feat: Moves gumps out of the core (#1916)
> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
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246 changed files with 1722 additions and 1383 deletions
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2023 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: OutgoingGumpPackets.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Buffers;
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using System.IO;
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using System.Runtime.CompilerServices;
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using Server.Collections;
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using Server.Compression;
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using Server.Gumps;
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using Server.Logging;
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namespace Server.Network;
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public static class OutgoingGumpPackets
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(OutgoingGumpPackets));
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public static void SendCloseGump(this NetState ns, int typeId, int buttonId)
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{
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if (ns.CannotSendPackets())
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{
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return;
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}
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var writer = new SpanWriter(stackalloc byte[13]);
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writer.Write((byte)0xBF); // Packet ID
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writer.Write((ushort)13);
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writer.Write((short)0x04);
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writer.Write(typeId);
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writer.Write(buttonId);
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ns.Send(writer.Span);
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}
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private static readonly byte[] _layoutBuffer = GC.AllocateUninitializedArray<byte>(0x20000);
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private static readonly byte[] _stringsBuffer = GC.AllocateUninitializedArray<byte>(0x20000);
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private static readonly OrderedSet<string> _stringsList = new();
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void WritePacked(ReadOnlySpan<byte> span, ref SpanWriter writer)
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{
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var length = span.Length;
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if (length == 0)
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{
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writer.Write(0);
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return;
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}
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var dest = writer.RawBuffer[(writer.Position + 8)..];
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var bytesPacked = Deflate.Standard.Pack(dest, span);
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if (bytesPacked == 0)
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{
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logger.Warning("Gump compression failed");
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writer.Write(4);
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writer.Write(0);
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return;
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}
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writer.Write(4 + bytesPacked);
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writer.Write(length);
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writer.Seek(bytesPacked, SeekOrigin.Current);
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}
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public static void SendDisplayGump(this NetState ns, Gump gump, out int switches, out int entries)
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{
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switches = 0;
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entries = 0;
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if (ns.CannotSendPackets())
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{
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return;
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}
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var layoutWriter = new SpanWriter(_layoutBuffer);
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if (!gump.Draggable)
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{
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layoutWriter.Write("{ nomove }"u8);
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}
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if (!gump.Closable)
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{
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layoutWriter.Write("{ noclose }"u8);
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}
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if (!gump.Disposable)
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{
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layoutWriter.Write("{ nodispose }"u8);
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}
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if (!gump.Resizable)
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{
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layoutWriter.Write("{ noresize }"u8);
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}
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foreach (var entry in gump.Entries)
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{
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entry.AppendTo(ref layoutWriter, _stringsList, ref entries, ref switches);
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}
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var stringsWriter = new SpanWriter(_stringsBuffer);
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foreach (var str in _stringsList)
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{
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var s = str ?? "";
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stringsWriter.Write((ushort)s.Length);
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stringsWriter.WriteBigUni(s);
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}
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var writer = new SpanWriter(0x10000);
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writer.Write((byte)0xDD); // Packet ID
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writer.Seek(2, SeekOrigin.Current);
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writer.Write(gump.Serial);
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writer.Write(gump.TypeID);
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writer.Write(gump.X);
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writer.Write(gump.Y);
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layoutWriter.Write((byte)0); // Layout text terminator
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WritePacked(layoutWriter.Span, ref writer);
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writer.Write(_stringsList.Count);
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WritePacked(stringsWriter.Span, ref writer);
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writer.WritePacketLength();
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ns.Send(writer.Span);
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layoutWriter.Dispose(); // Just in case
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stringsWriter.Dispose(); // Just in case
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if (_stringsList.Count > 0)
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{
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_stringsList.Clear();
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}
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writer.Dispose();
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}
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public static void SendDisplaySignGump(this NetState ns, Serial serial, int gumpId, string unknown, string caption)
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{
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if (ns.CannotSendPackets())
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{
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return;
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}
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unknown ??= "";
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caption ??= "";
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var length = 15 + unknown.Length + caption.Length;
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var writer = new SpanWriter(stackalloc byte[length]);
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writer.Write((byte)0x8B); // Packet ID
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writer.Write((ushort)length);
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writer.Write(serial);
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writer.Write((short)gumpId);
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writer.Write((short)(unknown.Length + 1));
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writer.WriteAsciiNull(unknown);
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writer.Write((short)(caption.Length + 1));
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writer.WriteAsciiNull(caption);
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ns.Send(writer.Span);
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}
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}
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