Removes implicit this.
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04b4cfe75b
commit
83dcf536d8
533 changed files with 2804 additions and 2806 deletions
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@ -200,7 +200,7 @@ namespace Server.Guilds
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if ( g.Alliance != this || !m_PendingMembers.Contains( g ) || m_Members.Contains( g ) )
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return;
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g.GuildMessage( 1070760, this.Name ); // Your Guild has joined the ~1_ALLIANCENAME~ Alliance.
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g.GuildMessage( 1070760, Name ); // Your Guild has joined the ~1_ALLIANCENAME~ Alliance.
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AllianceMessage( 1070761, g.Name ); // A new Guild has joined your Alliance: ~1_GUILDNAME~
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m_PendingMembers.Remove( g );
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@ -220,7 +220,7 @@ namespace Server.Guilds
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m_Members.Remove( g );
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g.InvalidateMemberProperties();
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g.GuildMessage( 1070763, this.Name ); // Your Guild has been removed from the ~1_ALLIANCENAME~ Alliance.
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g.GuildMessage( 1070763, Name ); // Your Guild has been removed from the ~1_ALLIANCENAME~ Alliance.
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AllianceMessage( 1070764, g.Name ); // A Guild has left your Alliance: ~1_GUILDNAME~
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}
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@ -555,7 +555,7 @@ namespace Server.Guilds
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protected override void OnTick()
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{
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foreach( Guild g in Guild.List.Values )
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foreach( Guild g in BaseGuild.List.Values )
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g.CheckExpiredWars();
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}
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}
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@ -685,7 +685,7 @@ namespace Server.Guilds
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}
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set
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{
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AllianceInfo current = this.Alliance;
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AllianceInfo current = Alliance;
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if ( value == current )
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return;
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@ -778,7 +778,7 @@ namespace Server.Guilds
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if ( status != WarStatus.InProgress )
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{
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AllianceInfo myAlliance = this.Alliance;
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AllianceInfo myAlliance = Alliance;
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bool inAlliance = myAlliance?.IsMember( this ) == true;
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AllianceInfo otherAlliance = g?.Alliance;
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@ -795,7 +795,7 @@ namespace Server.Guilds
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InvalidateMemberProperties();
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}
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this.AcceptedWars.Remove( w );
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AcceptedWars.Remove( w );
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if ( g != null )
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{
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@ -804,12 +804,12 @@ namespace Server.Guilds
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if ( otherInAlliance )
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{
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otherAlliance.AllianceMessage( 1070739 + (int)status, ( inAlliance ? this.Alliance.Name : this.Name ) );
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otherAlliance.AllianceMessage( 1070739 + (int)status, ( inAlliance ? Alliance.Name : Name ) );
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otherAlliance.InvalidateMemberProperties();
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}
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else
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{
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g.GuildMessage( 1070739 + (int)status, (inAlliance ? this.Alliance.Name : this.Name) );
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g.GuildMessage( 1070739 + (int)status, (inAlliance ? Alliance.Name : Name) );
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g.InvalidateMemberProperties();
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}
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@ -826,7 +826,7 @@ namespace Server.Guilds
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if ( w.Status != WarStatus.Pending )
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{
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//All sanity in here
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this.PendingWars.Remove( w );
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PendingWars.Remove( w );
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g?.PendingWars.Remove( g.FindPendingWar( this ) );
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}
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@ -995,7 +995,7 @@ namespace Server.Guilds
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set
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{
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if ( value != null )
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this.AddMember( value ); //Also removes from old guild.
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AddMember( value ); //Also removes from old guild.
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if ( m_Leader is PlayerMobile leader && leader?.Guild == this )
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leader.GuildRank = RankDefinition.Member;
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@ -1020,7 +1020,7 @@ namespace Server.Guilds
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{
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m_Leader = null;
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BaseGuild.List.Remove( this.Id );
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List.Remove( Id );
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foreach ( Mobile m in m_Members )
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{
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@ -1099,8 +1099,8 @@ namespace Server.Guilds
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#region Serialization
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public override void Serialize( GenericWriter writer )
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{
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if ( this.LastFealty+TimeSpan.FromDays( 1.0 ) < DateTime.UtcNow )
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this.CalculateGuildmaster();
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if ( LastFealty+TimeSpan.FromDays( 1.0 ) < DateTime.UtcNow )
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CalculateGuildmaster();
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CheckExpiredWars();
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@ -1283,14 +1283,14 @@ namespace Server.Guilds
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CheckExpiredWars();
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AllianceInfo alliance = this.Alliance;
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AllianceInfo alliance = Alliance;
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alliance?.CheckLeader();
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alliance = this.Alliance; //CheckLeader could possibly change the value of this.Alliance
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alliance = Alliance; //CheckLeader could possibly change the value of this.Alliance
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if ( alliance != null && !alliance.IsMember( this ) && !alliance.IsPendingMember( this ) ) //This block is there to fix a bug in the code in an older version.
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this.Alliance = null; //Will call Alliance.RemoveGuild which will set it null & perform all the pertient checks as far as alliacne disbanding
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Alliance = null; //Will call Alliance.RemoveGuild which will set it null & perform all the pertient checks as far as alliacne disbanding
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}
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