Removes implicit this.
This commit is contained in:
parent
04b4cfe75b
commit
83dcf536d8
533 changed files with 2804 additions and 2806 deletions
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@ -13,17 +13,17 @@ namespace Server.Mobiles
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Hue = Utility.RandomSkinHue();
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if ( this.Female = Utility.RandomBool() )
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if ( Female = Utility.RandomBool() )
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{
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this.Body = 0x191;
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this.Name = NameList.RandomName( "female" );
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Body = 0x191;
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Name = NameList.RandomName( "female" );
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AddItem( new FancyDress( Utility.RandomDyedHue() ) );
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Title = "the actress";
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}
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else
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{
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this.Body = 0x190;
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this.Name = NameList.RandomName( "male" );
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Body = 0x190;
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Name = NameList.RandomName( "male" );
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AddItem( new LongPants( Utility.RandomNeutralHue() ) );
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AddItem( new FancyShirt( Utility.RandomDyedHue() ) );
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Title = "the actor";
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@ -20,15 +20,15 @@ namespace Server.Mobiles
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Hue = Utility.RandomSkinHue();
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if ( this.Female = Utility.RandomBool() )
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if ( Female = Utility.RandomBool() )
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{
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this.Body = 0x191;
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this.Name = NameList.RandomName( "female" );
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Body = 0x191;
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Name = NameList.RandomName( "female" );
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}
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else
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{
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this.Body = 0x190;
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this.Name = NameList.RandomName( "male" );
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Body = 0x190;
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Name = NameList.RandomName( "male" );
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}
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AddItem( new Doublet( Utility.RandomDyedHue() ) );
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AddItem( new Sandals( Utility.RandomNeutralHue() ) );
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@ -272,7 +272,7 @@ namespace Server.Mobiles
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public override bool HandlesOnSpeech( Mobile from )
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{
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if ( from.InRange( this.Location, 12 ) )
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if ( from.InRange( Location, 12 ) )
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return true;
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return base.HandlesOnSpeech( from );
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@ -280,7 +280,7 @@ namespace Server.Mobiles
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public override void OnSpeech( SpeechEventArgs e )
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{
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if ( !e.Handled && e.Mobile.InRange( this.Location, 12 ) )
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if ( !e.Handled && e.Mobile.InRange( Location, 12 ) )
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{
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for ( int i = 0; i < e.Keywords.Length; ++i )
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{
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@ -294,7 +294,7 @@ namespace Server.Mobiles
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if ( e.Mobile.Criminal )
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{
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this.Say( 500389 ); // I will not do business with a criminal!
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Say( 500389 ); // I will not do business with a criminal!
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break;
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}
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@ -311,11 +311,11 @@ namespace Server.Mobiles
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if ( (!Core.ML && amount > 5000) || (Core.ML && amount > 60000) )
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{
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this.Say( 500381 ); // Thou canst not withdraw so much at one time!
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Say( 500381 ); // Thou canst not withdraw so much at one time!
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}
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else if (pack == null || pack.Deleted || !(pack.TotalWeight < pack.MaxWeight) || !(pack.TotalItems < pack.MaxItems))
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{
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this.Say(1048147); // Your backpack can't hold anything else.
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Say(1048147); // Your backpack can't hold anything else.
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}
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else if (amount > 0)
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{
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@ -323,13 +323,13 @@ namespace Server.Mobiles
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if (box == null || !Withdraw(e.Mobile, amount))
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{
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this.Say(500384); // Ah, art thou trying to fool me? Thou hast not so much gold!
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Say(500384); // Ah, art thou trying to fool me? Thou hast not so much gold!
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}
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else
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{
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pack.DropItem(new Gold(amount));
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this.Say(1010005); // Thou hast withdrawn gold from thy account.
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Say(1010005); // Thou hast withdrawn gold from thy account.
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}
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}
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}
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@ -342,17 +342,17 @@ namespace Server.Mobiles
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if ( e.Mobile.Criminal )
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{
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this.Say( 500389 ); // I will not do business with a criminal!
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Say( 500389 ); // I will not do business with a criminal!
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break;
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}
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if ( AccountGold.Enabled && e.Mobile.Account != null )
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{
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this.Say( 1155855, String.Format("{0:#,0}\t{1:#,0}", e.Mobile.Account.TotalPlat, e.Mobile.Account.TotalGold) ); // Thy current bank balance is ~1_AMOUNT~ platinum and ~2_AMOUNT~ gold.
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Say( 1155855, String.Format("{0:#,0}\t{1:#,0}", e.Mobile.Account.TotalPlat, e.Mobile.Account.TotalGold) ); // Thy current bank balance is ~1_AMOUNT~ platinum and ~2_AMOUNT~ gold.
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}
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else
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{
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this.Say( 1042759, GetBalance(e.Mobile).ToString("#,0") ); // Thy current bank balance is ~1_AMOUNT~ gold.
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Say( 1042759, GetBalance(e.Mobile).ToString("#,0") ); // Thy current bank balance is ~1_AMOUNT~ gold.
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}
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break;
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@ -363,7 +363,7 @@ namespace Server.Mobiles
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if ( e.Mobile.Criminal )
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{
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this.Say( 500378 ); // Thou art a criminal and cannot access thy bank box.
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Say( 500378 ); // Thou art a criminal and cannot access thy bank box.
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break;
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}
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@ -380,7 +380,7 @@ namespace Server.Mobiles
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if ( e.Mobile.Criminal )
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{
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this.Say( 500389 ); // I will not do business with a criminal!
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Say( 500389 ); // I will not do business with a criminal!
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break;
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}
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@ -395,11 +395,11 @@ namespace Server.Mobiles
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if ( amount < 5000 )
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{
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this.Say( 1010006 ); // We cannot create checks for such a paltry amount of gold!
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Say( 1010006 ); // We cannot create checks for such a paltry amount of gold!
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}
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else if ( amount > 1000000 )
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{
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this.Say( 1010007 ); // Our policies prevent us from creating checks worth that much!
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Say( 1010007 ); // Our policies prevent us from creating checks worth that much!
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}
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else
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{
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@ -409,17 +409,17 @@ namespace Server.Mobiles
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if ( !box.TryDropItem( e.Mobile, check, false ) )
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{
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this.Say( 500386 ); // There's not enough room in your bankbox for the check!
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Say( 500386 ); // There's not enough room in your bankbox for the check!
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check.Delete();
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}
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else if ( !box.ConsumeTotal( typeof( Gold ), amount ) )
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{
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this.Say( 500384 ); // Ah, art thou trying to fool me? Thou hast not so much gold!
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Say( 500384 ); // Ah, art thou trying to fool me? Thou hast not so much gold!
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check.Delete();
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}
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else
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{
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this.Say( 1042673, AffixType.Append, amount.ToString(), "" ); // Into your bank box I have placed a check in the amount of:
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Say( 1042673, AffixType.Append, amount.ToString(), "" ); // Into your bank box I have placed a check in the amount of:
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}
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}
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}
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@ -282,7 +282,7 @@ namespace Server.Mobiles
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if ( MLQuestSystem.Enabled )
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return false;
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if (from.InRange(this.Location, 3))
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if (from.InRange(Location, 3))
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return true;
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return base.HandlesOnSpeech(from);
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@ -294,7 +294,7 @@ namespace Server.Mobiles
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EDI dest = GetDestination();
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if (dest != null && !e.Handled && e.Mobile.InRange(this.Location, 3))
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if (dest != null && !e.Handled && e.Mobile.InRange(Location, 3))
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{
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if (e.HasKeyword(0x1D)) // *destination*
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e.Handled = SayDestinationTo(e.Mobile);
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@ -377,7 +377,7 @@ namespace Server.Mobiles
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if ( MLQuestSystem.Enabled || master == null )
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return master;
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if (master.Deleted || master.Map != this.Map || !master.InRange(Location, 30) || !master.Alive)
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if (master.Deleted || master.Map != Map || !master.InRange(Location, 30) || !master.Alive)
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{
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StopFollow();
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@ -475,7 +475,7 @@ namespace Server.Mobiles
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{
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pm.SendLocalizedMessage(1053004); // You must wait about a day before you can gain in compassion again.
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}
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else if (VirtueHelper.Award(pm, VirtueName.Compassion, this.IsPrisoner ? 400 : 200, ref gainedPath))
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else if (VirtueHelper.Award(pm, VirtueName.Compassion, IsPrisoner ? 400 : 200, ref gainedPath))
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{
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if (gainedPath)
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pm.SendLocalizedMessage(1053005); // You have achieved a path in compassion!
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@ -52,7 +52,7 @@ namespace Server.Mobiles
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else
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HairItemID = 0x203C;
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HairHue = this.Race.RandomHairHue();
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HairHue = Race.RandomHairHue();
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PackGold( 200, 250 );
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}
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@ -20,10 +20,10 @@ namespace Server.Mobiles
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Hue = Utility.RandomSkinHue();
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if ( this.Female = Utility.RandomBool() )
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if ( Female = Utility.RandomBool() )
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{
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this.Body = 0x191;
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this.Name = NameList.RandomName( "female" );
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Body = 0x191;
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Name = NameList.RandomName( "female" );
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AddItem( new Kilt( Utility.RandomDyedHue() ) );
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AddItem( new Shirt( Utility.RandomDyedHue() ) );
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AddItem( new ThighBoots() );
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@ -31,8 +31,8 @@ namespace Server.Mobiles
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}
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else
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{
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this.Body = 0x190;
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this.Name = NameList.RandomName( "male" );
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Body = 0x190;
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Name = NameList.RandomName( "male" );
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AddItem( new ShortPants( Utility.RandomNeutralHue() ) );
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AddItem( new Shirt( Utility.RandomDyedHue() ) );
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AddItem( new Sandals() );
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@ -20,16 +20,16 @@ namespace Server.Mobiles
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Blessed = true;
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if ( this.Female = Utility.RandomBool() )
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if ( Female = Utility.RandomBool() )
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{
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this.Body = 0x191;
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this.Name = NameList.RandomName( "female" );
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Body = 0x191;
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Name = NameList.RandomName( "female" );
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Title = "the Harbor Mistress";
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}
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else
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{
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this.Body = 0x190;
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this.Name = NameList.RandomName( "male" );
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Body = 0x190;
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Name = NameList.RandomName( "male" );
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Title = "the Harbor Master";
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}
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AddItem( new Shirt( Utility.RandomDyedHue() ) );
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@ -14,16 +14,16 @@ namespace Server.Mobiles
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Title = "the sculptor";
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Hue = Utility.RandomSkinHue();
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if ( this.Female = Utility.RandomBool() )
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if ( Female = Utility.RandomBool() )
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{
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this.Body = 0x191;
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this.Name = NameList.RandomName( "female" );
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Body = 0x191;
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Name = NameList.RandomName( "female" );
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AddItem( new Kilt( Utility.RandomNeutralHue() ) );
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}
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else
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{
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this.Body = 0x190;
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this.Name = NameList.RandomName( "male" );
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Body = 0x190;
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Name = NameList.RandomName( "male" );
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AddItem( new LongPants( Utility.RandomNeutralHue() ) );
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}
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@ -481,15 +481,15 @@ namespace Server.Mobiles
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if ( !Core.AOS )
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NameHue = 0x35;
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if ( this.Female = Utility.RandomBool() )
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if ( Female = Utility.RandomBool() )
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{
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this.Body = 0x191;
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this.Name = NameList.RandomName( "female" );
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Body = 0x191;
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Name = NameList.RandomName( "female" );
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}
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else
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{
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this.Body = 0x190;
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this.Name = NameList.RandomName( "male" );
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Body = 0x190;
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Name = NameList.RandomName( "male" );
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}
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AddItem( new FancyShirt( Utility.RandomBlueHue() ) );
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