feat: Moves gumps out of the core (#1916)

> [!Important]
> **Developer Note**
> This code change will **completely move gumps out of the core**


### Summary

- Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
This commit is contained in:
Kamron Batman 2024-08-09 19:07:32 -07:00 committed by GitHub
parent 40d99f6d1c
commit 8282b00ca2
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GPG key ID: B5690EEEBB952194
246 changed files with 1722 additions and 1383 deletions

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@ -2248,7 +2248,6 @@ namespace Server.Multis
}
else
{
to.CloseGump<HouseTransferGump>();
to.SendGump(new HouseTransferGump(from, to, this));
}
}
@ -2281,7 +2280,6 @@ namespace Server.Multis
if (CheckTransferPosition(from, to))
{
to.CloseGump<HouseTransferGump>();
to.SendGump(new HouseTransferGump(from, to, this));
}
}
@ -2401,7 +2399,6 @@ namespace Server.Multis
if (info != null)
{
m.CloseGump<SetSecureLevelGump>();
m.SendGump(new SetSecureLevelGump(m_Owner, info, this));
}
else if (item.Parent != null)
@ -2437,7 +2434,6 @@ namespace Server.Multis
LockDowns.Remove(item);
item.Movable = false;
m.CloseGump<SetSecureLevelGump>();
m.SendGump(new SetSecureLevelGump(m_Owner, info, this));
}
}
@ -4368,7 +4364,6 @@ namespace Server.Multis
if (sec != null)
{
from.CloseGump<SetSecureLevelGump>();
from.SendGump(new SetSecureLevelGump(from, sec, BaseHouse.FindHouseAt(item)));
}
}