feat: Moves gumps out of the core (#1916)
> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
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246 changed files with 1722 additions and 1383 deletions
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@ -170,25 +170,7 @@ public partial class Runebook : Item, ISecurable, ICraftable
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from.SendLocalizedMessage(502421); // You have removed the rune.
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}
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public bool IsOpen(Mobile toCheck)
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{
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var ns = toCheck.NetState;
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if (ns == null)
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{
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return false;
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}
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foreach (var gump in ns.Gumps)
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{
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if ((gump as RunebookGump)?.Book == this)
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{
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return true;
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}
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}
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return false;
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}
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public bool IsOpen(Mobile toCheck) => toCheck.FindGump<RunebookGump>()?.Book == this;
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public override void GetProperties(IPropertyList list)
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{
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@ -268,9 +250,7 @@ public partial class Runebook : Item, ISecurable, ICraftable
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public void SendGumpTo(Mobile from)
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{
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from.CloseGump<RunebookGump>();
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from.SendGump(new RunebookGump(this));
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from.SendGump(new RunebookGump(this), true);
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Openers.Add(from);
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}
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