fix: Fixes thread guard and cleans up incoming packet reader (#1641)

### Summary
* Fixes syntax compile error when THREADGUARD is enabled.
* Removes `int packetLength` from incoming packet handles since they aren't needed.

### Developer Notes
Incoming packet handler `SpanReader` is now properly scoped to that packet by length.
This commit is contained in:
Kamron Batman 2023-12-19 17:04:09 -08:00 committed by GitHub
parent 25a75fdf24
commit 7d9bc9ff0a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
31 changed files with 190 additions and 157 deletions

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@ -21,7 +21,7 @@ public unsafe class PacketHandler
{
private readonly int _length;
public PacketHandler(int packetID, int length, bool ingame, delegate*<NetState, SpanReader, int, void> onReceive)
public PacketHandler(int packetID, int length, bool ingame, delegate*<NetState, SpanReader, void> onReceive)
{
_length = length;
PacketID = packetID;
@ -33,7 +33,7 @@ public unsafe class PacketHandler
public virtual int GetLength(NetState ns) => _length;
public delegate*<NetState, SpanReader, int, void> OnReceive { get; }
public delegate*<NetState, SpanReader, void> OnReceive { get; }
public delegate*<int, NetState, out bool, bool> ThrottleCallback { get; set; }