Fixes string interpolation

This commit is contained in:
Kamron Batman 2018-09-14 13:07:43 -07:00
parent 42d0b6271f
commit 7d3a0ca265
233 changed files with 758 additions and 690 deletions

View file

@ -185,7 +185,7 @@ namespace Server.Spells.Ninjitsu
if (m.Skills.Ninjitsu.Value < entry.ReqSkill)
{
string args = String.Format("{0}\t{1}\t ", entry.ReqSkill.ToString("F1"), SkillName.Ninjitsu);
string args = $"{entry.ReqSkill.ToString("F1")}\t{SkillName.Ninjitsu}\t ";
m.SendLocalizedMessage(1063013, args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
return MorphResult.NoSkill;
}

View file

@ -51,7 +51,7 @@ namespace Server.Spells.Ninjitsu
if ( Caster.Skills[CastSkill].Value < RequiredSkill )
{
string args = String.Format( "{0}\t{1}\t ", RequiredSkill.ToString( "F1" ), CastSkill.ToString() );
string args = $"{RequiredSkill.ToString("F1")}\t{CastSkill.ToString()}\t ";
Caster.SendLocalizedMessage( 1063013, args ); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
return false;
}