fix: Fixes thread guard and cleans up incoming packet reader (#1641)
### Summary * Fixes syntax compile error when THREADGUARD is enabled. * Removes `int packetLength` from incoming packet handles since they aren't needed. ### Developer Notes Incoming packet handler `SpanReader` is now properly scoped to that packet by length.
This commit is contained in:
parent
25a75fdf24
commit
7d9bc9ff0a
31 changed files with 190 additions and 157 deletions
|
|
@ -31,7 +31,7 @@ public static class IncomingItemPackets
|
|||
IncomingPackets.Register(0xED, 0, false, &UnequipMacro);
|
||||
}
|
||||
|
||||
public static void LiftReq(NetState state, SpanReader reader, int packetLength)
|
||||
public static void LiftReq(NetState state, SpanReader reader)
|
||||
{
|
||||
var serial = (Serial)reader.ReadUInt32();
|
||||
int amount = reader.ReadUInt16();
|
||||
|
|
@ -40,7 +40,7 @@ public static class IncomingItemPackets
|
|||
state.Mobile.Lift(item, amount, out _, out _);
|
||||
}
|
||||
|
||||
public static void EquipReq(NetState state, SpanReader reader, int packetLength)
|
||||
public static void EquipReq(NetState state, SpanReader reader)
|
||||
{
|
||||
var from = state.Mobile;
|
||||
var item = from.Holding;
|
||||
|
|
@ -65,7 +65,7 @@ public static class IncomingItemPackets
|
|||
item.ClearBounce();
|
||||
}
|
||||
|
||||
public static void DropReq(NetState state, SpanReader reader, int packetLength)
|
||||
public static void DropReq(NetState state, SpanReader reader)
|
||||
{
|
||||
reader.ReadInt32(); // serial, ignored
|
||||
int x = reader.ReadInt16();
|
||||
|
|
@ -108,7 +108,7 @@ public static class IncomingItemPackets
|
|||
}
|
||||
}
|
||||
|
||||
public static void EquipMacro(NetState state, SpanReader reader, int packetLength)
|
||||
public static void EquipMacro(NetState state, SpanReader reader)
|
||||
{
|
||||
int count = reader.ReadByte();
|
||||
var serialList = new List<Serial>(count);
|
||||
|
|
@ -120,7 +120,7 @@ public static class IncomingItemPackets
|
|||
EventSink.InvokeEquipMacro(state.Mobile, serialList);
|
||||
}
|
||||
|
||||
public static void UnequipMacro(NetState state, SpanReader reader, int packetLength)
|
||||
public static void UnequipMacro(NetState state, SpanReader reader)
|
||||
{
|
||||
int count = reader.ReadByte();
|
||||
var layers = new List<Layer>(count);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue