feat: Moves gumps out of the core (#1916)
> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
This commit is contained in:
parent
40d99f6d1c
commit
8282b00ca2
246 changed files with 1722 additions and 1383 deletions
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@ -4,6 +4,7 @@ using System.Runtime.CompilerServices;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Multis;
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using Server.Network;
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@ -875,8 +876,7 @@ namespace Server.Items
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return;
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}
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from.CloseGump<AquariumGump>();
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from.SendGump(new AquariumGump(this, HasAccess(from)));
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from.SendGump(new AquariumGump(this, HasAccess(from)), true);
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from.PlaySound(0x5A4);
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}
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@ -40,7 +40,6 @@ namespace Server.Items
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}
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else if (m.Map?.CanFit(m.Location, 16, false, false) == true)
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{
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m.CloseGump<ResurrectGump>();
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m.SendGump(new ResurrectGump(m, ResurrectMessage.VirtueShrine));
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}
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else
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@ -433,7 +433,6 @@ public partial class TreasureMapChest : LockableContainer
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return;
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}
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from.CloseGump<RemoveGump>();
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from.SendGump(new RemoveGump(from, this));
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}
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@ -453,6 +452,8 @@ public partial class TreasureMapChest : LockableContainer
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private readonly TreasureMapChest _chest;
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private readonly Mobile _from;
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public override bool Singleton => true;
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public RemoveGump(Mobile from, TreasureMapChest chest) : base(15, 15)
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{
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_from = from;
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@ -84,13 +84,13 @@ public partial class HairRestylingDeed : Item
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private readonly HairRestylingDeed m_Deed;
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private readonly Mobile m_From;
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public override bool Singleton => true;
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public InternalGump(Mobile from, HairRestylingDeed deed) : base(50, 50)
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{
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m_From = from;
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m_Deed = deed;
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from.CloseGump<InternalGump>();
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AddBackground(100, 10, 400, 385, 0xA28);
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AddHtmlLocalized(100, 25, 400, 35, 1013008);
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@ -103,7 +103,6 @@ public partial class HolidayTreeDeed : Item
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public override void OnDoubleClick(Mobile from)
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{
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from.CloseGump<HolidayTreeChoiceGump>();
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from.SendGump(new HolidayTreeChoiceGump(from, this));
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}
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}
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@ -113,6 +112,8 @@ public class HolidayTreeChoiceGump : Gump
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private readonly HolidayTreeDeed m_Deed;
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private readonly Mobile m_From;
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public override bool Singleton => true;
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public HolidayTreeChoiceGump(Mobile from, HolidayTreeDeed deed) : base(200, 200)
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{
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m_From = from;
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@ -17,7 +17,6 @@ public partial class NameChangeDeed : Item
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{
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if (RootParent == from)
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{
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from.CloseGump<NameChangeDeedGump>();
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from.SendGump(new NameChangeDeedGump(this));
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}
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else
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@ -31,6 +30,8 @@ public class NameChangeDeedGump : Gump
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{
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private readonly Item m_Sender;
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public override bool Singleton => true;
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public NameChangeDeedGump(Item sender) : base(50, 50)
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{
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m_Sender = sender;
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@ -195,8 +195,7 @@ public partial class VendorRentalContract : Item
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{
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if (from.InRange(this, 5))
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{
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from.CloseGump<VendorRentalContractGump>();
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from.SendGump(new VendorRentalContractGump(this, from));
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from.SendGump(new VendorRentalContractGump(this, from), true);
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}
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else
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{
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@ -232,8 +231,7 @@ public partial class VendorRentalContract : Item
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{
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if (target is VendorRentalContract contract && contract.IsUsableBy(from, true, true, true, true))
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{
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from.CloseGump<VendorRentalContractGump>();
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from.SendGump(new VendorRentalContractGump(contract, from));
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from.SendGump(new VendorRentalContractGump(contract, from), true);
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}
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}
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}
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@ -17,7 +17,6 @@ public partial class HairDye : Item
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{
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if (from.InRange(GetWorldLocation(), 1))
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{
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from.CloseGump<HairDyeGump>();
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from.SendGump(new HairDyeGump(this));
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}
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else
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@ -47,6 +46,8 @@ public class HairDyeGump : Gump
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private HairDye _hairDye;
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public override bool Singleton => true;
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public HairDyeGump(HairDye dye) : base(50, 50)
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{
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_hairDye = dye;
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@ -290,10 +290,10 @@ public class PlayerBBGump : Gump
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private BaseHouse _house;
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private int _page;
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public override bool Singleton => true;
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public PlayerBBGump(Mobile from, BaseHouse house, BasePlayerBB board, int page) : base(50, 10)
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{
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from.CloseGump<PlayerBBGump>();
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_page = page;
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_from = from;
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_house = house;
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@ -46,7 +46,6 @@ public abstract partial class PromotionalToken : Item
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}
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else
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{
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from.CloseGump<PromotionalTokenGump>();
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from.SendGump(new PromotionalTokenGump(this));
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}
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}
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@ -71,6 +70,8 @@ public abstract partial class PromotionalToken : Item
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{
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private readonly PromotionalToken m_Token;
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public override bool Singleton => true;
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public PromotionalTokenGump(PromotionalToken token) : base(10, 10)
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{
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m_Token = token;
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@ -84,7 +84,6 @@ public partial class PublicMoongate : Item
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return false;
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}
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m.CloseGump<MoongateGump>();
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m.SendGump(new MoongateGump(m, this));
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if (!m.Hidden || m.AccessLevel == AccessLevel.Player)
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@ -323,6 +322,8 @@ public class MoongateGump : Gump
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private Mobile _mobile;
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private Item _moongate;
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public override bool Singleton => true;
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public MoongateGump(Mobile mobile, Item moongate) : base(100, 100)
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{
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_mobile = mobile;
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@ -21,7 +21,6 @@ public partial class SpecialBeardDye : Item
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{
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if (from.InRange(GetWorldLocation(), 1))
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{
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from.CloseGump<SpecialBeardDyeGump>();
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from.SendGump(new SpecialBeardDyeGump(this));
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}
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else
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@ -47,6 +46,8 @@ public class SpecialBeardDyeGump : Gump
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private SpecialBeardDye _specialBeardDye;
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public override bool Singleton => true;
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public SpecialBeardDyeGump(SpecialBeardDye dye) : base(0, 0)
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{
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_specialBeardDye = dye;
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@ -21,7 +21,6 @@ public partial class SpecialHairDye : Item
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{
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if (from.InRange(GetWorldLocation(), 1))
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{
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from.CloseGump<SpecialHairDyeGump>();
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from.SendGump(new SpecialHairDyeGump(this));
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}
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else
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@ -47,6 +46,8 @@ public class SpecialHairDyeGump : Gump
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private SpecialHairDye _specialHairDye;
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public override bool Singleton => true;
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public SpecialHairDyeGump(SpecialHairDye dye) : base(0, 0)
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{
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_specialHairDye = dye;
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@ -1,4 +1,5 @@
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using ModernUO.Serialization;
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using Server.Gumps;
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using Server.Multis;
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namespace Server.Items;
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@ -157,7 +157,6 @@ public partial class Moongate : Item
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from.SendSound(0x20E, from);
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}
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from.CloseGump<MoongateConfirmGump>();
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from.SendGump(new MoongateConfirmGump(from, this));
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}
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else
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@ -265,7 +264,6 @@ public partial class ConfirmationMoongate : Moongate
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{
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if (GumpWidth > 0 && GumpHeight > 0 && TitleNumber > 0 && Message?.IsEmpty == false)
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{
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from.CloseGump<WarningGump>();
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from.SendGump(
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new WarningGump(
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TitleNumber,
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@ -275,7 +273,8 @@ public partial class ConfirmationMoongate : Moongate
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GumpWidth,
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GumpHeight,
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okay => Warning_Callback(from, okay)
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)
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),
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true
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);
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}
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else
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@ -307,6 +306,8 @@ public class MoongateConfirmGump : Gump
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private Mobile _from;
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private Moongate _gate;
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public override bool Singleton => true;
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public MoongateConfirmGump(Mobile from, Moongate gate) : base(Core.AOS ? 110 : 20, Core.AOS ? 100 : 30)
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{
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_from = from;
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@ -170,25 +170,7 @@ public partial class Runebook : Item, ISecurable, ICraftable
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from.SendLocalizedMessage(502421); // You have removed the rune.
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}
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public bool IsOpen(Mobile toCheck)
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{
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var ns = toCheck.NetState;
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if (ns == null)
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{
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return false;
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}
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foreach (var gump in ns.Gumps)
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{
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if ((gump as RunebookGump)?.Book == this)
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{
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return true;
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}
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}
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return false;
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}
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public bool IsOpen(Mobile toCheck) => toCheck.FindGump<RunebookGump>()?.Book == this;
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public override void GetProperties(IPropertyList list)
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{
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@ -268,9 +250,7 @@ public partial class Runebook : Item, ISecurable, ICraftable
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public void SendGumpTo(Mobile from)
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{
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from.CloseGump<RunebookGump>();
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from.SendGump(new RunebookGump(this));
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from.SendGump(new RunebookGump(this), true);
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Openers.Add(from);
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}
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@ -277,7 +277,6 @@ public class BandageContext : Timer
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{
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healerNumber = 503255; // You are able to resurrect the creature.
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master.CloseGump<PetResurrectGump>();
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master.SendGump(new PetResurrectGump(Healer, petPatient));
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}
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else
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@ -294,7 +293,6 @@ public class BandageContext : Timer
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{
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healerNumber = 503255; // You are able to resurrect the creature.
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friend.CloseGump<PetResurrectGump>();
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friend.SendGump(new PetResurrectGump(Healer, petPatient));
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found = true;
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@ -310,7 +308,6 @@ public class BandageContext : Timer
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}
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else
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{
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Patient.CloseGump<ResurrectGump>();
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Patient.SendGump(new ResurrectGump(Healer));
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}
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}
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@ -1,4 +1,5 @@
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using ModernUO.Serialization;
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using Server.Gumps;
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using Server.HuePickers;
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using Server.Targeting;
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@ -102,14 +102,14 @@ public class DisguiseGump : Gump
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private readonly DisguiseKit m_Kit;
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private readonly bool m_Used;
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public override bool Singleton => true;
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public DisguiseGump(Mobile from, DisguiseKit kit, bool startAtHair, bool used) : base(50, 50)
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{
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m_From = from;
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m_Kit = kit;
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m_Used = used;
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from.CloseGump<DisguiseGump>();
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AddPage(0);
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AddBackground(100, 10, 400, 385, 2600);
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@ -1,6 +1,7 @@
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using System;
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using ModernUO.Serialization;
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using Server.Engines.Craft;
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using Server.Gumps;
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using Server.Network;
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namespace Server.Items;
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@ -212,7 +212,6 @@ public partial class DawnsMusicBox : Item, ISecurable
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}
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else
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{
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from.CloseGump<DawnsMusicBoxGump>();
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from.SendGump(new DawnsMusicBoxGump(this));
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}
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}
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@ -1,4 +1,4 @@
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using Server.Items;
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using Server.Items;
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using Server.Network;
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namespace Server.Gumps;
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@ -7,6 +7,8 @@ public class DawnsMusicBoxGump : Gump
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{
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private readonly DawnsMusicBox m_Box;
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public override bool Singleton => true;
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public DawnsMusicBoxGump(DawnsMusicBox box) : base(60, 36)
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{
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m_Box = box;
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@ -45,7 +45,6 @@ public partial class BrokenBedDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -63,6 +62,8 @@ public partial class BrokenBedDeed : BaseAddonDeed
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{
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private readonly BrokenBedDeed _deed;
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public override bool Singleton => true;
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public InternalGump(BrokenBedDeed deed) : base(60, 36)
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{
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_deed = deed;
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@ -40,7 +40,6 @@ public partial class BrokenVanityDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -58,6 +57,8 @@ public partial class BrokenVanityDeed : BaseAddonDeed
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{
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private readonly BrokenVanityDeed _deed;
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public override bool Singleton => true;
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public InternalGump(BrokenVanityDeed deed) : base(60, 63)
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{
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_deed = deed;
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@ -47,7 +47,6 @@ public partial class HearthOfHomeFireDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -65,6 +64,8 @@ public partial class HearthOfHomeFireDeed : BaseAddonDeed
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{
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private readonly HearthOfHomeFireDeed _deed;
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public override bool Singleton => true;
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public InternalGump(HearthOfHomeFireDeed deed) : base(150, 50)
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{
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_deed = deed;
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@ -35,7 +35,6 @@ public partial class TapestryOfSosaria : Item, ISecurable
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{
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if (from.InRange(GetWorldLocation(), 2))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump());
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}
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else
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@ -51,6 +50,8 @@ public partial class TapestryOfSosaria : Item, ISecurable
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private class InternalGump : Gump
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{
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public override bool Singleton => true;
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public InternalGump() : base(50, 50)
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{
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AddImage(0, 0, 0x2C95);
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@ -92,7 +92,6 @@ public partial class CurtainsDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -110,6 +109,8 @@ public partial class CurtainsDeed : BaseAddonDeed
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{
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private readonly CurtainsDeed _deed;
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public override bool Singleton => true;
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public InternalGump(CurtainsDeed deed) : base(60, 36)
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{
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_deed = deed;
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|
|
@ -40,7 +40,6 @@ public partial class HangingAxesDeed : BaseAddonDeed
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -58,6 +57,8 @@ public partial class HangingAxesDeed : BaseAddonDeed
|
|||
{
|
||||
private readonly HangingAxesDeed m_Deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(HangingAxesDeed deed) : base(60, 36)
|
||||
{
|
||||
m_Deed = deed;
|
||||
|
|
|
|||
|
|
@ -40,7 +40,6 @@ public partial class HangingSwordsDeed : BaseAddonDeed
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -58,6 +57,8 @@ public partial class HangingSwordsDeed : BaseAddonDeed
|
|||
{
|
||||
private readonly HangingSwordsDeed m_Deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(HangingSwordsDeed deed) : base(60, 36)
|
||||
{
|
||||
m_Deed = deed;
|
||||
|
|
|
|||
|
|
@ -81,7 +81,6 @@ public partial class HouseLadderDeed : BaseAddonDeed
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -99,6 +98,8 @@ public partial class HouseLadderDeed : BaseAddonDeed
|
|||
{
|
||||
private readonly HouseLadderDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(HouseLadderDeed deed) : base(60, 36)
|
||||
{
|
||||
_deed = deed;
|
||||
|
|
|
|||
|
|
@ -42,7 +42,6 @@ public partial class StoneStatueDeed : BaseAddonDeed
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -60,6 +59,8 @@ public partial class StoneStatueDeed : BaseAddonDeed
|
|||
{
|
||||
private readonly StoneStatueDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(StoneStatueDeed deed) : base(60, 36)
|
||||
{
|
||||
_deed = deed;
|
||||
|
|
|
|||
|
|
@ -44,7 +44,6 @@ public partial class UnmadeBedDeed : BaseAddonDeed
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -62,6 +61,8 @@ public partial class UnmadeBedDeed : BaseAddonDeed
|
|||
{
|
||||
private readonly UnmadeBedDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(UnmadeBedDeed deed) : base(60, 36)
|
||||
{
|
||||
_deed = deed;
|
||||
|
|
|
|||
|
|
@ -41,7 +41,6 @@ public partial class VanityDeed : BaseAddonContainerDeed
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -59,6 +58,8 @@ public partial class VanityDeed : BaseAddonContainerDeed
|
|||
{
|
||||
private readonly VanityDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(VanityDeed deed) : base(60, 36)
|
||||
{
|
||||
_deed = deed;
|
||||
|
|
|
|||
|
|
@ -52,7 +52,6 @@ public partial class WoodenCoffinDeed : BaseAddonDeed
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -70,6 +69,8 @@ public partial class WoodenCoffinDeed : BaseAddonDeed
|
|||
{
|
||||
private readonly WoodenCoffinDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(WoodenCoffinDeed deed) : base(60, 36)
|
||||
{
|
||||
_deed = deed;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
using ModernUO.Serialization;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Gumps;
|
||||
|
||||
namespace Server.Items;
|
||||
|
|
@ -19,8 +19,7 @@ public partial class HeritageToken : Item
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<HeritageTokenGump>();
|
||||
from.SendGump(new HeritageTokenGump(this));
|
||||
from.SendGump(new HeritageTokenGump(this), true);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -33,7 +33,6 @@ public partial class PottedPlantDeed : Item
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -46,6 +45,8 @@ public partial class PottedPlantDeed : Item
|
|||
{
|
||||
private readonly PottedPlantDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(PottedPlantDeed deed) : base(100, 200)
|
||||
{
|
||||
_deed = deed;
|
||||
|
|
|
|||
|
|
@ -65,7 +65,6 @@ public partial class SnowStatueDeed : Item
|
|||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(from, this));
|
||||
}
|
||||
else
|
||||
|
|
@ -78,6 +77,8 @@ public partial class SnowStatueDeed : Item
|
|||
{
|
||||
private readonly SnowStatueDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(Mobile from, SnowStatueDeed deed) : base(100, 200)
|
||||
{
|
||||
_deed = deed;
|
||||
|
|
|
|||
|
|
@ -96,7 +96,6 @@ public partial class WreathAddon : Item, IDyable, IAddon
|
|||
{
|
||||
if (from.InRange(GetWorldLocation(), 3))
|
||||
{
|
||||
from.CloseGump<WreathAddonGump>();
|
||||
from.SendGump(new WreathAddonGump(from, this));
|
||||
}
|
||||
else
|
||||
|
|
@ -111,6 +110,8 @@ public partial class WreathAddon : Item, IDyable, IAddon
|
|||
private readonly WreathAddon _addon;
|
||||
private readonly Mobile _from;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public WreathAddonGump(Mobile from, WreathAddon addon) : base(150, 50)
|
||||
{
|
||||
_from = from;
|
||||
|
|
|
|||
|
|
@ -84,7 +84,6 @@ public partial class HouseRaffleDeed : Item
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<WritOfLeaseGump>();
|
||||
from.SendGump(new WritOfLeaseGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -95,6 +94,8 @@ public partial class HouseRaffleDeed : Item
|
|||
|
||||
private class WritOfLeaseGump : Gump
|
||||
{
|
||||
public override bool Singleton => true;
|
||||
|
||||
public WritOfLeaseGump(HouseRaffleDeed deed) : base(150, 50)
|
||||
{
|
||||
AddPage(0);
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using ModernUO.Serialization;
|
||||
using Server.Engines.VeteranRewards;
|
||||
using Server.Gumps;
|
||||
using Server.Multis;
|
||||
|
||||
namespace Server.Items;
|
||||
|
|
|
|||
|
|
@ -226,19 +226,21 @@ public partial class SoulStone : Item, ISecurable
|
|||
return;
|
||||
}
|
||||
|
||||
from.CloseGump<SelectSkillGump>();
|
||||
from.CloseGump<ConfirmSkillGump>();
|
||||
from.CloseGump<ConfirmTransferGump>();
|
||||
from.CloseGump<ConfirmRemovalGump>();
|
||||
from.CloseGump<ErrorGump>();
|
||||
var gumps = from.GetGumps();
|
||||
|
||||
gumps.Close<SelectSkillGump>();
|
||||
gumps.Close<ConfirmSkillGump>();
|
||||
gumps.Close<ConfirmTransferGump>();
|
||||
gumps.Close<ConfirmRemovalGump>();
|
||||
gumps.Close<ErrorGump>();
|
||||
|
||||
if (IsEmpty)
|
||||
{
|
||||
from.SendGump(new SelectSkillGump(this, from));
|
||||
gumps.Send(new SelectSkillGump(this, from));
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendGump(new ConfirmTransferGump(this, from));
|
||||
gumps.Send(new ConfirmTransferGump(this, from));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -72,7 +72,6 @@ public abstract partial class SpecialScroll : Item
|
|||
return;
|
||||
}
|
||||
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(from, this));
|
||||
}
|
||||
|
||||
|
|
@ -81,6 +80,8 @@ public abstract partial class SpecialScroll : Item
|
|||
private readonly Mobile _mobile;
|
||||
private readonly SpecialScroll _scroll;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(Mobile mobile, SpecialScroll scroll) : base(25, 50)
|
||||
{
|
||||
_mobile = mobile;
|
||||
|
|
|
|||
|
|
@ -61,7 +61,6 @@ public partial class AnkhOfSacrificeComponent : AddonComponent
|
|||
}
|
||||
else
|
||||
{
|
||||
m.CloseGump<AnkhResurrectGump>();
|
||||
m.SendGump(new AnkhResurrectGump(m, ResurrectMessage.VirtueShrine));
|
||||
}
|
||||
}
|
||||
|
|
@ -215,7 +214,6 @@ public partial class AnkhOfSacrificeDeed : BaseAddonDeed, IRewardItem, IRewardOp
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -77,7 +77,6 @@ public partial class Banner : Item, IAddon, IDyable, IRewardItem
|
|||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1018318)); // Do you wish to re-deed this banner?
|
||||
}
|
||||
else
|
||||
|
|
@ -133,7 +132,6 @@ public partial class BannerDeed : Item, IRewardItem
|
|||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -154,6 +152,8 @@ public partial class BannerDeed : Item, IRewardItem
|
|||
|
||||
private readonly BannerDeed _banner;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(BannerDeed banner) : base(100, 200)
|
||||
{
|
||||
_banner = banner;
|
||||
|
|
@ -274,7 +274,6 @@ public partial class BannerDeed : Item, IRewardItem
|
|||
|
||||
if (north && west)
|
||||
{
|
||||
from.CloseGump<FacingGump>();
|
||||
from.SendGump(new FacingGump(_banner, _itemID, p3d, house));
|
||||
}
|
||||
else if (north || west)
|
||||
|
|
@ -301,6 +300,8 @@ public partial class BannerDeed : Item, IRewardItem
|
|||
private readonly int m_ItemID;
|
||||
private readonly Point3D m_Location;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public FacingGump(BannerDeed banner, int itemID, Point3D location, BaseHouse house) : base(150, 50)
|
||||
{
|
||||
m_Banner = banner;
|
||||
|
|
|
|||
|
|
@ -136,7 +136,6 @@ public partial class RewardBrazierDeed : Item, IRewardItem
|
|||
return;
|
||||
}
|
||||
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
|
||||
|
|
@ -154,6 +153,8 @@ public partial class RewardBrazierDeed : Item, IRewardItem
|
|||
{
|
||||
private readonly RewardBrazierDeed _brazier;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(RewardBrazierDeed brazier) : base(100, 200)
|
||||
{
|
||||
_brazier = brazier;
|
||||
|
|
|
|||
|
|
@ -420,7 +420,6 @@ public partial class CannonDeed : BaseAddonDeed, IRewardItem, IRewardOption
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -61,7 +61,6 @@ public partial class DecorativeShield : Item, IAddon, IRewardItem
|
|||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
|
||||
}
|
||||
else
|
||||
|
|
@ -113,7 +112,6 @@ public partial class DecorativeShieldDeed : Item, IRewardItem
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -141,6 +139,8 @@ public partial class DecorativeShieldDeed : Item, IRewardItem
|
|||
|
||||
private readonly DecorativeShieldDeed _shield;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(DecorativeShieldDeed shield) : base(150, 50)
|
||||
{
|
||||
_shield = shield;
|
||||
|
|
@ -267,7 +267,6 @@ public partial class DecorativeShieldDeed : Item, IRewardItem
|
|||
|
||||
if (north && west)
|
||||
{
|
||||
from.CloseGump<FacingGump>();
|
||||
from.SendGump(new FacingGump(_shield, _itemID, p3d, house));
|
||||
}
|
||||
else if (north || west)
|
||||
|
|
@ -294,6 +293,8 @@ public partial class DecorativeShieldDeed : Item, IRewardItem
|
|||
private readonly Point3D _location;
|
||||
private readonly DecorativeShieldDeed _shield;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public FacingGump(DecorativeShieldDeed shield, int itemID, Point3D location, BaseHouse house) : base(150, 50)
|
||||
{
|
||||
_shield = shield;
|
||||
|
|
|
|||
|
|
@ -75,7 +75,6 @@ public partial class FlamingHead : StoneFaceTrapNoDamage, IAddon, IRewardItem
|
|||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1018329)); // Do you wish to re-deed this skull?
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -65,7 +65,6 @@ public partial class HangingSkeleton : Item, IAddon, IRewardItem
|
|||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
|
||||
}
|
||||
else
|
||||
|
|
@ -129,7 +128,6 @@ public partial class HangingSkeletonDeed : Item, IRewardItem
|
|||
return;
|
||||
}
|
||||
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
|
||||
|
|
@ -147,6 +145,8 @@ public partial class HangingSkeletonDeed : Item, IRewardItem
|
|||
{
|
||||
private readonly HangingSkeletonDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(HangingSkeletonDeed skeleton) : base(100, 200)
|
||||
{
|
||||
_deed = skeleton;
|
||||
|
|
@ -253,7 +253,6 @@ public partial class HangingSkeletonDeed : Item, IRewardItem
|
|||
|
||||
if (north && west)
|
||||
{
|
||||
from.CloseGump<FacingGump>();
|
||||
from.SendGump(new FacingGump(_deed, _itemID, p3d, house));
|
||||
}
|
||||
else if (north || west)
|
||||
|
|
@ -280,6 +279,8 @@ public partial class HangingSkeletonDeed : Item, IRewardItem
|
|||
private readonly Point3D _location;
|
||||
private readonly HangingSkeletonDeed _skeleton;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public FacingGump(HangingSkeletonDeed banner, int itemID, Point3D location, BaseHouse house) : base(150, 50)
|
||||
{
|
||||
_skeleton = banner;
|
||||
|
|
|
|||
|
|
@ -368,7 +368,6 @@ public partial class MiningCartDeed : BaseAddonDeed, IRewardItem, IRewardOption
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -110,7 +110,6 @@ public partial class MinotaurStatueDeed : BaseAddonDeed, IRewardItem, IRewardOpt
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -50,7 +50,6 @@ public partial class PottedCactusDeed : Item, IRewardItem
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -73,6 +72,8 @@ public partial class PottedCactusDeed : Item, IRewardItem
|
|||
{
|
||||
private readonly PottedCactusDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(PottedCactusDeed cactus) : base(100, 200)
|
||||
{
|
||||
_deed = cactus;
|
||||
|
|
|
|||
|
|
@ -76,7 +76,6 @@ public partial class StoneAnkh : BaseAddon, IRewardItem
|
|||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
|
||||
}
|
||||
else
|
||||
|
|
@ -122,7 +121,6 @@ public partial class StoneAnkhDeed : BaseAddonDeed, IRewardItem
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -150,6 +148,8 @@ public partial class StoneAnkhDeed : BaseAddonDeed, IRewardItem
|
|||
{
|
||||
private readonly StoneAnkhDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(StoneAnkhDeed deed) : base(150, 50)
|
||||
{
|
||||
_deed = deed;
|
||||
|
|
|
|||
|
|
@ -203,7 +203,6 @@ public partial class TreeStumpDeed : BaseAddonDeed, IRewardItem, IRewardOption
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -304,7 +304,6 @@ public partial class WallBannerDeed : BaseAddonDeed, IRewardItem
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -324,6 +323,8 @@ public partial class WallBannerDeed : BaseAddonDeed, IRewardItem
|
|||
{
|
||||
private readonly WallBannerDeed _wallBanner;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(WallBannerDeed wallBanner) : base(150, 50)
|
||||
{
|
||||
_wallBanner = wallBanner;
|
||||
|
|
|
|||
|
|
@ -174,7 +174,6 @@ public partial class WeaponEngravingTool : Item, IUsesRemaining, IRewardItem
|
|||
|
||||
if (targeted is BaseWeapon item)
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(_tool, item));
|
||||
}
|
||||
else
|
||||
|
|
@ -189,6 +188,8 @@ public partial class WeaponEngravingTool : Item, IUsesRemaining, IRewardItem
|
|||
private readonly BaseWeapon _target;
|
||||
private readonly WeaponEngravingTool _tool;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(WeaponEngravingTool tool, BaseWeapon target) : base(0, 0)
|
||||
{
|
||||
_tool = tool;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue