fix: Fixes thread guard and cleans up incoming packet reader (#1641)
### Summary * Fixes syntax compile error when THREADGUARD is enabled. * Removes `int packetLength` from incoming packet handles since they aren't needed. ### Developer Notes Incoming packet handler `SpanReader` is now properly scoped to that packet by length.
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31 changed files with 190 additions and 157 deletions
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@ -27,7 +27,7 @@ namespace Server.Network
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_handlers = ProtocolExtensions<FreeshardProtocolInfo>.Register(new FreeshardProtocolInfo());
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}
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public static unsafe void Register(int cmd, bool ingame, delegate*<NetState, SpanReader, int, void> onReceive) =>
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public static unsafe void Register(int cmd, bool ingame, delegate*<NetState, SpanReader, void> onReceive) =>
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_handlers[cmd] = new PacketHandler(cmd, 0, ingame, onReceive);
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private struct FreeshardProtocolInfo : IProtocolExtensionsInfo
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