feat: Moves gumps out of the core (#1916)
> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
This commit is contained in:
parent
40d99f6d1c
commit
8282b00ca2
246 changed files with 1722 additions and 1383 deletions
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@ -212,7 +212,6 @@ public partial class DawnsMusicBox : Item, ISecurable
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}
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else
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{
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from.CloseGump<DawnsMusicBoxGump>();
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from.SendGump(new DawnsMusicBoxGump(this));
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}
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}
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@ -1,4 +1,4 @@
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using Server.Items;
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using Server.Items;
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using Server.Network;
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namespace Server.Gumps;
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@ -7,6 +7,8 @@ public class DawnsMusicBoxGump : Gump
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{
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private readonly DawnsMusicBox m_Box;
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public override bool Singleton => true;
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public DawnsMusicBoxGump(DawnsMusicBox box) : base(60, 36)
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{
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m_Box = box;
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@ -45,7 +45,6 @@ public partial class BrokenBedDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -63,6 +62,8 @@ public partial class BrokenBedDeed : BaseAddonDeed
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{
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private readonly BrokenBedDeed _deed;
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public override bool Singleton => true;
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public InternalGump(BrokenBedDeed deed) : base(60, 36)
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{
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_deed = deed;
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@ -40,7 +40,6 @@ public partial class BrokenVanityDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -58,6 +57,8 @@ public partial class BrokenVanityDeed : BaseAddonDeed
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{
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private readonly BrokenVanityDeed _deed;
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public override bool Singleton => true;
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public InternalGump(BrokenVanityDeed deed) : base(60, 63)
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{
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_deed = deed;
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@ -47,7 +47,6 @@ public partial class HearthOfHomeFireDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -65,6 +64,8 @@ public partial class HearthOfHomeFireDeed : BaseAddonDeed
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{
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private readonly HearthOfHomeFireDeed _deed;
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public override bool Singleton => true;
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public InternalGump(HearthOfHomeFireDeed deed) : base(150, 50)
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{
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_deed = deed;
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@ -35,7 +35,6 @@ public partial class TapestryOfSosaria : Item, ISecurable
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{
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if (from.InRange(GetWorldLocation(), 2))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump());
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}
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else
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@ -51,6 +50,8 @@ public partial class TapestryOfSosaria : Item, ISecurable
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private class InternalGump : Gump
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{
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public override bool Singleton => true;
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public InternalGump() : base(50, 50)
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{
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AddImage(0, 0, 0x2C95);
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@ -92,7 +92,6 @@ public partial class CurtainsDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -110,6 +109,8 @@ public partial class CurtainsDeed : BaseAddonDeed
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{
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private readonly CurtainsDeed _deed;
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public override bool Singleton => true;
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public InternalGump(CurtainsDeed deed) : base(60, 36)
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{
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_deed = deed;
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@ -40,7 +40,6 @@ public partial class HangingAxesDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -58,6 +57,8 @@ public partial class HangingAxesDeed : BaseAddonDeed
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{
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private readonly HangingAxesDeed m_Deed;
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public override bool Singleton => true;
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public InternalGump(HangingAxesDeed deed) : base(60, 36)
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{
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m_Deed = deed;
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@ -40,7 +40,6 @@ public partial class HangingSwordsDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -58,6 +57,8 @@ public partial class HangingSwordsDeed : BaseAddonDeed
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{
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private readonly HangingSwordsDeed m_Deed;
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public override bool Singleton => true;
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public InternalGump(HangingSwordsDeed deed) : base(60, 36)
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{
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m_Deed = deed;
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@ -81,7 +81,6 @@ public partial class HouseLadderDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -99,6 +98,8 @@ public partial class HouseLadderDeed : BaseAddonDeed
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{
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private readonly HouseLadderDeed _deed;
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public override bool Singleton => true;
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public InternalGump(HouseLadderDeed deed) : base(60, 36)
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{
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_deed = deed;
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@ -42,7 +42,6 @@ public partial class StoneStatueDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -60,6 +59,8 @@ public partial class StoneStatueDeed : BaseAddonDeed
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{
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private readonly StoneStatueDeed _deed;
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public override bool Singleton => true;
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public InternalGump(StoneStatueDeed deed) : base(60, 36)
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{
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_deed = deed;
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@ -44,7 +44,6 @@ public partial class UnmadeBedDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -62,6 +61,8 @@ public partial class UnmadeBedDeed : BaseAddonDeed
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{
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private readonly UnmadeBedDeed _deed;
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public override bool Singleton => true;
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public InternalGump(UnmadeBedDeed deed) : base(60, 36)
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{
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_deed = deed;
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@ -41,7 +41,6 @@ public partial class VanityDeed : BaseAddonContainerDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -59,6 +58,8 @@ public partial class VanityDeed : BaseAddonContainerDeed
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{
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private readonly VanityDeed _deed;
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public override bool Singleton => true;
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public InternalGump(VanityDeed deed) : base(60, 36)
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{
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_deed = deed;
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@ -52,7 +52,6 @@ public partial class WoodenCoffinDeed : BaseAddonDeed
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -70,6 +69,8 @@ public partial class WoodenCoffinDeed : BaseAddonDeed
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{
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private readonly WoodenCoffinDeed _deed;
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public override bool Singleton => true;
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public InternalGump(WoodenCoffinDeed deed) : base(60, 36)
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{
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_deed = deed;
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@ -1,4 +1,4 @@
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using ModernUO.Serialization;
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using ModernUO.Serialization;
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using Server.Gumps;
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namespace Server.Items;
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@ -19,8 +19,7 @@ public partial class HeritageToken : Item
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<HeritageTokenGump>();
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from.SendGump(new HeritageTokenGump(this));
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from.SendGump(new HeritageTokenGump(this), true);
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}
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else
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{
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@ -33,7 +33,6 @@ public partial class PottedPlantDeed : Item
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -46,6 +45,8 @@ public partial class PottedPlantDeed : Item
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{
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private readonly PottedPlantDeed _deed;
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public override bool Singleton => true;
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public InternalGump(PottedPlantDeed deed) : base(100, 200)
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{
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_deed = deed;
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@ -65,7 +65,6 @@ public partial class SnowStatueDeed : Item
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(from, this));
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}
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else
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@ -78,6 +77,8 @@ public partial class SnowStatueDeed : Item
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{
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private readonly SnowStatueDeed _deed;
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public override bool Singleton => true;
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public InternalGump(Mobile from, SnowStatueDeed deed) : base(100, 200)
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{
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_deed = deed;
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@ -96,7 +96,6 @@ public partial class WreathAddon : Item, IDyable, IAddon
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{
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if (from.InRange(GetWorldLocation(), 3))
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{
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from.CloseGump<WreathAddonGump>();
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from.SendGump(new WreathAddonGump(from, this));
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}
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else
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@ -111,6 +110,8 @@ public partial class WreathAddon : Item, IDyable, IAddon
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private readonly WreathAddon _addon;
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private readonly Mobile _from;
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public override bool Singleton => true;
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public WreathAddonGump(Mobile from, WreathAddon addon) : base(150, 50)
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{
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_from = from;
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@ -84,7 +84,6 @@ public partial class HouseRaffleDeed : Item
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<WritOfLeaseGump>();
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from.SendGump(new WritOfLeaseGump(this));
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}
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else
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@ -95,6 +94,8 @@ public partial class HouseRaffleDeed : Item
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private class WritOfLeaseGump : Gump
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{
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public override bool Singleton => true;
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public WritOfLeaseGump(HouseRaffleDeed deed) : base(150, 50)
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{
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AddPage(0);
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@ -1,5 +1,6 @@
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using ModernUO.Serialization;
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using Server.Engines.VeteranRewards;
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using Server.Gumps;
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using Server.Multis;
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namespace Server.Items;
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@ -226,19 +226,21 @@ public partial class SoulStone : Item, ISecurable
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return;
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}
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from.CloseGump<SelectSkillGump>();
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from.CloseGump<ConfirmSkillGump>();
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from.CloseGump<ConfirmTransferGump>();
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from.CloseGump<ConfirmRemovalGump>();
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from.CloseGump<ErrorGump>();
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var gumps = from.GetGumps();
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gumps.Close<SelectSkillGump>();
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gumps.Close<ConfirmSkillGump>();
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gumps.Close<ConfirmTransferGump>();
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gumps.Close<ConfirmRemovalGump>();
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gumps.Close<ErrorGump>();
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if (IsEmpty)
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{
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from.SendGump(new SelectSkillGump(this, from));
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gumps.Send(new SelectSkillGump(this, from));
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}
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else
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{
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from.SendGump(new ConfirmTransferGump(this, from));
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gumps.Send(new ConfirmTransferGump(this, from));
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}
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}
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@ -72,7 +72,6 @@ public abstract partial class SpecialScroll : Item
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return;
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}
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(from, this));
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}
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@ -81,6 +80,8 @@ public abstract partial class SpecialScroll : Item
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private readonly Mobile _mobile;
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private readonly SpecialScroll _scroll;
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public override bool Singleton => true;
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public InternalGump(Mobile mobile, SpecialScroll scroll) : base(25, 50)
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{
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_mobile = mobile;
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@ -61,7 +61,6 @@ public partial class AnkhOfSacrificeComponent : AddonComponent
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}
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else
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{
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m.CloseGump<AnkhResurrectGump>();
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m.SendGump(new AnkhResurrectGump(m, ResurrectMessage.VirtueShrine));
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}
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}
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@ -215,7 +214,6 @@ public partial class AnkhOfSacrificeDeed : BaseAddonDeed, IRewardItem, IRewardOp
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<RewardOptionGump>();
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from.SendGump(new RewardOptionGump(this));
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}
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else
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@ -77,7 +77,6 @@ public partial class Banner : Item, IAddon, IDyable, IRewardItem
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if (house?.IsOwner(from) == true)
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{
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from.CloseGump<RewardDemolitionGump>();
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from.SendGump(new RewardDemolitionGump(this, 1018318)); // Do you wish to re-deed this banner?
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}
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else
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@ -133,7 +132,6 @@ public partial class BannerDeed : Item, IRewardItem
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if (house?.IsOwner(from) == true)
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{
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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else
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@ -154,6 +152,8 @@ public partial class BannerDeed : Item, IRewardItem
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private readonly BannerDeed _banner;
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public override bool Singleton => true;
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public InternalGump(BannerDeed banner) : base(100, 200)
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{
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_banner = banner;
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@ -274,7 +274,6 @@ public partial class BannerDeed : Item, IRewardItem
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if (north && west)
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{
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from.CloseGump<FacingGump>();
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from.SendGump(new FacingGump(_banner, _itemID, p3d, house));
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}
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else if (north || west)
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@ -301,6 +300,8 @@ public partial class BannerDeed : Item, IRewardItem
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private readonly int m_ItemID;
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private readonly Point3D m_Location;
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public override bool Singleton => true;
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public FacingGump(BannerDeed banner, int itemID, Point3D location, BaseHouse house) : base(150, 50)
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{
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m_Banner = banner;
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@ -136,7 +136,6 @@ public partial class RewardBrazierDeed : Item, IRewardItem
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return;
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}
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from.CloseGump<InternalGump>();
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from.SendGump(new InternalGump(this));
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}
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@ -154,6 +153,8 @@ public partial class RewardBrazierDeed : Item, IRewardItem
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{
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private readonly RewardBrazierDeed _brazier;
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public override bool Singleton => true;
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public InternalGump(RewardBrazierDeed brazier) : base(100, 200)
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{
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_brazier = brazier;
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@ -420,7 +420,6 @@ public partial class CannonDeed : BaseAddonDeed, IRewardItem, IRewardOption
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump<RewardOptionGump>();
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from.SendGump(new RewardOptionGump(this));
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}
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else
|
||||
|
|
|
|||
|
|
@ -61,7 +61,6 @@ public partial class DecorativeShield : Item, IAddon, IRewardItem
|
|||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
|
||||
}
|
||||
else
|
||||
|
|
@ -113,7 +112,6 @@ public partial class DecorativeShieldDeed : Item, IRewardItem
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -141,6 +139,8 @@ public partial class DecorativeShieldDeed : Item, IRewardItem
|
|||
|
||||
private readonly DecorativeShieldDeed _shield;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(DecorativeShieldDeed shield) : base(150, 50)
|
||||
{
|
||||
_shield = shield;
|
||||
|
|
@ -267,7 +267,6 @@ public partial class DecorativeShieldDeed : Item, IRewardItem
|
|||
|
||||
if (north && west)
|
||||
{
|
||||
from.CloseGump<FacingGump>();
|
||||
from.SendGump(new FacingGump(_shield, _itemID, p3d, house));
|
||||
}
|
||||
else if (north || west)
|
||||
|
|
@ -294,6 +293,8 @@ public partial class DecorativeShieldDeed : Item, IRewardItem
|
|||
private readonly Point3D _location;
|
||||
private readonly DecorativeShieldDeed _shield;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public FacingGump(DecorativeShieldDeed shield, int itemID, Point3D location, BaseHouse house) : base(150, 50)
|
||||
{
|
||||
_shield = shield;
|
||||
|
|
|
|||
|
|
@ -75,7 +75,6 @@ public partial class FlamingHead : StoneFaceTrapNoDamage, IAddon, IRewardItem
|
|||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1018329)); // Do you wish to re-deed this skull?
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -65,7 +65,6 @@ public partial class HangingSkeleton : Item, IAddon, IRewardItem
|
|||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
|
||||
}
|
||||
else
|
||||
|
|
@ -129,7 +128,6 @@ public partial class HangingSkeletonDeed : Item, IRewardItem
|
|||
return;
|
||||
}
|
||||
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
|
||||
|
|
@ -147,6 +145,8 @@ public partial class HangingSkeletonDeed : Item, IRewardItem
|
|||
{
|
||||
private readonly HangingSkeletonDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(HangingSkeletonDeed skeleton) : base(100, 200)
|
||||
{
|
||||
_deed = skeleton;
|
||||
|
|
@ -253,7 +253,6 @@ public partial class HangingSkeletonDeed : Item, IRewardItem
|
|||
|
||||
if (north && west)
|
||||
{
|
||||
from.CloseGump<FacingGump>();
|
||||
from.SendGump(new FacingGump(_deed, _itemID, p3d, house));
|
||||
}
|
||||
else if (north || west)
|
||||
|
|
@ -280,6 +279,8 @@ public partial class HangingSkeletonDeed : Item, IRewardItem
|
|||
private readonly Point3D _location;
|
||||
private readonly HangingSkeletonDeed _skeleton;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public FacingGump(HangingSkeletonDeed banner, int itemID, Point3D location, BaseHouse house) : base(150, 50)
|
||||
{
|
||||
_skeleton = banner;
|
||||
|
|
|
|||
|
|
@ -368,7 +368,6 @@ public partial class MiningCartDeed : BaseAddonDeed, IRewardItem, IRewardOption
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -110,7 +110,6 @@ public partial class MinotaurStatueDeed : BaseAddonDeed, IRewardItem, IRewardOpt
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -50,7 +50,6 @@ public partial class PottedCactusDeed : Item, IRewardItem
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -73,6 +72,8 @@ public partial class PottedCactusDeed : Item, IRewardItem
|
|||
{
|
||||
private readonly PottedCactusDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(PottedCactusDeed cactus) : base(100, 200)
|
||||
{
|
||||
_deed = cactus;
|
||||
|
|
|
|||
|
|
@ -76,7 +76,6 @@ public partial class StoneAnkh : BaseAddon, IRewardItem
|
|||
|
||||
if (house?.IsOwner(from) == true)
|
||||
{
|
||||
from.CloseGump<RewardDemolitionGump>();
|
||||
from.SendGump(new RewardDemolitionGump(this, 1049783)); // Do you wish to re-deed this decoration?
|
||||
}
|
||||
else
|
||||
|
|
@ -122,7 +121,6 @@ public partial class StoneAnkhDeed : BaseAddonDeed, IRewardItem
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -150,6 +148,8 @@ public partial class StoneAnkhDeed : BaseAddonDeed, IRewardItem
|
|||
{
|
||||
private readonly StoneAnkhDeed _deed;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(StoneAnkhDeed deed) : base(150, 50)
|
||||
{
|
||||
_deed = deed;
|
||||
|
|
|
|||
|
|
@ -203,7 +203,6 @@ public partial class TreeStumpDeed : BaseAddonDeed, IRewardItem, IRewardOption
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<RewardOptionGump>();
|
||||
from.SendGump(new RewardOptionGump(this));
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -304,7 +304,6 @@ public partial class WallBannerDeed : BaseAddonDeed, IRewardItem
|
|||
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(this));
|
||||
}
|
||||
else
|
||||
|
|
@ -324,6 +323,8 @@ public partial class WallBannerDeed : BaseAddonDeed, IRewardItem
|
|||
{
|
||||
private readonly WallBannerDeed _wallBanner;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(WallBannerDeed wallBanner) : base(150, 50)
|
||||
{
|
||||
_wallBanner = wallBanner;
|
||||
|
|
|
|||
|
|
@ -174,7 +174,6 @@ public partial class WeaponEngravingTool : Item, IUsesRemaining, IRewardItem
|
|||
|
||||
if (targeted is BaseWeapon item)
|
||||
{
|
||||
from.CloseGump<InternalGump>();
|
||||
from.SendGump(new InternalGump(_tool, item));
|
||||
}
|
||||
else
|
||||
|
|
@ -189,6 +188,8 @@ public partial class WeaponEngravingTool : Item, IUsesRemaining, IRewardItem
|
|||
private readonly BaseWeapon _target;
|
||||
private readonly WeaponEngravingTool _tool;
|
||||
|
||||
public override bool Singleton => true;
|
||||
|
||||
public InternalGump(WeaponEngravingTool tool, BaseWeapon target) : base(0, 0)
|
||||
{
|
||||
_tool = tool;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue