Fixes string interpolation

This commit is contained in:
Kamron Batman 2018-09-14 13:07:43 -07:00
parent 42d0b6271f
commit 7d3a0ca265
233 changed files with 758 additions and 690 deletions

View file

@ -59,12 +59,12 @@ namespace Server.Guilds
}
else if ( alliance != null && alliance.Leader != guild )
{
pm.SendLocalizedMessage( 1063239, String.Format( "{0}\t{1}", guild.Name, alliance.Name ) ); // ~1_val~ is not the leader of the ~2_val~ alliance.
pm.SendLocalizedMessage( 1063239, $"{guild.Name}\t{alliance.Name}"); // ~1_val~ is not the leader of the ~2_val~ alliance.
pm.SendLocalizedMessage( 1070707, alliance.Leader.Name ); // You need to negotiate via ~1_val~ instead.
}
else if ( otherAlliance != null && otherAlliance.Leader != m_Other )
{
pm.SendLocalizedMessage( 1063239, String.Format( "{0}\t{1}", m_Other.Name, otherAlliance.Name ) ); // ~1_val~ is not the leader of the ~2_val~ alliance.
pm.SendLocalizedMessage( 1063239, $"{m_Other.Name}\t{otherAlliance.Name}"); // ~1_val~ is not the leader of the ~2_val~ alliance.
pm.SendLocalizedMessage( 1070707, otherAlliance.Leader.Name ); // You need to negotiate via ~1_val~ instead.
}
else