rework Core.TickCount

This commit is contained in:
Mark Sturgill 2013-10-07 00:22:11 -07:00
parent b3535985d7
commit 7b6cf66b87
9 changed files with 107 additions and 49 deletions

View file

@ -112,13 +112,71 @@ namespace Server
public static Thread Thread { get { return m_Thread; } }
public static MultiTextWriter MultiConsoleOut { get { return m_MultiConOut; } }
public static int TickCount {
#if false && !MONO
[DllImport("kernel32")]
private static extern long GetTickCount64();
#endif
/* DateTime.Now and DateTime.UtcNow depend on the system time which is undesirable.
* GetTickCount64 is unavailable on Windows XP and Windows Server 2003.
* Stopwatch.GetTimestamp() (QueryPerformanceCounter) is high resolution,
* but expensive to call and unreliable with certain system configurations.
*/
/* The following implementation is an effective substitute for GetTickCount64 that
* is reliable as long as it is retrieved once every 2^32 ms (~49 days).
*/
#if Framework_4_0
private static ThreadLocal<long> _HighOrder = new ThreadLocal<long>();
private static ThreadLocal<uint> _LastTickCount = new ThreadLocal<uint>();
private static readonly long _Frequency = Stopwatch.Frequency;
public static long TickCount {
get {
if (Stopwatch.IsHighResolution) // TODO: GetTimestamp is unreliable with certain system configurations.
return (int)((double)Stopwatch.GetTimestamp() / Stopwatch.Frequency * 1000);
return Environment.TickCount;
if (Stopwatch.IsHighResolution) // TODO: Unreliable with certain system configurations.
return (long)((double)Stopwatch.GetTimestamp() / _Frequency * 1000);
uint t = (uint)Environment.TickCount;
if (_LastTickCount.Value > t) // Wrapped
_HighOrder.Value += 0x100000000;
_LastTickCount.Value = t;
return _HighOrder.Value | _LastTickCount.Value;
}
}
#else
private static long _HighOrder;
private static uint _LastTickCount;
private static object _TickSync = new object();
private static readonly long _Frequency = Stopwatch.Frequency;
public static long TickCount
{
get
{
if (Stopwatch.IsHighResolution) // TODO: Unreliable with certain system configurations.
return (long)((double)Stopwatch.GetTimestamp() / _Frequency * 1000);
lock (_TickSync)
{
uint t = (uint)Environment.TickCount;
if (_LastTickCount > t) // Wrapped
_HighOrder += 0x100000000;
_LastTickCount = t;
return _HighOrder | _LastTickCount;
}
}
}
#endif
#if Framework_4_0
public static readonly bool Is64Bit = Environment.Is64BitProcess;
@ -513,10 +571,10 @@ namespace Server
try
{
DateTime now, last = DateTime.UtcNow;
long now, last = TickCount;
const int sampleInterval = 100;
const float ticksPerSecond = (float)(TimeSpan.TicksPerSecond * sampleInterval);
const float ticksPerSecond = (float)(1000 * sampleInterval);
TimeSpan _oneMS = TimeSpan.FromMilliseconds( 1 );
long sample = 0;
@ -539,9 +597,9 @@ namespace Server
if( (++sample % sampleInterval) == 0 )
{
now = DateTime.UtcNow;
now = TickCount;
m_CyclesPerSecond[m_CycleIndex++ % m_CyclesPerSecond.Length] =
ticksPerSecond / (now.Ticks - last.Ticks);
ticksPerSecond / (now - last);
last = now;
}
}