added the 2012 masks, update for new info about the masks, correction

This commit is contained in:
xavier 2012-10-24 18:05:45 +00:00
parent cec4e0e9fa
commit 83f377cc83
6 changed files with 166 additions and 21 deletions

View file

@ -0,0 +1,77 @@
using System;
//using System.Collections.Generic;
using System.Text;
namespace Server.Items.Holiday
{
[TypeAlias( "Server.Items.ClownMask", "Server.Items.DaemonMask", "Server.Items.PlagueMask" )]
public class BasePaintedMask : Item
{
public override string DefaultName
{
get
{
if( m_Staffer != null )
{
return String.Format( "{0} hand painted by {1}", MaskName, m_Staffer );
}
return MaskName;
}
}
public virtual string MaskName { get { return "A Mask"; } }
private string m_Staffer;
private static string[] m_Staffers =
{
"Ryan",
"Mark",
"Krrios",
"EOS",
"Athena",
"EoS",
"Xavier"
};
public BasePaintedMask( int itemid )
: this( m_Staffers[ Utility.Random( m_Staffers.Length ) ], itemid )
{
}
public BasePaintedMask( string staffer, int itemid )
: base( itemid + Utility.Random( 2 ) )
{
m_Staffer = staffer;
Utility.Intern( m_Staffer );
}
public BasePaintedMask( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )1 ); // version
writer.Write( ( string )m_Staffer );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if( version == 1 )
{
m_Staffer = Utility.Intern( reader.ReadString() );
}
}
}
}

View file

@ -1,20 +1,19 @@
using System;
using Server;
using Server.Misc;
namespace Server.Items
namespace Server.Items.Holiday
{
public class ClownMask : Item
public class PaintedEvilClownMask : BasePaintedMask
{
public override string DefaultName { get { return "Clown Mask"; } }
public override string MaskName { get { return "Evil Clown Mask"; } }
[Constructable]
public ClownMask()
: base( Utility.RandomBool() ? 0x4A8E : 0x4A8F )
public PaintedEvilClownMask( )
: base( 0x4a90 )
{
}
public ClownMask( Serial serial )
public PaintedEvilClownMask( Serial serial )
: base( serial )
{
}

View file

@ -1,20 +1,19 @@
using System;
using Server;
using Server.Misc;
namespace Server.Items
namespace Server.Items.Holiday
{
public class DaemonMask : Item
public class PaintedDaemonMask : BasePaintedMask
{
public override string DefaultName { get { return "Daemon Mask"; } }
public override string MaskName { get { return "Daemon Mask"; } }
[Constructable]
public DaemonMask()
: base( Utility.RandomBool() ? 0x4A92: 0x4A93 )
public PaintedDaemonMask()
: base( 0x4a92 )
{
}
public DaemonMask( Serial serial )
public PaintedDaemonMask( Serial serial )
: base( serial )
{
}
@ -34,3 +33,4 @@ namespace Server.Items
}
}
}

View file

@ -1,20 +1,19 @@
using System;
using Server;
using Server.Misc;
namespace Server.Items
namespace Server.Items.Holiday
{
public class PlagueMask : Lantern
public class PaintedPlagueMask : BasePaintedMask
{
public override string DefaultName { get { return "Plague Mask"; } }
public override string MaskName { get { return "Plague Mask"; } }
[Constructable]
public PlagueMask()
: base( Utility.RandomBool() ? 0x4A8E : 0x4A8F )
public PaintedPlagueMask()
: base( 0x4A8E )
{
}
public PlagueMask( Serial serial )
public PaintedPlagueMask( Serial serial )
: base( serial )
{
}

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@ -0,0 +1,35 @@
using System;
using Server;
namespace Server.Items.Holiday
{
public class PaintedEvilJesterMask : BasePaintedMask
{
public override string MaskName { get { return "Evil Jester Mask"; } }
[Constructable]
public PaintedEvilJesterMask()
: base( 0x4BA5 )
{
}
public PaintedEvilJesterMask( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

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@ -0,0 +1,35 @@
using System;
using Server;
namespace Server.Items.Holiday
{
public class PaintedPorcelainMask : BasePaintedMask
{
public override string MaskName { get { return "Porcelain Mask"; } }
[Constructable]
public PaintedPorcelainMask()
: base( 0x4BA7 )
{
}
public PaintedPorcelainMask( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )1 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}