Fixes string interpolation

This commit is contained in:
Kamron Batman 2018-09-14 13:07:43 -07:00
parent 42d0b6271f
commit 7d3a0ca265
233 changed files with 758 additions and 690 deletions

View file

@ -74,7 +74,7 @@ namespace Server.Spells.Necromancy
spiritlevel = 4;
int d_MinDamage = 4;
int d_MaxDamage = ((int)spiritlevel + 1) * 3;
string args = String.Format("{0}\t{1}", d_MinDamage, d_MaxDamage);
string args = $"{d_MinDamage}\t{d_MaxDamage}";
int i_Count = (int)spiritlevel;
int i_MaxCount = i_Count;

View file

@ -136,7 +136,8 @@ namespace Server.Spells.Necromancy
if ( name is int )
AddHtmlLocalized( 50, 51 + (i * 21), 150, 20, (int)name, enabled ? EnabledColor16 : DisabledColor16, false, false );
else if ( name is string )
AddHtml( 50, 51 + (i * 21), 150, 20, String.Format( "<BASEFONT COLOR=#{0:X6}>{1}</BASEFONT>", enabled ? EnabledColor32 : DisabledColor32, name ), false, false );
AddHtml( 50, 51 + (i * 21), 150, 20,
$"<BASEFONT COLOR=#{(enabled ? EnabledColor32 : DisabledColor32):X6}>{name}</BASEFONT>", false, false );
}
}
@ -167,7 +168,7 @@ namespace Server.Spells.Necromancy
else if ( necro < entry.ReqNecromancy || spirit < entry.ReqSpiritSpeak )
{
// That familiar requires ~1_NECROMANCY~ Necromancy and ~2_SPIRIT~ Spirit Speak.
m_From.SendLocalizedMessage( 1061606, String.Format( "{0:F1}\t{1:F1}", entry.ReqNecromancy, entry.ReqSpiritSpeak ) );
m_From.SendLocalizedMessage( 1061606, $"{entry.ReqNecromancy:F1}\t{entry.ReqSpiritSpeak:F1}");
m_From.CloseGump( typeof( SummonFamiliarGump ) );
m_From.SendGump( new SummonFamiliarGump( m_From, SummonFamiliarSpell.Entries, m_Spell ) );