fix: Codegens resources (#1272)
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parent
59ed0a5bb4
commit
82637a77cd
59 changed files with 2435 additions and 2695 deletions
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@ -1,34 +1,18 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class Arrow : Item, ICommodity
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{
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public class Arrow : Item, ICommodity
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[Constructible]
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public Arrow(int amount = 1) : base(0xF3F)
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{
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[Constructible]
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public Arrow(int amount = 1) : base(0xF3F)
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{
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Stackable = true;
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Amount = amount;
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}
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public Arrow(Serial serial) : base(serial)
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{
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}
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public override double DefaultWeight => 0.1;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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Stackable = true;
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Amount = amount;
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}
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public override double DefaultWeight => 0.1;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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}
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@ -1,34 +1,18 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class Bolt : Item, ICommodity
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{
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public class Bolt : Item, ICommodity
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[Constructible]
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public Bolt(int amount = 1) : base(0x1BFB)
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{
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[Constructible]
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public Bolt(int amount = 1) : base(0x1BFB)
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{
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Stackable = true;
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Amount = amount;
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}
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public Bolt(Serial serial) : base(serial)
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{
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}
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public override double DefaultWeight => 0.1;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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Stackable = true;
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Amount = amount;
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}
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public override double DefaultWeight => 0.1;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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}
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@ -1,34 +1,18 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class Feather : Item, ICommodity
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{
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public class Feather : Item, ICommodity
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[Constructible]
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public Feather(int amount = 1) : base(0x1BD1)
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{
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[Constructible]
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public Feather(int amount = 1) : base(0x1BD1)
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{
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Stackable = true;
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Amount = amount;
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}
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public Feather(Serial serial) : base(serial)
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{
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}
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public override double DefaultWeight => 0.1;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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Stackable = true;
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Amount = amount;
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}
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public override double DefaultWeight => 0.1;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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}
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@ -1,34 +1,18 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class Shaft : Item, ICommodity
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{
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public class Shaft : Item, ICommodity
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[Constructible]
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public Shaft(int amount = 1) : base(0x1BD4)
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{
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[Constructible]
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public Shaft(int amount = 1) : base(0x1BD4)
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{
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Stackable = true;
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Amount = amount;
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}
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public Shaft(Serial serial) : base(serial)
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{
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}
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public override double DefaultWeight => 0.1;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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Stackable = true;
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Amount = amount;
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}
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public override double DefaultWeight => 0.1;
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => true;
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}
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