Removes implicit this.

This commit is contained in:
Kamron Batman 2018-09-14 12:56:58 -07:00
parent 04b4cfe75b
commit 83dcf536d8
533 changed files with 2804 additions and 2806 deletions

View file

@ -535,12 +535,12 @@ namespace Server.Items
if ( base.CheckConflictingLayer( m, item, layer ) )
return true;
if ( this.Layer == Layer.TwoHanded && layer == Layer.OneHanded )
if ( Layer == Layer.TwoHanded && layer == Layer.OneHanded )
{
m.SendLocalizedMessage( 500214 ); // You already have something in both hands.
return true;
}
else if ( this.Layer == Layer.OneHanded && layer == Layer.TwoHanded && !(item is BaseShield) && !(item is BaseEquipableLight) )
else if ( Layer == Layer.OneHanded && layer == Layer.TwoHanded && !(item is BaseShield) && !(item is BaseEquipableLight) )
{
m.SendLocalizedMessage( 500215 ); // You can only wield one weapon at a time.
return true;
@ -608,7 +608,7 @@ namespace Server.Items
{
Mobile m = from;
string modName = this.Serial.ToString();
string modName = Serial.ToString();
if ( strBonus != 0 )
m.AddStatMod( new StatMod( StatType.Str, modName + "Str", strBonus, TimeSpan.Zero ) );
@ -661,7 +661,7 @@ namespace Server.Items
{
BaseWeapon weapon = m.Weapon as BaseWeapon;
string modName = this.Serial.ToString();
string modName = Serial.ToString();
m.RemoveStatMod( modName + "Str" );
m.RemoveStatMod( modName + "Dex" );
@ -849,7 +849,7 @@ namespace Server.Items
public virtual TimeSpan GetDelay( Mobile m )
{
double speed = this.Speed;
double speed = Speed;
if ( speed == 0 )
return TimeSpan.FromHours( 1.0 );
@ -1798,7 +1798,7 @@ namespace Server.Items
attacker.DoHarmful( defender );
Spells.MagerySpell sp = new Spells.Sixth.DispelSpell( attacker, null );
MagerySpell sp = new Spells.Sixth.DispelSpell( attacker, null );
if ( sp.CheckResisted( defender ) )
{
@ -2168,7 +2168,7 @@ namespace Server.Items
int defenseMasteryMalus = 0;
// Defense Mastery gives a -50%/-80% malus to damage.
if ( Server.Items.DefenseMastery.GetMalus( attacker, ref defenseMasteryMalus ) )
if ( DefenseMastery.GetMalus( attacker, ref defenseMasteryMalus ) )
damageBonus -= defenseMasteryMalus;
int discordanceEffect = 0;
@ -2854,7 +2854,7 @@ namespace Server.Items
if ( parentMobile != null && (strBonus != 0 || dexBonus != 0 || intBonus != 0) )
{
string modName = this.Serial.ToString();
string modName = Serial.ToString();
if ( strBonus != 0 )
parentMobile.AddStatMod( new StatMod( StatType.Str, modName + "Str", strBonus, TimeSpan.Zero ) );
@ -2912,7 +2912,7 @@ namespace Server.Items
private string GetNameString()
{
string name = this.Name;
string name = Name;
if ( name == null )
name = String.Format( "#{0}", LabelNumber );
@ -3340,7 +3340,7 @@ namespace Server.Items
}
else
{
this.LabelTo( from, Name );
LabelTo( from, Name );
number = 1041000;
}