Fixes string interpolation

This commit is contained in:
Kamron Batman 2018-09-14 13:07:43 -07:00
parent 42d0b6271f
commit 7d3a0ca265
233 changed files with 758 additions and 690 deletions

View file

@ -300,7 +300,7 @@ namespace Server.Items
if ( m_RewardAvailable )
LabelTo( from, 1074362 ); // A reward is available!
LabelTo( from, 1074247, String.Format("{0}\t{1}", m_LiveCreatures, MaxLiveCreatures) ); // Live Creatures: ~1_NUM~ / ~2_MAX~
LabelTo( from, 1074247, $"{m_LiveCreatures}\t{MaxLiveCreatures}"); // Live Creatures: ~1_NUM~ / ~2_MAX~
if ( DeadCreatures > 0 )
LabelTo( from, 1074248, DeadCreatures.ToString() ); // Dead Creatures: ~1_NUM~
@ -314,18 +314,18 @@ namespace Server.Items
LabelTo( from, 1074251, "#" + WaterNumber() ); // Water state: ~1_STATE~
if ( m_Food.State == (int) FoodState.Dead )
LabelTo( from, 1074577, String.Format("{0}\t{1}", m_Food.Added, m_Food.Improve) ); // Food Added: ~1_CUR~ Needed: ~2_NEED~
LabelTo( from, 1074577, $"{m_Food.Added}\t{m_Food.Improve}"); // Food Added: ~1_CUR~ Needed: ~2_NEED~
else if ( m_Food.State == (int) FoodState.Overfed )
LabelTo( from, 1074577, String.Format("{0}\t{1}", m_Food.Added, m_Food.Maintain) ); // Food Added: ~1_CUR~ Needed: ~2_NEED~
LabelTo( from, 1074577, $"{m_Food.Added}\t{m_Food.Maintain}"); // Food Added: ~1_CUR~ Needed: ~2_NEED~
else
LabelTo( from, 1074253, String.Format("{0}\t{1}\t{2}", m_Food.Added, m_Food.Maintain, m_Food.Improve) ); // Food Added: ~1_CUR~ Feed: ~2_NEED~ Improve: ~3_GROW~
LabelTo( from, 1074253, $"{m_Food.Added}\t{m_Food.Maintain}\t{m_Food.Improve}"); // Food Added: ~1_CUR~ Feed: ~2_NEED~ Improve: ~3_GROW~
if ( m_Water.State == (int) WaterState.Dead )
LabelTo( from, 1074578, String.Format("{0}\t{1}", m_Water.Added, m_Water.Improve) ); // Water Added: ~1_CUR~ Needed: ~2_NEED~
LabelTo( from, 1074578, $"{m_Water.Added}\t{m_Water.Improve}"); // Water Added: ~1_CUR~ Needed: ~2_NEED~
else if ( m_Water.State == (int) WaterState.Strong )
LabelTo( from, 1074578, String.Format("{0}\t{1}", m_Water.Added, m_Water.Maintain) ); // Water Added: ~1_CUR~ Needed: ~2_NEED~
LabelTo( from, 1074578, $"{m_Water.Added}\t{m_Water.Maintain}"); // Water Added: ~1_CUR~ Needed: ~2_NEED~
else
LabelTo( from, 1074254, String.Format("{0}\t{1}\t{2}", m_Water.Added, m_Water.Maintain, m_Water.Improve) ); // Water Added: ~1_CUR~ Maintain: ~2_NEED~ Improve: ~3_GROW~
LabelTo( from, 1074254, $"{m_Water.Added}\t{m_Water.Maintain}\t{m_Water.Improve}"); // Water Added: ~1_CUR~ Maintain: ~2_NEED~ Improve: ~3_GROW~
}
public override void AddNameProperties( ObjectPropertyList list )
@ -702,7 +702,7 @@ namespace Server.Items
return;
}
to.SendLocalizedMessage( 1074360, String.Format( "#{0}", item.LabelNumber ) ); // You receive a reward: ~1_REWARD~
to.SendLocalizedMessage( 1074360, $"#{item.LabelNumber}"); // You receive a reward: ~1_REWARD~
to.PlaySound( 0x5A3 );
m_RewardAvailable = false;
@ -834,7 +834,7 @@ namespace Server.Items
m_LiveCreatures += 1;
if ( from != null )
from.SendLocalizedMessage( 1073632, String.Format( "#{0}", fish.LabelNumber ) ); // You add the following creature to your aquarium: ~1_FISH~
from.SendLocalizedMessage( 1073632, $"#{fish.LabelNumber}"); // You add the following creature to your aquarium: ~1_FISH~
InvalidateProperties();
return true;
@ -866,7 +866,7 @@ namespace Server.Items
AddItem( item );
from?.SendLocalizedMessage( 1073635, ( item.LabelNumber != 0 ) ? String.Format( "#{0}", item.LabelNumber ) : item.Name ); // You add the following decoration to your aquarium: ~1_NAME~
from?.SendLocalizedMessage( 1073635, ( item.LabelNumber != 0 ) ? $"#{item.LabelNumber}" : item.Name ); // You add the following decoration to your aquarium: ~1_NAME~
InvalidateProperties();
return true;

View file

@ -48,7 +48,7 @@ namespace Server.Items
AddItem( 150, 80, item.ItemID, item.Hue );
// item number / all items
AddHtml( 20, 195, 250, 20, String.Format( "<BASEFONT COLOR=#FFFFFF>{0}/{1}</BASEFONT>", page, m_Aquarium.Items.Count ), false, false );
AddHtml( 20, 195, 250, 20, $"<BASEFONT COLOR=#FFFFFF>{page}/{m_Aquarium.Items.Count}</BASEFONT>", false, false );
// remove item
if ( edit )