fix(core): Converts mobile incoming packet (#370)
- [X] Converts mobile incoming packet Bumps release version
This commit is contained in:
parent
9d4161b3e4
commit
7ef1d41c6f
9 changed files with 300 additions and 339 deletions
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@ -286,7 +286,7 @@ namespace Server.Tests.Network
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[InlineData(ProtocolChanges.Version7000, 10, 1024, 0, 0)]
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[InlineData(ProtocolChanges.Version7000, 10, 1024, 11, 2048)]
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public void TestMobileIncoming(
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ProtocolChanges protocolChanges, int hairItemId, int hairHue, int facialHairItemId, int facialHairHue
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ProtocolChanges changes, int hairItemId, int hairHue, int facialHairItemId, int facialHairHue
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)
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{
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var beholder = new Mobile(0x1)
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@ -320,143 +320,14 @@ namespace Server.Tests.Network
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beheld.FacialHairItemID = facialHairItemId;
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beheld.FacialHairHue = facialHairHue;
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var ns = new NetState(null)
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{
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ProtocolChanges = protocolChanges
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};
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.ProtocolChanges = changes;
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var data = new MobileIncoming(ns, beholder, beheld).Compile();
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var expected = new MobileIncoming(ns, beholder, beheld).Compile();
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ns.SendMobileIncoming(beholder, beheld);
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var sa = ns.StygianAbyss;
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var newPacket = ns.NewMobileIncoming;
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var itemIdMask = newPacket ? 0xFFFF : 0x7FFF;
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Span<bool> layers = stackalloc bool[256];
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#if NO_LOCAL_INIT
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layers.Clear();
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#endif
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var items = beheld.Items;
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var count = items.Count;
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if (beheld.HairItemID > 0)
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{
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count++;
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}
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if (beheld.FacialHairItemID > 0)
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{
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count++;
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}
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var length = 23 + count * 9; // Max Size
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Span<byte> expectedData = stackalloc byte[length];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0x78);
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pos += 2; // Length
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var isSolidHue = beheld.SolidHueOverride >= 0;
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expectedData.Write(ref pos, beheld.Serial);
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expectedData.Write(ref pos, (ushort)beheld.Body);
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expectedData.Write(ref pos, (ushort)beheld.X);
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expectedData.Write(ref pos, (ushort)beheld.Y);
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expectedData.Write(ref pos, (byte)beheld.Z);
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expectedData.Write(ref pos, (byte)beheld.Direction);
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expectedData.Write(ref pos, (ushort)(isSolidHue ? beheld.SolidHueOverride : beheld.Hue));
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expectedData.Write(ref pos, (byte)beheld.GetPacketFlags(sa));
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expectedData.Write(ref pos, (byte)Notoriety.Compute(beholder, beheld));
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byte layer;
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for (var i = 0; i < items.Count; i++)
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{
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var item = items[i];
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layer = (byte)item.Layer;
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if (!item.Deleted && !layers[layer] && beholder.CanSee(item))
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{
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layers[layer] = true;
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expectedData.Write(ref pos, item.Serial);
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var hue = isSolidHue ? beheld.SolidHueOverride : item.Hue;
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var itemID = item.ItemID & itemIdMask;
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var writeHue = newPacket || hue != 0;
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if (!newPacket)
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{
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itemID |= 0x8000;
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}
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expectedData.Write(ref pos, (ushort)itemID);
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expectedData.Write(ref pos, layer);
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if (writeHue)
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{
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expectedData.Write(ref pos, (ushort)hue);
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}
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}
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}
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layer = (byte)Layer.Hair;
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var itemId = beheld.HairItemID;
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if (itemId > 0 && !layers[layer])
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{
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expectedData.Write(ref pos, HairInfo.FakeSerial(beheld));
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var hue = isSolidHue ? beheld.SolidHueOverride : beheld.HairHue;
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itemId &= itemIdMask;
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var writeHue = newPacket || hue != 0;
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if (!newPacket)
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{
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itemId |= 0x8000;
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}
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expectedData.Write(ref pos, (ushort)itemId);
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expectedData.Write(ref pos, layer);
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if (writeHue)
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{
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expectedData.Write(ref pos, (ushort)hue);
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}
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}
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layer = (byte)Layer.FacialHair;
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itemId = beheld.FacialHairItemID;
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if (itemId > 0 && !layers[layer])
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{
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expectedData.Write(ref pos, FacialHairInfo.FakeSerial(beheld));
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var hue = isSolidHue ? beheld.SolidHueOverride : beheld.FacialHairHue;
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itemId &= itemIdMask;
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var writeHue = newPacket || hue != 0;
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if (!newPacket)
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{
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itemId |= 0x8000;
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}
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expectedData.Write(ref pos, (ushort)itemId);
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expectedData.Write(ref pos, layer);
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if (writeHue)
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{
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expectedData.Write(ref pos, (ushort)hue);
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}
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}
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#if NO_LOCAL_INIT
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expectedData.Write(ref pos, 0); // Zero serial, terminate list
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#else
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pos += 4;
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#endif
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expectedData.Slice(1, 2).Write((ushort)pos); // Length
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expectedData = expectedData.Slice(0, pos);
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AssertThat.Equal(data, expectedData);
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var result = ns.SendPipe.Reader.TryRead();
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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}
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@ -1,3 +1,4 @@
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using System.Threading;
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using Server.Network;
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namespace Server.Tests.Network
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@ -486,4 +487,152 @@ namespace Server.Tests.Network
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Stream.Write((sbyte)m.Z);
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}
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}
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public sealed class MobileIncoming : Packet
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{
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private static readonly ThreadLocal<int[]> m_DupedLayersTL = new(() => new int[256]);
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private static readonly ThreadLocal<int> m_VersionTL = new();
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public MobileIncoming(NetState ns, Mobile beholder, Mobile beheld) : base(0x78)
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{
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var sa = ns.StygianAbyss;
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var newPacket = ns.NewMobileIncoming;
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var itemIdMask = newPacket ? 0xFFFF : 0x7FFF;
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var m_Version = ++m_VersionTL.Value;
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var m_DupedLayers = m_DupedLayersTL.Value;
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var eq = beheld.Items;
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var count = eq.Count;
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if (beheld.HairItemID > 0)
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{
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count++;
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}
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if (beheld.FacialHairItemID > 0)
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{
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count++;
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}
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EnsureCapacity(23 + count * 9);
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var hue = beheld.Hue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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Stream.Write(beheld.Serial);
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Stream.Write((short)beheld.Body);
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Stream.Write((short)beheld.X);
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Stream.Write((short)beheld.Y);
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Stream.Write((sbyte)beheld.Z);
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Stream.Write((byte)beheld.Direction);
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Stream.Write((short)hue);
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Stream.Write((byte)beheld.GetPacketFlags(sa));
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Stream.Write((byte)Notoriety.Compute(beholder, beheld));
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for (var i = 0; i < eq.Count; ++i)
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{
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var item = eq[i];
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var layer = (byte)item.Layer;
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if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
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{
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m_DupedLayers[layer] = m_Version;
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hue = item.Hue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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var itemID = item.ItemID & itemIdMask;
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var writeHue = newPacket || hue != 0;
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if (!newPacket)
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{
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itemID |= 0x8000;
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}
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Stream.Write(item.Serial);
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Stream.Write((ushort)itemID);
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Stream.Write(layer);
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if (writeHue)
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{
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Stream.Write((short)hue);
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}
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}
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}
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if (beheld.HairItemID > 0)
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{
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if (m_DupedLayers[(int)Layer.Hair] != m_Version)
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{
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m_DupedLayers[(int)Layer.Hair] = m_Version;
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hue = beheld.HairHue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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var itemID = beheld.HairItemID & itemIdMask;
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var writeHue = newPacket || hue != 0;
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if (!newPacket)
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{
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itemID |= 0x8000;
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}
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Stream.Write(HairInfo.FakeSerial(beheld));
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Stream.Write((ushort)itemID);
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Stream.Write((byte)Layer.Hair);
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if (writeHue)
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{
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Stream.Write((short)hue);
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}
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}
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}
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if (beheld.FacialHairItemID > 0)
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{
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if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
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{
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m_DupedLayers[(int)Layer.FacialHair] = m_Version;
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hue = beheld.FacialHairHue;
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if (beheld.SolidHueOverride >= 0)
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{
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hue = beheld.SolidHueOverride;
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}
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var itemID = beheld.FacialHairItemID & itemIdMask;
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var writeHue = newPacket || hue != 0;
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if (!newPacket)
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{
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itemID |= 0x8000;
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}
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Stream.Write(FacialHairInfo.FakeSerial(beheld));
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Stream.Write((ushort)itemID);
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Stream.Write((byte)Layer.FacialHair);
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if (writeHue)
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{
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Stream.Write((short)hue);
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}
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}
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}
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Stream.Write(0); // terminate
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}
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}
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}
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@ -1177,9 +1177,6 @@ namespace Server
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m_LightLevel = value;
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CheckLightLevels(false);
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/*if (m_NetState != null)
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m_NetState.Send( new PersonalLightLevel( this ) );*/
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}
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}
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}
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@ -2474,9 +2471,6 @@ namespace Server
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}
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}
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// [CommandProperty( AccessLevel.GameMaster )]
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// public int HairSerial { get { return HairInfo.FakeSerial( this ); } }
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[CommandProperty(AccessLevel.GameMaster)]
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public int FacialHairItemID
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{
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@ -2500,9 +2494,6 @@ namespace Server
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}
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}
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// [CommandProperty( AccessLevel.GameMaster )]
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// public int FacialHairSerial { get { return FacialHairInfo.FakeSerial( this ); } }
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[CommandProperty(AccessLevel.GameMaster)]
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public int HairHue
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{
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@ -2831,7 +2822,7 @@ namespace Server
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Send(new ServerChange(m_Location, m_Map));
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}
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ns.Send(new MobileIncoming(ns, this, this));
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ns.SendMobileIncoming(this, this);
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ns.SendMobileUpdate(this);
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CheckLightLevels(true);
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@ -2841,7 +2832,7 @@ namespace Server
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SendEverything();
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SendIncomingPacket();
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ns?.Send(new MobileIncoming(ns, this, this));
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ns.SendMobileIncoming(this, this);
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ns.SendSupportedFeature();
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ns.SendMobileUpdate(this);
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ns.SendMobileAttributes(this);
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@ -3044,7 +3035,7 @@ namespace Server
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if (sendIncoming)
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{
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ourState.Send(new MobileIncoming(ourState, this, this));
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ourState.SendMobileIncoming(this, this);
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}
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if (sendMoving || !ourState.StygianAbyss && (sendHealthbarPoison || sendHealthbarYellow))
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@ -3201,7 +3192,7 @@ namespace Server
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if (sendIncoming)
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{
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state.Send(new MobileIncoming(state, beholder, this));
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state.SendMobileIncoming(beholder, this);
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if (IsDeadBondedPet)
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{
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@ -3635,7 +3626,7 @@ namespace Server
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if (m_NetState != null && CanSee(attacker) && Utility.InUpdateRange(m_Location, attacker.m_Location))
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{
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m_NetState.Send(new MobileIncoming(m_NetState, this, attacker));
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m_NetState.SendMobileIncoming(this, attacker);
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}
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}
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}
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@ -3659,7 +3650,7 @@ namespace Server
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if (m_NetState != null && CanSee(defender) && Utility.InUpdateRange(m_Location, defender.m_Location))
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{
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m_NetState.Send(new MobileIncoming(m_NetState, this, defender));
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m_NetState.SendMobileIncoming(this, defender);
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}
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}
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}
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@ -4072,7 +4063,7 @@ namespace Server
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if (CanSee(aggressor))
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{
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m_NetState?.Send(new MobileIncoming(m_NetState, this, aggressor));
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m_NetState.SendMobileIncoming(this, aggressor);
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}
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if (Combatant == null)
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@ -4095,7 +4086,7 @@ namespace Server
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if (CanSee(aggressor))
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{
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m_NetState?.Send(new MobileIncoming(m_NetState, this, aggressor));
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m_NetState.SendMobileIncoming(this, aggressor);
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}
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if (Combatant == null)
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@ -4134,7 +4125,7 @@ namespace Server
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if (m_NetState != null && CanSee(aggressed))
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{
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m_NetState.Send(new MobileIncoming(m_NetState, this, aggressed));
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m_NetState.SendMobileIncoming(this, aggressed);
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}
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break;
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@ -4164,7 +4155,7 @@ namespace Server
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if (m_NetState != null && CanSee(aggressor))
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{
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m_NetState.Send(new MobileIncoming(m_NetState, this, aggressor));
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m_NetState.SendMobileIncoming(this, aggressor);
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}
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break;
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@ -7160,7 +7151,7 @@ namespace Server
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{
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if (CanSee(m) && Utility.InUpdateRange(m_Location, m.m_Location))
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{
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ns.Send(new MobileIncoming(ns, this, m));
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ns.SendMobileIncoming(this, m);
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if (ns.StygianAbyss)
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{
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@ -7291,7 +7282,8 @@ namespace Server
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foreach (var state in eable)
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{
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if (!state.Mobile.CanSee(this))
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var m = state.Mobile;
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if (!m.CanSee(this))
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{
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if (removeEntity[0] == 0)
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{
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@ -7302,7 +7294,7 @@ namespace Server
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}
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else
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{
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state.Send(new MobileIncoming(state, state.Mobile, this));
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state.SendMobileIncoming(m, this);
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if (IsDeadBondedPet)
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{
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@ -7574,7 +7566,7 @@ namespace Server
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if (ns != null &&
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(isTeleport && (!ns.HighSeas || !NoMoveHS) || !inOldRange) && m.CanSee(this))
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{
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ns.Send(new MobileIncoming(m.m_NetState, m, this));
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ns.SendMobileIncoming(m, this);
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if (ns.StygianAbyss)
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{
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@ -7595,7 +7587,7 @@ namespace Server
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continue;
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}
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ourState.Send(new MobileIncoming(ourState, this, m));
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ourState.SendMobileIncoming(this, m);
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if (ourState.StygianAbyss)
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{
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@ -7621,10 +7613,11 @@ namespace Server
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// We're not attached to a client, so simply send an Incoming
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foreach (var ns in eable)
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{
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if ((isTeleport && (!ns.HighSeas || !NoMoveHS) ||
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!Utility.InUpdateRange(oldLocation, ns.Mobile.Location)) && ns.Mobile.CanSee(this))
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var m = ns.Mobile;
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if ((isTeleport && (!ns.HighSeas || !NoMoveHS) || !Utility.InUpdateRange(oldLocation, m.Location)) &&
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m.CanSee(this))
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{
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ns.Send(new MobileIncoming(ns, ns.Mobile, this));
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ns.SendMobileIncoming(m, this);
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if (ns.StygianAbyss)
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{
|
||||
|
|
@ -7700,9 +7693,10 @@ namespace Server
|
|||
|
||||
foreach (var state in eable)
|
||||
{
|
||||
if (state.Mobile.CanSee(this))
|
||||
var m = state.Mobile;
|
||||
if (m.CanSee(this))
|
||||
{
|
||||
state.Send(new MobileIncoming(state, state.Mobile, this));
|
||||
state.SendMobileIncoming(m, this);
|
||||
|
||||
if (state.StygianAbyss)
|
||||
{
|
||||
|
|
@ -8628,9 +8622,7 @@ namespace Server
|
|||
}
|
||||
|
||||
// TODO: Pets
|
||||
if ( /*m_Player &&*/
|
||||
!Region.AllowHarmful(this, target)
|
||||
) // (target.m_Player || target.Body.IsHuman) && !Region.AllowHarmful( this, target ) )
|
||||
if (!Region.AllowHarmful(this, target))
|
||||
{
|
||||
if (message)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -323,7 +323,7 @@ namespace Server.Network
|
|||
|
||||
state.SendMobileUpdate(m);
|
||||
|
||||
state.Send(new MobileIncoming(state, m, m));
|
||||
state.SendMobileIncoming(m, m);
|
||||
|
||||
state.SendMobileStatus(m);
|
||||
state.SendSetWarMode(m.Warmode);
|
||||
|
|
@ -335,7 +335,7 @@ namespace Server.Network
|
|||
|
||||
state.SendMobileStatus(m);
|
||||
state.SendSetWarMode(m.Warmode);
|
||||
state.Send(new MobileIncoming(state, m, m));
|
||||
state.SendMobileIncoming(m, m);
|
||||
|
||||
state.SendLoginComplete();
|
||||
state.Send(new CurrentTime());
|
||||
|
|
|
|||
|
|
@ -474,7 +474,7 @@ namespace Server.Network
|
|||
}
|
||||
|
||||
state.SendMobileUpdate(from);
|
||||
state.Send(new MobileIncoming(state, from, from));
|
||||
state.SendMobileIncoming(from, from);
|
||||
|
||||
from.SendEverything();
|
||||
|
||||
|
|
|
|||
|
|
@ -1,167 +0,0 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MobilePackets.cs *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Threading;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class MobileIncoming : Packet
|
||||
{
|
||||
private static readonly ThreadLocal<int[]> m_DupedLayersTL = new(() => new int[256]);
|
||||
private static readonly ThreadLocal<int> m_VersionTL = new();
|
||||
|
||||
public MobileIncoming(NetState ns, Mobile beholder, Mobile beheld) : base(0x78)
|
||||
{
|
||||
var sa = ns.StygianAbyss;
|
||||
var newPacket = ns.NewMobileIncoming;
|
||||
var itemIdMask = newPacket ? 0xFFFF : 0x7FFF;
|
||||
|
||||
var m_Version = ++m_VersionTL.Value;
|
||||
var m_DupedLayers = m_DupedLayersTL.Value;
|
||||
|
||||
var eq = beheld.Items;
|
||||
var count = eq.Count;
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
|
||||
EnsureCapacity(23 + count * 9);
|
||||
|
||||
var hue = beheld.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((short)beheld.Body);
|
||||
Stream.Write((short)beheld.X);
|
||||
Stream.Write((short)beheld.Y);
|
||||
Stream.Write((sbyte)beheld.Z);
|
||||
Stream.Write((byte)beheld.Direction);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((byte)beheld.GetPacketFlags(sa));
|
||||
Stream.Write((byte)Notoriety.Compute(beholder, beheld));
|
||||
|
||||
for (var i = 0; i < eq.Count; ++i)
|
||||
{
|
||||
var item = eq[i];
|
||||
|
||||
var layer = (byte)item.Layer;
|
||||
|
||||
if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
|
||||
{
|
||||
m_DupedLayers[layer] = m_Version;
|
||||
|
||||
hue = item.Hue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = item.ItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
if (!newPacket)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write(layer);
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.HairItemID > 0)
|
||||
{
|
||||
if (m_DupedLayers[(int)Layer.Hair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.Hair] = m_Version;
|
||||
hue = beheld.HairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = beheld.HairItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
if (!newPacket)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
||||
Stream.Write(HairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.Hair);
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0)
|
||||
{
|
||||
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
|
||||
{
|
||||
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
|
||||
hue = beheld.FacialHairHue;
|
||||
|
||||
if (beheld.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = beheld.SolidHueOverride;
|
||||
}
|
||||
|
||||
var itemID = beheld.FacialHairItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
if (!newPacket)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
||||
Stream.Write(FacialHairInfo.FakeSerial(beheld));
|
||||
Stream.Write((ushort)itemID);
|
||||
Stream.Write((byte)Layer.FacialHair);
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Stream.Write(0); // terminate
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -536,5 +536,121 @@ namespace Server.Network
|
|||
|
||||
ns.Send(ref buffer, writer.Position);
|
||||
}
|
||||
|
||||
public static void SendMobileIncoming(this NetState ns, Mobile beholder, Mobile beheld)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Span<bool> layers = stackalloc bool[256];
|
||||
#if NO_LOCAL_INIT
|
||||
layers.Clear();
|
||||
#endif
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
writer.Write((byte)0x78); // Packet ID
|
||||
writer.Seek(2, SeekOrigin.Current);
|
||||
|
||||
var sa = ns.StygianAbyss;
|
||||
var newPacket = ns.NewMobileIncoming;
|
||||
var itemIdMask = newPacket ? 0xFFFF : 0x7FFF;
|
||||
|
||||
var hue = beheld.SolidHueOverride >= 0 ? beheld.SolidHueOverride : beheld.Hue;
|
||||
|
||||
writer.Write(beheld.Serial);
|
||||
writer.Write((short)beheld.Body);
|
||||
writer.Write((short)beheld.X);
|
||||
writer.Write((short)beheld.Y);
|
||||
writer.Write((sbyte)beheld.Z);
|
||||
writer.Write((byte)beheld.Direction);
|
||||
writer.Write((short)hue);
|
||||
writer.Write((byte)beheld.GetPacketFlags(sa));
|
||||
writer.Write((byte)Notoriety.Compute(beholder, beheld));
|
||||
|
||||
var eq = beheld.Items;
|
||||
for (var i = 0; i < eq.Count; ++i)
|
||||
{
|
||||
var item = eq[i];
|
||||
var layer = (byte)item.Layer;
|
||||
|
||||
if (item.Deleted || !beholder.CanSee(item) || layers[layer])
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
layers[layer] = true;
|
||||
hue = beheld.SolidHueOverride >= 0 ? beheld.SolidHueOverride : item.Hue;
|
||||
|
||||
var itemID = item.ItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
if (!newPacket)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
||||
writer.Write(item.Serial);
|
||||
writer.Write((ushort)itemID);
|
||||
writer.Write(layer);
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
writer.Write((short)hue);
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.HairItemID > 0 && !layers[(int)Layer.Hair])
|
||||
{
|
||||
layers[(int)Layer.Hair] = true;
|
||||
hue = beheld.SolidHueOverride >= 0 ? beheld.SolidHueOverride : beheld.HairHue;
|
||||
|
||||
var itemID = beheld.HairItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
if (!newPacket)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
||||
writer.Write(HairInfo.FakeSerial(beheld));
|
||||
writer.Write((ushort)itemID);
|
||||
writer.Write((byte)Layer.Hair);
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
writer.Write((short)hue);
|
||||
}
|
||||
}
|
||||
|
||||
if (beheld.FacialHairItemID > 0 && !layers[(int)Layer.FacialHair])
|
||||
{
|
||||
layers[(int)Layer.FacialHair] = true;
|
||||
hue = beheld.SolidHueOverride >= 0 ? beheld.SolidHueOverride : beheld.FacialHairHue;
|
||||
|
||||
var itemID = beheld.FacialHairItemID & itemIdMask;
|
||||
var writeHue = newPacket || hue != 0;
|
||||
|
||||
if (!newPacket)
|
||||
{
|
||||
itemID |= 0x8000;
|
||||
}
|
||||
|
||||
writer.Write(FacialHairInfo.FakeSerial(beheld));
|
||||
writer.Write((ushort)itemID);
|
||||
writer.Write((byte)Layer.FacialHair);
|
||||
|
||||
if (writeHue)
|
||||
{
|
||||
writer.Write((short)hue);
|
||||
}
|
||||
}
|
||||
|
||||
writer.Write(0); // terminate
|
||||
|
||||
writer.WritePacketLength();
|
||||
ns.Send(ref buffer, writer.Position);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -123,7 +123,7 @@ namespace Server.Commands
|
|||
{
|
||||
if (targ.CanSee(pm))
|
||||
{
|
||||
ns.Send(new MobileIncoming(ns, targ, pm));
|
||||
ns.SendMobileIncoming(targ, pm);
|
||||
|
||||
pm.SendOPLPacketTo(ns);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue