Fixes string interpolation
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233 changed files with 758 additions and 690 deletions
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@ -76,7 +76,7 @@ namespace Server.Spells.Spellweaving
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damage -= absorbed;
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defender.MeleeDamageAbsorb -= absorbed;
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defender.SendLocalizedMessage( 1075127, String.Format( "{0}\t{1}", absorbed, defender.MeleeDamageAbsorb ) ); // ~1_damage~ point(s) of damage have been absorbed. A total of ~2_remaining~ point(s) of shielding remain.
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defender.SendLocalizedMessage( 1075127, $"{absorbed}\t{defender.MeleeDamageAbsorb}"); // ~1_damage~ point(s) of damage have been absorbed. A total of ~2_remaining~ point(s) of shielding remain.
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if ( defender.MeleeDamageAbsorb <= 0 )
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StopAbsorbing( defender, true );
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