Removes implicit this.

This commit is contained in:
Kamron Batman 2018-09-14 12:56:58 -07:00
parent 04b4cfe75b
commit 83dcf536d8
533 changed files with 2804 additions and 2806 deletions

View file

@ -2161,7 +2161,7 @@ namespace Server.Network
state.Send(new MobileIncoming(m, m));
//state.Send( new MobileAttributes( m ) );
state.Send(new MobileStatus(m, m));
state.Send(Server.Network.SetWarMode.Instantiate(m.Warmode));
state.Send(Network.SetWarMode.Instantiate(m.Warmode));
m.SendEverything();
@ -2169,7 +2169,7 @@ namespace Server.Network
state.Send(new MobileUpdate(m));
//state.Send( new MobileAttributes( m ) );
state.Send(new MobileStatus(m, m));
state.Send(Server.Network.SetWarMode.Instantiate(m.Warmode));
state.Send(Network.SetWarMode.Instantiate(m.Warmode));
state.Send(new MobileIncoming(m, m));
} else if ( state.StygianAbyss ) {
state.Send( new MobileUpdate( m ) );
@ -2182,7 +2182,7 @@ namespace Server.Network
state.Send( new MobileIncomingSA( m, m ) );
//state.Send( new MobileAttributes( m ) );
state.Send( new MobileStatus( m, m ) );
state.Send( Server.Network.SetWarMode.Instantiate( m.Warmode ) );
state.Send( Network.SetWarMode.Instantiate( m.Warmode ) );
m.SendEverything();
@ -2190,7 +2190,7 @@ namespace Server.Network
state.Send( new MobileUpdate( m ) );
//state.Send( new MobileAttributes( m ) );
state.Send( new MobileStatus( m, m ) );
state.Send( Server.Network.SetWarMode.Instantiate( m.Warmode ) );
state.Send( Network.SetWarMode.Instantiate( m.Warmode ) );
state.Send( new MobileIncomingSA( m, m ) );
} else {
state.Send( new MobileUpdateOld( m ) );
@ -2203,7 +2203,7 @@ namespace Server.Network
state.Send( new MobileIncomingOld( m, m ) );
//state.Send( new MobileAttributes( m ) );
state.Send( new MobileStatus( m, m ) );
state.Send( Server.Network.SetWarMode.Instantiate( m.Warmode ) );
state.Send( Network.SetWarMode.Instantiate( m.Warmode ) );
m.SendEverything();
@ -2211,7 +2211,7 @@ namespace Server.Network
state.Send( new MobileUpdateOld( m ) );
//state.Send( new MobileAttributes( m ) );
state.Send( new MobileStatus( m, m ) );
state.Send( Server.Network.SetWarMode.Instantiate( m.Warmode ) );
state.Send( Network.SetWarMode.Instantiate( m.Warmode ) );
state.Send( new MobileIncomingOld( m, m ) );
}