diff --git a/Projects/UOContent/Misc/StaminaSystem.cs b/Projects/UOContent/Misc/StaminaSystem.cs index fec730a45..a497b1573 100644 --- a/Projects/UOContent/Misc/StaminaSystem.cs +++ b/Projects/UOContent/Misc/StaminaSystem.cs @@ -33,7 +33,7 @@ public static class StaminaSystem public static int BaseOverweightLoss { get; set; } public static double AdditionalLossWhenBelow { get; set; } public static bool EnableMountStamina { get; set; } - public static bool UseMountStaminaWhenOverweight { get; set; } + public static bool UseMountStaminaOnlyWhenOverloaded { get; set; } public static void Configure() { @@ -43,7 +43,7 @@ public static class StaminaSystem BaseOverweightLoss = ServerConfiguration.GetOrUpdateSetting("stamina.baseOverweightLoss", 5); AdditionalLossWhenBelow = ServerConfiguration.GetOrUpdateSetting("stamina.additionalLossWhenBelow", 0.10); EnableMountStamina = ServerConfiguration.GetOrUpdateSetting("stamina.enableMountStamina", true); - UseMountStaminaWhenOverweight = ServerConfiguration.GetSetting("stamina.useStamina", Core.SA); + UseMountStaminaOnlyWhenOverloaded = ServerConfiguration.GetSetting("stamina.useMountStaminaOnlyWhenOverloaded", Core.SA); GenericPersistence.Register("StaminaSystem", Serialize, Deserialize); } @@ -397,7 +397,7 @@ public static class StaminaSystem if (stepsTaken.Steps <= maxSteps) { // Pre-SA mounts would lose stamina while running even when they were not overweight - if (running && !UseMountStaminaWhenOverweight) + if (running && !UseMountStaminaOnlyWhenOverloaded) { stamLoss++; }