Removes implicit this.

This commit is contained in:
Kamron Batman 2018-09-14 12:56:58 -07:00
parent 04b4cfe75b
commit 83dcf536d8
533 changed files with 2804 additions and 2806 deletions

View file

@ -150,7 +150,7 @@ namespace Server.Multis
{
get
{
DecayType type = this.DecayType;
DecayType type = DecayType;
return ( type == DecayType.Condemned || type == DecayType.ManualRefresh );
}
@ -228,7 +228,7 @@ namespace Server.Multis
if ( DecayType == DecayType.Condemned )
return false;
DecayLevel oldLevel = this.DecayLevel;
DecayLevel oldLevel = DecayLevel;
m_LastRefreshed = DateTime.UtcNow;
@ -243,7 +243,7 @@ namespace Server.Multis
public virtual bool CheckDecay()
{
if ( !Deleted && this.DecayLevel == DecayLevel.Collapsed )
if ( !Deleted && DecayLevel == DecayLevel.Collapsed )
{
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Decay_Sandbox ) );
return true;
@ -729,7 +729,7 @@ namespace Server.Multis
{
foreach ( IEntity entity in GetHouseEntities() )
{
Point3D relLoc = new Point3D( entity.X - this.X, entity.Y - this.Y, entity.Z - this.Z );
Point3D relLoc = new Point3D( entity.X - X, entity.Y - Y, entity.Z - Z );
RelocatedEntity relocEntity = new RelocatedEntity( entity, relLoc );
RelocatedEntities.Add( relocEntity );
@ -746,7 +746,7 @@ namespace Server.Multis
foreach ( RelocatedEntity relocEntity in RelocatedEntities )
{
Point3D relLoc = relocEntity.RelativeLocation;
Point3D location = new Point3D( relLoc.X + this.X, relLoc.Y + this.Y, relLoc.Z + this.Z );
Point3D location = new Point3D( relLoc.X + X, relLoc.Y + Y, relLoc.Z + Z );
IEntity entity = relocEntity.Entity;
if ( entity is Item )
@ -757,9 +757,9 @@ namespace Server.Multis
{
if ( item is IAddon )
{
if ( ((IAddon)item).CouldFit( location, this.Map ) )
if ( ((IAddon)item).CouldFit( location, Map ) )
{
item.MoveToWorld( location, this.Map );
item.MoveToWorld( location, Map );
continue;
}
}
@ -778,9 +778,9 @@ namespace Server.Multis
requireSurface = false;
}
if ( this.Map.CanFit( location.X, location.Y, location.Z, height, false, false, requireSurface ) )
if ( Map.CanFit( location.X, location.Y, location.Z, height, false, false, requireSurface ) )
{
item.MoveToWorld( location, this.Map );
item.MoveToWorld( location, Map );
continue;
}
}
@ -867,9 +867,9 @@ namespace Server.Multis
if ( !mobile.Deleted )
{
if ( this.Map.CanFit( location, 16, false, false ) )
if ( Map.CanFit( location, 16, false, false ) )
{
mobile.MoveToWorld( location, this.Map );
mobile.MoveToWorld( location, Map );
}
else
{
@ -892,16 +892,16 @@ namespace Server.Multis
public List<Item> GetItems()
{
if ( this.Map == null || this.Map == Map.Internal )
if ( Map == null || Map == Map.Internal )
return new List<Item>();
Point2D start = new Point2D( this.X + Components.Min.X, this.Y + Components.Min.Y );
Point2D end = new Point2D( this.X + Components.Max.X + 1, this.Y + Components.Max.Y + 1 );
Point2D start = new Point2D( X + Components.Min.X, Y + Components.Min.Y );
Point2D end = new Point2D( X + Components.Max.X + 1, Y + Components.Max.Y + 1 );
Rectangle2D rect = new Rectangle2D( start, end );
List<Item> list = new List<Item>();
IPooledEnumerable<Item> eable = this.Map.GetItemsInBounds( rect );
IPooledEnumerable<Item> eable = Map.GetItemsInBounds( rect );
foreach ( Item item in eable )
if ( item.Movable && IsInside( item ) )
@ -914,7 +914,7 @@ namespace Server.Multis
public List<Mobile> GetMobiles()
{
if ( this.Map == null || this.Map == Map.Internal )
if ( Map == null || Map == Map.Internal )
return new List<Mobile>();
List<Mobile> list = new List<Mobile>();
@ -940,8 +940,8 @@ namespace Server.Multis
public static void Configure()
{
Item.LockedDownFlag = 1;
Item.SecureFlag = 2;
LockedDownFlag = 1;
SecureFlag = 2;
Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), TimeSpan.FromMinutes( 1.0 ), new TimerCallback( Decay_OnTick ) );
}
@ -1084,7 +1084,7 @@ namespace Server.Multis
public bool IsInside( Mobile m )
{
if ( m == null || m.Deleted || m.Map != this.Map )
if ( m == null || m.Deleted || m.Map != Map )
return false;
return IsInside( m.Location, 16 );
@ -1092,7 +1092,7 @@ namespace Server.Multis
public bool IsInside( Item item )
{
if ( item == null || item.Deleted || item.Map != this.Map )
if ( item == null || item.Deleted || item.Map != Map )
return false;
return IsInside( item.Location, item.ItemData.Height );
@ -1160,7 +1160,7 @@ namespace Server.Multis
if ( x < 0 || x >= mcl.Width || y < 0 || y >= mcl.Height )
return false;
if ( this is HouseFoundation && y < (mcl.Height-1) && p.Z >= this.Z )
if ( this is HouseFoundation && y < (mcl.Height-1) && p.Z >= Z )
return true;
StaticTile[] tiles = mcl.Tiles[x][y];
@ -1179,7 +1179,7 @@ namespace Server.Multis
if ( (id >= 0xB95 && id <= 0xC0E) || (id >= 0xC43 && id <= 0xC44) )
continue;
int tileZ = tile.Z + this.Z;
int tileZ = tile.Z + Z;
if ( p.Z == tileZ || (p.Z + height) > tileZ )
return true;
@ -1235,7 +1235,7 @@ namespace Server.Multis
m_MaxLockDowns = MaxLockDown;
m_MaxSecures = MaxSecure;
m_RelativeBanLocation = this.BaseBanLocation;
m_RelativeBanLocation = BaseBanLocation;
UpdateRegion();
@ -1265,20 +1265,20 @@ namespace Server.Multis
UpdateRegion();
if ( m_Sign != null && !m_Sign.Deleted )
m_Sign.Map = this.Map;
m_Sign.Map = Map;
if ( m_Doors != null )
{
foreach ( Item item in m_Doors )
item.Map = this.Map;
item.Map = Map;
}
foreach ( IEntity entity in GetHouseEntities() )
{
if ( entity is Item )
((Item)entity).Map = this.Map;
((Item)entity).Map = Map;
else
((Mobile)entity).Map = this.Map;
((Mobile)entity).Map = Map;
}
}
@ -1296,7 +1296,7 @@ namespace Server.Multis
if ( m_Region != null )
m_Region.Unregister();
if ( this.Map != null )
if ( Map != null )
{
m_Region = new HouseRegion( this );
m_Region.Register();
@ -1483,7 +1483,7 @@ namespace Server.Multis
public void AddDoor( BaseDoor door, int xoff, int yoff, int zoff )
{
door.MoveToWorld( new Point3D( xoff+this.X, yoff+this.Y, zoff+this.Z ), this.Map );
door.MoveToWorld( new Point3D( xoff+X, yoff+Y, zoff+Z ), Map );
m_Doors.Add( door );
}
@ -1530,7 +1530,7 @@ namespace Server.Multis
public void SetSign( int xoff, int yoff, int zoff )
{
m_Sign = new HouseSign( this );
m_Sign.MoveToWorld( new Point3D( this.X + xoff, this.Y + yoff, this.Z + zoff ), this.Map );
m_Sign.MoveToWorld( new Point3D( X + xoff, Y + yoff, Z + zoff ), Map );
}
private void SetLockdown( Item i, bool locked )
@ -1618,7 +1618,7 @@ namespace Server.Multis
{
m.SendLocalizedMessage( 501736 ); // You must lockdown the container first!
}
else if ( !(item is VendorRentalContract) && ( IsAosRules ? (!CheckAosLockdowns( amt ) || !CheckAosStorage( amt )) : (this.LockDownCount + amt) > m_MaxLockDowns ) )
else if ( !(item is VendorRentalContract) && ( IsAosRules ? (!CheckAosLockdowns( amt ) || !CheckAosStorage( amt )) : (LockDownCount + amt) > m_MaxLockDowns ) )
{
m.SendLocalizedMessage( 1005379 );//That would exceed the maximum lock down limit for this house
}
@ -1719,7 +1719,7 @@ namespace Server.Multis
if ( Deleted || m_House == null || m_House.Deleted || !m_House.IsOwner( from ) || !from.CheckAlive() || !to.CheckAlive() )
return false;
if ( BaseHouse.HasAccountHouse( to ) )
if ( HasAccountHouse( to ) )
{
from.SendLocalizedMessage( 501388 ); // You cannot transfer ownership to another house owner or co-owner!
return false;
@ -1804,7 +1804,7 @@ namespace Server.Multis
}
else if ( to.Player )
{
if ( BaseHouse.HasAccountHouse( to ) )
if ( HasAccountHouse( to ) )
{
from.SendLocalizedMessage( 501388 ); // You cannot transfer ownership to another house owner or co-owner!
}
@ -1824,8 +1824,8 @@ namespace Server.Multis
}
else
{
to.CloseGump( typeof( Gumps.HouseTransferGump ) );
to.SendGump( new Gumps.HouseTransferGump( from, to, this ) );
to.CloseGump( typeof( HouseTransferGump ) );
to.SendGump( new HouseTransferGump( from, to, this ) );
}
}
}
@ -1844,8 +1844,8 @@ namespace Server.Multis
if ( CheckTransferPosition( from, to ) )
{
to.CloseGump( typeof( Gumps.HouseTransferGump ) );
to.SendGump( new Gumps.HouseTransferGump( from, to, this ) );
to.CloseGump( typeof( HouseTransferGump ) );
to.SendGump( new HouseTransferGump( from, to, this ) );
}
}
@ -1868,7 +1868,7 @@ namespace Server.Multis
}
else if ( to.Player )
{
if ( BaseHouse.HasAccountHouse( to ) )
if ( HasAccountHouse( to ) )
{
from.SendLocalizedMessage( 501388 ); // You cannot transfer ownership to another house owner or co-owner!
}
@ -1913,7 +1913,7 @@ namespace Server.Multis
if ( IsLockedDown( item ) )
{
item.PublicOverheadMessage( Server.Network.MessageType.Label, 0x3B2, 501657 );//[no longer locked down]
item.PublicOverheadMessage( MessageType.Label, 0x3B2, 501657 );//[no longer locked down]
SetLockdown( item, false );
//TidyItemList( m_LockDowns );
@ -1958,7 +1958,7 @@ namespace Server.Multis
if ( info != null )
{
m.CloseGump( typeof ( SetSecureLevelGump ) );
m.SendGump( new Gumps.SetSecureLevelGump( m_Owner, info, this ) );
m.SendGump( new SetSecureLevelGump( m_Owner, info, this ) );
}
else if ( item.Parent != null )
{
@ -1994,7 +1994,7 @@ namespace Server.Multis
item.Movable = false;
m.CloseGump( typeof ( SetSecureLevelGump ) );
m.SendGump( new Gumps.SetSecureLevelGump( m_Owner, info, this ) );
m.SendGump( new SetSecureLevelGump( m_Owner, info, this ) );
}
}
}
@ -2060,7 +2060,7 @@ namespace Server.Multis
item.Movable = true;
item.SetLastMoved();
item.PublicOverheadMessage( Server.Network.MessageType.Label, 0x3B2, 501656 );//[no longer secure]
item.PublicOverheadMessage( MessageType.Label, 0x3B2, 501656 );//[no longer secure]
m_Secures.RemoveAt( i );
return;
}
@ -2617,7 +2617,7 @@ namespace Server.Multis
case 0:
{
if ( version < 14 )
m_RelativeBanLocation = this.BaseBanLocation;
m_RelativeBanLocation = BaseBanLocation;
if ( version < 12 )
{
@ -2871,9 +2871,9 @@ namespace Server.Multis
return m_Region.GoLocation;
Point3D rel = m_RelativeBanLocation;
return new Point3D( this.X + rel.X, this.Y + rel.Y, this.Z + rel.Z );
return new Point3D( X + rel.X, Y + rel.Y, Z + rel.Z );
}
set => this.RelativeBanLocation = new Point3D( value.X - this.X, value.Y - this.Y, value.Z - this.Z );
set => RelativeBanLocation = new Point3D( value.X - X, value.Y - Y, value.Z - Z );
}
[CommandProperty( AccessLevel.GameMaster )]
@ -2885,7 +2885,7 @@ namespace Server.Multis
m_RelativeBanLocation = value;
if ( m_Region != null )
m_Region.GoLocation = new Point3D( this.X + value.X, this.Y + value.Y, this.Z + value.Z );
m_Region.GoLocation = new Point3D( X + value.X, Y + value.Y, Z + value.Z );
}
}
@ -3433,7 +3433,7 @@ namespace Server.Multis
public virtual Guildstone FindGuildstone()
{
Map map = this.Map;
Map map = Map;
if ( map == null )
return null;
@ -3932,7 +3932,7 @@ namespace Server.Multis
private Mobile m_RegionOwner;
public TempNoHousingRegion( BaseHouse house, Mobile regionowner )
: base( null, house.Map, Region.DefaultPriority, house.Region.Area )
: base( null, house.Map, DefaultPriority, house.Region.Area )
{
Register();