Fixes string interpolation
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parent
42d0b6271f
commit
7d3a0ca265
233 changed files with 758 additions and 690 deletions
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@ -233,8 +233,7 @@ namespace Server.Commands
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e.Mobile.SendGump(
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new WarningGump( 1060635, 30720,
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String.Format( "You are about to delete {0} object{1} from this facet. Do you really wish to continue?",
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list.Count, list.Count == 1 ? "" : "s" ),
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$"You are about to delete {list.Count} object{(list.Count == 1 ? "" : "s")} from this facet. Do you really wish to continue?",
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0xFFC000, 360, 260, new WarningGumpCallback( DeleteList_Callback ), list ) );
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}
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else
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@ -345,7 +344,7 @@ namespace Server.Commands
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{
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Item item = m.Items[i];
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entries[i] = new ItemListEntry( String.Format( "{0}: {1}", item.Layer, item.GetType().Name ), item.ItemID, item.Hue );
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entries[i] = new ItemListEntry($"{item.Layer}: {item.GetType().Name}", item.ItemID, item.Hue );
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}
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return entries;
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@ -377,7 +376,7 @@ namespace Server.Commands
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private Mobile m_Mobile;
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private Item m_Item;
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public EquipDetailsMenu( Mobile m, Item item ) : base( String.Format( "{0}: {1}", item.Layer, item.GetType().Name ), new[]{"Move","Delete","Props"})
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public EquipDetailsMenu( Mobile m, Item item ) : base($"{item.Layer}: {item.GetType().Name}", new[]{"Move","Delete","Props"})
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{
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m_Mobile = m;
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m_Item = item;
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@ -828,7 +827,7 @@ namespace Server.Commands
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[Description( "Broadcasts a message to all online staff." )]
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public static void StaffMessage_OnCommand( CommandEventArgs e )
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{
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BroadcastMessage( AccessLevel.Counselor, e.Mobile.SpeechHue, String.Format( "[{0}] {1}", e.Mobile.Name, e.ArgString ) );
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BroadcastMessage( AccessLevel.Counselor, e.Mobile.SpeechHue, $"[{e.Mobile.Name}] {e.ArgString}");
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}
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[Usage( "BCast <text>" )]
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@ -836,7 +835,7 @@ namespace Server.Commands
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[Description( "Broadcasts a message to everyone online." )]
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public static void BroadcastMessage_OnCommand( CommandEventArgs e )
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{
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BroadcastMessage( AccessLevel.Player, 0x482, String.Format( "Staff message from {0}:", e.Mobile.Name ) );
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BroadcastMessage( AccessLevel.Player, 0x482, $"Staff message from {e.Mobile.Name}:");
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BroadcastMessage( AccessLevel.Player, 0x482, e.ArgString );
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}
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