feat: Moves gumps out of the core (#1916)

> [!Important]
> **Developer Note**
> This code change will **completely move gumps out of the core**


### Summary

- Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
This commit is contained in:
Kamron Batman 2024-08-09 19:07:32 -07:00 committed by GitHub
parent 40d99f6d1c
commit 8282b00ca2
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
246 changed files with 1722 additions and 1383 deletions

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@ -13,6 +13,13 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using Server.Accounting;
using Server.Collections;
using Server.Diagnostics;
using Server.HuePickers;
using Server.Items;
using Server.Logging;
using Server.Menus;
using System;
using System.Buffers;
using System.Collections.Concurrent;
@ -23,14 +30,6 @@ using System.Net.Sockets;
using System.Network;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Server.Accounting;
using Server.Collections;
using Server.Diagnostics;
using Server.Gumps;
using Server.HuePickers;
using Server.Items;
using Server.Logging;
using Server.Menus;
namespace Server.Network;
@ -46,7 +45,6 @@ public partial class NetState : IComparable<NetState>, IValueLinkListNode<NetSta
private static readonly TimeSpan ConnectingSocketIdleLimit = TimeSpan.FromMilliseconds(5000); // 5 seconds
private const int RecvPipeSize = 1024 * 64;
private const int SendPipeSize = 1024 * 256;
private const int GumpCap = 512;
private const int HuePickerCap = 512;
private const int MenuCap = 512;
private const int PacketPerSecondThreshold = 3000;
@ -126,7 +124,6 @@ public partial class NetState : IComparable<NetState>, IValueLinkListNode<NetSta
{
Connection = connection;
Seeded = false;
Gumps = [];
HuePickers = [];
Menus = [];
Trades = [];
@ -226,8 +223,6 @@ public partial class NetState : IComparable<NetState>, IValueLinkListNode<NetSta
public int Sequence { get; set; }
public List<BaseGump> Gumps { get; private set; }
public List<HuePicker> HuePickers { get; private set; }
public List<IMenu> Menus { get; private set; }
@ -419,36 +414,6 @@ public partial class NetState : IComparable<NetState>, IValueLinkListNode<NetSta
HuePickers?.Clear();
}
public void AddGump(BaseGump gump)
{
Gumps ??= [];
if (Gumps.Count < GumpCap)
{
Gumps.Add(gump);
}
else
{
LogInfo("Exceeded gump cap, disconnecting...");
Disconnect("Exceeded gump cap.");
}
}
public void RemoveGump(BaseGump gump)
{
Gumps?.Remove(gump);
}
public void RemoveGump(int index)
{
Gumps?.RemoveAt(index);
}
public void ClearGumps()
{
Gumps?.Clear();
}
public void LaunchBrowser(string url)
{
this.SendMessageLocalized(Serial.MinusOne, -1, MessageType.Label, 0x35, 3, 501231);
@ -1217,7 +1182,6 @@ public partial class NetState : IComparable<NetState>, IValueLinkListNode<NetSta
var a = Account;
Gumps.Clear();
Menus.Clear();
HuePickers.Clear();
Account = null;