Removes implicit this.

This commit is contained in:
Kamron Batman 2018-09-14 12:56:58 -07:00
parent 04b4cfe75b
commit 83dcf536d8
533 changed files with 2804 additions and 2806 deletions

View file

@ -179,9 +179,9 @@ namespace Server.Engines.Quests.Collector
}
else
{
weapon.DamageLevel = (WeaponDamageLevel)BaseCreature.RandomMinMaxScaled( 2, 3 );
weapon.AccuracyLevel = (WeaponAccuracyLevel)BaseCreature.RandomMinMaxScaled( 2, 3 );
weapon.DurabilityLevel = (WeaponDurabilityLevel)BaseCreature.RandomMinMaxScaled( 2, 3 );
weapon.DamageLevel = (WeaponDamageLevel)RandomMinMaxScaled( 2, 3 );
weapon.AccuracyLevel = (WeaponAccuracyLevel)RandomMinMaxScaled( 2, 3 );
weapon.DurabilityLevel = (WeaponDurabilityLevel)RandomMinMaxScaled( 2, 3 );
}
bag.DropItem( weapon );
@ -204,8 +204,8 @@ namespace Server.Engines.Quests.Collector
BaseArmor armor = Loot.RandomArmorOrShield();
item = armor;
armor.ProtectionLevel = (ArmorProtectionLevel)BaseCreature.RandomMinMaxScaled( 2, 3 );
armor.Durability = (ArmorDurabilityLevel)BaseCreature.RandomMinMaxScaled( 2, 3 );
armor.ProtectionLevel = (ArmorProtectionLevel)RandomMinMaxScaled( 2, 3 );
armor.Durability = (ArmorDurabilityLevel)RandomMinMaxScaled( 2, 3 );
}
bag.DropItem( item );