fix: Fixes thread guard and cleans up incoming packet reader (#1641)

### Summary
* Fixes syntax compile error when THREADGUARD is enabled.
* Removes `int packetLength` from incoming packet handles since they aren't needed.

### Developer Notes
Incoming packet handler `SpanReader` is now properly scoped to that packet by length.
This commit is contained in:
Kamron Batman 2023-12-19 17:04:09 -08:00 • committed by GitHub
parent 25a75fdf24
commit 7d9bc9ff0a
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31 changed files with 190 additions and 157 deletions

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@ -27,7 +27,7 @@ namespace Server.Network
_handlers = ProtocolExtensions<FreeshardProtocolInfo>.Register(new FreeshardProtocolInfo());
}
public static unsafe void Register(int cmd, bool ingame, delegate*<NetState, SpanReader, int, void> onReceive) =>
public static unsafe void Register(int cmd, bool ingame, delegate*<NetState, SpanReader, void> onReceive) =>
_handlers[cmd] = new PacketHandler(cmd, 0, ingame, onReceive);
private struct FreeshardProtocolInfo : IProtocolExtensionsInfo