Removes implicit this.
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parent
04b4cfe75b
commit
83dcf536d8
533 changed files with 2804 additions and 2806 deletions
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@ -101,7 +101,7 @@ namespace Server.Engines.Quests.Haven
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if ( ItemID == 0x2006 ) // Corpse form
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{
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list.Add( "a human corpse" );
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list.Add( 1049144, this.Name ); // the remains of ~1_NAME~ the apprentice
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list.Add( 1049144, Name ); // the remains of ~1_NAME~ the apprentice
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}
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else
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{
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@ -111,7 +111,7 @@ namespace Server.Engines.Quests.Haven
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public override void OnSingleClick( Mobile from )
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{
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int hue = Notoriety.GetHue( Server.Misc.NotorietyHandlers.CorpseNotoriety( from, this ) );
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int hue = Notoriety.GetHue( Misc.NotorietyHandlers.CorpseNotoriety( from, this ) );
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if ( ItemID == 0x2006 ) // Corpse form
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from.Send( new MessageLocalized( Serial, ItemID, MessageType.Label, hue, 3, 1049144, "", Name ) ); // the remains of ~1_NAME~ the apprentice
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@ -121,7 +121,7 @@ namespace Server.Engines.Quests.Haven
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public override void Open( Mobile from, bool checkSelfLoot )
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{
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if ( !from.InRange( this.GetWorldLocation(), 2 ) )
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if ( !from.InRange( GetWorldLocation(), 2 ) )
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return;
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if ( from is PlayerMobile player )
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@ -158,13 +158,13 @@ namespace Server.Engines.Quests.Haven
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public override void OnLocationChange( Point3D oldLoc )
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{
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if ( m_Lantern != null && !m_Lantern.Deleted )
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m_Lantern.Location = new Point3D( this.X, this.Y + 1, this.Z );
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m_Lantern.Location = new Point3D( X, Y + 1, Z );
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}
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public override void OnMapChange()
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{
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if ( m_Lantern != null && !m_Lantern.Deleted )
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m_Lantern.Map = this.Map;
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m_Lantern.Map = Map;
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}
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public override void OnAfterDelete()
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@ -99,7 +99,7 @@ namespace Server.Engines.Quests.Haven
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if ( ItemID == 0x2006 ) // Corpse form
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{
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list.Add( "a human corpse" );
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list.Add( 1049318, this.Name ); // the remains of ~1_NAME~ the militia fighter
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list.Add( 1049318, Name ); // the remains of ~1_NAME~ the militia fighter
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}
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else
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{
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@ -109,7 +109,7 @@ namespace Server.Engines.Quests.Haven
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public override void OnSingleClick( Mobile from )
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{
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int hue = Notoriety.GetHue( Server.Misc.NotorietyHandlers.CorpseNotoriety( from, this ) );
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int hue = Notoriety.GetHue( Misc.NotorietyHandlers.CorpseNotoriety( from, this ) );
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if ( ItemID == 0x2006 ) // Corpse form
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from.Send( new MessageLocalized( Serial, ItemID, MessageType.Label, hue, 3, 1049318, "", Name ) ); // the remains of ~1_NAME~ the militia fighter
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@ -119,7 +119,7 @@ namespace Server.Engines.Quests.Haven
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public override void Open( Mobile from, bool checkSelfLoot )
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{
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if ( from.InRange( this.GetWorldLocation(), 2 ) )
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if ( from.InRange( GetWorldLocation(), 2 ) )
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{
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from.SendLocalizedMessage( 1049661, "", 0x22 ); // Thinking about his sacrifice, you can't bring yourself to loot the body of this militia fighter.
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}
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@ -326,9 +326,9 @@ namespace Server.Engines.Quests.Haven
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}
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else
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{
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weapon.DamageLevel = (WeaponDamageLevel)BaseCreature.RandomMinMaxScaled( 2, 4 );
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weapon.AccuracyLevel = (WeaponAccuracyLevel)BaseCreature.RandomMinMaxScaled( 2, 4 );
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weapon.DurabilityLevel = (WeaponDurabilityLevel)BaseCreature.RandomMinMaxScaled( 2, 4 );
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weapon.DamageLevel = (WeaponDamageLevel)RandomMinMaxScaled( 2, 4 );
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weapon.AccuracyLevel = (WeaponAccuracyLevel)RandomMinMaxScaled( 2, 4 );
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weapon.DurabilityLevel = (WeaponDurabilityLevel)RandomMinMaxScaled( 2, 4 );
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}
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weapon.Slayer = SlayerName.Silver;
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@ -7,39 +7,39 @@ namespace Server.Engines.Quests.Haven
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{
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private static Type[] m_TypeReferenceTable = new[]
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{
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typeof( Haven.AcceptConversation ),
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typeof( Haven.UzeraanTitheConversation ),
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typeof( Haven.UzeraanFirstTaskConversation ),
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typeof( Haven.UzeraanReportConversation ),
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typeof( Haven.SchmendrickConversation ),
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typeof( Haven.UzeraanScrollOfPowerConversation ),
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typeof( Haven.DryadConversation ),
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typeof( Haven.UzeraanFertileDirtConversation ),
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typeof( Haven.UzeraanDaemonBloodConversation ),
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typeof( Haven.UzeraanDaemonBoneConversation ),
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typeof( Haven.BankerConversation ),
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typeof( Haven.RadarConversation ),
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typeof( Haven.LostScrollOfPowerConversation ),
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typeof( Haven.LostFertileDirtConversation ),
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typeof( Haven.DryadAppleConversation ),
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typeof( Haven.LostDaemonBloodConversation ),
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typeof( Haven.LostDaemonBoneConversation ),
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typeof( Haven.FindUzeraanBeginObjective ),
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typeof( Haven.TitheGoldObjective ),
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typeof( Haven.FindUzeraanFirstTaskObjective ),
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typeof( Haven.KillHordeMinionsObjective ),
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typeof( Haven.FindUzeraanAboutReportObjective ),
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typeof( Haven.FindSchmendrickObjective ),
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typeof( Haven.FindApprenticeObjective ),
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typeof( Haven.ReturnScrollOfPowerObjective ),
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typeof( Haven.FindDryadObjective ),
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typeof( Haven.ReturnFertileDirtObjective ),
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typeof( Haven.GetDaemonBloodObjective ),
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typeof( Haven.ReturnDaemonBloodObjective ),
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typeof( Haven.GetDaemonBoneObjective ),
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typeof( Haven.ReturnDaemonBoneObjective ),
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typeof( Haven.CashBankCheckObjective ),
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typeof( Haven.FewReagentsConversation )
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typeof( AcceptConversation ),
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typeof( UzeraanTitheConversation ),
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typeof( UzeraanFirstTaskConversation ),
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typeof( UzeraanReportConversation ),
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typeof( SchmendrickConversation ),
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typeof( UzeraanScrollOfPowerConversation ),
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typeof( DryadConversation ),
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typeof( UzeraanFertileDirtConversation ),
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typeof( UzeraanDaemonBloodConversation ),
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typeof( UzeraanDaemonBoneConversation ),
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typeof( BankerConversation ),
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typeof( RadarConversation ),
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typeof( LostScrollOfPowerConversation ),
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typeof( LostFertileDirtConversation ),
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typeof( DryadAppleConversation ),
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typeof( LostDaemonBloodConversation ),
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typeof( LostDaemonBoneConversation ),
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typeof( FindUzeraanBeginObjective ),
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typeof( TitheGoldObjective ),
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typeof( FindUzeraanFirstTaskObjective ),
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typeof( KillHordeMinionsObjective ),
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typeof( FindUzeraanAboutReportObjective ),
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typeof( FindSchmendrickObjective ),
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typeof( FindApprenticeObjective ),
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typeof( ReturnScrollOfPowerObjective ),
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typeof( FindDryadObjective ),
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typeof( ReturnFertileDirtObjective ),
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typeof( GetDaemonBloodObjective ),
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typeof( ReturnDaemonBloodObjective ),
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typeof( GetDaemonBoneObjective ),
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typeof( ReturnDaemonBoneObjective ),
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typeof( CashBankCheckObjective ),
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typeof( FewReagentsConversation )
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};
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public override Type[] TypeReferenceTable => m_TypeReferenceTable;
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