fix: Fixes dirty-tracking gaps in generated content: setters, sub-object owners, BaseVendor (#2609)

## Why

Delta world saves re-serialize an entity only when it has been marked dirty. An audit of the generated classes found three ways serialized state changes without a mark; this PR closes the ones that do not need a new generator package.

## What

- **Custom `[SerializableProperty]` setters mark dirty.** Twelve hand-written setters assigned their backing field without `this.MarkDirty()`. `PlagueBeastLord.OpenedBy` was an auto-property carrying the attribute with no backing field at all; it is now a generated field with the same name, order and command-property exposure.
- **Generated sub-objects are linked to their owner.** Without a `[DirtyTrackingEntity]` member the generator emits setters that mark nothing. Eight entity-owned sub-objects now carry the link and receive the owner through the constructor the generator calls: `BOBFilter` (owner is `IEntity`: a `PlayerMobile` or a `BulkOrderBook`), `BOBLargeSubEntry`, `PuzzleChestSolution` and `PuzzleChestSolutionAndTime`, `TalismanAttribute` (the random factories now take the talisman), `VendorItem`, `PlayerBBMessage`, `RaffleEntry`, `ShardPollOption`. Migration schemas were regenerated with the pinned tool; the only change is the value rule argument becoming `DeserializationRequiresParent`.
- **BaseVendor uses the generator; restock amounts are no longer persisted.** The only state it wrote was which buy entries had grown restock amounts, packed by index into the live `SBInfos` tables. Restock is transient now and rebuilds on load; version 1 records are read and discarded through the legacy path. Every vendor subclass now serializes through a generated chain.

## Generator 4.1.0

This PR adopts SerializationGenerator 4.1.0 (modernuo/SerializationGenerator#55): SG3019/SG3020 diagnostics, `[VolatileSerializedState]`, `StopXxx()` timer helpers, and owner-constructor preference for sub-objects (so dictionary values are constructed with their owner; the 4.0.0 relink fallback is gone). `PlayerVendor.v3.json` gains `DeserializationRequiresParent` for its `VendorItem` values so the migration content struct constructs them with their vendor.

SG3019 is an error under `TreatWarningsAsErrors` and generator diagnostics ignore pragmas, so the five contexts that live in whole-file player-keyed persistences (`ChampionTitle`, `ChampionTitleContext`, `MurderContext`, `VirtueContext`, `JailRecord`) now carry a `[DirtyTrackingEntity]` link to their `PlayerMobile`, which is where they will live once those blobs move onto the player record. `JailSystem.EmptyRecord` keeps a null player (`[CanBeNull]`). `ChampionTitle` needs both a context and a player constructor because the generator resolves the rule against the containing type but emits the call with the parent field; a comment in the file records this.

## Wire format

Unchanged. No version bumps except `BaseVendor` 1 to 2 (which now writes nothing of its own). Schema diffs are rule-argument only (`DeserializationRequiresParent`).

## Testing

Server.Tests 848 passed, UOContent.Tests 759 passed.
This commit is contained in:
Kamron Batman 2026-09-06 09:43:44 -07:00 committed by GitHub
parent a2c232f4a8
commit 84153fba58
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
49 changed files with 223 additions and 214 deletions

View file

@ -3,7 +3,7 @@
"isRoot": true,
"tools": {
"modernuoschemagenerator": {
"version": "4.0.0",
"version": "4.1.0",
"commands": [
"ModernUOSchemaGenerator"
]

View file

@ -39,8 +39,8 @@
<PackageReference Include="LibDeflate.Bindings" Version="1.0.4" />
<PackageReference Include="System.IO.Hashing" Version="10.0.11" />
<PackageReference Include="ModernUO.Serialization.Annotations" Version="4.0.0" />
<PackageReference Include="ModernUO.Serialization.Generator" Version="4.0.0" PrivateAssets="all" />
<PackageReference Include="ModernUO.Serialization.Annotations" Version="4.1.0" />
<PackageReference Include="ModernUO.Serialization.Generator" Version="4.1.0" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="Migrations/*.v*.json" />

View file

@ -5,6 +5,11 @@ namespace Server.Engines.BulkOrders;
[SerializationGenerator(2)]
public partial class BOBFilter
{
[DirtyTrackingEntity]
private IEntity _owner;
public BOBFilter(IEntity owner) => _owner = owner;
[SerializableField(0)]
[SaveFlag(nameof(ShouldSerializeType))]
private int _type;

View file

@ -26,7 +26,7 @@ public partial class BOBLargeEntry : BaseBOBEntry
for (var i = 0; i < _entries.Length; ++i)
{
_entries[i] = new BOBLargeSubEntry(bod.Entries[i]);
_entries[i] = new BOBLargeSubEntry(this, bod.Entries[i]);
}
}
@ -76,7 +76,7 @@ public partial class BOBLargeEntry : BaseBOBEntry
for (var i = 0; i < Entries.Length; ++i)
{
_entries[i] = new BOBLargeSubEntry();
_entries[i] = new BOBLargeSubEntry(this);
_entries[i].Deserialize(reader);
}
}

View file

@ -6,6 +6,9 @@ namespace Server.Engines.BulkOrders;
[SerializationGenerator(0)]
public partial class BOBLargeSubEntry
{
[DirtyTrackingEntity]
private BOBLargeEntry _parent;
[SerializableField(0, setter: "private")]
private Type _itemType;
@ -21,12 +24,11 @@ public partial class BOBLargeSubEntry
[SerializableField(3, setter: "private")]
private int _graphic;
public BOBLargeSubEntry()
{
}
public BOBLargeSubEntry(BOBLargeEntry parent) => _parent = parent;
public BOBLargeSubEntry(LargeBulkEntry lbe)
public BOBLargeSubEntry(BOBLargeEntry parent, LargeBulkEntry lbe)
{
_parent = parent;
_itemType = lbe.Details.Type;
_amountCur = lbe.Amount;
_number = lbe.Details.Number;

View file

@ -43,7 +43,7 @@ public partial class BulkOrderBook : Item, ISecurable
LootType = LootType.Blessed;
_entries = [];
_filter = new BOBFilter();
_filter = new BOBFilter(this);
_level = SecureLevel.CoOwners;
}
@ -224,7 +224,7 @@ public partial class BulkOrderBook : Item, ISecurable
_bookName = reader.ReadString();
_filter = new BOBFilter();
_filter = new BOBFilter(this);
_filter.Deserialize(reader);
var count = reader.ReadEncodedInt();

View file

@ -1,11 +1,23 @@
using System;
using ModernUO.Serialization;
using Server.Mobiles;
namespace Server.Engines.CannedEvil;
[SerializationGenerator(0)]
public partial class ChampionTitle
{
[DirtyTrackingEntity]
private PlayerMobile _player;
public ChampionTitle(ChampionTitleContext context) : this(context?.Player)
{
}
// The generator resolves the deserialization constructor against the owning type, but emits the
// owner's own dirty-tracking reference (the player) at the call site, so both overloads exist.
public ChampionTitle(PlayerMobile player) => _player = player;
[EncodedInt]
[SerializableField(0)]
private int _value;

View file

@ -16,6 +16,7 @@ public partial class ChampionTitleContext
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _harrower;
[DirtyTrackingEntity]
private PlayerMobile _player;
public PlayerMobile Player => _player;
@ -45,7 +46,7 @@ public partial class ChampionTitleContext
throw new NotImplementedException($"Cannot find ChampionSpawnType value {type}.");
}
title = new ChampionTitle();
title = new ChampionTitle(this);
title.Deserialize(reader);
}
}
@ -290,7 +291,7 @@ public partial class ChampionTitleContext
return null;
}
return title ??= new ChampionTitle();
return title ??= new ChampionTitle(this);
}
public void SetValue(ChampionSpawnType type, int value)
@ -313,7 +314,7 @@ public partial class ChampionTitleContext
}
else
{
title = new ChampionTitle();
title = new ChampionTitle(this);
}
title.Value = value;

View file

@ -23,11 +23,19 @@ namespace Server.Items
[SerializationGenerator(1)]
public partial class PuzzleChestSolution
{
[DirtyTrackingEntity]
private PuzzleChest _chest;
[SerializableField(0)]
private PuzzleChestCylinder[] _cylinders;
public const int Length = 5;
// Declared first: the generator picks the first matching constructor, and a deserialized
// solution must know its chest to mark it dirty.
public PuzzleChestSolution(PuzzleChest chest) : this() => _chest = chest;
// Transient solutions (player guesses being edited in a gump) have no owning chest.
public PuzzleChestSolution() =>
_cylinders = [RandomCylinder(), RandomCylinder(), RandomCylinder(), RandomCylinder(), RandomCylinder()];
@ -42,6 +50,9 @@ namespace Server.Items
solution.Cylinders.AsSpan().CopyTo(Cylinders);
}
protected PuzzleChestSolution(PuzzleChest chest, PuzzleChestSolution solution) : this(solution) =>
_chest = chest;
private void Deserialize(IGenericReader reader, int version)
{
var length = reader.ReadEncodedInt();
@ -174,10 +185,11 @@ namespace Server.Items
[SerializableField(0)]
private DateTime _when;
public PuzzleChestSolutionAndTime(DateTime when, PuzzleChestSolution solution) : base(solution) => _when = when;
public PuzzleChestSolutionAndTime(PuzzleChest chest, DateTime when, PuzzleChestSolution solution)
: base(chest, solution) => _when = when;
// For serialization
public PuzzleChestSolutionAndTime()
// The generator deserializes guesses through this constructor so each one knows its chest.
public PuzzleChestSolutionAndTime(PuzzleChest chest) : base(chest)
{
}
}
@ -214,7 +226,7 @@ namespace Server.Items
private void Deserialize(IGenericReader reader, int version)
{
_solution = new PuzzleChestSolution();
_solution = new PuzzleChestSolution(this);
_solution.Deserialize(reader);
var length = reader.ReadEncodedInt();
@ -238,7 +250,7 @@ namespace Server.Items
for (var i = 0; i < guessCount; i++)
{
var m = reader.ReadEntity<Mobile>();
(_guesses[m] = new PuzzleChestSolutionAndTime()).Deserialize(reader);
(_guesses[m] = new PuzzleChestSolutionAndTime(this)).Deserialize(reader);
}
}
@ -329,7 +341,7 @@ namespace Server.Items
}
else
{
(_guesses ??= []).Add(m, new PuzzleChestSolutionAndTime(Core.Now, solution));
(_guesses ??= []).Add(m, new PuzzleChestSolutionAndTime(this, Core.Now, solution));
StartCleanupTimer();
m.SendGump(new StatusGump(correctCylinders, correctColors));
@ -525,7 +537,7 @@ namespace Server.Items
}
}
Solution = new PuzzleChestSolution();
Solution = new PuzzleChestSolution(this);
}
private void StartCleanupTimer()

View file

@ -96,6 +96,7 @@ public partial class PlantItem : Item, ISecurable
var ratio = PlantSystem != null ? (double)PlantSystem.Hits / PlantSystem.MaxHits : 1.0;
_plantStatus = value;
this.MarkDirty();
if (_plantStatus >= PlantStatus.DecorativePlant)
{

View file

@ -58,6 +58,7 @@ public partial class MurderContext
_lastMurderTime = Core.Now;
}
[DirtyTrackingEntity]
public PlayerMobile _player;
public PlayerMobile Player => _player;

View file

@ -308,6 +308,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
{
_walkingRange = value;
InvalidateProperties();
this.MarkDirty();
}
}

View file

@ -8,6 +8,13 @@ namespace Server.Engines.Virtues;
[SerializationGenerator(1)]
public partial class VirtueContext
{
[DirtyTrackingEntity]
private PlayerMobile _player;
public PlayerMobile Player => _player;
public VirtueContext(PlayerMobile player) => _player = player;
private void MigrateFrom(V0Content content)
{
// Save-flagged values arrive as nullables; unset flags fall back to the same

View file

@ -99,7 +99,7 @@ public class VirtueSystem : GenericPersistence
for (var i = 0; i < contextCount; i++)
{
var player = reader.ReadEntity<PlayerMobile>();
var virtues = new VirtueContext();
var virtues = new VirtueContext(player);
virtues.Deserialize(reader);
if (player != null && virtues.IsUsed())
@ -122,7 +122,7 @@ public class VirtueSystem : GenericPersistence
ref var context = ref CollectionsMarshal.GetValueRefOrAddDefault(_playerVirtues, from, out var exists);
if (!exists)
{
context = new VirtueContext();
context = new VirtueContext(from);
}
return context;

View file

@ -195,6 +195,7 @@ namespace Server.Items
{
UnscaleDurability();
_quality = value;
this.MarkDirty();
ScaleDurability();
}
}
@ -213,6 +214,7 @@ namespace Server.Items
{
UnscaleDurability();
_durability = value;
this.MarkDirty();
ScaleDurability();
}
}
@ -246,6 +248,7 @@ namespace Server.Items
UnscaleDurability();
_resource = value;
this.MarkDirty();
if (CraftItem.RetainsColor(GetType()))
{

View file

@ -53,6 +53,7 @@ public abstract partial class FillableContainer : LockableContainer
ClearContents();
_contentType = value;
this.MarkDirty();
Respawn();
}
}

View file

@ -350,6 +350,7 @@ public abstract partial class BaseBeverage : Item, IHasQuantity
set
{
_quantity = Math.Clamp(value, 0, MaxQuantity);
this.MarkDirty();
InvalidateProperties();

View file

@ -13,7 +13,7 @@ public partial class BloodwoodSpirit : BaseTalisman
Removal = TalismanRemoval.Damage;
Blessed = GetRandomBlessed();
Protection = GetRandomProtection(false);
Protection = GetRandomProtection(this, false);
SkillBonuses.SetValues(0, SkillName.SpiritSpeak, 10.0);
SkillBonuses.SetValues(1, SkillName.Necromancy, 5.0);

View file

@ -14,7 +14,7 @@ public partial class TotemOfVoid : BaseTalisman
MaxChargeTime = 1800;
Blessed = GetRandomBlessed();
Protection = GetRandomProtection(false);
Protection = GetRandomProtection(this, false);
Attributes.RegenHits = 2;
Attributes.LowerManaCost = 10;

View file

@ -74,13 +74,13 @@ public abstract partial class BasePlayerBB : Item, ISecurable
if (_greeting != null)
{
board.Greeting = new PlayerBBMessage(_greeting.Time, _greeting.Poster, _greeting.Message);
board.Greeting = new PlayerBBMessage(board, _greeting.Time, _greeting.Poster, _greeting.Message);
}
for (var i = 0; i < _messages.Count; i++)
{
var message = _messages[i];
board.AddToMessages(new PlayerBBMessage(message.Time, message.Poster, message.Message));
board.AddToMessages(new PlayerBBMessage(board, message.Time, message.Poster, message.Message));
}
}
@ -176,7 +176,7 @@ public abstract partial class BasePlayerBB : Item, ISecurable
if (text.Length > 0)
{
var message = new PlayerBBMessage(Core.Now, from, text);
var message = new PlayerBBMessage(board, Core.Now, from, text);
if (_greeting)
{
@ -265,6 +265,9 @@ public abstract partial class BasePlayerBB : Item, ISecurable
[SerializationGenerator(0)]
public partial class PlayerBBMessage
{
[DirtyTrackingEntity]
private BasePlayerBB _board;
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private DateTime _time;
@ -277,12 +280,11 @@ public partial class PlayerBBMessage
[SerializedCommandProperty(AccessLevel.GameMaster)]
private string _message;
public PlayerBBMessage()
{
}
public PlayerBBMessage(BasePlayerBB board) => _board = board;
public PlayerBBMessage(DateTime time, Mobile poster, string message)
public PlayerBBMessage(BasePlayerBB board, DateTime time, Mobile poster, string message)
{
_board = board;
_time = time;
_poster = poster;
_message = message;

View file

@ -42,6 +42,7 @@ public partial class RecallRune : Item
set
{
_house = value;
this.MarkDirty();
CalculateHue();
InvalidateProperties();
}

View file

@ -92,6 +92,7 @@ public abstract partial class BaseInstrument : Item, ICraftable, ISlayer
{
UnscaleUses();
_quality = value;
this.MarkDirty();
InvalidateProperties();
ScaleUses();
}
@ -109,6 +110,7 @@ public abstract partial class BaseInstrument : Item, ICraftable, ISlayer
set
{
_usesRemaining = value;
this.MarkDirty();
InvalidateProperties();
}
}

View file

@ -16,6 +16,9 @@ namespace Server.Items;
[SerializationGenerator(0)]
public partial class RaffleEntry
{
[DirtyTrackingEntity]
private HouseRaffleStone _stone;
[SerializableField(0, setter: "private")]
private Mobile _from;
@ -25,15 +28,17 @@ public partial class RaffleEntry
[SerializableField(2, setter: "private")]
private DateTime _date;
public RaffleEntry(Mobile from)
public RaffleEntry(HouseRaffleStone stone, Mobile from)
{
_stone = stone;
_from = from;
_address = from?.NetState?.Address ?? IPAddress.None;
_date = Core.Now;
}
public RaffleEntry()
public RaffleEntry(HouseRaffleStone stone)
{
_stone = stone;
_from = null;
_address = null;
_date = Core.Now;
@ -454,7 +459,7 @@ public partial class HouseRaffleStone : Item
if (_ticketPrice == 0 || from.Backpack?.ConsumeTotal(typeof(Gold), _ticketPrice) == true ||
Banker.Withdraw(from, _ticketPrice))
{
AddToEntries(new RaffleEntry(from));
AddToEntries(new RaffleEntry(this, from));
from.SendMessage(MessageHue, "You have successfully entered the plot's raffle.");
}
@ -539,7 +544,7 @@ public partial class HouseRaffleStone : Item
for (var i = 0; i < entryCount; i++)
{
var entry = new RaffleEntry();
var entry = new RaffleEntry(this);
entry.Deserialize(reader);
if (entry.From == null)

View file

@ -26,19 +26,19 @@ public partial class BaseTalisman
BlessedFor = reader.ReadEntity<Mobile>();
}
_protection = new TalismanAttribute();
_protection = new TalismanAttribute(this);
if (GetOldSaveFlag(flags, OldSaveFlag.Protection))
{
_protection.Deserialize(reader);
}
_killer = new TalismanAttribute();
_killer = new TalismanAttribute(this);
if (GetOldSaveFlag(flags, OldSaveFlag.Killer))
{
_killer.Deserialize(reader);
}
_summoner = new TalismanAttribute();
_summoner = new TalismanAttribute(this);
if (GetOldSaveFlag(flags, OldSaveFlag.Summoner))
{
_summoner.Deserialize(reader);

View file

@ -155,7 +155,7 @@ public partial class BaseTalisman : Item, IAosItem
public bool ShouldSerializeProtection() => !_protection.IsEmpty;
private TalismanAttribute ProtectionDefaultValue() => new();
private TalismanAttribute ProtectionDefaultValue() => new(this);
[SerializedIgnoreDupe]
[InvalidateProperties]
@ -166,7 +166,7 @@ public partial class BaseTalisman : Item, IAosItem
public bool ShouldSerializeKiller() => !_killer.IsEmpty;
private TalismanAttribute KillerDefaultValue() => new();
private TalismanAttribute KillerDefaultValue() => new(this);
[SerializedIgnoreDupe]
[InvalidateProperties]
@ -177,7 +177,7 @@ public partial class BaseTalisman : Item, IAosItem
public bool ShouldSerializeSummoner() => !_summoner.IsEmpty;
private TalismanAttribute SummonerDefaultValue() => new();
private TalismanAttribute SummonerDefaultValue() => new(this);
[InvalidateProperties]
[SerializableField(5)]
@ -267,9 +267,9 @@ public partial class BaseTalisman : Item, IAosItem
{
Layer = Layer.Talisman;
_protection = new TalismanAttribute();
_killer = new TalismanAttribute();
_summoner = new TalismanAttribute();
_protection = new TalismanAttribute(this);
_killer = new TalismanAttribute(this);
_summoner = new TalismanAttribute(this);
Attributes = new AosAttributes(this);
SkillBonuses = new AosSkillBonuses(this);
}
@ -319,9 +319,9 @@ public partial class BaseTalisman : Item, IAosItem
return;
}
talisman._summoner = new TalismanAttribute(_summoner);
talisman._protection = new TalismanAttribute(_protection);
talisman._killer = new TalismanAttribute(_killer);
talisman._summoner = new TalismanAttribute(talisman, _summoner);
talisman._protection = new TalismanAttribute(talisman, _protection);
talisman._killer = new TalismanAttribute(talisman, _killer);
talisman.Attributes = new AosAttributes(newItem, Attributes);
talisman.SkillBonuses = new AosSkillBonuses(newItem, SkillBonuses);
}
@ -660,17 +660,17 @@ public partial class BaseTalisman : Item, IAosItem
public virtual void SetSummoner(Type type, TextDefinition name)
{
_summoner = new TalismanAttribute(type, name);
_summoner = new TalismanAttribute(this, type, name);
}
public virtual void SetProtection(Type type, TextDefinition name, int amount)
{
_protection = new TalismanAttribute(type, name, amount);
_protection = new TalismanAttribute(this, type, name, amount);
}
public virtual void SetKiller(Type type, TextDefinition name, int amount)
{
_killer = new TalismanAttribute(type, name, amount);
_killer = new TalismanAttribute(this, type, name, amount);
}
public virtual void StartTimer()
@ -712,18 +712,18 @@ public partial class BaseTalisman : Item, IAosItem
public static Type GetRandomSummonType() => _summons.RandomElement();
public static TalismanAttribute GetRandomSummoner()
public static TalismanAttribute GetRandomSummoner(BaseTalisman owner)
{
if (Utility.RandomDouble() < 0.975)
{
return new TalismanAttribute();
return new TalismanAttribute(owner);
}
var num = Utility.Random(_summons.Length);
return num > 14
? new TalismanAttribute(_summons[num], _summonLabels[num], 10)
: new TalismanAttribute(_summons[num], _summonLabels[num]);
? new TalismanAttribute(owner, _summons[num], _summonLabels[num], 10)
: new TalismanAttribute(owner, _summons[num], _summonLabels[num]);
}
public static TalismanRemoval GetRandomRemoval()
@ -736,32 +736,32 @@ public partial class BaseTalisman : Item, IAosItem
return TalismanRemoval.None;
}
public static TalismanAttribute GetRandomKiller() => GetRandomKiller(true);
public static TalismanAttribute GetRandomKiller(BaseTalisman owner) => GetRandomKiller(owner, true);
public static TalismanAttribute GetRandomKiller(bool includingNone)
public static TalismanAttribute GetRandomKiller(BaseTalisman owner, bool includingNone)
{
if (includingNone && Utility.RandomBool())
{
return new TalismanAttribute();
return new TalismanAttribute(owner);
}
var num = Utility.Random(_killers.Length);
return new TalismanAttribute(_killers[num], _killerLabels[num], Utility.RandomMinMax(10, 100));
return new TalismanAttribute(owner, _killers[num], _killerLabels[num], Utility.RandomMinMax(10, 100));
}
public static TalismanAttribute GetRandomProtection() => GetRandomProtection(true);
public static TalismanAttribute GetRandomProtection(BaseTalisman owner) => GetRandomProtection(owner, true);
public static TalismanAttribute GetRandomProtection(bool includingNone)
public static TalismanAttribute GetRandomProtection(BaseTalisman owner, bool includingNone)
{
if (includingNone && Utility.RandomBool())
{
return new TalismanAttribute();
return new TalismanAttribute(owner);
}
var num = Utility.Random(_killers.Length);
return new TalismanAttribute(_killers[num], _killerLabels[num], Utility.RandomMinMax(5, 60));
return new TalismanAttribute(owner, _killers[num], _killerLabels[num], Utility.RandomMinMax(5, 60));
}
public static SkillName GetRandomSkill() => _skills.RandomElement();

View file

@ -8,7 +8,7 @@ public partial class RandomTalisman : BaseTalisman
[Constructible]
public RandomTalisman() : base(GetRandomItemID())
{
Summoner = GetRandomSummoner();
Summoner = GetRandomSummoner(this);
if (Summoner.IsEmpty)
{
@ -36,8 +36,8 @@ public partial class RandomTalisman : BaseTalisman
Blessed = GetRandomBlessed();
Slayer = GetRandomSlayer();
Protection = GetRandomProtection();
Killer = GetRandomKiller();
Protection = GetRandomProtection(this);
Killer = GetRandomKiller(this);
Skill = GetRandomSkill();
ExceptionalBonus = GetRandomExceptional();
SuccessBonus = GetRandomSuccessful();

View file

@ -7,6 +7,9 @@ namespace Server.Items;
[SerializationGenerator(1, false)]
public partial class TalismanAttribute
{
[DirtyTrackingEntity]
private BaseTalisman _owner;
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Type _type;
@ -19,12 +22,12 @@ public partial class TalismanAttribute
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _amount;
public TalismanAttribute() : this(null, null)
{
}
public TalismanAttribute(BaseTalisman owner) => _owner = owner;
public TalismanAttribute(TalismanAttribute copy)
public TalismanAttribute(BaseTalisman owner, TalismanAttribute copy)
{
_owner = owner;
if (copy != null)
{
_type = copy.Type;
@ -33,8 +36,9 @@ public partial class TalismanAttribute
}
}
public TalismanAttribute(Type type, TextDefinition name, int amount = 0)
public TalismanAttribute(BaseTalisman owner, Type type, TextDefinition name, int amount = 0)
{
_owner = owner;
_type = type;
_name = name;
_amount = amount;

View file

@ -9,7 +9,7 @@
"ruleArguments": [
"Server.Engines.BulkOrders.BOBLargeSubEntry",
"RawSerializableMigrationRule",
""
"DeserializationRequiresParent"
]
}
]

View file

@ -28,7 +28,7 @@
"type": "Server.Engines.BulkOrders.BOBFilter",
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{

View file

@ -16,7 +16,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -25,7 +25,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -34,7 +34,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -43,7 +43,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -52,7 +52,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -61,7 +61,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -70,7 +70,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -79,7 +79,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -88,7 +88,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
}
]

View file

@ -20,7 +20,7 @@
"type": "Server.Items.PlayerBBMessage",
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
"",
"DeserializationRequiresParent",
"@CanBeNull"
]
},
@ -31,7 +31,7 @@
"ruleArguments": [
"Server.Items.PlayerBBMessage",
"RawSerializableMigrationRule",
""
"DeserializationRequiresParent"
]
}
]

View file

@ -26,7 +26,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -35,7 +35,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -44,7 +44,7 @@
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{

View file

@ -66,7 +66,7 @@
"ruleArguments": [
"Server.Items.RaffleEntry",
"RawSerializableMigrationRule",
""
"DeserializationRequiresParent"
]
}
]

View file

@ -7,7 +7,7 @@
"type": "Server.Items.PuzzleChestSolution",
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
""
"DeserializationRequiresParent"
]
},
{
@ -32,7 +32,7 @@
"Server.Items.PuzzleChestSolutionAndTime",
"RawSerializableMigrationRule",
"2",
"",
"DeserializationRequiresParent",
"@CanBeNull"
]
}

View file

@ -38,7 +38,7 @@
"ruleArguments": [
"Server.Misc.ShardPollOption",
"RawSerializableMigrationRule",
""
"DeserializationRequiresParent"
]
}
]

View file

@ -0,0 +1,4 @@
{
"version": 2,
"type": "Server.Mobiles.BaseVendor"
}

View file

@ -55,7 +55,7 @@
"Server.Mobiles.VendorItem",
"RawSerializableMigrationRule",
"1",
""
"DeserializationRequiresParent"
]
}
]

View file

@ -55,7 +55,7 @@
"Server.Mobiles.VendorItem",
"RawSerializableMigrationRule",
"1",
""
"DeserializationRequiresParent"
]
}
]

View file

@ -738,7 +738,7 @@ namespace Server
{
var talisman = new BaseTalisman(BaseTalisman.GetRandomItemID());
talisman.Summoner = BaseTalisman.GetRandomSummoner();
talisman.Summoner = BaseTalisman.GetRandomSummoner(talisman);
if (talisman.Summoner.IsEmpty)
{
@ -758,8 +758,8 @@ namespace Server
talisman.Blessed = BaseTalisman.GetRandomBlessed();
talisman.Slayer = BaseTalisman.GetRandomSlayer();
talisman.Protection = BaseTalisman.GetRandomProtection();
talisman.Killer = BaseTalisman.GetRandomKiller();
talisman.Protection = BaseTalisman.GetRandomProtection(talisman);
talisman.Killer = BaseTalisman.GetRandomKiller(talisman);
talisman.Skill = BaseTalisman.GetRandomSkill();
talisman.ExceptionalBonus = BaseTalisman.GetRandomExceptional();
talisman.SuccessBonus = BaseTalisman.GetRandomSuccessful();

View file

@ -187,7 +187,7 @@ public partial class ShardPoller : Item
for (var i = 0; i < _options.Length; ++i)
{
var option = _options[i] = new ShardPollOption();
var option = _options[i] = new ShardPollOption(this);
option.Deserialize(reader);
}
}
@ -212,15 +212,23 @@ public partial class ShardPoller : Item
[SerializationGenerator(1, false)]
public partial class ShardPollOption
{
[DirtyTrackingEntity]
private ShardPoller _poller;
private int _lineBreaks = -1;
[SerializableField(1)]
private IPAddress[] _voters;
public ShardPollOption() => _voters = [];
public ShardPollOption(string title)
public ShardPollOption(ShardPoller poller)
{
_poller = poller;
_voters = [];
}
public ShardPollOption(ShardPoller poller, string title)
{
_poller = poller;
_title = title;
_voters = [];
}
@ -600,7 +608,7 @@ public partial class ShardPollPrompt : Prompt
if (_option == null)
{
_poller.AddOption(new ShardPollOption(text));
_poller.AddOption(new ShardPollOption(_poller, text));
}
else
{

View file

@ -21,7 +21,11 @@ namespace Server.Mobiles
public int DevourGoal
{
get => IsParagon ? _devourGoal + 25 : _devourGoal;
set => _devourGoal = value;
set
{
_devourGoal = value;
this.MarkDirty();
}
}
[Constructible]

View file

@ -52,9 +52,9 @@ namespace Server.Mobiles
VirtualArmor = 50;
}
[CommandProperty(AccessLevel.GameMaster)]
[SerializableProperty(3)]
public Mobile OpenedBy { get; set; }
[SerializedCommandProperty(AccessLevel.GameMaster)]
[SerializableField(3)]
private Mobile _openedBy;
[CommandProperty(AccessLevel.GameMaster)]

View file

@ -199,7 +199,7 @@ namespace Server.Mobiles
VisibilityList = new List<Mobile>();
PermaFlags = new List<Mobile>();
BOBFilter = new BOBFilter();
BOBFilter = new BOBFilter(this);
m_GameTime = TimeSpan.Zero;
m_GuildRank = RankDefinition.Lowest;
@ -2958,7 +2958,7 @@ namespace Server.Mobiles
case 13: // just removed m_PaidInsurance list
case 12:
{
BOBFilter = new BOBFilter();
BOBFilter = new BOBFilter(this);
BOBFilter.Deserialize(reader);
goto case 11;
}
@ -3081,7 +3081,7 @@ namespace Server.Mobiles
}
PermaFlags ??= new List<Mobile>();
BOBFilter ??= new BOBFilter();
BOBFilter ??= new BOBFilter(this);
// Default to member if going from older version to new version (only time it should be null)
m_GuildRank ??= RankDefinition.Member;

View file

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Collections;
using Server.ContextMenus;
using Server.Engines.BulkOrders;
@ -24,7 +25,8 @@ namespace Server.Mobiles
ThighBoots
}
public abstract class BaseVendor : BaseCreature, IVendor
[SerializationGenerator(2, false)]
public abstract partial class BaseVendor : BaseCreature, IVendor
{
private static readonly ILogger logger = LogFactory.GetLogger(typeof(BaseVendor));
private const int MaxSell = 500;
@ -1297,109 +1299,28 @@ namespace Server.Mobiles
Region.GetRegion<GuardedRegion>()?.CheckVendorAccess(this, from) != false ||
Region != from.Region && from.Region.GetRegion<GuardedRegion>()?.CheckVendorAccess(this, from) != false;
public override void Serialize(IGenericWriter writer)
[AfterDeserialization]
private void AfterDeserialization()
{
base.Serialize(writer);
writer.Write(1); // version
var sbInfos = SBInfos;
for (var i = 0; i < sbInfos?.Count; ++i)
{
var sbInfo = sbInfos[i];
var buyInfo = sbInfo.BuyInfo;
for (var j = 0; j < buyInfo?.Count; ++j)
{
var gbi = buyInfo[j];
var maxAmount = gbi.MaxAmount;
var doubled = maxAmount switch
{
40 => 1,
80 => 2,
160 => 3,
320 => 4,
640 => 5,
999 => 6,
_ => 0
};
if (doubled > 0)
{
writer.WriteEncodedInt(1 + j * sbInfos.Count + i);
writer.WriteEncodedInt(doubled);
}
}
}
writer.WriteEncodedInt(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
LoadSBInfo();
var sbInfos = SBInfos;
switch (version)
{
case 1:
{
int index;
while ((index = reader.ReadEncodedInt()) > 0)
{
var doubled = reader.ReadEncodedInt();
if (sbInfos != null)
{
index -= 1;
var sbInfoIndex = index % sbInfos.Count;
var buyInfoIndex = index / sbInfos.Count;
if (sbInfoIndex >= 0 && sbInfoIndex < sbInfos.Count)
{
var sbInfo = sbInfos[sbInfoIndex];
var buyInfo = sbInfo.BuyInfo;
if (buyInfo != null && buyInfoIndex >= 0 && buyInfoIndex < buyInfo.Count)
{
var gbi = buyInfo[buyInfoIndex];
var amount = doubled switch
{
1 => 40,
2 => 80,
3 => 160,
4 => 320,
5 => 640,
6 => 999,
_ => 20
};
gbi.Amount = gbi.MaxAmount = amount;
}
}
}
}
break;
}
}
if (IsParagon)
{
IsParagon = false;
}
}
// Version 1 persisted which buy entries had grown restock amounts, packed by index into
// the live SBInfos tables. Restock is transient now: it rebuilds from SBInfos on load, so
// the pairs are read and discarded.
private void Deserialize(IGenericReader reader, int version)
{
while (reader.ReadEncodedInt() > 0)
{
reader.ReadEncodedInt();
}
}
public override void AddCustomContextEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
{
if (from.Alive && IsActiveVendor)

View file

@ -188,7 +188,7 @@ public partial class PlayerVendor : Mobile
for (var i = 0; i < count; i++)
{
var item = reader.ReadEntity<Item>();
var vi = new VendorItem();
var vi = new VendorItem(this);
vi.Deserialize(reader);
_sellItems[item] = vi;
}
@ -447,7 +447,7 @@ public partial class PlayerVendor : Mobile
{
RemoveVendorItem(item);
var vi = new VendorItem(item, price, description, created);
var vi = new VendorItem(this, item, price, description, created);
ReplaceInSellItems(item, vi);
item.InvalidateProperties();

View file

@ -7,6 +7,9 @@ namespace Server.Mobiles;
[SerializationGenerator(0, false)]
public partial class VendorItem
{
[DirtyTrackingEntity]
private PlayerVendor _vendor;
[SerializableField(0)]
private Item _item;
@ -16,12 +19,13 @@ public partial class VendorItem
[SerializableField(3)]
private DateTime _created;
public VendorItem()
{
}
// The generator deserializes dictionary values through this constructor so every entry
// knows its vendor.
public VendorItem(PlayerVendor vendor) => _vendor = vendor;
public VendorItem(Item item, int price, string description, DateTime created)
public VendorItem(PlayerVendor vendor, Item item, int price, string description, DateTime created)
{
_vendor = vendor;
_item = item;
_price = price;
_description = description ?? "";

View file

@ -1,11 +1,18 @@
using System;
using ModernUO.Serialization;
using Server.Mobiles;
namespace Server.Systems.JailSystem;
[SerializationGenerator(0)]
public partial class JailRecord
{
[DirtyTrackingEntity]
[CanBeNull]
private PlayerMobile _player;
public JailRecord(PlayerMobile player) => _player = player;
[SerializableField(0)]
private int _jailCount;

View file

@ -42,7 +42,7 @@ public class JailSystem : GenericPersistence
// Jail map, change this for custom maps
public static readonly Map JailMap = Map.Felucca;
private static readonly JailRecord EmptyRecord = new();
private static readonly JailRecord EmptyRecord = new(null);
private static readonly HashSet<PlayerMobile> CurrentlyBeingJailed = [];
private static readonly Dictionary<PlayerMobile, JailRecord> PlayerJailRecords = [];
@ -96,7 +96,7 @@ public class JailSystem : GenericPersistence
if (!PlayerJailRecords.TryGetValue(player, out var record))
{
PlayerJailRecords[player] = record = new JailRecord();
PlayerJailRecords[player] = record = new JailRecord(player);
}
record.JailCount++;
@ -409,7 +409,7 @@ public class JailSystem : GenericPersistence
for (var i = 0; i < count; i++)
{
var player = reader.ReadEntity<PlayerMobile>();
var record = new JailRecord();
var record = new JailRecord(player);
record.Deserialize(reader);
if (player != null)

View file

@ -50,8 +50,8 @@
<PackageReference Include="ModernUO.CodeGeneratedEvents.Generator" Version="1.0.3.2" PrivateAssets="all" />
<PackageReference Include="ZstdNet" Version="1.5.7" />
<PackageReference Include="ModernUO.Serialization.Annotations" Version="4.0.0" />
<PackageReference Include="ModernUO.Serialization.Generator" Version="4.0.0" PrivateAssets="all" />
<PackageReference Include="ModernUO.Serialization.Annotations" Version="4.1.0" />
<PackageReference Include="ModernUO.Serialization.Generator" Version="4.1.0" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="Migrations/*.v*.json" />