fix: Adds throwing weapons (#1107)
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17 changed files with 443 additions and 160 deletions
27
Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs
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27
Projects/UOContent/Items/Weapons/Throwing/Cyclone.cs
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class Cyclone : BaseThrown
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{
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[Constructible]
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public Cyclone() : base(0x901)
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{
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Weight = 6.0;
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Layer = Layer.OneHanded;
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}
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public override int MinThrowRange => 6;
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public override WeaponAbility PrimaryAbility => WeaponAbility.MovingShot;
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public override WeaponAbility SecondaryAbility => WeaponAbility.InfusedThrow;
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public override int AosStrengthReq => 40;
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public override int AosMinDamage => 13;
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public override int AosMaxDamage => 17;
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public override float MlSpeed => 3.25f;
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public override int InitMinHits => 31;
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public override int InitMaxHits => 60;
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}
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