fix: sell Bushido and Ninjitsu books through Tokuno scribes (#2622)
Tokuno scribes currently load only `SBScribe`, so the existing Zento scribe does not offer the Book of Bushido or Book of Ninjitsu. Add the existing `SBSamurai` and `SBNinja` inventories when `Core.SE && IsTokunoVendor`. This reuses the existing book prices and default stock quantities. It does not change NPC placement, trainer behavior, or inventories outside Tokuno. ### Sources and reasoning - The [official UO Ninjitsu guide](https://uo.com/wiki/ultima-online-wiki/skills/ninjitsu/) identifies the scribe at Rokuon Cultural Center in Zento as a seller of the Book of Ninjitsu. - [UOGuide: Bushido](https://www.uoguide.com/Bushido), documenting standard UO, explicitly lists Tokuno Islands scribe NPCs as a source for the Book of Bushido. This supports adding both book inventories to Tokuno scribes. - Documentation distinction: the [official UO Bushido guide](https://uo.com/wiki/ultima-online-wiki/skills/bushido/) describes the Zento seller as a samurai trainer, rather than a scribe. The Bushido scribe change follows the explicit UOGuide description. These references do not independently establish the exact historical introduction date or original prices. ### Validation - Built the change in a customized ModernUO 0.15.6.145 deployment: Release, linux-x64, zero warnings or errors. - In-game with Mondain's Legacy enabled: both books appeared on the existing Zento scribe, and a player successfully purchased both. - Reviewed the expansion/location guard for pre-SE and non-Tokuno behavior; those cases were not gameplay-tested. This exact patch has not been built against current upstream main.
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2 changed files with 8 additions and 0 deletions
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@ -121,6 +121,8 @@ namespace Server.Mobiles
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public virtual bool IsTokunoVendor => Map == Map.Tokuno;
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public virtual bool IsTerMurVendor => Map == Map.TerMur;
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public virtual VendorShoeType ShoeType => VendorShoeType.Shoes;
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public DateTime LastRestock { get; set; }
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@ -29,6 +29,12 @@ namespace Server.Mobiles
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public override void InitSBInfo()
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{
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m_SBInfos.Add(new SBScribe());
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if (Core.SE && IsTokunoVendor || Core.SA && IsTerMurVendor)
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{
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m_SBInfos.Add(new SBSamurai());
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m_SBInfos.Add(new SBNinja());
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}
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}
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public override void InitOutfit()
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