fix: Codegens BOD rewards. (#1361)
This commit is contained in:
parent
3097eb4fa7
commit
84b3e5cfdb
14 changed files with 469 additions and 592 deletions
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@ -1,124 +1,93 @@
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using ModernUO.Serialization;
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using Server.Engines.Craft;
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using Server.Engines.Craft;
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namespace Server.Items
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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[Flippable(0x13E4, 0x13E3)]
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public partial class AncientSmithyHammer : BaseTool
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{
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{
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[Flippable(0x13E4, 0x13E3)]
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private SkillMod _skillMod;
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public class AncientSmithyHammer : BaseTool
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[Constructible]
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public AncientSmithyHammer(int bonus, int uses = 600) : base(uses, 0x13E4)
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{
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{
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private int m_Bonus;
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_bonus = bonus;
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private SkillMod m_SkillMod;
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Weight = 8.0;
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Layer = Layer.OneHanded;
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Hue = 0x482;
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}
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[Constructible]
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[SerializableProperty(0)]
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public AncientSmithyHammer(int bonus, int uses = 600) : base(uses, 0x13E4)
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[CommandProperty(AccessLevel.GameMaster)]
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public int Bonus
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{
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get => _bonus;
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set
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{
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{
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m_Bonus = bonus;
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_bonus = value;
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Weight = 8.0;
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InvalidateProperties();
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Layer = Layer.OneHanded;
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this.MarkDirty();
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Hue = 0x482;
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}
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public AncientSmithyHammer(Serial serial) : base(serial)
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if (_bonus == 0)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Bonus
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{
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get => m_Bonus;
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set
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{
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{
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m_Bonus = value;
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_skillMod?.Remove();
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InvalidateProperties();
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if (m_Bonus == 0)
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_skillMod = null;
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{
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m_SkillMod?.Remove();
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m_SkillMod = null;
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}
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else if (m_SkillMod == null && Parent is Mobile mobile)
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{
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m_SkillMod = new DefaultSkillMod(SkillName.Blacksmith, "AncientSmithyHammer", true, m_Bonus);
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mobile.AddSkillMod(m_SkillMod);
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}
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else if (m_SkillMod != null)
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{
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m_SkillMod.Value = m_Bonus;
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}
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}
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}
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}
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else if (_skillMod == null && Parent is Mobile mobile)
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public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
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public override int LabelNumber => 1045127; // ancient smithy hammer
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public override void OnAdded(IEntity parent)
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{
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base.OnAdded(parent);
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if (m_Bonus != 0 && parent is Mobile mobile)
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{
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{
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m_SkillMod?.Remove();
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_skillMod = new DefaultSkillMod(SkillName.Blacksmith, "AncientSmithyHammer", true, _bonus);
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mobile.AddSkillMod(_skillMod);
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m_SkillMod = new DefaultSkillMod(SkillName.Blacksmith, "AncientSmithyHammer", true, m_Bonus);
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mobile.AddSkillMod(m_SkillMod);
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}
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}
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}
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else if (_skillMod != null)
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public override void OnRemoved(IEntity parent)
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{
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base.OnRemoved(parent);
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m_SkillMod?.Remove();
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m_SkillMod = null;
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (m_Bonus != 0)
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{
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{
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list.Add(1060451, $"{1042354:#}\t{m_Bonus}"); // ~1_skillname~ +~2_val~
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_skillMod.Value = _bonus;
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}
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Bonus);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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m_Bonus = reader.ReadInt();
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break;
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}
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}
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if (m_Bonus != 0 && Parent is Mobile mobile)
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{
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m_SkillMod?.Remove();
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m_SkillMod = new DefaultSkillMod(SkillName.Blacksmith, "AncientSmithyHammer", true, m_Bonus);
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mobile.AddSkillMod(m_SkillMod);
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}
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if (Hue == 0)
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{
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Hue = 0x482;
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}
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}
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}
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}
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}
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}
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public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
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public override int LabelNumber => 1045127; // ancient smithy hammer
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public override void OnAdded(IEntity parent)
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{
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base.OnAdded(parent);
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if (_bonus != 0 && parent is Mobile mobile)
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{
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_skillMod?.Remove();
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_skillMod = new DefaultSkillMod(SkillName.Blacksmith, "AncientSmithyHammer", true, _bonus);
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mobile.AddSkillMod(_skillMod);
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}
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}
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public override void OnRemoved(IEntity parent)
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{
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base.OnRemoved(parent);
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_skillMod?.Remove();
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_skillMod = null;
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (_bonus != 0)
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{
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list.Add(1060451, $"{1042354:#}\t{_bonus}"); // ~1_skillname~ +~2_val~
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}
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}
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[AfterDeserialization]
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private void AfterDeserialization()
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{
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if (_bonus != 0 && Parent is Mobile mobile)
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{
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_skillMod = new DefaultSkillMod(SkillName.Blacksmith, "AncientSmithyHammer", true, _bonus);
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mobile.AddSkillMod(_skillMod);
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}
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}
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}
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}
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@ -1,40 +1,18 @@
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using ModernUO.Serialization;
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using Server.Engines.Craft;
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using Server.Engines.Craft;
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namespace Server.Items
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namespace Server.Items;
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[Anvil]
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[SerializationGenerator(0, false)]
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[Flippable(0xFAF, 0xFB0)]
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public partial class ColoredAnvil : Item
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{
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{
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[Anvil, Flippable(0xFAF, 0xFB0)]
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[Constructible]
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public class ColoredAnvil : Item
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public ColoredAnvil() : base(0xFAF)
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{
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{
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[Constructible]
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// TODO: Color weighted by rarity?
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public ColoredAnvil() : this(
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Hue = CraftResources.GetRandomResource(CraftResource.DullCopper, CraftResource.Valorite)?.Hue ?? 0;
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CraftResources.GetHue(
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Weight = 20;
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(CraftResource)Utility.RandomMinMax((int)CraftResource.DullCopper, (int)CraftResource.Valorite)
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)
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)
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{
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}
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[Constructible]
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public ColoredAnvil(int hue) : base(0xFAF)
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{
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Hue = hue;
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Weight = 20;
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}
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public ColoredAnvil(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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}
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}
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@ -1,242 +1,171 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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[Flippable(0x13c6, 0x13ce)]
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public partial class LeatherGlovesOfMining : BaseGlovesOfMining
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{
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{
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[Flippable(0x13c6, 0x13ce)]
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[Constructible]
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public class LeatherGlovesOfMining : BaseGlovesOfMining
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public LeatherGlovesOfMining(int bonus) : base(bonus, 0x13C6) => Weight = 1;
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public override int BasePhysicalResistance => 2;
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public override int BaseFireResistance => 4;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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public override int InitMinHits => 30;
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public override int InitMaxHits => 40;
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public override int AosStrReq => 20;
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public override int OldStrReq => 10;
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public override int ArmorBase => 13;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
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public override int LabelNumber => 1045122; // leather blacksmith gloves of mining
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}
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[SerializationGenerator(0, false)]
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[Flippable(0x13d5, 0x13dd)]
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public partial class StuddedGlovesOfMining : BaseGlovesOfMining
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{
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[Constructible]
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public StuddedGlovesOfMining(int bonus) : base(bonus, 0x13D5) => Weight = 2;
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public override int BasePhysicalResistance => 2;
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public override int BaseFireResistance => 4;
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public override int BaseColdResistance => 3;
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 4;
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public override int InitMinHits => 35;
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public override int InitMaxHits => 45;
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public override int AosStrReq => 25;
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public override int OldStrReq => 25;
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public override int ArmorBase => 16;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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public override int LabelNumber => 1045123; // studded leather blacksmith gloves of mining
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}
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[SerializationGenerator(0, false)]
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[Flippable(0x13eb, 0x13f2)]
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public partial class RingmailGlovesOfMining : BaseGlovesOfMining
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{
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[Constructible]
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public RingmailGlovesOfMining(int bonus) : base(bonus, 0x13EB) => Weight = 1;
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public override int BasePhysicalResistance => 3;
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public override int BaseFireResistance => 3;
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public override int BaseColdResistance => 1;
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public override int BasePoisonResistance => 5;
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public override int BaseEnergyResistance => 3;
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public override int InitMinHits => 40;
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public override int InitMaxHits => 50;
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public override int AosStrReq => 40;
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public override int OldStrReq => 20;
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public override int OldDexBonus => -1;
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public override int ArmorBase => 22;
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Ringmail;
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public override int LabelNumber => 1045124; // ringmail blacksmith gloves of mining
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}
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[SerializationGenerator(0, false)]
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public abstract partial class BaseGlovesOfMining : BaseArmor
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{
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private SkillMod _skillMod;
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public BaseGlovesOfMining(int bonus, int itemID) : base(itemID)
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{
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{
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[Constructible]
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_bonus = bonus;
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public LeatherGlovesOfMining(int bonus) : base(bonus, 0x13C6) => Weight = 1;
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public LeatherGlovesOfMining(Serial serial) : base(serial)
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// TODO: Color weighted by rarity?
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Hue = CraftResources.GetRandomResource(CraftResource.DullCopper, CraftResource.Valorite)?.Hue ?? 0;
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}
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[SerializableProperty(0)]
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[CommandProperty(AccessLevel.GameMaster)]
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public int Bonus
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{
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get => _bonus;
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set
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{
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{
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}
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_bonus = value;
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InvalidateProperties();
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this.MarkDirty();
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public override int BasePhysicalResistance => 2;
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if (_bonus == 0)
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public override int BaseFireResistance => 4;
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{
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public override int BaseColdResistance => 3;
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_skillMod?.Remove();
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public override int BasePoisonResistance => 3;
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public override int BaseEnergyResistance => 3;
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public override int InitMinHits => 30;
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_skillMod = null;
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public override int InitMaxHits => 40;
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}
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else if (_skillMod == null && Parent is Mobile mobile)
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public override int AosStrReq => 20;
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{
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public override int OldStrReq => 10;
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_skillMod = new DefaultSkillMod(SkillName.Mining, "MiningGloves", true, _bonus);
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mobile.AddSkillMod(_skillMod);
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public override int ArmorBase => 13;
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}
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else if (_skillMod != null)
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public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
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{
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public override CraftResource DefaultResource => CraftResource.RegularLeather;
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_skillMod.Value = _bonus;
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}
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public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
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public override int LabelNumber => 1045122; // leather blacksmith gloves of mining
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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}
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[Flippable(0x13d5, 0x13dd)]
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public override void OnAdded(IEntity parent)
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public class StuddedGlovesOfMining : BaseGlovesOfMining
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{
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{
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[Constructible]
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base.OnAdded(parent);
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public StuddedGlovesOfMining(int bonus) : base(bonus, 0x13D5) => Weight = 2;
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public StuddedGlovesOfMining(Serial serial) : base(serial)
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if (_bonus != 0 && parent is Mobile mobile)
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{
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{
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}
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_skillMod?.Remove();
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public override int BasePhysicalResistance => 2;
|
_skillMod = new DefaultSkillMod(SkillName.Mining, "MiningGloves", true, _bonus);
|
||||||
public override int BaseFireResistance => 4;
|
mobile.AddSkillMod(_skillMod);
|
||||||
public override int BaseColdResistance => 3;
|
|
||||||
public override int BasePoisonResistance => 3;
|
|
||||||
public override int BaseEnergyResistance => 4;
|
|
||||||
|
|
||||||
public override int InitMinHits => 35;
|
|
||||||
public override int InitMaxHits => 45;
|
|
||||||
|
|
||||||
public override int AosStrReq => 25;
|
|
||||||
public override int OldStrReq => 25;
|
|
||||||
|
|
||||||
public override int ArmorBase => 16;
|
|
||||||
|
|
||||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
|
|
||||||
public override CraftResource DefaultResource => CraftResource.RegularLeather;
|
|
||||||
|
|
||||||
public override int LabelNumber => 1045123; // studded leather blacksmith gloves of mining
|
|
||||||
|
|
||||||
public override void Serialize(IGenericWriter writer)
|
|
||||||
{
|
|
||||||
base.Serialize(writer);
|
|
||||||
writer.Write(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Deserialize(IGenericReader reader)
|
|
||||||
{
|
|
||||||
base.Deserialize(reader);
|
|
||||||
var version = reader.ReadInt();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[Flippable(0x13eb, 0x13f2)]
|
public override void OnRemoved(IEntity parent)
|
||||||
public class RingmailGlovesOfMining : BaseGlovesOfMining
|
|
||||||
{
|
{
|
||||||
[Constructible]
|
base.OnRemoved(parent);
|
||||||
public RingmailGlovesOfMining(int bonus) : base(bonus, 0x13EB) => Weight = 1;
|
|
||||||
|
|
||||||
public RingmailGlovesOfMining(Serial serial) : base(serial)
|
_skillMod?.Remove();
|
||||||
|
_skillMod = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void GetProperties(IPropertyList list)
|
||||||
|
{
|
||||||
|
base.GetProperties(list);
|
||||||
|
|
||||||
|
if (_bonus != 0)
|
||||||
{
|
{
|
||||||
}
|
list.Add(1062005, _bonus); // mining bonus +~1_val~
|
||||||
|
|
||||||
public override int BasePhysicalResistance => 3;
|
|
||||||
public override int BaseFireResistance => 3;
|
|
||||||
public override int BaseColdResistance => 1;
|
|
||||||
public override int BasePoisonResistance => 5;
|
|
||||||
public override int BaseEnergyResistance => 3;
|
|
||||||
|
|
||||||
public override int InitMinHits => 40;
|
|
||||||
public override int InitMaxHits => 50;
|
|
||||||
|
|
||||||
public override int AosStrReq => 40;
|
|
||||||
public override int OldStrReq => 20;
|
|
||||||
|
|
||||||
public override int OldDexBonus => -1;
|
|
||||||
|
|
||||||
public override int ArmorBase => 22;
|
|
||||||
|
|
||||||
public override ArmorMaterialType MaterialType => ArmorMaterialType.Ringmail;
|
|
||||||
|
|
||||||
public override int LabelNumber => 1045124; // ringmail blacksmith gloves of mining
|
|
||||||
|
|
||||||
public override void Serialize(IGenericWriter writer)
|
|
||||||
{
|
|
||||||
base.Serialize(writer);
|
|
||||||
writer.Write(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Deserialize(IGenericReader reader)
|
|
||||||
{
|
|
||||||
base.Deserialize(reader);
|
|
||||||
var version = reader.ReadInt();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class BaseGlovesOfMining : BaseArmor
|
[AfterDeserialization]
|
||||||
|
private void AfterDeserialization()
|
||||||
{
|
{
|
||||||
private int m_Bonus;
|
if (_bonus != 0 && Parent is Mobile mobile)
|
||||||
private SkillMod m_SkillMod;
|
|
||||||
|
|
||||||
public BaseGlovesOfMining(int bonus, int itemID) : base(itemID)
|
|
||||||
{
|
{
|
||||||
m_Bonus = bonus;
|
_skillMod = new DefaultSkillMod(SkillName.Mining, "MiningGloves", true, _bonus);
|
||||||
|
mobile.AddSkillMod(_skillMod);
|
||||||
Hue = CraftResources.GetHue(
|
|
||||||
(CraftResource)Utility.RandomMinMax((int)CraftResource.DullCopper, (int)CraftResource.Valorite)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
public BaseGlovesOfMining(Serial serial) : base(serial)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[CommandProperty(AccessLevel.GameMaster)]
|
|
||||||
public int Bonus
|
|
||||||
{
|
|
||||||
get => m_Bonus;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
m_Bonus = value;
|
|
||||||
InvalidateProperties();
|
|
||||||
|
|
||||||
if (m_Bonus == 0)
|
|
||||||
{
|
|
||||||
m_SkillMod?.Remove();
|
|
||||||
|
|
||||||
m_SkillMod = null;
|
|
||||||
}
|
|
||||||
else if (m_SkillMod == null && Parent is Mobile mobile)
|
|
||||||
{
|
|
||||||
m_SkillMod = new DefaultSkillMod(SkillName.Mining, "MiningGloves", true, m_Bonus);
|
|
||||||
mobile.AddSkillMod(m_SkillMod);
|
|
||||||
}
|
|
||||||
else if (m_SkillMod != null)
|
|
||||||
{
|
|
||||||
m_SkillMod.Value = m_Bonus;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void OnAdded(IEntity parent)
|
|
||||||
{
|
|
||||||
base.OnAdded(parent);
|
|
||||||
|
|
||||||
if (m_Bonus != 0 && parent is Mobile mobile)
|
|
||||||
{
|
|
||||||
m_SkillMod?.Remove();
|
|
||||||
|
|
||||||
m_SkillMod = new DefaultSkillMod(SkillName.Mining, "MiningGloves", true, m_Bonus);
|
|
||||||
mobile.AddSkillMod(m_SkillMod);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void OnRemoved(IEntity parent)
|
|
||||||
{
|
|
||||||
base.OnRemoved(parent);
|
|
||||||
|
|
||||||
m_SkillMod?.Remove();
|
|
||||||
|
|
||||||
m_SkillMod = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void GetProperties(IPropertyList list)
|
|
||||||
{
|
|
||||||
base.GetProperties(list);
|
|
||||||
|
|
||||||
if (m_Bonus != 0)
|
|
||||||
{
|
|
||||||
list.Add(1062005, m_Bonus); // mining bonus +~1_val~
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Serialize(IGenericWriter writer)
|
|
||||||
{
|
|
||||||
base.Serialize(writer);
|
|
||||||
|
|
||||||
writer.Write(0); // version
|
|
||||||
|
|
||||||
writer.Write(m_Bonus);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Deserialize(IGenericReader reader)
|
|
||||||
{
|
|
||||||
base.Deserialize(reader);
|
|
||||||
|
|
||||||
var version = reader.ReadInt();
|
|
||||||
|
|
||||||
switch (version)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
{
|
|
||||||
m_Bonus = reader.ReadInt();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m_Bonus != 0 && Parent is Mobile mobile)
|
|
||||||
{
|
|
||||||
m_SkillMod?.Remove();
|
|
||||||
|
|
||||||
m_SkillMod = new DefaultSkillMod(SkillName.Mining, "MiningGloves", true, m_Bonus);
|
|
||||||
mobile.AddSkillMod(m_SkillMod);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,196 +1,157 @@
|
||||||
|
using ModernUO.Serialization;
|
||||||
using Server.Network;
|
using Server.Network;
|
||||||
using Server.Targeting;
|
using Server.Targeting;
|
||||||
|
|
||||||
namespace Server.Items
|
namespace Server.Items;
|
||||||
|
|
||||||
|
[SerializationGenerator(0, false)]
|
||||||
|
public partial class PowderOfTemperament : Item, IUsesRemaining
|
||||||
{
|
{
|
||||||
public class PowderOfTemperament : Item, IUsesRemaining
|
[InvalidateProperties]
|
||||||
|
[SerializableField(0)]
|
||||||
|
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||||
|
private int _usesRemaining;
|
||||||
|
|
||||||
|
[Constructible]
|
||||||
|
public PowderOfTemperament(int charges = 10) : base(4102)
|
||||||
{
|
{
|
||||||
private int m_UsesRemaining;
|
Weight = 1.0;
|
||||||
|
Hue = 2419;
|
||||||
|
UsesRemaining = charges;
|
||||||
|
}
|
||||||
|
|
||||||
[Constructible]
|
public override int LabelNumber => 1049082; // powder of fortifying
|
||||||
public PowderOfTemperament(int charges = 10) : base(4102)
|
|
||||||
|
bool IUsesRemaining.ShowUsesRemaining
|
||||||
|
{
|
||||||
|
get => true;
|
||||||
|
set { }
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void GetProperties(IPropertyList list)
|
||||||
|
{
|
||||||
|
base.GetProperties(list);
|
||||||
|
|
||||||
|
list.Add(1060584, _usesRemaining); // uses remaining: ~1_val~
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void DisplayDurabilityTo(Mobile m)
|
||||||
|
{
|
||||||
|
LabelToAffix(m, 1017323, AffixType.Append, $": {_usesRemaining}"); // Durability
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnSingleClick(Mobile from)
|
||||||
|
{
|
||||||
|
DisplayDurabilityTo(from);
|
||||||
|
|
||||||
|
base.OnSingleClick(from);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnDoubleClick(Mobile from)
|
||||||
|
{
|
||||||
|
if (IsChildOf(from.Backpack))
|
||||||
{
|
{
|
||||||
Weight = 1.0;
|
from.Target = new InternalTarget(this);
|
||||||
Hue = 2419;
|
|
||||||
UsesRemaining = charges;
|
|
||||||
}
|
}
|
||||||
|
else
|
||||||
public PowderOfTemperament(Serial serial) : base(serial)
|
|
||||||
{
|
{
|
||||||
|
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public override int LabelNumber => 1049082; // powder of fortifying
|
private class InternalTarget : Target
|
||||||
|
{
|
||||||
|
private readonly PowderOfTemperament _powder;
|
||||||
|
|
||||||
[CommandProperty(AccessLevel.GameMaster)]
|
public InternalTarget(PowderOfTemperament powder) : base(2, false, TargetFlags.None) => _powder = powder;
|
||||||
public int UsesRemaining
|
|
||||||
|
protected override void OnTarget(Mobile from, object targeted)
|
||||||
{
|
{
|
||||||
get => m_UsesRemaining;
|
if (_powder?.Deleted != false || _powder.UsesRemaining <= 0)
|
||||||
set
|
|
||||||
{
|
{
|
||||||
m_UsesRemaining = value;
|
from.SendLocalizedMessage(1049086); // You have used up your powder of temperament.
|
||||||
InvalidateProperties();
|
return;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
bool IUsesRemaining.ShowUsesRemaining
|
if (targeted is not (Item item and IDurability wearable))
|
||||||
{
|
|
||||||
get => true;
|
|
||||||
set { }
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Serialize(IGenericWriter writer)
|
|
||||||
{
|
|
||||||
base.Serialize(writer);
|
|
||||||
|
|
||||||
writer.Write(0);
|
|
||||||
writer.Write(m_UsesRemaining);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Deserialize(IGenericReader reader)
|
|
||||||
{
|
|
||||||
base.Deserialize(reader);
|
|
||||||
|
|
||||||
var version = reader.ReadInt();
|
|
||||||
|
|
||||||
switch (version)
|
|
||||||
{
|
{
|
||||||
case 0:
|
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
|
||||||
{
|
return;
|
||||||
m_UsesRemaining = reader.ReadInt();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public override void GetProperties(IPropertyList list)
|
if (!wearable.CanFortify)
|
||||||
{
|
|
||||||
base.GetProperties(list);
|
|
||||||
|
|
||||||
list.Add(1060584, m_UsesRemaining); // uses remaining: ~1_val~
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual void DisplayDurabilityTo(Mobile m)
|
|
||||||
{
|
|
||||||
LabelToAffix(m, 1017323, AffixType.Append, $": {m_UsesRemaining}"); // Durability
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void OnSingleClick(Mobile from)
|
|
||||||
{
|
|
||||||
DisplayDurabilityTo(from);
|
|
||||||
|
|
||||||
base.OnSingleClick(from);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void OnDoubleClick(Mobile from)
|
|
||||||
{
|
|
||||||
if (IsChildOf(from.Backpack))
|
|
||||||
{
|
{
|
||||||
from.Target = new InternalTarget(this);
|
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!item.IsChildOf(from.Backpack) && (!Core.ML || item.Parent != from) ||
|
||||||
|
!_powder.IsChildOf(from.Backpack))
|
||||||
|
{
|
||||||
|
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var origMaxHP = wearable.MaxHitPoints;
|
||||||
|
var origCurHP = wearable.HitPoints;
|
||||||
|
|
||||||
|
if (origMaxHP <= 0)
|
||||||
|
{
|
||||||
|
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var initMaxHP = Core.AOS ? 255 : wearable.InitMaxHits;
|
||||||
|
|
||||||
|
wearable.UnscaleDurability();
|
||||||
|
|
||||||
|
if (wearable.MaxHitPoints >= initMaxHP)
|
||||||
|
{
|
||||||
|
from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
|
||||||
|
wearable.ScaleDurability();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var bonus = initMaxHP - wearable.MaxHitPoints;
|
||||||
|
|
||||||
|
if (bonus > 10)
|
||||||
|
{
|
||||||
|
bonus = 10;
|
||||||
|
}
|
||||||
|
|
||||||
|
wearable.MaxHitPoints += bonus;
|
||||||
|
wearable.HitPoints += bonus;
|
||||||
|
|
||||||
|
wearable.ScaleDurability();
|
||||||
|
|
||||||
|
if (wearable.MaxHitPoints > 255)
|
||||||
|
{
|
||||||
|
wearable.MaxHitPoints = 255;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (wearable.HitPoints > 255)
|
||||||
|
{
|
||||||
|
wearable.HitPoints = 255;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (wearable.MaxHitPoints > origMaxHP)
|
||||||
|
{
|
||||||
|
from.SendLocalizedMessage(1049084); // You successfully use the powder on the item.
|
||||||
|
from.PlaySound(0x247);
|
||||||
|
|
||||||
|
--_powder.UsesRemaining;
|
||||||
|
|
||||||
|
if (_powder.UsesRemaining <= 0)
|
||||||
|
{
|
||||||
|
from.SendLocalizedMessage(1049086); // You have used up your powder of fortifying.
|
||||||
|
_powder.Delete();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
wearable.MaxHitPoints = origMaxHP;
|
||||||
}
|
wearable.HitPoints = origCurHP;
|
||||||
}
|
from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
|
||||||
|
|
||||||
private class InternalTarget : Target
|
|
||||||
{
|
|
||||||
private readonly PowderOfTemperament m_Powder;
|
|
||||||
|
|
||||||
public InternalTarget(PowderOfTemperament powder) : base(2, false, TargetFlags.None) => m_Powder = powder;
|
|
||||||
|
|
||||||
protected override void OnTarget(Mobile from, object targeted)
|
|
||||||
{
|
|
||||||
if (m_Powder?.Deleted != false || m_Powder.UsesRemaining <= 0)
|
|
||||||
{
|
|
||||||
from.SendLocalizedMessage(1049086); // You have used up your powder of temperament.
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (targeted is Item item && item is IDurability wearable)
|
|
||||||
{
|
|
||||||
if (!wearable.CanFortify)
|
|
||||||
{
|
|
||||||
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((item.IsChildOf(from.Backpack) || Core.ML && item.Parent == from) &&
|
|
||||||
m_Powder.IsChildOf(from.Backpack))
|
|
||||||
{
|
|
||||||
var origMaxHP = wearable.MaxHitPoints;
|
|
||||||
var origCurHP = wearable.HitPoints;
|
|
||||||
|
|
||||||
if (origMaxHP > 0)
|
|
||||||
{
|
|
||||||
var initMaxHP = Core.AOS ? 255 : wearable.InitMaxHits;
|
|
||||||
|
|
||||||
wearable.UnscaleDurability();
|
|
||||||
|
|
||||||
if (wearable.MaxHitPoints < initMaxHP)
|
|
||||||
{
|
|
||||||
var bonus = initMaxHP - wearable.MaxHitPoints;
|
|
||||||
|
|
||||||
if (bonus > 10)
|
|
||||||
{
|
|
||||||
bonus = 10;
|
|
||||||
}
|
|
||||||
|
|
||||||
wearable.MaxHitPoints += bonus;
|
|
||||||
wearable.HitPoints += bonus;
|
|
||||||
|
|
||||||
wearable.ScaleDurability();
|
|
||||||
|
|
||||||
if (wearable.MaxHitPoints > 255)
|
|
||||||
{
|
|
||||||
wearable.MaxHitPoints = 255;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (wearable.HitPoints > 255)
|
|
||||||
{
|
|
||||||
wearable.HitPoints = 255;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (wearable.MaxHitPoints > origMaxHP)
|
|
||||||
{
|
|
||||||
from.SendLocalizedMessage(1049084); // You successfully use the powder on the item.
|
|
||||||
from.PlaySound(0x247);
|
|
||||||
|
|
||||||
--m_Powder.UsesRemaining;
|
|
||||||
|
|
||||||
if (m_Powder.UsesRemaining <= 0)
|
|
||||||
{
|
|
||||||
from.SendLocalizedMessage(1049086); // You have used up your powder of fortifying.
|
|
||||||
m_Powder.Delete();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
wearable.MaxHitPoints = origMaxHP;
|
|
||||||
wearable.HitPoints = origCurHP;
|
|
||||||
from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
|
|
||||||
wearable.ScaleDurability();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,46 +1,30 @@
|
||||||
namespace Server.Items
|
using ModernUO.Serialization;
|
||||||
|
|
||||||
|
namespace Server.Items;
|
||||||
|
|
||||||
|
[SerializationGenerator(0, false)]
|
||||||
|
public partial class JesterHatofChuckles : BaseHat
|
||||||
{
|
{
|
||||||
public class JesterHatofChuckles : BaseHat
|
[Constructible]
|
||||||
|
public JesterHatofChuckles() : this(Utility.RandomList(0x13e, 0x03, 0x172, 0x3f))
|
||||||
{
|
{
|
||||||
[Constructible]
|
|
||||||
public JesterHatofChuckles() : this(Utility.RandomList(0x13e, 0x03, 0x172, 0x3f))
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[Constructible]
|
|
||||||
public JesterHatofChuckles(int hue) : base(0x171C, hue)
|
|
||||||
{
|
|
||||||
Attributes.Luck = 150;
|
|
||||||
Weight = 1.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public JesterHatofChuckles(Serial serial) : base(serial)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public override int LabelNumber => 1073256; // Jester Hat of Chuckles - Museum of Vesper Replica 1073256
|
|
||||||
|
|
||||||
public override int BasePhysicalResistance => 12;
|
|
||||||
public override int BaseFireResistance => 12;
|
|
||||||
public override int BaseColdResistance => 12;
|
|
||||||
public override int BasePoisonResistance => 12;
|
|
||||||
public override int BaseEnergyResistance => 12;
|
|
||||||
|
|
||||||
public override int InitMinHits => 100;
|
|
||||||
public override int InitMaxHits => 100;
|
|
||||||
|
|
||||||
public override void Serialize(IGenericWriter writer)
|
|
||||||
{
|
|
||||||
base.Serialize(writer);
|
|
||||||
|
|
||||||
writer.Write(0); // version
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Deserialize(IGenericReader reader)
|
|
||||||
{
|
|
||||||
base.Deserialize(reader);
|
|
||||||
|
|
||||||
var version = reader.ReadInt();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Constructible]
|
||||||
|
public JesterHatofChuckles(int hue) : base(0x171C, hue)
|
||||||
|
{
|
||||||
|
Attributes.Luck = 150;
|
||||||
|
Weight = 1.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int LabelNumber => 1073256; // Jester Hat of Chuckles - Museum of Vesper Replica 1073256
|
||||||
|
|
||||||
|
public override int BasePhysicalResistance => 12;
|
||||||
|
public override int BaseFireResistance => 12;
|
||||||
|
public override int BaseColdResistance => 12;
|
||||||
|
public override int BasePoisonResistance => 12;
|
||||||
|
public override int BaseEnergyResistance => 12;
|
||||||
|
|
||||||
|
public override int InitMinHits => 100;
|
||||||
|
public override int InitMaxHits => 100;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
14
Projects/UOContent/Migrations/Server.Items.AncientSmithyHammer.v0.json
generated
Normal file
14
Projects/UOContent/Migrations/Server.Items.AncientSmithyHammer.v0.json
generated
Normal file
|
|
@ -0,0 +1,14 @@
|
||||||
|
{
|
||||||
|
"version": 0,
|
||||||
|
"type": "Server.Items.AncientSmithyHammer",
|
||||||
|
"properties": [
|
||||||
|
{
|
||||||
|
"name": "Bonus",
|
||||||
|
"type": "int",
|
||||||
|
"rule": "PrimitiveTypeMigrationRule",
|
||||||
|
"ruleArguments": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
14
Projects/UOContent/Migrations/Server.Items.BaseGlovesOfMining.v0.json
generated
Normal file
14
Projects/UOContent/Migrations/Server.Items.BaseGlovesOfMining.v0.json
generated
Normal file
|
|
@ -0,0 +1,14 @@
|
||||||
|
{
|
||||||
|
"version": 0,
|
||||||
|
"type": "Server.Items.BaseGlovesOfMining",
|
||||||
|
"properties": [
|
||||||
|
{
|
||||||
|
"name": "Bonus",
|
||||||
|
"type": "int",
|
||||||
|
"rule": "PrimitiveTypeMigrationRule",
|
||||||
|
"ruleArguments": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
4
Projects/UOContent/Migrations/Server.Items.ColoredAnvil.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.ColoredAnvil.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
||||||
|
{
|
||||||
|
"version": 0,
|
||||||
|
"type": "Server.Items.ColoredAnvil"
|
||||||
|
}
|
||||||
4
Projects/UOContent/Migrations/Server.Items.JesterHatofChuckles.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.JesterHatofChuckles.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
||||||
|
{
|
||||||
|
"version": 0,
|
||||||
|
"type": "Server.Items.JesterHatofChuckles"
|
||||||
|
}
|
||||||
4
Projects/UOContent/Migrations/Server.Items.LeatherGlovesOfMining.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.LeatherGlovesOfMining.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
||||||
|
{
|
||||||
|
"version": 0,
|
||||||
|
"type": "Server.Items.LeatherGlovesOfMining"
|
||||||
|
}
|
||||||
14
Projects/UOContent/Migrations/Server.Items.PowderOfTemperament.v0.json
generated
Normal file
14
Projects/UOContent/Migrations/Server.Items.PowderOfTemperament.v0.json
generated
Normal file
|
|
@ -0,0 +1,14 @@
|
||||||
|
{
|
||||||
|
"version": 0,
|
||||||
|
"type": "Server.Items.PowderOfTemperament",
|
||||||
|
"properties": [
|
||||||
|
{
|
||||||
|
"name": "UsesRemaining",
|
||||||
|
"type": "int",
|
||||||
|
"rule": "PrimitiveTypeMigrationRule",
|
||||||
|
"ruleArguments": [
|
||||||
|
""
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
4
Projects/UOContent/Migrations/Server.Items.RingmailGlovesOfMining.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.RingmailGlovesOfMining.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
||||||
|
{
|
||||||
|
"version": 0,
|
||||||
|
"type": "Server.Items.RingmailGlovesOfMining"
|
||||||
|
}
|
||||||
4
Projects/UOContent/Migrations/Server.Items.StuddedGlovesOfMining.v0.json
generated
Normal file
4
Projects/UOContent/Migrations/Server.Items.StuddedGlovesOfMining.v0.json
generated
Normal file
|
|
@ -0,0 +1,4 @@
|
||||||
|
{
|
||||||
|
"version": 0,
|
||||||
|
"type": "Server.Items.StuddedGlovesOfMining"
|
||||||
|
}
|
||||||
|
|
@ -773,32 +773,17 @@ namespace Server.Items
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns a <see cref="CraftResourceType" /> value indiciating the type of '<paramref name="resource" />'.
|
/// Returns a <see cref="CraftResourceType" /> value indicating the type of '<paramref name="resource" />'.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static CraftResourceType GetType(CraftResource resource)
|
public static CraftResourceType GetType(CraftResource resource) =>
|
||||||
{
|
resource switch
|
||||||
if (resource >= CraftResource.Iron && resource <= CraftResource.Valorite)
|
|
||||||
{
|
{
|
||||||
return CraftResourceType.Metal;
|
>= CraftResource.Iron and <= CraftResource.Valorite => CraftResourceType.Metal,
|
||||||
}
|
>= CraftResource.RegularLeather and <= CraftResource.BarbedLeather => CraftResourceType.Leather,
|
||||||
|
>= CraftResource.RedScales and <= CraftResource.BlueScales => CraftResourceType.Scales,
|
||||||
if (resource >= CraftResource.RegularLeather && resource <= CraftResource.BarbedLeather)
|
>= CraftResource.RegularWood and <= CraftResource.Frostwood => CraftResourceType.Wood,
|
||||||
{
|
_ => CraftResourceType.None
|
||||||
return CraftResourceType.Leather;
|
};
|
||||||
}
|
|
||||||
|
|
||||||
if (resource >= CraftResource.RedScales && resource <= CraftResource.BlueScales)
|
|
||||||
{
|
|
||||||
return CraftResourceType.Scales;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (resource >= CraftResource.RegularWood && resource <= CraftResource.Frostwood)
|
|
||||||
{
|
|
||||||
return CraftResourceType.Wood;
|
|
||||||
}
|
|
||||||
|
|
||||||
return CraftResourceType.None;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns the first <see cref="CraftResource" /> in the series of resources for which '<paramref name="resource" />'
|
/// Returns the first <see cref="CraftResource" /> in the series of resources for which '<paramref name="resource" />'
|
||||||
|
|
@ -851,6 +836,15 @@ namespace Server.Items
|
||||||
return info?.Hue ?? 0;
|
return info?.Hue ?? 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns the <see cref="CraftResourceInfo" /> of a random '<paramref name="resource" />' -or- null if an invalid
|
||||||
|
/// resource was specified.
|
||||||
|
/// </summary>
|
||||||
|
public static CraftResourceInfo GetRandomResource(CraftResource startResource, CraftResource endResource) =>
|
||||||
|
GetInfo(
|
||||||
|
(CraftResource)Utility.RandomMinMax((int)startResource, (int)endResource)
|
||||||
|
);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns the <see cref="CraftResourceInfo.Name" /> property of '<paramref name="resource" />' -or- an empty string if the
|
/// Returns the <see cref="CraftResourceInfo.Name" /> property of '<paramref name="resource" />' -or- an empty string if the
|
||||||
/// resource specified was invalid.
|
/// resource specified was invalid.
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue