Removes implicit this.
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parent
04b4cfe75b
commit
83dcf536d8
533 changed files with 2804 additions and 2806 deletions
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@ -77,7 +77,7 @@ namespace Server.Mobiles
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public static Mobile FindRandomPlayer( BaseCreature creature )
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{
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List<DamageStore> rights = BaseCreature.GetLootingRights( creature.DamageEntries, creature.HitsMax );
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List<DamageStore> rights = GetLootingRights( creature.DamageEntries, creature.HitsMax );
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for ( int i = rights.Count - 1; i >= 0; --i )
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{
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@ -157,8 +157,8 @@ namespace Server.Mobiles
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{
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base.OnDeath( c );
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if ( !Summoned && !NoKillAwards && DemonKnight.CheckArtifactChance( this ) )
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DemonKnight.DistributeArtifact( this );
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if ( !Summoned && !NoKillAwards && CheckArtifactChance( this ) )
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DistributeArtifact( this );
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}
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[Constructible]
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@ -134,9 +134,9 @@ namespace Server.Mobiles
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PlaySound( 0x37D );
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}
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if (m_Target.Hidden && InRange(m_Target, 3) && Core.TickCount - this.NextSkillTime >= 0 && UseSkill(SkillName.DetectHidden))
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if (m_Target.Hidden && InRange(m_Target, 3) && Core.TickCount - NextSkillTime >= 0 && UseSkill(SkillName.DetectHidden))
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{
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Target targ = this.Target;
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Target targ = Target;
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if ( targ != null )
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targ.Invoke( this, this );
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@ -99,7 +99,7 @@ namespace Server.Mobiles
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{
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if ( Hidden )
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{
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Effects.PlaySound( this.Location, this.Map, 0x2C8 );
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Effects.PlaySound( Location, Map, 0x2C8 );
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Combatant = null;
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}
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else
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@ -117,7 +117,7 @@ namespace Server.Mobiles
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{
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if ( !m_HasTeleportedAway && Hits < (HitsMax / 2) )
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{
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Map map = this.Map;
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Map map = Map;
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if ( map != null )
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{
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@ -131,16 +131,16 @@ namespace Server.Mobiles
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if ( !map.CanFit( x, y, z, 16, false, false ) )
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continue;
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Point3D from = this.Location;
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Point3D from = Location;
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Point3D to = new Point3D( x, y, z );
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if ( !InLOS( to ) )
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continue;
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this.Location = to;
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this.ProcessDelta();
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this.Hidden = true;
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this.Combatant = null;
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Location = to;
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ProcessDelta();
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Hidden = true;
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Combatant = null;
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Effects.SendLocationParticles( EffectItem.Create( from, map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 2023 );
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Effects.SendLocationParticles( EffectItem.Create( to, map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 5023 );
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