Fixes guardian lazy check

This commit is contained in:
Kamron Batman 2026-08-10 09:05:29 -07:00
parent c1442aff3e
commit 868a26a56e
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@ -304,7 +304,7 @@ public partial class TreasureMapChest : LockableContainer
if (_level == 0 && from.AccessLevel < AccessLevel.GameMaster)
{
if (_guardians.Count > 0)
if (_guardians != null)
{
for (var i = 0; i < _guardians.Count; i++)
{