Removes implicit this.

This commit is contained in:
Kamron Batman 2018-09-14 12:56:58 -07:00
parent 04b4cfe75b
commit 83dcf536d8
533 changed files with 2804 additions and 2806 deletions

View file

@ -90,8 +90,8 @@ namespace Server.Mobiles
if ( version == 0 )
{
Server.SkillHandlers.AnimalTaming.ScaleStats( this, 0.50 );
Server.SkillHandlers.AnimalTaming.ScaleSkills( this, 0.80, 0.90 ); // 90% * 80% = 72% of original skills trainable to 90%
SkillHandlers.AnimalTaming.ScaleStats( this, 0.50 );
SkillHandlers.AnimalTaming.ScaleSkills( this, 0.80, 0.90 ); // 90% * 80% = 72% of original skills trainable to 90%
Skills[SkillName.Magery].Base = Skills[SkillName.Magery].Cap; // Greater dragons have a 90% cap reduction and 90% skill reduction on magery
}
}

View file

@ -167,15 +167,15 @@ namespace Server.Mobiles
public void Earthquake()
{
Map map = this.Map;
Map map = Map;
if (map == null)
return;
ArrayList targets = new ArrayList();
foreach (Mobile m in this.GetMobilesInRange(8))
foreach (Mobile m in GetMobilesInRange(8))
{
if (m == this || !CanBeHarmful(m))
continue;
if (m is BaseCreature creature && (creature.Controlled || creature.Summoned || creature.Team != this.Team))
if (m is BaseCreature creature && (creature.Controlled || creature.Summoned || creature.Team != Team))
targets.Add(m);
else if (m.Player)
targets.Add(m);

View file

@ -78,7 +78,7 @@ namespace Server.Mobiles
public void SpawnPixies( Mobile target )
{
Map map = this.Map;
Map map = Map;
if ( map == null )
return;
@ -89,11 +89,11 @@ namespace Server.Mobiles
{
Pixie pixie = new Pixie();
pixie.Team = this.Team;
pixie.Team = Team;
pixie.FightMode = FightMode.Closest;
bool validLocation = false;
Point3D loc = this.Location;
Point3D loc = Location;
for ( int j = 0; !validLocation && j < 10; ++j )
{
@ -101,7 +101,7 @@ namespace Server.Mobiles
int y = Y + Utility.Random( 3 ) - 1;
int z = map.GetAverageZ( x, y );
if ( validLocation = map.CanFit( x, y, this.Z, 16, false, false ) )
if ( validLocation = map.CanFit( x, y, Z, 16, false, false ) )
loc = new Point3D( x, y, Z );
else if ( validLocation = map.CanFit( x, y, z, 16, false, false ) )
loc = new Point3D( x, y, z );