feat: Moves gumps out of the core (#1916)

> [!Important]
> **Developer Note**
> This code change will **completely move gumps out of the core**


### Summary

- Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
This commit is contained in:
Kamron Batman 2024-08-09 19:07:32 -07:00 • committed by GitHub
parent 40d99f6d1c
commit 8282b00ca2
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
246 changed files with 1722 additions and 1383 deletions

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@ -27,7 +27,6 @@ namespace Server.Engines.ConPVP
{
if (m_TeamInfo?.Game != null)
{
from.CloseGump<DDBoardGump>();
from.SendGump(new DDBoardGump(from, m_TeamInfo.Game));
}
}
@ -52,7 +51,7 @@ namespace Server.Engines.ConPVP
private const int LabelColor32 = 0xFFFFFF;
private const int BlackColor32 = 0x000000;
// private DDGame m_Game;
public override bool Singleton => true;
public DDBoardGump(Mobile mob, DDGame game, DDTeamInfo section = null)
: base(60, 60)
@ -605,7 +604,6 @@ namespace Server.Engines.ConPVP
}
}
mob.CloseGump<DDBoardGump>();
mob.SendGump(new DDBoardGump(mob, this));
m_Context.Requip(mob, corpse);
@ -820,7 +818,6 @@ namespace Server.Engines.ConPVP
if (dp?.Mobile != null)
{
dp.Mobile.CloseGump<DDBoardGump>();
dp.Mobile.SendGump(new DDBoardGump(dp.Mobile, this));
}
}