- Added High Seas expansion to the expansions list.

- Changed the default expansion to HS.
- Changed meer monsters to all be FightMode.Evil.
- Added refuse trades option (client 7.0.30.0+).
- Added item insurance menu.
- Updated context menus to support new clilocs.
- Added item properties to gumps.
- Reverting items not decaying on spawners, needs to be configurable.
- Added AUO features to FeatureProtection.
- Tweaked third party authentication to not trigger the character password gump in the client.
This commit is contained in:
eos@runuo.com 2013-06-02 13:12:09 +00:00
parent fb0368e201
commit 858e86d45b
15 changed files with 512 additions and 57 deletions

View file

@ -902,6 +902,8 @@ namespace Server.Network
{
None = 0x00,
Disabled = 0x01,
Arrow = 0x02,
Highlighted = 0x04,
Colored = 0x20
}
@ -915,6 +917,55 @@ namespace Server.Network
this.EnsureCapacity( 12 + (length * 8) );
m_Stream.Write( (short) 0x14 );
m_Stream.Write( (short) 0x02 );
IEntity target = menu.Target as IEntity;
m_Stream.Write( (int) ( target == null ? Serial.MinusOne : target.Serial ) );
m_Stream.Write( (byte) length );
Point3D p;
if ( target is Mobile )
p = target.Location;
else if ( target is Item )
p = ((Item)target).GetWorldLocation();
else
p = Point3D.Zero;
for ( int i = 0; i < length; ++i )
{
ContextMenuEntry e = entries[i];
m_Stream.Write( (int) e.Number );
m_Stream.Write( (short) i );
int range = e.Range;
if ( range == -1 )
range = 18;
CMEFlags flags = (e.Enabled && menu.From.InRange( p, range )) ? CMEFlags.None : CMEFlags.Disabled;
flags |= e.Flags;
m_Stream.Write( (short) flags );
}
}
}
public sealed class DisplayContextMenuOld : Packet
{
public DisplayContextMenuOld( ContextMenu menu ) : base( 0xBF )
{
ContextMenuEntry[] entries = menu.Entries;
int length = (byte) entries.Length;
this.EnsureCapacity( 12 + (length * 8) );
m_Stream.Write( (short) 0x14 );
m_Stream.Write( (short) 0x01 );
@ -938,7 +989,7 @@ namespace Server.Network
ContextMenuEntry e = entries[i];
m_Stream.Write( (short) i );
m_Stream.Write( (ushort) e.Number );
m_Stream.Write( (ushort) ( e.Number - 3000000 ) );
int range = e.Range;
@ -3805,9 +3856,9 @@ namespace Server.Network
public enum ThirdPartyFeature : ulong
{
FilterWeather = 1 << 0,
FilterLight = 1 << 1,
FilterLight = 1 << 1,
SmartTarget = 1 << 2,
SmartTarget = 1 << 2,
RangedTarget = 1 << 3,
AutoOpenDoors = 1 << 4,
@ -3821,14 +3872,24 @@ namespace Server.Network
UseOnceAgent = 1 << 9,
RestockAgent = 1 << 10,
SellAgent = 1 << 11,
BuyAgent = 1 << 12,
SellAgent = 1 << 11,
BuyAgent = 1 << 12,
PotionHotkeys = 1 << 13,
RandomTargets = 1 << 14,
ClosestTargets = 1 << 15, // All closest target hotkeys
OverheadHealth = 1 << 16, // Health and Mana/Stam messages shown over player's heads
AutolootAgent = 1 << 17,
BoneCutterAgent = 1 << 18,
AdvancedMacros = 1 << 19,
AutoRemount = 1 << 20,
AutoBandage = 1 << 21,
BuffChecks = 1 << 22, // Buff bar checks for macros
FilterSeason = 1 << 23,
All = ulong.MaxValue
}
public static class FeatureProtection
@ -3930,15 +3991,13 @@ namespace Server.Network
m_Stream.UnderlyingStream.Flush();
byte[] hashCode = m_MD5Provider.ComputeHash( m_Stream.UnderlyingStream.GetBuffer(), 0, (int) m_Stream.UnderlyingStream.Length );
Random rnd = new Random();
byte[] buffer = new byte[29];
byte[] buffer = new byte[28];
for ( int i = 0; i < count; ++i )
{
rnd.NextBytes( buffer );
Utility.RandomBytes( buffer );
m_Stream.Seek( 34 + ( i * 60 ), SeekOrigin.Begin );
m_Stream.Seek( 35 + ( i * 60 ), SeekOrigin.Begin );
m_Stream.Write( buffer, 0, buffer.Length );
}
@ -4025,15 +4084,13 @@ namespace Server.Network
m_Stream.UnderlyingStream.Flush();
byte[] hashCode = m_MD5Provider.ComputeHash( m_Stream.UnderlyingStream.GetBuffer(), 0, (int) m_Stream.UnderlyingStream.Length );
Random rnd = new Random();
byte[] buffer = new byte[29];
byte[] buffer = new byte[28];
for ( int i = 0; i < count; ++i )
{
rnd.NextBytes( buffer );
Utility.RandomBytes( buffer );
m_Stream.Seek( 34 + ( i * 60 ), SeekOrigin.Begin );
m_Stream.Seek( 35 + ( i * 60 ), SeekOrigin.Begin );
m_Stream.Write( buffer, 0, buffer.Length );
}