feat: Moves gumps out of the core (#1916)
> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
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246 changed files with 1722 additions and 1383 deletions
132
Projects/UOContent/Gumps/Base/Legacy/GumpHtmlLocalized.cs
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132
Projects/UOContent/Gumps/Base/Legacy/GumpHtmlLocalized.cs
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2024 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: GumpHtmlLocalized.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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using Server.Collections;
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namespace Server.Gumps;
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public enum GumpHtmlLocalizedType
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{
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Plain,
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Color,
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Args
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}
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public class GumpHtmlLocalized : GumpEntry
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{
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public GumpHtmlLocalized(
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int x, int y, int width, int height, int number,
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bool background = false, bool scrollbar = false
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)
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{
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X = x;
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Y = y;
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Width = width;
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Height = height;
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Number = number;
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Background = background;
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Scrollbar = scrollbar;
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Type = GumpHtmlLocalizedType.Plain;
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}
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public GumpHtmlLocalized(
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int x, int y, int width, int height, int number, int color,
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bool background = false, bool scrollbar = false
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)
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{
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X = x;
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Y = y;
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Width = width;
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Height = height;
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Number = number;
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Color = color;
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Background = background;
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Scrollbar = scrollbar;
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Type = GumpHtmlLocalizedType.Color;
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}
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public GumpHtmlLocalized(
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int x, int y, int width, int height, int number, string args, int color,
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bool background = false, bool scrollbar = false
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)
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{
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// Are multiple arguments unsupported? And what about non ASCII arguments?
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X = x;
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Y = y;
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Width = width;
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Height = height;
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Number = number;
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Args = args;
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Color = color;
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Background = background;
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Scrollbar = scrollbar;
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Type = GumpHtmlLocalizedType.Args;
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}
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public int X { get; set; }
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public int Y { get; set; }
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public int Width { get; set; }
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public int Height { get; set; }
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public int Number { get; set; }
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public string Args { get; set; }
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public int Color { get; set; }
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public bool Background { get; set; }
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public bool Scrollbar { get; set; }
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public GumpHtmlLocalizedType Type { get; set; }
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public override void AppendTo(ref SpanWriter writer, OrderedSet<string> strings, ref int entries, ref int switches)
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{
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switch (Type)
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{
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default:
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case GumpHtmlLocalizedType.Plain:
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{
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writer.WriteAscii(
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$"{{ xmfhtmlgump {X} {Y} {Width} {Height} {Number} {(Background ? "1" : "0")} {(Scrollbar ? "1" : "0")} }}"
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);
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break;
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}
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case GumpHtmlLocalizedType.Color:
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{
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writer.WriteAscii(
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$"{{ xmfhtmlgumpcolor {X} {Y} {Width} {Height} {Number} {(Background ? "1" : "0")} {(Scrollbar ? "1" : "0")} {Color} }}"
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);
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break;
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}
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case GumpHtmlLocalizedType.Args:
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{
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writer.WriteAscii(
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$"{{ xmfhtmltok {X} {Y} {Width} {Height} {(Background ? "1" : "0")} {(Scrollbar ? "1" : "0")} {Color} {Number} @{Args}@ }}"
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);
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break;
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}
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}
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}
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}
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