Fixes formatting (#200)
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1f651992d7
commit
86b7b3aed1
209 changed files with 51326 additions and 50397 deletions
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@ -1,41 +1,41 @@
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/***************************************************************************
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* GumpItemProperty.cs
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* -------------------
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* begin : May 26, 2013
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using Server.Network;
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namespace Server.Gumps
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{
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public class GumpItemProperty : GumpEntry
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{
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private static readonly byte[] m_LayoutName = Gump.StringToBuffer("itemproperty");
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public GumpItemProperty(uint serial) => Serial = serial;
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public uint Serial { get; set; }
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public override string Compile(NetState ns) => $"{{ itemproperty {Serial} }}";
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public override void AppendTo(NetState ns, IGumpWriter disp)
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{
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disp.AppendLayout(m_LayoutName);
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disp.AppendLayout(Serial);
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}
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}
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}
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/***************************************************************************
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* GumpItemProperty.cs
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* -------------------
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* begin : May 26, 2013
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using Server.Network;
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namespace Server.Gumps
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{
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public class GumpItemProperty : GumpEntry
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{
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private static readonly byte[] m_LayoutName = Gump.StringToBuffer("itemproperty");
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public GumpItemProperty(uint serial) => Serial = serial;
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public uint Serial { get; set; }
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public override string Compile(NetState ns) => $"{{ itemproperty {Serial} }}";
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public override void AppendTo(NetState ns, IGumpWriter disp)
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{
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disp.AppendLayout(m_LayoutName);
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disp.AppendLayout(Serial);
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}
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}
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}
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