feat: Moves gumps out of the core (#1916)
> [!Important] > **Developer Note** > This code change will **completely move gumps out of the core** ### Summary - Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
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246 changed files with 1722 additions and 1383 deletions
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@ -99,7 +99,7 @@ namespace Server.Mobiles
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return max;
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}
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private void CloseClaimList(Mobile from)
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private static void CloseClaimList(Mobile from)
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{
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from.CloseGump<ClaimListGump>();
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}
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@ -427,14 +427,14 @@ namespace Server.Mobiles
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private readonly List<BaseCreature> m_List;
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private readonly AnimalTrainer m_Trainer;
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public override bool Singleton => true;
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public ClaimListGump(AnimalTrainer trainer, Mobile from, List<BaseCreature> list) : base(50, 50)
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{
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m_Trainer = trainer;
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m_From = from;
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m_List = list;
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from.CloseGump<ClaimListGump>();
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AddPage(0);
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AddBackground(0, 0, 325, 50 + list.Count * 20, 9250);
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@ -155,16 +155,17 @@ namespace Server.Mobiles
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private readonly Mobile m_From;
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private readonly HairstylistBuyInfo[] m_SellList;
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private readonly Mobile m_Vendor;
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public override bool Singleton => true;
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public HairstylistBuyGump(Mobile from, Mobile vendor, HairstylistBuyInfo[] sellList) : base(50, 50)
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{
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m_From = from;
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m_Vendor = vendor;
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m_SellList = sellList;
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from.CloseGump<HairstylistBuyGump>();
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from.CloseGump<ChangeHairHueGump>();
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from.CloseGump<ChangeHairstyleGump>();
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var gumps = from.GetGumps();
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gumps.Close<ChangeHairHueGump>();
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gumps.Close<ChangeHairstyleGump>();
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var isFemale = from.Female || from.Body.IsFemale;
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@ -327,6 +328,8 @@ namespace Server.Mobiles
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private readonly int m_Price;
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private readonly Mobile m_Vendor;
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public override bool Singleton => true;
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public ChangeHairHueGump(
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Mobile from, Mobile vendor, int price, bool hair, bool facialHair,
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ChangeHairHueEntry[] entries
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@ -339,10 +342,6 @@ namespace Server.Mobiles
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m_FacialHair = facialHair;
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m_Entries = entries;
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from.CloseGump<HairstylistBuyGump>();
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from.CloseGump<ChangeHairHueGump>();
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from.CloseGump<ChangeHairstyleGump>();
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AddPage(0);
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AddBackground(100, 10, 350, 370, 2600);
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@ -496,6 +495,8 @@ namespace Server.Mobiles
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private readonly int m_Price;
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private readonly Mobile m_Vendor;
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public override bool Singleton => true;
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public ChangeHairstyleGump(
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Mobile from, Mobile vendor, int price, bool facialHair, ChangeHairstyleEntry[] entries
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) : base(50, 50)
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@ -506,9 +507,10 @@ namespace Server.Mobiles
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m_FacialHair = facialHair;
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m_Entries = entries;
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from.CloseGump<HairstylistBuyGump>();
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from.CloseGump<ChangeHairHueGump>();
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from.CloseGump<ChangeHairstyleGump>();
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var gumps = from.GetGumps();
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gumps.Close<HairstylistBuyGump>();
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gumps.Close<ChangeHairHueGump>();
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var tableWidth = m_FacialHair ? 2 : 3;
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var tableHeight = (entries.Length + tableWidth - (m_FacialHair ? 1 : 2)) / tableWidth;
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@ -1,6 +1,7 @@
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Items;
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namespace Server.Mobiles
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