fix: Fixes thread guard and cleans up incoming packet reader (#1641)

### Summary
* Fixes syntax compile error when THREADGUARD is enabled.
* Removes `int packetLength` from incoming packet handles since they aren't needed.

### Developer Notes
Incoming packet handler `SpanReader` is now properly scoped to that packet by length.
This commit is contained in:
Kamron Batman 2023-12-19 17:04:09 -08:00 committed by GitHub
parent 25a75fdf24
commit 7d9bc9ff0a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
31 changed files with 190 additions and 157 deletions

View file

@ -23,7 +23,7 @@ public static class IncomingExtendedCommandPackets
private static readonly PacketHandler[] _extendedHandlers = new PacketHandler[0x100];
// TODO: Change to outside configuration
public static int[] ValidAnimations { get; set; } =
public static int[] ValidAnimations { get; } =
{
6, 21, 32, 33,
100, 101, 102, 103,
@ -60,16 +60,16 @@ public static class IncomingExtendedCommandPackets
RegisterExtended(0x32, true, &ToggleFlying);
}
private static void UnhandledBF(NetState state, SpanReader reader, int packetLength)
private static void UnhandledBF(NetState state, SpanReader reader)
{
}
public static void Empty(NetState state, SpanReader reader, int packetLength)
public static void Empty(NetState state, SpanReader reader)
{
}
public static unsafe void RegisterExtended(int packetID, bool ingame,
delegate*<NetState, SpanReader, int, void> onReceive)
delegate*<NetState, SpanReader, void> onReceive)
{
if (packetID is >= 0 and < 0x100)
{
@ -88,7 +88,7 @@ public static class IncomingExtendedCommandPackets
}
}
public static unsafe void ExtendedCommand(NetState state, SpanReader reader, int packetLength)
public static unsafe void ExtendedCommand(NetState state, SpanReader reader)
{
int packetId = reader.ReadUInt16();
@ -113,17 +113,17 @@ public static class IncomingExtendedCommandPackets
}
else
{
ph.OnReceive(state, reader, packetLength);
ph.OnReceive(state, reader);
}
}
public static void ScreenSize(NetState state, SpanReader reader, int packetLength)
public static void ScreenSize(NetState state, SpanReader reader)
{
var width = reader.ReadInt32();
var unk = reader.ReadInt32();
}
public static void PartyMessage(NetState state, SpanReader reader, int packetLength)
public static void PartyMessage(NetState state, SpanReader reader)
{
if (state.Mobile == null)
{
@ -133,43 +133,59 @@ public static class IncomingExtendedCommandPackets
switch (reader.ReadByte())
{
case 0x01:
PartyMessage_AddMember(state, reader, packetLength);
break;
{
PartyMessage_AddMember(state, reader);
break;
}
case 0x02:
PartyMessage_RemoveMember(state, reader, packetLength);
break;
{
PartyMessage_RemoveMember(state, reader);
break;
}
case 0x03:
PartyMessage_PrivateMessage(state, reader, packetLength);
break;
{
PartyMessage_PrivateMessage(state, reader);
break;
}
case 0x04:
PartyMessage_PublicMessage(state, reader, packetLength);
break;
{
PartyMessage_PublicMessage(state, reader);
break;
}
case 0x06:
PartyMessage_SetCanLoot(state, reader, packetLength);
break;
{
PartyMessage_SetCanLoot(state, reader);
break;
}
case 0x08:
PartyMessage_Accept(state, reader, packetLength);
break;
{
PartyMessage_Accept(state, reader);
break;
}
case 0x09:
PartyMessage_Decline(state, reader, packetLength);
break;
{
PartyMessage_Decline(state, reader);
break;
}
default:
state.Trace(reader.Buffer);
break;
{
state.Trace(reader.Buffer);
break;
}
}
}
public static void PartyMessage_AddMember(NetState state, SpanReader reader, int packetLength)
public static void PartyMessage_AddMember(NetState state, SpanReader reader)
{
PartyCommands.Handler?.OnAdd(state.Mobile);
}
public static void PartyMessage_RemoveMember(NetState state, SpanReader reader, int packetLength)
public static void PartyMessage_RemoveMember(NetState state, SpanReader reader)
{
PartyCommands.Handler?.OnRemove(state.Mobile, World.FindMobile((Serial)reader.ReadUInt32()));
}
public static void PartyMessage_PrivateMessage(NetState state, SpanReader reader, int packetLength)
public static void PartyMessage_PrivateMessage(NetState state, SpanReader reader)
{
PartyCommands.Handler?.OnPrivateMessage(
state.Mobile,
@ -178,27 +194,27 @@ public static class IncomingExtendedCommandPackets
);
}
public static void PartyMessage_PublicMessage(NetState state, SpanReader reader, int packetLength)
public static void PartyMessage_PublicMessage(NetState state, SpanReader reader)
{
PartyCommands.Handler?.OnPublicMessage(state.Mobile, reader.ReadBigUniSafe());
}
public static void PartyMessage_SetCanLoot(NetState state, SpanReader reader, int packetLength)
public static void PartyMessage_SetCanLoot(NetState state, SpanReader reader)
{
PartyCommands.Handler?.OnSetCanLoot(state.Mobile, reader.ReadBoolean());
}
public static void PartyMessage_Accept(NetState state, SpanReader reader, int packetLength)
public static void PartyMessage_Accept(NetState state, SpanReader reader)
{
PartyCommands.Handler?.OnAccept(state.Mobile, World.FindMobile((Serial)reader.ReadUInt32()));
}
public static void PartyMessage_Decline(NetState state, SpanReader reader, int packetLength)
public static void PartyMessage_Decline(NetState state, SpanReader reader)
{
PartyCommands.Handler?.OnDecline(state.Mobile, World.FindMobile((Serial)reader.ReadUInt32()));
}
public static void Animate(NetState state, SpanReader reader, int packetLength)
public static void Animate(NetState state, SpanReader reader)
{
var from = state.Mobile;
@ -222,7 +238,7 @@ public static class IncomingExtendedCommandPackets
}
}
public static void CastSpell(NetState state, SpanReader reader, int packetLength)
public static void CastSpell(NetState state, SpanReader reader)
{
var from = state.Mobile;
@ -237,12 +253,12 @@ public static class IncomingExtendedCommandPackets
EventSink.InvokeCastSpellRequest(from, spellID, spellbook);
}
public static void ToggleFlying(NetState state, SpanReader reader, int packetLength)
public static void ToggleFlying(NetState state, SpanReader reader)
{
state.Mobile?.ToggleFlying();
}
public static void StunRequest(NetState state, SpanReader reader, int packetLength)
public static void StunRequest(NetState state, SpanReader reader)
{
var from = state.Mobile;
@ -254,7 +270,7 @@ public static class IncomingExtendedCommandPackets
EventSink.InvokeStunRequest(from);
}
public static void DisarmRequest(NetState state, SpanReader reader, int packetLength)
public static void DisarmRequest(NetState state, SpanReader reader)
{
var from = state.Mobile;
@ -266,7 +282,7 @@ public static class IncomingExtendedCommandPackets
EventSink.InvokeDisarmRequest(from);
}
public static void StatLockChange(NetState state, SpanReader reader, int packetLength)
public static void StatLockChange(NetState state, SpanReader reader)
{
var from = state.Mobile;
@ -286,23 +302,29 @@ public static class IncomingExtendedCommandPackets
switch (stat)
{
case 0:
from.StrLock = (StatLockType)lockValue;
break;
{
from.StrLock = (StatLockType)lockValue;
break;
}
case 1:
from.DexLock = (StatLockType)lockValue;
break;
{
from.DexLock = (StatLockType)lockValue;
break;
}
case 2:
from.IntLock = (StatLockType)lockValue;
break;
{
from.IntLock = (StatLockType)lockValue;
break;
}
}
}
public static void CloseStatus(NetState state, SpanReader reader, int packetLength)
public static void CloseStatus(NetState state, SpanReader reader)
{
var serial = (Serial)reader.ReadUInt32();
}
public static void Language(NetState state, SpanReader reader, int packetLength)
public static void Language(NetState state, SpanReader reader)
{
var from = state.Mobile;
@ -314,7 +336,7 @@ public static class IncomingExtendedCommandPackets
from.Language = reader.ReadAscii(4);
}
public static void QueryProperties(NetState state, SpanReader reader, int packetLength)
public static void QueryProperties(NetState state, SpanReader reader)
{
if (!ObjectPropertyList.Enabled)
{
@ -346,7 +368,7 @@ public static class IncomingExtendedCommandPackets
}
}
public static void ContextMenuResponse(NetState state, SpanReader reader, int packetLength)
public static void ContextMenuResponse(NetState state, SpanReader reader)
{
var from = state.Mobile;
@ -382,7 +404,7 @@ public static class IncomingExtendedCommandPackets
int index = reader.ReadUInt16();
if (index >= 0 && index < menu.Entries.Length)
if (index < menu.Entries.Length)
{
var e = menu.Entries[index];
@ -402,42 +424,47 @@ public static class IncomingExtendedCommandPackets
}
}
public static void ContextMenuRequest(NetState state, SpanReader reader, int packetLength)
public static void ContextMenuRequest(NetState state, SpanReader reader)
{
var from = state.Mobile;
var target = World.FindEntity((Serial)reader.ReadUInt32());
if (from != null && target != null && from.Map == target.Map && from.CanSee(target))
if (from == null || target == null || from.Map != target.Map || !from.CanSee(target))
{
var item = target as Item;
return;
}
var checkLocation = item?.GetWorldLocation() ?? target.Location;
if (!(Utility.InUpdateRange(from.Location, checkLocation) && from.CheckContextMenuDisplay(target)))
var item = target as Item;
var checkLocation = item?.GetWorldLocation() ?? target.Location;
if (!(Utility.InUpdateRange(from.Location, checkLocation) && from.CheckContextMenuDisplay(target)))
{
return;
}
var c = new ContextMenu(from, target);
if (c.Entries.Length <= 0)
{
return;
}
if (item?.RootParent is Mobile mobile && mobile != from && mobile.AccessLevel >= from.AccessLevel)
{
for (var i = 0; i < c.Entries.Length; ++i)
{
return;
}
var c = new ContextMenu(from, target);
if (c.Entries.Length > 0)
{
if (item?.RootParent is Mobile mobile && mobile != from && mobile.AccessLevel >= from.AccessLevel)
var entry = c.Entries[i];
if (!entry.NonLocalUse)
{
for (var i = 0; i < c.Entries.Length; ++i)
{
if (!c.Entries[i].NonLocalUse)
{
c.Entries[i].Enabled = false;
}
}
entry.Enabled = false;
}
from.ContextMenu = c;
}
}
from.ContextMenu = c;
}
public static void BandageTarget(NetState state, SpanReader reader, int packetLength)
public static void BandageTarget(NetState state, SpanReader reader)
{
var from = state.Mobile;
@ -472,21 +499,21 @@ public static class IncomingExtendedCommandPackets
}
}
public static void TargetedSpell(NetState state, SpanReader reader, int packetLength)
public static void TargetedSpell(NetState state, SpanReader reader)
{
var spellId = (short)(reader.ReadInt16() - 1); // zero based;
EventSink.InvokeTargetedSpell(state.Mobile, World.FindEntity((Serial)reader.ReadUInt32()), spellId);
}
public static void TargetedSkillUse(NetState state, SpanReader reader, int packetLength)
public static void TargetedSkillUse(NetState state, SpanReader reader)
{
var skillId = reader.ReadInt16();
EventSink.InvokeTargetedSkillUse(state.Mobile, World.FindEntity((Serial)reader.ReadUInt32()), skillId);
}
public static void TargetByResourceMacro(NetState state, SpanReader reader, int packetLength)
public static void TargetByResourceMacro(NetState state, SpanReader reader)
{
var serial = (Serial)reader.ReadUInt32();