fix: Fixes flaky tests, formatting, and sequential testing. (#2168)
This commit is contained in:
parent
415c7a6bfd
commit
7dbfc9d161
60 changed files with 1304 additions and 1289 deletions
56
Projects/UOContent.Tests/Fixtures/UOContentFixture.cs
Normal file
56
Projects/UOContent.Tests/Fixtures/UOContentFixture.cs
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
using System;
|
||||
using System.Reflection;
|
||||
using Server.Misc;
|
||||
using Xunit;
|
||||
|
||||
namespace Server.Tests;
|
||||
|
||||
[CollectionDefinition("Sequential UOContent Tests", DisableParallelization = true)]
|
||||
public class UOContentFixture : ICollectionFixture<UOContentFixture>, IDisposable
|
||||
{
|
||||
public UOContentFixture()
|
||||
{
|
||||
Core.ApplicationAssembly = Assembly.GetExecutingAssembly();
|
||||
Core.LoopContext = new EventLoopContext();
|
||||
Core.Expansion = Expansion.EJ;
|
||||
|
||||
// Load Configurations
|
||||
ServerConfiguration.Load(true);
|
||||
|
||||
// Load UOContent.dll into the type resolver
|
||||
ServerConfiguration.AssemblyDirectories.Add(Core.BaseDirectory);
|
||||
AssemblyHandler.LoadAssemblies(["Server.dll", "UOContent.dll"]);
|
||||
|
||||
// Load Skills
|
||||
SkillsInfo.Configure();
|
||||
|
||||
// Configure / Initialize
|
||||
TestMapDefinitions.ConfigureTestMapDefinitions();
|
||||
|
||||
// Configure the world
|
||||
World.Configure();
|
||||
|
||||
Timer.Init(0);
|
||||
|
||||
// Configure Races
|
||||
RaceDefinitions.Configure();
|
||||
|
||||
// Load the world
|
||||
World.Load();
|
||||
|
||||
World.ExitSerializationThreads();
|
||||
}
|
||||
|
||||
private static int _counter;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_counter++;
|
||||
|
||||
if (_counter > 1)
|
||||
{
|
||||
throw new Exception("NO!");
|
||||
}
|
||||
Timer.Init(0);
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue