Removes implicit this.
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533 changed files with 2804 additions and 2806 deletions
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@ -77,7 +77,7 @@ namespace Server.Mobiles
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public static Mobile FindRandomPlayer( BaseCreature creature )
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{
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List<DamageStore> rights = BaseCreature.GetLootingRights( creature.DamageEntries, creature.HitsMax );
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List<DamageStore> rights = GetLootingRights( creature.DamageEntries, creature.HitsMax );
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for ( int i = rights.Count - 1; i >= 0; --i )
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{
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@ -157,8 +157,8 @@ namespace Server.Mobiles
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{
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base.OnDeath( c );
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if ( !Summoned && !NoKillAwards && DemonKnight.CheckArtifactChance( this ) )
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DemonKnight.DistributeArtifact( this );
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if ( !Summoned && !NoKillAwards && CheckArtifactChance( this ) )
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DistributeArtifact( this );
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}
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[Constructible]
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