feat: Moves gumps out of the core (#1916)
> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
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246 changed files with 1722 additions and 1383 deletions
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2024 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: GumpTextEntry.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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using Server.Collections;
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namespace Server.Gumps;
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public class GumpTextEntry : GumpEntry
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{
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public GumpTextEntry(int x, int y, int width, int height, int hue, int entryID, string initialText)
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{
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X = x;
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Y = y;
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Width = width;
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Height = height;
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Hue = hue;
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EntryID = entryID;
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InitialText = initialText;
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}
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public int X { get; set; }
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public int Y { get; set; }
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public int Width { get; set; }
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public int Height { get; set; }
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public int Hue { get; set; }
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public int EntryID { get; set; }
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public string InitialText { get; set; }
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public override void AppendTo(ref SpanWriter writer, OrderedSet<string> strings, ref int entries, ref int switches)
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{
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var textIndex = strings.Add(InitialText ?? "");
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writer.WriteAscii($"{{ textentry {X} {Y} {Width} {Height} {Hue} {EntryID} {textIndex} }}");
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entries++;
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}
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}
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