Removes implicit this.
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04b4cfe75b
commit
83dcf536d8
533 changed files with 2804 additions and 2806 deletions
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@ -91,7 +91,7 @@ namespace Server.Engines.BulkOrders
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}
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}
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public override void OnResponse( Server.Network.NetState sender, RelayInfo info )
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public override void OnResponse( Network.NetState sender, RelayInfo info )
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{
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BOBFilter f = ( m_From.UseOwnFilter ? m_From.BOBFilter : m_Book.Filter );
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@ -242,7 +242,7 @@ namespace Server.Engines.BulkOrders
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{
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}
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public override void OnResponse( Server.Network.NetState sender, RelayInfo info )
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public override void OnResponse( Network.NetState sender, RelayInfo info )
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{
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int index = info.ButtonID;
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@ -12,7 +12,7 @@ namespace Server.Engines.BulkOrders
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private int m_Price;
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private int m_Page;
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public override void OnResponse( Server.Network.NetState sender, RelayInfo info )
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public override void OnResponse( Network.NetState sender, RelayInfo info )
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{
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if ( info.ButtonID == 2 )
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{
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@ -64,20 +64,20 @@ namespace Server.Engines.BulkOrders
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else
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material = BulkMaterialType.None;
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this.Hue = hue;
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this.AmountMax = amountMax;
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this.Entries = entries;
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this.RequireExceptional = reqExceptional;
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this.Material = material;
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Hue = hue;
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AmountMax = amountMax;
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Entries = entries;
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RequireExceptional = reqExceptional;
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Material = material;
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}
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public LargeSmithBOD( int amountMax, bool reqExceptional, BulkMaterialType mat, LargeBulkEntry[] entries )
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{
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this.Hue = 0x44E;
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this.AmountMax = amountMax;
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this.Entries = entries;
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this.RequireExceptional = reqExceptional;
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this.Material = mat;
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Hue = 0x44E;
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AmountMax = amountMax;
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Entries = entries;
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RequireExceptional = reqExceptional;
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Material = mat;
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}
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public override List<Item> ComputeRewards( bool full )
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@ -59,20 +59,20 @@ namespace Server.Engines.BulkOrders
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else
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material = BulkMaterialType.None;
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this.Hue = hue;
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this.AmountMax = amountMax;
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this.Entries = entries;
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this.RequireExceptional = reqExceptional;
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this.Material = material;
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Hue = hue;
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AmountMax = amountMax;
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Entries = entries;
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RequireExceptional = reqExceptional;
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Material = material;
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}
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public LargeTailorBOD( int amountMax, bool reqExceptional, BulkMaterialType mat, LargeBulkEntry[] entries )
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{
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this.Hue = 0x483;
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this.AmountMax = amountMax;
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this.Entries = entries;
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this.RequireExceptional = reqExceptional;
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this.Material = mat;
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Hue = 0x483;
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AmountMax = amountMax;
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Entries = entries;
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RequireExceptional = reqExceptional;
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Material = mat;
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}
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public override List<Item> ComputeRewards( bool full )
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@ -163,13 +163,13 @@ namespace Server.Engines.BulkOrders
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private SmallSmithBOD( SmallBulkEntry entry, BulkMaterialType material, int amountMax, bool reqExceptional )
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{
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this.Hue = 0x44E;
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this.AmountMax = amountMax;
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this.Type = entry.Type;
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this.Number = entry.Number;
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this.Graphic = entry.Graphic;
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this.RequireExceptional = reqExceptional;
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this.Material = material;
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Hue = 0x44E;
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AmountMax = amountMax;
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Type = entry.Type;
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Number = entry.Number;
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Graphic = entry.Graphic;
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RequireExceptional = reqExceptional;
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Material = material;
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}
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[Constructible]
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@ -199,26 +199,26 @@ namespace Server.Engines.BulkOrders
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SmallBulkEntry entry = entries[Utility.Random( entries.Length )];
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this.Hue = hue;
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this.AmountMax = amountMax;
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this.Type = entry.Type;
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this.Number = entry.Number;
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this.Graphic = entry.Graphic;
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this.RequireExceptional = reqExceptional;
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this.Material = material;
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Hue = hue;
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AmountMax = amountMax;
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Type = entry.Type;
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Number = entry.Number;
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Graphic = entry.Graphic;
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RequireExceptional = reqExceptional;
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Material = material;
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}
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}
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public SmallSmithBOD( int amountCur, int amountMax, Type type, int number, int graphic, bool reqExceptional, BulkMaterialType mat )
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{
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this.Hue = 0x44E;
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this.AmountMax = amountMax;
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this.AmountCur = amountCur;
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this.Type = type;
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this.Number = number;
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this.Graphic = graphic;
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this.RequireExceptional = reqExceptional;
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this.Material = mat;
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Hue = 0x44E;
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AmountMax = amountMax;
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AmountCur = amountCur;
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Type = type;
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Number = number;
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Graphic = graphic;
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RequireExceptional = reqExceptional;
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Material = mat;
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}
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public SmallSmithBOD( Serial serial ) : base( serial )
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@ -155,13 +155,13 @@ namespace Server.Engines.BulkOrders
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private SmallTailorBOD( SmallBulkEntry entry, BulkMaterialType material, int amountMax, bool reqExceptional )
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{
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this.Hue = 0x483;
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this.AmountMax = amountMax;
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this.Type = entry.Type;
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this.Number = entry.Number;
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this.Graphic = entry.Graphic;
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this.RequireExceptional = reqExceptional;
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this.Material = material;
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Hue = 0x483;
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AmountMax = amountMax;
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Type = entry.Type;
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Number = entry.Number;
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Graphic = entry.Graphic;
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RequireExceptional = reqExceptional;
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Material = material;
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}
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[Constructible]
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@ -191,26 +191,26 @@ namespace Server.Engines.BulkOrders
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SmallBulkEntry entry = entries[Utility.Random( entries.Length )];
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this.Hue = hue;
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this.AmountMax = amountMax;
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this.Type = entry.Type;
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this.Number = entry.Number;
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this.Graphic = entry.Graphic;
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this.RequireExceptional = reqExceptional;
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this.Material = material;
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Hue = hue;
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AmountMax = amountMax;
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Type = entry.Type;
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Number = entry.Number;
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Graphic = entry.Graphic;
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RequireExceptional = reqExceptional;
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Material = material;
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}
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}
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public SmallTailorBOD( int amountCur, int amountMax, Type type, int number, int graphic, bool reqExceptional, BulkMaterialType mat )
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{
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this.Hue = 0x483;
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this.AmountMax = amountMax;
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this.AmountCur = amountCur;
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this.Type = type;
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this.Number = number;
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this.Graphic = graphic;
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this.RequireExceptional = reqExceptional;
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this.Material = mat;
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Hue = 0x483;
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AmountMax = amountMax;
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AmountCur = amountCur;
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Type = type;
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Number = number;
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Graphic = graphic;
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RequireExceptional = reqExceptional;
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Material = mat;
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}
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public SmallTailorBOD( Serial serial ) : base( serial )
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