Fixes formatting (#200)
This commit is contained in:
parent
1f651992d7
commit
86b7b3aed1
209 changed files with 51326 additions and 50397 deletions
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@ -1,40 +1,40 @@
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/***************************************************************************
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* EncodedPacketHandler.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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namespace Server.Network
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{
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public delegate void OnEncodedPacketReceive(NetState state, IEntity ent, EncodedReader pvSrc);
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public class EncodedPacketHandler
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{
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public EncodedPacketHandler(int packetID, bool ingame, OnEncodedPacketReceive onReceive)
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{
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PacketID = packetID;
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Ingame = ingame;
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OnReceive = onReceive;
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}
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public int PacketID { get; }
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public OnEncodedPacketReceive OnReceive { get; }
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public bool Ingame { get; }
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}
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}
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/***************************************************************************
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* EncodedPacketHandler.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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namespace Server.Network
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{
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public delegate void OnEncodedPacketReceive(NetState state, IEntity ent, EncodedReader pvSrc);
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public class EncodedPacketHandler
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{
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public EncodedPacketHandler(int packetID, bool ingame, OnEncodedPacketReceive onReceive)
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{
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PacketID = packetID;
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Ingame = ingame;
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OnReceive = onReceive;
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}
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public int PacketID { get; }
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public OnEncodedPacketReceive OnReceive { get; }
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public bool Ingame { get; }
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}
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}
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@ -1,46 +1,46 @@
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/***************************************************************************
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* EncodedReader.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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namespace Server.Network
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{
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public ref struct EncodedReader
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{
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private PacketReader m_Reader;
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public EncodedReader(PacketReader reader) => m_Reader = reader;
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public void Trace(NetState state)
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{
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m_Reader.Trace(state);
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}
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public int ReadInt32() => m_Reader.ReadByte() != 0 ? 0 : m_Reader.ReadInt32();
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public Point3D ReadPoint3D() => m_Reader.ReadByte() != 3
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? Point3D.Zero
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: new Point3D(m_Reader.ReadInt16(), m_Reader.ReadInt16(), m_Reader.ReadByte());
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public string ReadUnicodeStringSafe() =>
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m_Reader.ReadByte() != 2 ? string.Empty : m_Reader.ReadUnicodeStringSafe(m_Reader.ReadUInt16());
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public string ReadUnicodeString() =>
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m_Reader.ReadByte() != 2 ? string.Empty : m_Reader.ReadUnicodeString(m_Reader.ReadUInt16());
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}
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}
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/***************************************************************************
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* EncodedReader.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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namespace Server.Network
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{
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public ref struct EncodedReader
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{
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private PacketReader m_Reader;
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public EncodedReader(PacketReader reader) => m_Reader = reader;
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public void Trace(NetState state)
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{
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m_Reader.Trace(state);
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}
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public int ReadInt32() => m_Reader.ReadByte() != 0 ? 0 : m_Reader.ReadInt32();
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public Point3D ReadPoint3D() => m_Reader.ReadByte() != 3
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? Point3D.Zero
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: new Point3D(m_Reader.ReadInt16(), m_Reader.ReadInt16(), m_Reader.ReadByte());
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public string ReadUnicodeStringSafe() =>
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m_Reader.ReadByte() != 2 ? string.Empty : m_Reader.ReadUnicodeStringSafe(m_Reader.ReadUInt16());
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public string ReadUnicodeString() =>
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m_Reader.ReadByte() != 2 ? string.Empty : m_Reader.ReadUnicodeString(m_Reader.ReadUInt16());
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}
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}
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@ -1,73 +1,73 @@
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: MessagePumpService.cs *
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* Created: 2020/04/12 - Updated: 2020/04/12 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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using System.Collections.Concurrent;
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namespace Server.Network
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{
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public interface IMessagePumpService
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{
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void QueueWork(NetState ns, IMemoryOwner<byte> memOwner, int length, OnPacketReceive onReceive);
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void DoWork();
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}
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public class MessagePumpService : IMessagePumpService
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{
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private readonly ConcurrentQueue<Work> m_WorkQueue = new ConcurrentQueue<Work>();
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public void QueueWork(NetState ns, IMemoryOwner<byte> memOwner, int length, OnPacketReceive onReceive)
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{
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m_WorkQueue.Enqueue(new Work(ns, memOwner, length, onReceive));
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Core.Set();
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}
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public void DoWork()
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{
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var count = 0;
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while (!m_WorkQueue.IsEmpty && count++ < 250)
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{
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if (!m_WorkQueue.TryDequeue(out var work))
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break;
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var seq = new ReadOnlySequence<byte>(work.MemoryOwner.Memory.Slice(0, work.Length));
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work.OnReceive(work.State, new PacketReader(seq));
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work.MemoryOwner.Dispose();
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}
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}
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private class Work
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{
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public readonly NetState State;
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public readonly IMemoryOwner<byte> MemoryOwner;
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public readonly int Length;
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public readonly OnPacketReceive OnReceive;
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public Work(NetState ns, IMemoryOwner<byte> memOwner, int length, OnPacketReceive onReceive)
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{
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State = ns;
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MemoryOwner = memOwner;
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OnReceive = onReceive;
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Length = length;
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}
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}
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}
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}
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: MessagePumpService.cs *
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* Created: 2020/04/12 - Updated: 2020/04/12 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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using System.Collections.Concurrent;
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namespace Server.Network
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{
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public interface IMessagePumpService
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{
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void QueueWork(NetState ns, IMemoryOwner<byte> memOwner, int length, OnPacketReceive onReceive);
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void DoWork();
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}
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public class MessagePumpService : IMessagePumpService
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{
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private readonly ConcurrentQueue<Work> m_WorkQueue = new ConcurrentQueue<Work>();
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public void QueueWork(NetState ns, IMemoryOwner<byte> memOwner, int length, OnPacketReceive onReceive)
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{
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m_WorkQueue.Enqueue(new Work(ns, memOwner, length, onReceive));
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Core.Set();
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}
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public void DoWork()
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{
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var count = 0;
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while (!m_WorkQueue.IsEmpty && count++ < 250)
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{
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if (!m_WorkQueue.TryDequeue(out var work))
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break;
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var seq = new ReadOnlySequence<byte>(work.MemoryOwner.Memory.Slice(0, work.Length));
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work.OnReceive(work.State, new PacketReader(seq));
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work.MemoryOwner.Dispose();
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}
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}
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private class Work
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{
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public readonly int Length;
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public readonly IMemoryOwner<byte> MemoryOwner;
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public readonly OnPacketReceive OnReceive;
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public readonly NetState State;
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public Work(NetState ns, IMemoryOwner<byte> memOwner, int length, OnPacketReceive onReceive)
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{
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State = ns;
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MemoryOwner = memOwner;
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OnReceive = onReceive;
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Length = length;
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}
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}
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}
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}
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File diff suppressed because it is too large
Load diff
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@ -1,170 +1,172 @@
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/***************************************************************************
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* Compression.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System;
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namespace Server.Network
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{
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/// <summary>
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/// Handles outgoing packet compression for the network.
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/// </summary>
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public static class NetworkCompression
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{
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private const int CountIndex = 0;
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private const int ValueIndex = 1;
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// UO packets may not exceed 64kb in length
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private const int BufferSize = 0x10000;
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// Optimal compression ratio is 2 / 8; worst compression ratio is 11 / 8
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private const int MinimalCodeLength = 2;
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private const int MaximalCodeLength = 11;
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// Fixed overhead, in bits, per compression call
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private const int TerminalCodeLength = 4;
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// If our input exceeds this length, we cannot possibly compress it within the buffer
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private const int DefiniteOverflow = (BufferSize * 8 - TerminalCodeLength) / MinimalCodeLength;
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private static readonly int[] _huffmanTable =
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{
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0x2, 0x000, 0x5, 0x01F, 0x6, 0x022, 0x7, 0x034, 0x7, 0x075, 0x6, 0x028, 0x6, 0x03B, 0x7, 0x032,
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0x8, 0x0E0, 0x8, 0x062, 0x7, 0x056, 0x8, 0x079, 0x9, 0x19D, 0x8, 0x097, 0x6, 0x02A, 0x7, 0x057,
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0x8, 0x071, 0x8, 0x05B, 0x9, 0x1CC, 0x8, 0x0A7, 0x7, 0x025, 0x7, 0x04F, 0x8, 0x066, 0x8, 0x07D,
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0x9, 0x191, 0x9, 0x1CE, 0x7, 0x03F, 0x9, 0x090, 0x8, 0x059, 0x8, 0x07B, 0x8, 0x091, 0x8, 0x0C6,
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0x6, 0x02D, 0x9, 0x186, 0x8, 0x06F, 0x9, 0x093, 0xA, 0x1CC, 0x8, 0x05A, 0xA, 0x1AE, 0xA, 0x1C0,
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0x9, 0x148, 0x9, 0x14A, 0x9, 0x082, 0xA, 0x19F, 0x9, 0x171, 0x9, 0x120, 0x9, 0x0E7, 0xA, 0x1F3,
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0x9, 0x14B, 0x9, 0x100, 0x9, 0x190, 0x6, 0x013, 0x9, 0x161, 0x9, 0x125, 0x9, 0x133, 0x9, 0x195,
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0x9, 0x173, 0x9, 0x1CA, 0x9, 0x086, 0x9, 0x1E9, 0x9, 0x0DB, 0x9, 0x1EC, 0x9, 0x08B, 0x9, 0x085,
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0x5, 0x00A, 0x8, 0x096, 0x8, 0x09C, 0x9, 0x1C3, 0x9, 0x19C, 0x9, 0x08F, 0x9, 0x18F, 0x9, 0x091,
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0x9, 0x087, 0x9, 0x0C6, 0x9, 0x177, 0x9, 0x089, 0x9, 0x0D6, 0x9, 0x08C, 0x9, 0x1EE, 0x9, 0x1EB,
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0x9, 0x084, 0x9, 0x164, 0x9, 0x175, 0x9, 0x1CD, 0x8, 0x05E, 0x9, 0x088, 0x9, 0x12B, 0x9, 0x172,
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0x9, 0x10A, 0x9, 0x08D, 0x9, 0x13A, 0x9, 0x11C, 0xA, 0x1E1, 0xA, 0x1E0, 0x9, 0x187, 0xA, 0x1DC,
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0xA, 0x1DF, 0x7, 0x074, 0x9, 0x19F, 0x8, 0x08D, 0x8, 0x0E4, 0x7, 0x079, 0x9, 0x0EA, 0x9, 0x0E1,
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0x8, 0x040, 0x7, 0x041, 0x9, 0x10B, 0x9, 0x0B0, 0x8, 0x06A, 0x8, 0x0C1, 0x7, 0x071, 0x7, 0x078,
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0x8, 0x0B1, 0x9, 0x14C, 0x7, 0x043, 0x8, 0x076, 0x7, 0x066, 0x7, 0x04D, 0x9, 0x08A, 0x6, 0x02F,
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0x8, 0x0C9, 0x9, 0x0CE, 0x9, 0x149, 0x9, 0x160, 0xA, 0x1BA, 0xA, 0x19E, 0xA, 0x39F, 0x9, 0x0E5,
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0x9, 0x194, 0x9, 0x184, 0x9, 0x126, 0x7, 0x030, 0x8, 0x06C, 0x9, 0x121, 0x9, 0x1E8, 0xA, 0x1C1,
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0xA, 0x11D, 0xA, 0x163, 0xA, 0x385, 0xA, 0x3DB, 0xA, 0x17D, 0xA, 0x106, 0xA, 0x397, 0xA, 0x24E,
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||||
0x7, 0x02E, 0x8, 0x098, 0xA, 0x33C, 0xA, 0x32E, 0xA, 0x1E9, 0x9, 0x0BF, 0xA, 0x3DF, 0xA, 0x1DD,
|
||||
0xA, 0x32D, 0xA, 0x2ED, 0xA, 0x30B, 0xA, 0x107, 0xA, 0x2E8, 0xA, 0x3DE, 0xA, 0x125, 0xA, 0x1E8,
|
||||
0x9, 0x0E9, 0xA, 0x1CD, 0xA, 0x1B5, 0x9, 0x165, 0xA, 0x232, 0xA, 0x2E1, 0xB, 0x3AE, 0xB, 0x3C6,
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0xB, 0x3E2, 0xA, 0x205, 0xA, 0x29A, 0xA, 0x248, 0xA, 0x2CD, 0xA, 0x23B, 0xB, 0x3C5, 0xA, 0x251,
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0xA, 0x2E9, 0xA, 0x252, 0x9, 0x1EA, 0xB, 0x3A0, 0xB, 0x391, 0xA, 0x23C, 0xB, 0x392, 0xB, 0x3D5,
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0xA, 0x233, 0xA, 0x2CC, 0xB, 0x390, 0xA, 0x1BB, 0xB, 0x3A1, 0xB, 0x3C4, 0xA, 0x211, 0xA, 0x203,
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0x9, 0x12A, 0xA, 0x231, 0xB, 0x3E0, 0xA, 0x29B, 0xB, 0x3D7, 0xA, 0x202, 0xB, 0x3AD, 0xA, 0x213,
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||||
0xA, 0x253, 0xA, 0x32C, 0xA, 0x23D, 0xA, 0x23F, 0xA, 0x32F, 0xA, 0x11C, 0xA, 0x384, 0xA, 0x31C,
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||||
0xA, 0x17C, 0xA, 0x30A, 0xA, 0x2E0, 0xA, 0x276, 0xA, 0x250, 0xB, 0x3E3, 0xA, 0x396, 0xA, 0x18F,
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||||
0xA, 0x204, 0xA, 0x206, 0xA, 0x230, 0xA, 0x265, 0xA, 0x212, 0xA, 0x23E, 0xB, 0x3AC, 0xB, 0x393,
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||||
0xB, 0x3E1, 0xA, 0x1DE, 0xB, 0x3D6, 0xA, 0x31D, 0xB, 0x3E5, 0xB, 0x3E4, 0xA, 0x207, 0xB, 0x3C7,
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||||
0xA, 0x277, 0xB, 0x3D4, 0x8, 0x0C0, 0xA, 0x162, 0xA, 0x3DA, 0xA, 0x124, 0xA, 0x1B4, 0xA, 0x264,
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||||
0xA, 0x33D, 0xA, 0x1D1, 0xA, 0x1AF, 0xA, 0x39E, 0xA, 0x24F, 0xB, 0x373, 0xA, 0x249, 0xB, 0x372,
|
||||
0x9, 0x167, 0xA, 0x210, 0xA, 0x23A, 0xA, 0x1B8, 0xB, 0x3AF, 0xA, 0x18E, 0xA, 0x2EC, 0x7, 0x062,
|
||||
0x4, 0x00D
|
||||
};
|
||||
|
||||
public static unsafe void Compress(ReadOnlySpan<byte> input, int offset, int count, Span<byte> output, out int length)
|
||||
{
|
||||
if (input == null) throw new ArgumentNullException(nameof(input));
|
||||
|
||||
if (offset < 0 || offset >= input.Length) throw new ArgumentOutOfRangeException(nameof(offset));
|
||||
if (count < 0 || count > input.Length) throw new ArgumentOutOfRangeException(nameof(count));
|
||||
if (input.Length - offset < count) throw new ArgumentOutOfRangeException(nameof(offset));
|
||||
|
||||
length = 0;
|
||||
|
||||
if (count > DefiniteOverflow) return;
|
||||
|
||||
var bitCount = 0;
|
||||
var bitValue = 0;
|
||||
|
||||
fixed (int* pTable = _huffmanTable)
|
||||
{
|
||||
fixed (byte* pInputBuffer = input)
|
||||
{
|
||||
byte* pInput = pInputBuffer + offset, pInputEnd = pInput + count;
|
||||
|
||||
fixed (byte* pOutputBuffer = output)
|
||||
{
|
||||
byte* pOutput = pOutputBuffer, pOutputEnd = pOutput + BufferSize;
|
||||
|
||||
int* pEntry;
|
||||
while (pInput < pInputEnd)
|
||||
{
|
||||
pEntry = &pTable[*pInput++ << 1];
|
||||
|
||||
bitCount += pEntry[CountIndex];
|
||||
|
||||
bitValue <<= pEntry[CountIndex];
|
||||
bitValue |= pEntry[ValueIndex];
|
||||
|
||||
while (bitCount >= 8)
|
||||
{
|
||||
bitCount -= 8;
|
||||
|
||||
if (pOutput < pOutputEnd)
|
||||
{
|
||||
*pOutput++ = (byte)(bitValue >> bitCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
length = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// terminal code
|
||||
pEntry = &pTable[0x200];
|
||||
|
||||
bitCount += pEntry[CountIndex];
|
||||
|
||||
bitValue <<= pEntry[CountIndex];
|
||||
bitValue |= pEntry[ValueIndex];
|
||||
|
||||
// align on byte boundary
|
||||
if ((bitCount & 7) != 0)
|
||||
{
|
||||
bitValue <<= 8 - (bitCount & 7);
|
||||
bitCount += 8 - (bitCount & 7);
|
||||
}
|
||||
|
||||
while (bitCount >= 8)
|
||||
{
|
||||
bitCount -= 8;
|
||||
|
||||
if (pOutput < pOutputEnd)
|
||||
{
|
||||
*pOutput++ = (byte)(bitValue >> bitCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
length = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
length = (int)(pOutput - pOutputBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/***************************************************************************
|
||||
* Compression.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
/// <summary>
|
||||
/// Handles outgoing packet compression for the network.
|
||||
/// </summary>
|
||||
public static class NetworkCompression
|
||||
{
|
||||
private const int CountIndex = 0;
|
||||
private const int ValueIndex = 1;
|
||||
|
||||
// UO packets may not exceed 64kb in length
|
||||
private const int BufferSize = 0x10000;
|
||||
|
||||
// Optimal compression ratio is 2 / 8; worst compression ratio is 11 / 8
|
||||
private const int MinimalCodeLength = 2;
|
||||
private const int MaximalCodeLength = 11;
|
||||
|
||||
// Fixed overhead, in bits, per compression call
|
||||
private const int TerminalCodeLength = 4;
|
||||
|
||||
// If our input exceeds this length, we cannot possibly compress it within the buffer
|
||||
private const int DefiniteOverflow = (BufferSize * 8 - TerminalCodeLength) / MinimalCodeLength;
|
||||
|
||||
private static readonly int[] _huffmanTable =
|
||||
{
|
||||
0x2, 0x000, 0x5, 0x01F, 0x6, 0x022, 0x7, 0x034, 0x7, 0x075, 0x6, 0x028, 0x6, 0x03B, 0x7, 0x032,
|
||||
0x8, 0x0E0, 0x8, 0x062, 0x7, 0x056, 0x8, 0x079, 0x9, 0x19D, 0x8, 0x097, 0x6, 0x02A, 0x7, 0x057,
|
||||
0x8, 0x071, 0x8, 0x05B, 0x9, 0x1CC, 0x8, 0x0A7, 0x7, 0x025, 0x7, 0x04F, 0x8, 0x066, 0x8, 0x07D,
|
||||
0x9, 0x191, 0x9, 0x1CE, 0x7, 0x03F, 0x9, 0x090, 0x8, 0x059, 0x8, 0x07B, 0x8, 0x091, 0x8, 0x0C6,
|
||||
0x6, 0x02D, 0x9, 0x186, 0x8, 0x06F, 0x9, 0x093, 0xA, 0x1CC, 0x8, 0x05A, 0xA, 0x1AE, 0xA, 0x1C0,
|
||||
0x9, 0x148, 0x9, 0x14A, 0x9, 0x082, 0xA, 0x19F, 0x9, 0x171, 0x9, 0x120, 0x9, 0x0E7, 0xA, 0x1F3,
|
||||
0x9, 0x14B, 0x9, 0x100, 0x9, 0x190, 0x6, 0x013, 0x9, 0x161, 0x9, 0x125, 0x9, 0x133, 0x9, 0x195,
|
||||
0x9, 0x173, 0x9, 0x1CA, 0x9, 0x086, 0x9, 0x1E9, 0x9, 0x0DB, 0x9, 0x1EC, 0x9, 0x08B, 0x9, 0x085,
|
||||
0x5, 0x00A, 0x8, 0x096, 0x8, 0x09C, 0x9, 0x1C3, 0x9, 0x19C, 0x9, 0x08F, 0x9, 0x18F, 0x9, 0x091,
|
||||
0x9, 0x087, 0x9, 0x0C6, 0x9, 0x177, 0x9, 0x089, 0x9, 0x0D6, 0x9, 0x08C, 0x9, 0x1EE, 0x9, 0x1EB,
|
||||
0x9, 0x084, 0x9, 0x164, 0x9, 0x175, 0x9, 0x1CD, 0x8, 0x05E, 0x9, 0x088, 0x9, 0x12B, 0x9, 0x172,
|
||||
0x9, 0x10A, 0x9, 0x08D, 0x9, 0x13A, 0x9, 0x11C, 0xA, 0x1E1, 0xA, 0x1E0, 0x9, 0x187, 0xA, 0x1DC,
|
||||
0xA, 0x1DF, 0x7, 0x074, 0x9, 0x19F, 0x8, 0x08D, 0x8, 0x0E4, 0x7, 0x079, 0x9, 0x0EA, 0x9, 0x0E1,
|
||||
0x8, 0x040, 0x7, 0x041, 0x9, 0x10B, 0x9, 0x0B0, 0x8, 0x06A, 0x8, 0x0C1, 0x7, 0x071, 0x7, 0x078,
|
||||
0x8, 0x0B1, 0x9, 0x14C, 0x7, 0x043, 0x8, 0x076, 0x7, 0x066, 0x7, 0x04D, 0x9, 0x08A, 0x6, 0x02F,
|
||||
0x8, 0x0C9, 0x9, 0x0CE, 0x9, 0x149, 0x9, 0x160, 0xA, 0x1BA, 0xA, 0x19E, 0xA, 0x39F, 0x9, 0x0E5,
|
||||
0x9, 0x194, 0x9, 0x184, 0x9, 0x126, 0x7, 0x030, 0x8, 0x06C, 0x9, 0x121, 0x9, 0x1E8, 0xA, 0x1C1,
|
||||
0xA, 0x11D, 0xA, 0x163, 0xA, 0x385, 0xA, 0x3DB, 0xA, 0x17D, 0xA, 0x106, 0xA, 0x397, 0xA, 0x24E,
|
||||
0x7, 0x02E, 0x8, 0x098, 0xA, 0x33C, 0xA, 0x32E, 0xA, 0x1E9, 0x9, 0x0BF, 0xA, 0x3DF, 0xA, 0x1DD,
|
||||
0xA, 0x32D, 0xA, 0x2ED, 0xA, 0x30B, 0xA, 0x107, 0xA, 0x2E8, 0xA, 0x3DE, 0xA, 0x125, 0xA, 0x1E8,
|
||||
0x9, 0x0E9, 0xA, 0x1CD, 0xA, 0x1B5, 0x9, 0x165, 0xA, 0x232, 0xA, 0x2E1, 0xB, 0x3AE, 0xB, 0x3C6,
|
||||
0xB, 0x3E2, 0xA, 0x205, 0xA, 0x29A, 0xA, 0x248, 0xA, 0x2CD, 0xA, 0x23B, 0xB, 0x3C5, 0xA, 0x251,
|
||||
0xA, 0x2E9, 0xA, 0x252, 0x9, 0x1EA, 0xB, 0x3A0, 0xB, 0x391, 0xA, 0x23C, 0xB, 0x392, 0xB, 0x3D5,
|
||||
0xA, 0x233, 0xA, 0x2CC, 0xB, 0x390, 0xA, 0x1BB, 0xB, 0x3A1, 0xB, 0x3C4, 0xA, 0x211, 0xA, 0x203,
|
||||
0x9, 0x12A, 0xA, 0x231, 0xB, 0x3E0, 0xA, 0x29B, 0xB, 0x3D7, 0xA, 0x202, 0xB, 0x3AD, 0xA, 0x213,
|
||||
0xA, 0x253, 0xA, 0x32C, 0xA, 0x23D, 0xA, 0x23F, 0xA, 0x32F, 0xA, 0x11C, 0xA, 0x384, 0xA, 0x31C,
|
||||
0xA, 0x17C, 0xA, 0x30A, 0xA, 0x2E0, 0xA, 0x276, 0xA, 0x250, 0xB, 0x3E3, 0xA, 0x396, 0xA, 0x18F,
|
||||
0xA, 0x204, 0xA, 0x206, 0xA, 0x230, 0xA, 0x265, 0xA, 0x212, 0xA, 0x23E, 0xB, 0x3AC, 0xB, 0x393,
|
||||
0xB, 0x3E1, 0xA, 0x1DE, 0xB, 0x3D6, 0xA, 0x31D, 0xB, 0x3E5, 0xB, 0x3E4, 0xA, 0x207, 0xB, 0x3C7,
|
||||
0xA, 0x277, 0xB, 0x3D4, 0x8, 0x0C0, 0xA, 0x162, 0xA, 0x3DA, 0xA, 0x124, 0xA, 0x1B4, 0xA, 0x264,
|
||||
0xA, 0x33D, 0xA, 0x1D1, 0xA, 0x1AF, 0xA, 0x39E, 0xA, 0x24F, 0xB, 0x373, 0xA, 0x249, 0xB, 0x372,
|
||||
0x9, 0x167, 0xA, 0x210, 0xA, 0x23A, 0xA, 0x1B8, 0xB, 0x3AF, 0xA, 0x18E, 0xA, 0x2EC, 0x7, 0x062,
|
||||
0x4, 0x00D
|
||||
};
|
||||
|
||||
public static unsafe void Compress(
|
||||
ReadOnlySpan<byte> input, int offset, int count, Span<byte> output, out int length
|
||||
)
|
||||
{
|
||||
if (input == null) throw new ArgumentNullException(nameof(input));
|
||||
|
||||
if (offset < 0 || offset >= input.Length) throw new ArgumentOutOfRangeException(nameof(offset));
|
||||
if (count < 0 || count > input.Length) throw new ArgumentOutOfRangeException(nameof(count));
|
||||
if (input.Length - offset < count) throw new ArgumentOutOfRangeException(nameof(offset));
|
||||
|
||||
length = 0;
|
||||
|
||||
if (count > DefiniteOverflow) return;
|
||||
|
||||
var bitCount = 0;
|
||||
var bitValue = 0;
|
||||
|
||||
fixed (int* pTable = _huffmanTable)
|
||||
{
|
||||
fixed (byte* pInputBuffer = input)
|
||||
{
|
||||
byte* pInput = pInputBuffer + offset, pInputEnd = pInput + count;
|
||||
|
||||
fixed (byte* pOutputBuffer = output)
|
||||
{
|
||||
byte* pOutput = pOutputBuffer, pOutputEnd = pOutput + BufferSize;
|
||||
|
||||
int* pEntry;
|
||||
while (pInput < pInputEnd)
|
||||
{
|
||||
pEntry = &pTable[*pInput++ << 1];
|
||||
|
||||
bitCount += pEntry[CountIndex];
|
||||
|
||||
bitValue <<= pEntry[CountIndex];
|
||||
bitValue |= pEntry[ValueIndex];
|
||||
|
||||
while (bitCount >= 8)
|
||||
{
|
||||
bitCount -= 8;
|
||||
|
||||
if (pOutput < pOutputEnd)
|
||||
{
|
||||
*pOutput++ = (byte)(bitValue >> bitCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
length = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// terminal code
|
||||
pEntry = &pTable[0x200];
|
||||
|
||||
bitCount += pEntry[CountIndex];
|
||||
|
||||
bitValue <<= pEntry[CountIndex];
|
||||
bitValue |= pEntry[ValueIndex];
|
||||
|
||||
// align on byte boundary
|
||||
if ((bitCount & 7) != 0)
|
||||
{
|
||||
bitValue <<= 8 - (bitCount & 7);
|
||||
bitCount += 8 - (bitCount & 7);
|
||||
}
|
||||
|
||||
while (bitCount >= 8)
|
||||
{
|
||||
bitCount -= 8;
|
||||
|
||||
if (pOutput < pOutputEnd)
|
||||
{
|
||||
*pOutput++ = (byte)(bitValue >> bitCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
length = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
length = (int)(pOutput - pOutputBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,267 +1,280 @@
|
|||
/***************************************************************************
|
||||
* Packet.cs
|
||||
* -------------------
|
||||
* begin : August 2, 2019
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using Server.Diagnostics;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public abstract class Packet
|
||||
{
|
||||
private const int CompressorBufferSize = 0x10000;
|
||||
|
||||
private const int BufferSize = 4096;
|
||||
|
||||
private byte[] m_CompiledBuffer;
|
||||
private int m_CompiledLength;
|
||||
private readonly int m_Length;
|
||||
private State m_State;
|
||||
|
||||
protected Packet(int packetID)
|
||||
{
|
||||
PacketID = packetID;
|
||||
|
||||
if (Core.Profiling)
|
||||
{
|
||||
var prof = PacketSendProfile.Acquire(GetType());
|
||||
prof.Increment();
|
||||
}
|
||||
}
|
||||
|
||||
protected Packet(int packetID, int length)
|
||||
{
|
||||
PacketID = packetID;
|
||||
m_Length = length;
|
||||
|
||||
Stream = PacketWriter.CreateInstance(length); // new PacketWriter( length );
|
||||
Stream.Write((byte)packetID);
|
||||
|
||||
if (Core.Profiling)
|
||||
{
|
||||
var prof = PacketSendProfile.Acquire(GetType());
|
||||
prof.Increment();
|
||||
}
|
||||
}
|
||||
|
||||
public int PacketID { get; }
|
||||
|
||||
public PacketWriter Stream { get; protected set; }
|
||||
|
||||
public void EnsureCapacity(int length)
|
||||
{
|
||||
Stream = PacketWriter.CreateInstance(length); // new PacketWriter( length );
|
||||
Stream.Write((byte)PacketID);
|
||||
Stream.Write((short)0);
|
||||
}
|
||||
|
||||
public static Packet SetStatic(Packet p)
|
||||
{
|
||||
p.SetStatic();
|
||||
return p;
|
||||
}
|
||||
|
||||
public static Packet Acquire(Packet p)
|
||||
{
|
||||
p.Acquire();
|
||||
return p;
|
||||
}
|
||||
|
||||
public static void Release(ref Packet p)
|
||||
{
|
||||
p?.Release();
|
||||
p = null;
|
||||
}
|
||||
|
||||
public static void Release(Packet p)
|
||||
{
|
||||
p?.Release();
|
||||
}
|
||||
|
||||
public void SetStatic()
|
||||
{
|
||||
m_State |= State.Static | State.Acquired;
|
||||
}
|
||||
|
||||
public void Acquire()
|
||||
{
|
||||
m_State |= State.Acquired;
|
||||
}
|
||||
|
||||
public void OnSend()
|
||||
{
|
||||
Core.Set(); // Is this still needed if this is done async?
|
||||
|
||||
if ((m_State & (State.Acquired | State.Static)) == 0)
|
||||
Free();
|
||||
}
|
||||
|
||||
private void Free()
|
||||
{
|
||||
if (m_CompiledBuffer == null)
|
||||
return;
|
||||
|
||||
if ((m_State & State.Buffered) != 0)
|
||||
ArrayPool<byte>.Shared.Return(m_CompiledBuffer);
|
||||
|
||||
m_State &= ~(State.Static | State.Acquired | State.Buffered);
|
||||
|
||||
m_CompiledBuffer = null;
|
||||
}
|
||||
|
||||
public void Release()
|
||||
{
|
||||
if ((m_State & State.Acquired) != 0)
|
||||
Free();
|
||||
}
|
||||
|
||||
public byte[] Compile(bool compress, out int length)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
if (m_CompiledBuffer == null)
|
||||
{
|
||||
if ((m_State & State.Accessed) == 0)
|
||||
{
|
||||
m_State |= State.Accessed;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((m_State & State.Warned) == 0)
|
||||
{
|
||||
m_State |= State.Warned;
|
||||
|
||||
try
|
||||
{
|
||||
using var op = new StreamWriter("net_opt.log", true);
|
||||
op.WriteLine("Redundant compile for packet {0}, use Acquire() and Release()", GetType());
|
||||
op.WriteLine(new StackTrace());
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
m_CompiledBuffer = Array.Empty<byte>();
|
||||
m_CompiledLength = 0;
|
||||
|
||||
length = m_CompiledLength;
|
||||
return m_CompiledBuffer;
|
||||
}
|
||||
|
||||
InternalCompile(compress);
|
||||
}
|
||||
|
||||
length = m_CompiledLength;
|
||||
return m_CompiledBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
private void InternalCompile(bool compress)
|
||||
{
|
||||
if (m_Length == 0)
|
||||
{
|
||||
var streamLen = Stream.Length;
|
||||
|
||||
Stream.Seek(1, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)streamLen);
|
||||
}
|
||||
else if (Stream.Length != m_Length)
|
||||
{
|
||||
var diff = (int)Stream.Length - m_Length;
|
||||
|
||||
Console.WriteLine("Packet: 0x{0:X2}: Bad packet length! ({1}{2} bytes)", PacketID, diff >= 0 ? "+" : "",
|
||||
diff);
|
||||
}
|
||||
|
||||
var ms = Stream.UnderlyingStream;
|
||||
|
||||
m_CompiledBuffer = ms.GetBuffer();
|
||||
var length = (int)ms.Length;
|
||||
|
||||
if (compress)
|
||||
{
|
||||
var buffer = ArrayPool<byte>.Shared.Rent(CompressorBufferSize);
|
||||
|
||||
NetworkCompression.Compress(m_CompiledBuffer, 0, length, buffer, out length);
|
||||
|
||||
if (length <= 0)
|
||||
{
|
||||
Console.WriteLine("Warning: Compression buffer overflowed on packet 0x{0:X2} ('{1}') (length={2})",
|
||||
PacketID, GetType().Name, length);
|
||||
using var op = new StreamWriter("compression_overflow.log", true);
|
||||
op.WriteLine("{0} Warning: Compression buffer overflowed on packet 0x{1:X2} ('{2}') (length={3})",
|
||||
DateTime.UtcNow, PacketID, GetType().Name, length);
|
||||
op.WriteLine(new StackTrace());
|
||||
}
|
||||
else
|
||||
{
|
||||
m_CompiledLength = length;
|
||||
|
||||
if ((m_State & State.Static) != 0)
|
||||
{
|
||||
m_CompiledBuffer = new byte[length];
|
||||
Buffer.BlockCopy(buffer, 0, m_CompiledBuffer, 0, length);
|
||||
ArrayPool<byte>.Shared.Return(buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_CompiledBuffer = buffer;
|
||||
m_State |= State.Buffered;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (length > 0)
|
||||
{
|
||||
var old = m_CompiledBuffer;
|
||||
m_CompiledLength = length;
|
||||
|
||||
if ((m_State & State.Static) != 0)
|
||||
{
|
||||
m_CompiledBuffer = new byte[length];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_CompiledBuffer = ArrayPool<byte>.Shared.Rent(length);
|
||||
m_State |= State.Buffered;
|
||||
}
|
||||
|
||||
Buffer.BlockCopy(old, 0, m_CompiledBuffer, 0, length);
|
||||
}
|
||||
|
||||
PacketWriter.ReleaseInstance(Stream);
|
||||
Stream = null;
|
||||
}
|
||||
|
||||
[Flags]
|
||||
private enum State
|
||||
{
|
||||
Inactive = 0x00,
|
||||
Static = 0x01,
|
||||
Acquired = 0x02,
|
||||
Accessed = 0x04,
|
||||
Buffered = 0x08,
|
||||
Warned = 0x10
|
||||
}
|
||||
}
|
||||
}
|
||||
/***************************************************************************
|
||||
* Packet.cs
|
||||
* -------------------
|
||||
* begin : August 2, 2019
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using Server.Diagnostics;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public abstract class Packet
|
||||
{
|
||||
private const int CompressorBufferSize = 0x10000;
|
||||
|
||||
private const int BufferSize = 4096;
|
||||
private readonly int m_Length;
|
||||
|
||||
private byte[] m_CompiledBuffer;
|
||||
private int m_CompiledLength;
|
||||
private State m_State;
|
||||
|
||||
protected Packet(int packetID)
|
||||
{
|
||||
PacketID = packetID;
|
||||
|
||||
if (Core.Profiling)
|
||||
{
|
||||
var prof = PacketSendProfile.Acquire(GetType());
|
||||
prof.Increment();
|
||||
}
|
||||
}
|
||||
|
||||
protected Packet(int packetID, int length)
|
||||
{
|
||||
PacketID = packetID;
|
||||
m_Length = length;
|
||||
|
||||
Stream = PacketWriter.CreateInstance(length); // new PacketWriter( length );
|
||||
Stream.Write((byte)packetID);
|
||||
|
||||
if (Core.Profiling)
|
||||
{
|
||||
var prof = PacketSendProfile.Acquire(GetType());
|
||||
prof.Increment();
|
||||
}
|
||||
}
|
||||
|
||||
public int PacketID { get; }
|
||||
|
||||
public PacketWriter Stream { get; protected set; }
|
||||
|
||||
public void EnsureCapacity(int length)
|
||||
{
|
||||
Stream = PacketWriter.CreateInstance(length); // new PacketWriter( length );
|
||||
Stream.Write((byte)PacketID);
|
||||
Stream.Write((short)0);
|
||||
}
|
||||
|
||||
public static Packet SetStatic(Packet p)
|
||||
{
|
||||
p.SetStatic();
|
||||
return p;
|
||||
}
|
||||
|
||||
public static Packet Acquire(Packet p)
|
||||
{
|
||||
p.Acquire();
|
||||
return p;
|
||||
}
|
||||
|
||||
public static void Release(ref Packet p)
|
||||
{
|
||||
p?.Release();
|
||||
p = null;
|
||||
}
|
||||
|
||||
public static void Release(Packet p)
|
||||
{
|
||||
p?.Release();
|
||||
}
|
||||
|
||||
public void SetStatic()
|
||||
{
|
||||
m_State |= State.Static | State.Acquired;
|
||||
}
|
||||
|
||||
public void Acquire()
|
||||
{
|
||||
m_State |= State.Acquired;
|
||||
}
|
||||
|
||||
public void OnSend()
|
||||
{
|
||||
Core.Set(); // Is this still needed if this is done async?
|
||||
|
||||
if ((m_State & (State.Acquired | State.Static)) == 0)
|
||||
Free();
|
||||
}
|
||||
|
||||
private void Free()
|
||||
{
|
||||
if (m_CompiledBuffer == null)
|
||||
return;
|
||||
|
||||
if ((m_State & State.Buffered) != 0)
|
||||
ArrayPool<byte>.Shared.Return(m_CompiledBuffer);
|
||||
|
||||
m_State &= ~(State.Static | State.Acquired | State.Buffered);
|
||||
|
||||
m_CompiledBuffer = null;
|
||||
}
|
||||
|
||||
public void Release()
|
||||
{
|
||||
if ((m_State & State.Acquired) != 0)
|
||||
Free();
|
||||
}
|
||||
|
||||
public byte[] Compile(bool compress, out int length)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
if (m_CompiledBuffer == null)
|
||||
{
|
||||
if ((m_State & State.Accessed) == 0)
|
||||
{
|
||||
m_State |= State.Accessed;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((m_State & State.Warned) == 0)
|
||||
{
|
||||
m_State |= State.Warned;
|
||||
|
||||
try
|
||||
{
|
||||
using var op = new StreamWriter("net_opt.log", true);
|
||||
op.WriteLine("Redundant compile for packet {0}, use Acquire() and Release()", GetType());
|
||||
op.WriteLine(new StackTrace());
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
m_CompiledBuffer = Array.Empty<byte>();
|
||||
m_CompiledLength = 0;
|
||||
|
||||
length = m_CompiledLength;
|
||||
return m_CompiledBuffer;
|
||||
}
|
||||
|
||||
InternalCompile(compress);
|
||||
}
|
||||
|
||||
length = m_CompiledLength;
|
||||
return m_CompiledBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
private void InternalCompile(bool compress)
|
||||
{
|
||||
if (m_Length == 0)
|
||||
{
|
||||
var streamLen = Stream.Length;
|
||||
|
||||
Stream.Seek(1, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)streamLen);
|
||||
}
|
||||
else if (Stream.Length != m_Length)
|
||||
{
|
||||
var diff = (int)Stream.Length - m_Length;
|
||||
|
||||
Console.WriteLine(
|
||||
"Packet: 0x{0:X2}: Bad packet length! ({1}{2} bytes)",
|
||||
PacketID,
|
||||
diff >= 0 ? "+" : "",
|
||||
diff
|
||||
);
|
||||
}
|
||||
|
||||
var ms = Stream.UnderlyingStream;
|
||||
|
||||
m_CompiledBuffer = ms.GetBuffer();
|
||||
var length = (int)ms.Length;
|
||||
|
||||
if (compress)
|
||||
{
|
||||
var buffer = ArrayPool<byte>.Shared.Rent(CompressorBufferSize);
|
||||
|
||||
NetworkCompression.Compress(m_CompiledBuffer, 0, length, buffer, out length);
|
||||
|
||||
if (length <= 0)
|
||||
{
|
||||
Console.WriteLine(
|
||||
"Warning: Compression buffer overflowed on packet 0x{0:X2} ('{1}') (length={2})",
|
||||
PacketID,
|
||||
GetType().Name,
|
||||
length
|
||||
);
|
||||
using var op = new StreamWriter("compression_overflow.log", true);
|
||||
op.WriteLine(
|
||||
"{0} Warning: Compression buffer overflowed on packet 0x{1:X2} ('{2}') (length={3})",
|
||||
DateTime.UtcNow,
|
||||
PacketID,
|
||||
GetType().Name,
|
||||
length
|
||||
);
|
||||
op.WriteLine(new StackTrace());
|
||||
}
|
||||
else
|
||||
{
|
||||
m_CompiledLength = length;
|
||||
|
||||
if ((m_State & State.Static) != 0)
|
||||
{
|
||||
m_CompiledBuffer = new byte[length];
|
||||
Buffer.BlockCopy(buffer, 0, m_CompiledBuffer, 0, length);
|
||||
ArrayPool<byte>.Shared.Return(buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_CompiledBuffer = buffer;
|
||||
m_State |= State.Buffered;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (length > 0)
|
||||
{
|
||||
var old = m_CompiledBuffer;
|
||||
m_CompiledLength = length;
|
||||
|
||||
if ((m_State & State.Static) != 0)
|
||||
{
|
||||
m_CompiledBuffer = new byte[length];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_CompiledBuffer = ArrayPool<byte>.Shared.Rent(length);
|
||||
m_State |= State.Buffered;
|
||||
}
|
||||
|
||||
Buffer.BlockCopy(old, 0, m_CompiledBuffer, 0, length);
|
||||
}
|
||||
|
||||
PacketWriter.ReleaseInstance(Stream);
|
||||
Stream = null;
|
||||
}
|
||||
|
||||
[Flags]
|
||||
private enum State
|
||||
{
|
||||
Inactive = 0x00,
|
||||
Static = 0x01,
|
||||
Acquired = 0x02,
|
||||
Accessed = 0x04,
|
||||
Buffered = 0x08,
|
||||
Warned = 0x10
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,49 +1,49 @@
|
|||
/***************************************************************************
|
||||
* PacketHandler.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public delegate void OnPacketReceive(NetState state, PacketReader pvSrc);
|
||||
|
||||
public delegate TimeSpan ThrottlePacketCallback(NetState state);
|
||||
|
||||
public class PacketHandler
|
||||
{
|
||||
public PacketHandler(int packetID, int length, bool ingame, OnPacketReceive onReceive)
|
||||
{
|
||||
PacketID = packetID;
|
||||
Length = length;
|
||||
Ingame = ingame;
|
||||
OnReceive = onReceive;
|
||||
}
|
||||
|
||||
public int PacketID { get; }
|
||||
|
||||
public int Length { get; }
|
||||
|
||||
public OnPacketReceive OnReceive { get; }
|
||||
|
||||
public ThrottlePacketCallback ThrottleCallback { get; set; }
|
||||
|
||||
public bool Ingame { get; }
|
||||
}
|
||||
}
|
||||
/***************************************************************************
|
||||
* PacketHandler.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public delegate void OnPacketReceive(NetState state, PacketReader pvSrc);
|
||||
|
||||
public delegate TimeSpan ThrottlePacketCallback(NetState state);
|
||||
|
||||
public class PacketHandler
|
||||
{
|
||||
public PacketHandler(int packetID, int length, bool ingame, OnPacketReceive onReceive)
|
||||
{
|
||||
PacketID = packetID;
|
||||
Length = length;
|
||||
Ingame = ingame;
|
||||
OnReceive = onReceive;
|
||||
}
|
||||
|
||||
public int PacketID { get; }
|
||||
|
||||
public int Length { get; }
|
||||
|
||||
public OnPacketReceive OnReceive { get; }
|
||||
|
||||
public ThrottlePacketCallback ThrottleCallback { get; set; }
|
||||
|
||||
public bool Ingame { get; }
|
||||
}
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1,308 +1,309 @@
|
|||
/***************************************************************************
|
||||
* PacketReader.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public ref struct PacketReader
|
||||
{
|
||||
private SequenceReader<byte> m_Reader;
|
||||
|
||||
public SequencePosition Position => m_Reader.Position;
|
||||
public long Length => m_Reader.Length;
|
||||
public long Consumed => m_Reader.Consumed;
|
||||
public long Remaining => m_Reader.Remaining;
|
||||
|
||||
public PacketReader(ReadOnlySequence<byte> seq) => m_Reader = new SequenceReader<byte>(seq);
|
||||
|
||||
public byte Peek() => m_Reader.TryPeek(out var value) ? value : (byte)0;
|
||||
|
||||
public void Trace(NetState state)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var sw = new StreamWriter("Packets.log", true);
|
||||
var buffer = m_Reader.Sequence.ToArray();
|
||||
|
||||
if (buffer.Length > 0)
|
||||
sw.WriteLine("Client: {0}: Unhandled packet 0x{1:X2}", state, buffer[0]);
|
||||
|
||||
using (var ms = new MemoryStream(buffer))
|
||||
{
|
||||
Utility.FormatBuffer(sw, ms, buffer.Length);
|
||||
}
|
||||
|
||||
sw.WriteLine();
|
||||
sw.WriteLine();
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
public SequencePosition Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
switch (origin)
|
||||
{
|
||||
case SeekOrigin.Begin:
|
||||
if (offset < m_Reader.Consumed)
|
||||
m_Reader.Rewind(m_Reader.Consumed - Math.Max(offset, 0L));
|
||||
else
|
||||
m_Reader.Advance(offset - m_Reader.Consumed);
|
||||
break;
|
||||
case SeekOrigin.Current:
|
||||
if (offset < 0)
|
||||
m_Reader.Rewind(Math.Min(m_Reader.Consumed, offset * -1));
|
||||
else
|
||||
m_Reader.Advance(Math.Min(m_Reader.Remaining, offset));
|
||||
break;
|
||||
case SeekOrigin.End:
|
||||
var count = m_Reader.Remaining - offset;
|
||||
if (count < 0)
|
||||
m_Reader.Rewind(count * -1);
|
||||
else if (count > 0)
|
||||
m_Reader.Advance(count);
|
||||
break;
|
||||
}
|
||||
|
||||
return m_Reader.Position;
|
||||
}
|
||||
|
||||
public bool TryReadByte(out byte value) => m_Reader.TryRead(out value);
|
||||
|
||||
public int ReadInt32() => m_Reader.TryReadBigEndian(out int value) ? value : 0;
|
||||
|
||||
public short ReadInt16() => m_Reader.TryReadBigEndian(out short value) ? value : (short)0;
|
||||
|
||||
public byte ReadByte() => m_Reader.TryRead(out var value) ? value : (byte)0;
|
||||
|
||||
public uint ReadUInt32() => (uint)ReadInt32();
|
||||
|
||||
public ushort ReadUInt16() => (ushort)ReadInt16();
|
||||
|
||||
public sbyte ReadSByte() => (sbyte)ReadByte();
|
||||
|
||||
public bool ReadBoolean() => ReadByte() > 0;
|
||||
|
||||
public string ReadUnicodeStringLE()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringLE(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringLESafe(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength * 2);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringLESafe()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringSafe()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeString()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
private static bool IsSafeChar(int c) => c >= 0x20 && c < 0xFFFE;
|
||||
|
||||
public string ReadUTF8StringSafe(int fixedLength)
|
||||
{
|
||||
string s;
|
||||
|
||||
if (m_Reader.TryReadTo(out ReadOnlySpan<byte> span, (byte)'\0'))
|
||||
{
|
||||
s = Utility.UTF8.GetString(span.Length > fixedLength ? span.Slice(0, fixedLength) : span);
|
||||
}
|
||||
else
|
||||
{
|
||||
var size = Math.Min(m_Reader.Remaining, fixedLength);
|
||||
s = Utility.UTF8.GetString(m_Reader.Sequence.Slice(m_Reader.Position, size).ToArray());
|
||||
m_Reader.Advance(size);
|
||||
}
|
||||
|
||||
var sb = new StringBuilder(s.Length);
|
||||
|
||||
for (var i = 0; i < s.Length; ++i)
|
||||
if (IsSafeChar(s[i]))
|
||||
sb.Append(s[i]);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUTF8StringSafe()
|
||||
{
|
||||
string s;
|
||||
|
||||
if (m_Reader.TryReadTo(out ReadOnlySpan<byte> span, (byte)'\0'))
|
||||
{
|
||||
s = Utility.UTF8.GetString(span);
|
||||
}
|
||||
else
|
||||
{
|
||||
s = Utility.UTF8.GetString(m_Reader.Sequence.Slice(m_Reader.Position, m_Reader.Remaining).ToArray());
|
||||
m_Reader.Advance(m_Reader.Remaining);
|
||||
}
|
||||
|
||||
var sb = new StringBuilder(s.Length);
|
||||
|
||||
for (var i = 0; i < s.Length; ++i)
|
||||
if (IsSafeChar(s[i]))
|
||||
sb.Append(s[i]);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUTF8String() =>
|
||||
Utility.UTF8.GetString(
|
||||
m_Reader.TryReadTo(out ReadOnlySpan<byte> span, (byte)'\0')
|
||||
? span
|
||||
: m_Reader.Sequence.Slice(m_Reader.Position, m_Reader.Remaining).ToArray());
|
||||
|
||||
public string ReadString()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryRead(out var c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadStringSafe()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryRead(out var c))
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringSafe(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength * 2);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeString(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength * 2);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadStringSafe(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryRead(out var c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadString(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryRead(out var c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
/***************************************************************************
|
||||
* PacketReader.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public ref struct PacketReader
|
||||
{
|
||||
private SequenceReader<byte> m_Reader;
|
||||
|
||||
public SequencePosition Position => m_Reader.Position;
|
||||
public long Length => m_Reader.Length;
|
||||
public long Consumed => m_Reader.Consumed;
|
||||
public long Remaining => m_Reader.Remaining;
|
||||
|
||||
public PacketReader(ReadOnlySequence<byte> seq) => m_Reader = new SequenceReader<byte>(seq);
|
||||
|
||||
public byte Peek() => m_Reader.TryPeek(out var value) ? value : (byte)0;
|
||||
|
||||
public void Trace(NetState state)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var sw = new StreamWriter("Packets.log", true);
|
||||
var buffer = m_Reader.Sequence.ToArray();
|
||||
|
||||
if (buffer.Length > 0)
|
||||
sw.WriteLine("Client: {0}: Unhandled packet 0x{1:X2}", state, buffer[0]);
|
||||
|
||||
using (var ms = new MemoryStream(buffer))
|
||||
{
|
||||
Utility.FormatBuffer(sw, ms, buffer.Length);
|
||||
}
|
||||
|
||||
sw.WriteLine();
|
||||
sw.WriteLine();
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
public SequencePosition Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
switch (origin)
|
||||
{
|
||||
case SeekOrigin.Begin:
|
||||
if (offset < m_Reader.Consumed)
|
||||
m_Reader.Rewind(m_Reader.Consumed - Math.Max(offset, 0L));
|
||||
else
|
||||
m_Reader.Advance(offset - m_Reader.Consumed);
|
||||
break;
|
||||
case SeekOrigin.Current:
|
||||
if (offset < 0)
|
||||
m_Reader.Rewind(Math.Min(m_Reader.Consumed, offset * -1));
|
||||
else
|
||||
m_Reader.Advance(Math.Min(m_Reader.Remaining, offset));
|
||||
break;
|
||||
case SeekOrigin.End:
|
||||
var count = m_Reader.Remaining - offset;
|
||||
if (count < 0)
|
||||
m_Reader.Rewind(count * -1);
|
||||
else if (count > 0)
|
||||
m_Reader.Advance(count);
|
||||
break;
|
||||
}
|
||||
|
||||
return m_Reader.Position;
|
||||
}
|
||||
|
||||
public bool TryReadByte(out byte value) => m_Reader.TryRead(out value);
|
||||
|
||||
public int ReadInt32() => m_Reader.TryReadBigEndian(out int value) ? value : 0;
|
||||
|
||||
public short ReadInt16() => m_Reader.TryReadBigEndian(out short value) ? value : (short)0;
|
||||
|
||||
public byte ReadByte() => m_Reader.TryRead(out var value) ? value : (byte)0;
|
||||
|
||||
public uint ReadUInt32() => (uint)ReadInt32();
|
||||
|
||||
public ushort ReadUInt16() => (ushort)ReadInt16();
|
||||
|
||||
public sbyte ReadSByte() => (sbyte)ReadByte();
|
||||
|
||||
public bool ReadBoolean() => ReadByte() > 0;
|
||||
|
||||
public string ReadUnicodeStringLE()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringLE(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringLESafe(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength * 2);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringLESafe()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringSafe()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeString()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
private static bool IsSafeChar(int c) => c >= 0x20 && c < 0xFFFE;
|
||||
|
||||
public string ReadUTF8StringSafe(int fixedLength)
|
||||
{
|
||||
string s;
|
||||
|
||||
if (m_Reader.TryReadTo(out ReadOnlySpan<byte> span, (byte)'\0'))
|
||||
{
|
||||
s = Utility.UTF8.GetString(span.Length > fixedLength ? span.Slice(0, fixedLength) : span);
|
||||
}
|
||||
else
|
||||
{
|
||||
var size = Math.Min(m_Reader.Remaining, fixedLength);
|
||||
s = Utility.UTF8.GetString(m_Reader.Sequence.Slice(m_Reader.Position, size).ToArray());
|
||||
m_Reader.Advance(size);
|
||||
}
|
||||
|
||||
var sb = new StringBuilder(s.Length);
|
||||
|
||||
for (var i = 0; i < s.Length; ++i)
|
||||
if (IsSafeChar(s[i]))
|
||||
sb.Append(s[i]);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUTF8StringSafe()
|
||||
{
|
||||
string s;
|
||||
|
||||
if (m_Reader.TryReadTo(out ReadOnlySpan<byte> span, (byte)'\0'))
|
||||
{
|
||||
s = Utility.UTF8.GetString(span);
|
||||
}
|
||||
else
|
||||
{
|
||||
s = Utility.UTF8.GetString(m_Reader.Sequence.Slice(m_Reader.Position, m_Reader.Remaining).ToArray());
|
||||
m_Reader.Advance(m_Reader.Remaining);
|
||||
}
|
||||
|
||||
var sb = new StringBuilder(s.Length);
|
||||
|
||||
for (var i = 0; i < s.Length; ++i)
|
||||
if (IsSafeChar(s[i]))
|
||||
sb.Append(s[i]);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUTF8String() =>
|
||||
Utility.UTF8.GetString(
|
||||
m_Reader.TryReadTo(out ReadOnlySpan<byte> span, (byte)'\0')
|
||||
? span
|
||||
: m_Reader.Sequence.Slice(m_Reader.Position, m_Reader.Remaining).ToArray()
|
||||
);
|
||||
|
||||
public string ReadString()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryRead(out var c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadStringSafe()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryRead(out var c))
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringSafe(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength * 2);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeString(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength * 2);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadStringSafe(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryRead(out var c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadString(int fixedLength)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryRead(out var c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,348 +1,372 @@
|
|||
/***************************************************************************
|
||||
* PacketWriter.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides functionality for writing primitive binary data.
|
||||
/// </summary>
|
||||
public class PacketWriter
|
||||
{
|
||||
private static readonly ConcurrentQueue<PacketWriter> m_Pool = new ConcurrentQueue<PacketWriter>();
|
||||
|
||||
/// <summary>
|
||||
/// Internal format buffer.
|
||||
/// </summary>
|
||||
private readonly byte[] m_Buffer = new byte[4];
|
||||
|
||||
private int m_Capacity;
|
||||
|
||||
/// <summary>
|
||||
/// Instantiates a new PacketWriter instance with a given capacity.
|
||||
/// </summary>
|
||||
/// <param name="capacity">Initial capacity for the internal stream.</param>
|
||||
public PacketWriter(int capacity = 32)
|
||||
{
|
||||
UnderlyingStream = new MemoryStream(capacity);
|
||||
m_Capacity = capacity;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total stream length.
|
||||
/// </summary>
|
||||
public long Length => UnderlyingStream.Length;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the current stream position.
|
||||
/// </summary>
|
||||
public long Position
|
||||
{
|
||||
get => UnderlyingStream.Position;
|
||||
set => UnderlyingStream.Position = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The internal stream used by this PacketWriter instance.
|
||||
/// </summary>
|
||||
public MemoryStream UnderlyingStream { get; private set; }
|
||||
|
||||
public static PacketWriter CreateInstance(int capacity = 32)
|
||||
{
|
||||
if (m_Pool.TryDequeue(out var pw))
|
||||
{
|
||||
pw.m_Capacity = capacity;
|
||||
pw.UnderlyingStream.SetLength(0);
|
||||
return pw;
|
||||
}
|
||||
|
||||
return new PacketWriter(capacity);
|
||||
}
|
||||
|
||||
public static void ReleaseInstance(PacketWriter pw)
|
||||
{
|
||||
m_Pool.Enqueue(pw);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 1-byte boolean value to the underlying stream. False is represented by 0, true by 1.
|
||||
/// </summary>
|
||||
public void Write(bool value)
|
||||
{
|
||||
UnderlyingStream.WriteByte((byte)(value ? 1 : 0));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 1-byte unsigned integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(byte value)
|
||||
{
|
||||
UnderlyingStream.WriteByte(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 1-byte signed integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(sbyte value)
|
||||
{
|
||||
UnderlyingStream.WriteByte((byte)value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 2-byte signed integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(short value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 8);
|
||||
m_Buffer[1] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 2-byte unsigned integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(ushort value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 8);
|
||||
m_Buffer[1] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 4-byte signed integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(int value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 24);
|
||||
m_Buffer[1] = (byte)(value >> 16);
|
||||
m_Buffer[2] = (byte)(value >> 8);
|
||||
m_Buffer[3] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 4);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 4-byte unsigned integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(uint value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 24);
|
||||
m_Buffer[1] = (byte)(value >> 16);
|
||||
m_Buffer[2] = (byte)(value >> 8);
|
||||
m_Buffer[3] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 4);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a sequence of bytes to the underlying stream
|
||||
/// </summary>
|
||||
public void Write(byte[] buffer, int offset, int size)
|
||||
{
|
||||
UnderlyingStream.Write(buffer, offset, size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length ASCII-encoded string value to the underlying stream. To fit (size), the string content is either
|
||||
/// truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteAsciiFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteAsciiFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length >= size)
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.ASCII.GetBytes(value, 0, size, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.ASCII.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a dynamic-length ASCII-encoded string value to the underlying stream, followed by a 1-byte null character.
|
||||
/// </summary>
|
||||
public void WriteAsciiNull(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteAsciiNull() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + length + 1);
|
||||
|
||||
Encoding.ASCII.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += length + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a dynamic-length little-endian unicode string value to the underlying stream, followed by a 2-byte null character.
|
||||
/// </summary>
|
||||
public void WriteLittleUniNull(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteLittleUniNull() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + (length + 1) * 2);
|
||||
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.Unicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += 2;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length little-endian unicode string value to the underlying stream. To fit (size), the string content is
|
||||
/// either truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteLittleUniFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteLittleUniFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
size *= 2;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length * 2 >= size)
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.Unicode.GetBytes(value, 0, size / 2, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.Unicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a dynamic-length big-endian unicode string value to the underlying stream, followed by a 2-byte null character.
|
||||
/// </summary>
|
||||
public void WriteBigUniNull(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteBigUniNull() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + (length + 1) * 2);
|
||||
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.BigEndianUnicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += 2;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length big-endian unicode string value to the underlying stream. To fit (size), the string content is
|
||||
/// either truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteBigUniFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteBigUniFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
size *= 2;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length * 2 >= size)
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.BigEndianUnicode.GetBytes(value, 0, size / 2, UnderlyingStream.GetBuffer(),
|
||||
(int)UnderlyingStream.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.BigEndianUnicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fills the stream from the current position up to (capacity) with 0x00's
|
||||
/// </summary>
|
||||
public void Fill()
|
||||
{
|
||||
Fill(m_Capacity - UnderlyingStream.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a number of 0x00 byte values to the underlying stream.
|
||||
/// </summary>
|
||||
public void Fill(long length)
|
||||
{
|
||||
if (UnderlyingStream.Position == UnderlyingStream.Length)
|
||||
{
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + length);
|
||||
UnderlyingStream.Seek(0, SeekOrigin.End);
|
||||
}
|
||||
else
|
||||
{
|
||||
UnderlyingStream.Write(new byte[length], 0, (int)length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Offsets the current position from an origin.
|
||||
/// </summary>
|
||||
public long Seek(long offset, SeekOrigin origin) => UnderlyingStream.Seek(offset, origin);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the entire stream content as a byte array.
|
||||
/// </summary>
|
||||
public byte[] ToArray() => UnderlyingStream.ToArray();
|
||||
}
|
||||
}
|
||||
/***************************************************************************
|
||||
* PacketWriter.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides functionality for writing primitive binary data.
|
||||
/// </summary>
|
||||
public class PacketWriter
|
||||
{
|
||||
private static readonly ConcurrentQueue<PacketWriter> m_Pool = new ConcurrentQueue<PacketWriter>();
|
||||
|
||||
/// <summary>
|
||||
/// Internal format buffer.
|
||||
/// </summary>
|
||||
private readonly byte[] m_Buffer = new byte[4];
|
||||
|
||||
private int m_Capacity;
|
||||
|
||||
/// <summary>
|
||||
/// Instantiates a new PacketWriter instance with a given capacity.
|
||||
/// </summary>
|
||||
/// <param name="capacity">Initial capacity for the internal stream.</param>
|
||||
public PacketWriter(int capacity = 32)
|
||||
{
|
||||
UnderlyingStream = new MemoryStream(capacity);
|
||||
m_Capacity = capacity;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total stream length.
|
||||
/// </summary>
|
||||
public long Length => UnderlyingStream.Length;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the current stream position.
|
||||
/// </summary>
|
||||
public long Position
|
||||
{
|
||||
get => UnderlyingStream.Position;
|
||||
set => UnderlyingStream.Position = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The internal stream used by this PacketWriter instance.
|
||||
/// </summary>
|
||||
public MemoryStream UnderlyingStream { get; }
|
||||
|
||||
public static PacketWriter CreateInstance(int capacity = 32)
|
||||
{
|
||||
if (m_Pool.TryDequeue(out var pw))
|
||||
{
|
||||
pw.m_Capacity = capacity;
|
||||
pw.UnderlyingStream.SetLength(0);
|
||||
return pw;
|
||||
}
|
||||
|
||||
return new PacketWriter(capacity);
|
||||
}
|
||||
|
||||
public static void ReleaseInstance(PacketWriter pw)
|
||||
{
|
||||
m_Pool.Enqueue(pw);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 1-byte boolean value to the underlying stream. False is represented by 0, true by 1.
|
||||
/// </summary>
|
||||
public void Write(bool value)
|
||||
{
|
||||
UnderlyingStream.WriteByte((byte)(value ? 1 : 0));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 1-byte unsigned integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(byte value)
|
||||
{
|
||||
UnderlyingStream.WriteByte(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 1-byte signed integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(sbyte value)
|
||||
{
|
||||
UnderlyingStream.WriteByte((byte)value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 2-byte signed integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(short value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 8);
|
||||
m_Buffer[1] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 2-byte unsigned integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(ushort value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 8);
|
||||
m_Buffer[1] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 4-byte signed integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(int value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 24);
|
||||
m_Buffer[1] = (byte)(value >> 16);
|
||||
m_Buffer[2] = (byte)(value >> 8);
|
||||
m_Buffer[3] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 4);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 4-byte unsigned integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(uint value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 24);
|
||||
m_Buffer[1] = (byte)(value >> 16);
|
||||
m_Buffer[2] = (byte)(value >> 8);
|
||||
m_Buffer[3] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 4);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a sequence of bytes to the underlying stream
|
||||
/// </summary>
|
||||
public void Write(byte[] buffer, int offset, int size)
|
||||
{
|
||||
UnderlyingStream.Write(buffer, offset, size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length ASCII-encoded string value to the underlying stream. To fit (size), the string content is either
|
||||
/// truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteAsciiFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteAsciiFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length >= size)
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.ASCII.GetBytes(value, 0, size, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.ASCII.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a dynamic-length ASCII-encoded string value to the underlying stream, followed by a 1-byte null character.
|
||||
/// </summary>
|
||||
public void WriteAsciiNull(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteAsciiNull() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + length + 1);
|
||||
|
||||
Encoding.ASCII.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += length + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a dynamic-length little-endian unicode string value to the underlying stream, followed by a 2-byte null
|
||||
/// character.
|
||||
/// </summary>
|
||||
public void WriteLittleUniNull(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteLittleUniNull() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + (length + 1) * 2);
|
||||
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.Unicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += 2;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length little-endian unicode string value to the underlying stream. To fit (size), the string content is
|
||||
/// either truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteLittleUniFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteLittleUniFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
size *= 2;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length * 2 >= size)
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.Unicode.GetBytes(
|
||||
value,
|
||||
0,
|
||||
size / 2,
|
||||
UnderlyingStream.GetBuffer(),
|
||||
(int)UnderlyingStream.Position
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.Unicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a dynamic-length big-endian unicode string value to the underlying stream, followed by a 2-byte null character.
|
||||
/// </summary>
|
||||
public void WriteBigUniNull(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteBigUniNull() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + (length + 1) * 2);
|
||||
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.BigEndianUnicode.GetBytes(
|
||||
value,
|
||||
0,
|
||||
length,
|
||||
UnderlyingStream.GetBuffer(),
|
||||
(int)UnderlyingStream.Position
|
||||
);
|
||||
UnderlyingStream.Position += 2;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length big-endian unicode string value to the underlying stream. To fit (size), the string content is
|
||||
/// either truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteBigUniFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteBigUniFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
var length = value.Length;
|
||||
size *= 2;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length * 2 >= size)
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.BigEndianUnicode.GetBytes(
|
||||
value,
|
||||
0,
|
||||
size / 2,
|
||||
UnderlyingStream.GetBuffer(),
|
||||
(int)UnderlyingStream.Position
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.BigEndianUnicode.GetBytes(
|
||||
value,
|
||||
0,
|
||||
length,
|
||||
UnderlyingStream.GetBuffer(),
|
||||
(int)UnderlyingStream.Position
|
||||
);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fills the stream from the current position up to (capacity) with 0x00's
|
||||
/// </summary>
|
||||
public void Fill()
|
||||
{
|
||||
Fill(m_Capacity - UnderlyingStream.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a number of 0x00 byte values to the underlying stream.
|
||||
/// </summary>
|
||||
public void Fill(long length)
|
||||
{
|
||||
if (UnderlyingStream.Position == UnderlyingStream.Length)
|
||||
{
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + length);
|
||||
UnderlyingStream.Seek(0, SeekOrigin.End);
|
||||
}
|
||||
else
|
||||
{
|
||||
UnderlyingStream.Write(new byte[length], 0, (int)length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Offsets the current position from an origin.
|
||||
/// </summary>
|
||||
public long Seek(long offset, SeekOrigin origin) => UnderlyingStream.Seek(offset, origin);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the entire stream content as a byte array.
|
||||
/// </summary>
|
||||
public byte[] ToArray() => UnderlyingStream.ToArray();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,381 +1,381 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: AccountPackets.cs - Created: 2020/05/08 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using Server.Accounting;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public enum ALRReason : byte
|
||||
{
|
||||
Invalid = 0x00,
|
||||
InUse = 0x01,
|
||||
Blocked = 0x02,
|
||||
BadPass = 0x03,
|
||||
Idle = 0xFE,
|
||||
BadComm = 0xFF
|
||||
}
|
||||
|
||||
public enum PMMessage : byte
|
||||
{
|
||||
CharNoExist = 1,
|
||||
CharExists = 2,
|
||||
CharInWorld = 5,
|
||||
LoginSyncError = 6,
|
||||
IdleWarning = 7
|
||||
}
|
||||
|
||||
public enum DeleteResultType
|
||||
{
|
||||
PasswordInvalid,
|
||||
CharNotExist,
|
||||
CharBeingPlayed,
|
||||
CharTooYoung,
|
||||
CharQueued,
|
||||
BadRequest
|
||||
}
|
||||
|
||||
public sealed class ChangeCharacter : Packet
|
||||
{
|
||||
public ChangeCharacter(IAccount a) : base(0x81)
|
||||
{
|
||||
EnsureCapacity(305);
|
||||
|
||||
var count = 0;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
++count;
|
||||
|
||||
Stream.Write((byte)count);
|
||||
Stream.Write((byte)0);
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
{
|
||||
var name = a[i].Name;
|
||||
|
||||
if (name == null)
|
||||
name = "-null-";
|
||||
else if ((name = name.Trim()).Length == 0)
|
||||
name = "-empty-";
|
||||
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Asks the client for it's version
|
||||
/// </summary>
|
||||
public sealed class ClientVersionReq : Packet
|
||||
{
|
||||
public ClientVersionReq() : base(0xBD)
|
||||
{
|
||||
EnsureCapacity(3);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DeleteResult : Packet
|
||||
{
|
||||
public DeleteResult(DeleteResultType res) : base(0x85, 2)
|
||||
{
|
||||
Stream.Write((byte)res);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PopupMessage : Packet
|
||||
{
|
||||
public PopupMessage(PMMessage msg) : base(0x53, 2)
|
||||
{
|
||||
Stream.Write((byte)msg);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SupportedFeatures : Packet
|
||||
{
|
||||
public SupportedFeatures(NetState ns) : base(0xB9, ns.ExtendedSupportedFeatures ? 5 : 3)
|
||||
{
|
||||
var flags = ExpansionInfo.CoreExpansion.SupportedFeatures;
|
||||
|
||||
flags |= Value;
|
||||
|
||||
if (ns.Account.Limit >= 6)
|
||||
{
|
||||
flags |= FeatureFlags.LiveAccount;
|
||||
flags &= ~FeatureFlags.UOTD;
|
||||
|
||||
if (ns.Account.Limit > 6)
|
||||
flags |= FeatureFlags.SeventhCharacterSlot;
|
||||
else
|
||||
flags |= FeatureFlags.SixthCharacterSlot;
|
||||
}
|
||||
|
||||
if (ns.ExtendedSupportedFeatures)
|
||||
Stream.Write((uint)flags);
|
||||
else
|
||||
Stream.Write((ushort)flags);
|
||||
}
|
||||
|
||||
public static FeatureFlags Value { get; set; }
|
||||
|
||||
public static SupportedFeatures Instantiate(NetState ns) => new SupportedFeatures(ns);
|
||||
}
|
||||
|
||||
public sealed class LoginConfirm : Packet
|
||||
{
|
||||
public LoginConfirm(Mobile m) : base(0x1B, 37)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write(0);
|
||||
Stream.Write((short)m.Body);
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((short)m.Z);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(-1);
|
||||
|
||||
var map = m.Map;
|
||||
|
||||
if (map == null || map == Map.Internal)
|
||||
map = m.LogoutMap;
|
||||
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)(map?.Width ?? Map.Felucca.Width));
|
||||
Stream.Write((short)(map?.Height ?? Map.Felucca.Height));
|
||||
|
||||
Stream.Fill();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LoginComplete : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new LoginComplete());
|
||||
|
||||
public LoginComplete() : base(0x55, 1)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CharacterListUpdate : Packet
|
||||
{
|
||||
public CharacterListUpdate(IAccount a) : base(0x86)
|
||||
{
|
||||
EnsureCapacity(4 + a.Length * 60);
|
||||
|
||||
var highSlot = -1;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
highSlot = i;
|
||||
|
||||
var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5);
|
||||
|
||||
Stream.Write((byte)count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var m = a[i];
|
||||
|
||||
if (m != null)
|
||||
{
|
||||
Stream.WriteAsciiFixed(m.Name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CharacterList : Packet
|
||||
{
|
||||
public CharacterList(IAccount a, CityInfo[] info) : base(0xA9)
|
||||
{
|
||||
EnsureCapacity(11 + a.Length * 60 + info.Length * 89);
|
||||
|
||||
var highSlot = -1;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
highSlot = i;
|
||||
|
||||
var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5);
|
||||
|
||||
Stream.Write((byte)count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
if (a[i] != null)
|
||||
{
|
||||
Stream.WriteAsciiFixed(a[i].Name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
|
||||
Stream.Write((byte)info.Length);
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
{
|
||||
var ci = info[i];
|
||||
|
||||
Stream.Write((byte)i);
|
||||
Stream.WriteAsciiFixed(ci.City, 32);
|
||||
Stream.WriteAsciiFixed(ci.Building, 32);
|
||||
Stream.Write(ci.X);
|
||||
Stream.Write(ci.Y);
|
||||
Stream.Write(ci.Z);
|
||||
Stream.Write(ci.Map.MapID);
|
||||
Stream.Write(ci.Description);
|
||||
Stream.Write(0);
|
||||
}
|
||||
|
||||
var flags = ExpansionInfo.CoreExpansion.CharacterListFlags;
|
||||
|
||||
if (count > 6)
|
||||
flags |= CharacterListFlags.SeventhCharacterSlot |
|
||||
CharacterListFlags.SixthCharacterSlot; // 7th Character Slot - TODO: Is SixthCharacterSlot Required?
|
||||
else if (count == 6)
|
||||
flags |= CharacterListFlags.SixthCharacterSlot; // 6th Character Slot
|
||||
else if (a.Limit == 1)
|
||||
flags |= CharacterListFlags.SlotLimit &
|
||||
CharacterListFlags.OneCharacterSlot; // Limit Characters & One Character
|
||||
|
||||
Stream.Write((int)(flags | AdditionalFlags)); // Additional Flags
|
||||
|
||||
Stream.Write((short)-1);
|
||||
}
|
||||
|
||||
public static CharacterListFlags AdditionalFlags { get; set; }
|
||||
}
|
||||
|
||||
public sealed class CharacterListOld : Packet
|
||||
{
|
||||
public CharacterListOld(IAccount a, CityInfo[] info) : base(0xA9)
|
||||
{
|
||||
EnsureCapacity(9 + a.Length * 60 + info.Length * 63);
|
||||
|
||||
var highSlot = -1;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
highSlot = i;
|
||||
|
||||
var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5);
|
||||
|
||||
Stream.Write((byte)count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
if (a[i] != null)
|
||||
{
|
||||
Stream.WriteAsciiFixed(a[i].Name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
|
||||
Stream.Write((byte)info.Length);
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
{
|
||||
var ci = info[i];
|
||||
|
||||
Stream.Write((byte)i);
|
||||
Stream.WriteAsciiFixed(ci.City, 31);
|
||||
Stream.WriteAsciiFixed(ci.Building, 31);
|
||||
}
|
||||
|
||||
var flags = ExpansionInfo.CoreExpansion.CharacterListFlags;
|
||||
|
||||
if (count > 6)
|
||||
flags |= CharacterListFlags.SeventhCharacterSlot |
|
||||
CharacterListFlags.SixthCharacterSlot; // 7th Character Slot - TODO: Is SixthCharacterSlot Required?
|
||||
else if (count == 6)
|
||||
flags |= CharacterListFlags.SixthCharacterSlot; // 6th Character Slot
|
||||
else if (a.Limit == 1)
|
||||
flags |= CharacterListFlags.SlotLimit &
|
||||
CharacterListFlags.OneCharacterSlot; // Limit Characters & One Character
|
||||
|
||||
Stream.Write((int)(flags | CharacterList.AdditionalFlags)); // Additional Flags
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AccountLoginRej : Packet
|
||||
{
|
||||
public AccountLoginRej(ALRReason reason) : base(0x82, 2)
|
||||
{
|
||||
Stream.Write((byte)reason);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AccountLoginAck : Packet
|
||||
{
|
||||
public AccountLoginAck(ServerInfo[] info) : base(0xA8)
|
||||
{
|
||||
EnsureCapacity(6 + info.Length * 40);
|
||||
|
||||
Stream.Write((byte)0x5D); // Unknown
|
||||
|
||||
Stream.Write((ushort)info.Length);
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
{
|
||||
var si = info[i];
|
||||
|
||||
Stream.Write((ushort)i);
|
||||
Stream.WriteAsciiFixed(si.Name, 32);
|
||||
Stream.Write((byte)si.FullPercent);
|
||||
Stream.Write((sbyte)si.TimeZone);
|
||||
Stream.Write(Utility.GetAddressValue(si.Address.Address));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PlayServerAck : Packet
|
||||
{
|
||||
internal static int m_AuthID = -1;
|
||||
|
||||
public PlayServerAck(ServerInfo si) : base(0x8C, 11)
|
||||
{
|
||||
var addr = Utility.GetAddressValue(si.Address.Address);
|
||||
|
||||
Stream.Write((byte)addr);
|
||||
Stream.Write((byte)(addr >> 8));
|
||||
Stream.Write((byte)(addr >> 16));
|
||||
Stream.Write((byte)(addr >> 24));
|
||||
|
||||
Stream.Write((short)si.Address.Port);
|
||||
Stream.Write(m_AuthID);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: AccountPackets.cs - Created: 2020/05/08 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using Server.Accounting;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public enum ALRReason : byte
|
||||
{
|
||||
Invalid = 0x00,
|
||||
InUse = 0x01,
|
||||
Blocked = 0x02,
|
||||
BadPass = 0x03,
|
||||
Idle = 0xFE,
|
||||
BadComm = 0xFF
|
||||
}
|
||||
|
||||
public enum PMMessage : byte
|
||||
{
|
||||
CharNoExist = 1,
|
||||
CharExists = 2,
|
||||
CharInWorld = 5,
|
||||
LoginSyncError = 6,
|
||||
IdleWarning = 7
|
||||
}
|
||||
|
||||
public enum DeleteResultType
|
||||
{
|
||||
PasswordInvalid,
|
||||
CharNotExist,
|
||||
CharBeingPlayed,
|
||||
CharTooYoung,
|
||||
CharQueued,
|
||||
BadRequest
|
||||
}
|
||||
|
||||
public sealed class ChangeCharacter : Packet
|
||||
{
|
||||
public ChangeCharacter(IAccount a) : base(0x81)
|
||||
{
|
||||
EnsureCapacity(305);
|
||||
|
||||
var count = 0;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
++count;
|
||||
|
||||
Stream.Write((byte)count);
|
||||
Stream.Write((byte)0);
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
{
|
||||
var name = a[i].Name;
|
||||
|
||||
if (name == null)
|
||||
name = "-null-";
|
||||
else if ((name = name.Trim()).Length == 0)
|
||||
name = "-empty-";
|
||||
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Asks the client for it's version
|
||||
/// </summary>
|
||||
public sealed class ClientVersionReq : Packet
|
||||
{
|
||||
public ClientVersionReq() : base(0xBD)
|
||||
{
|
||||
EnsureCapacity(3);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DeleteResult : Packet
|
||||
{
|
||||
public DeleteResult(DeleteResultType res) : base(0x85, 2)
|
||||
{
|
||||
Stream.Write((byte)res);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PopupMessage : Packet
|
||||
{
|
||||
public PopupMessage(PMMessage msg) : base(0x53, 2)
|
||||
{
|
||||
Stream.Write((byte)msg);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SupportedFeatures : Packet
|
||||
{
|
||||
public SupportedFeatures(NetState ns) : base(0xB9, ns.ExtendedSupportedFeatures ? 5 : 3)
|
||||
{
|
||||
var flags = ExpansionInfo.CoreExpansion.SupportedFeatures;
|
||||
|
||||
flags |= Value;
|
||||
|
||||
if (ns.Account.Limit >= 6)
|
||||
{
|
||||
flags |= FeatureFlags.LiveAccount;
|
||||
flags &= ~FeatureFlags.UOTD;
|
||||
|
||||
if (ns.Account.Limit > 6)
|
||||
flags |= FeatureFlags.SeventhCharacterSlot;
|
||||
else
|
||||
flags |= FeatureFlags.SixthCharacterSlot;
|
||||
}
|
||||
|
||||
if (ns.ExtendedSupportedFeatures)
|
||||
Stream.Write((uint)flags);
|
||||
else
|
||||
Stream.Write((ushort)flags);
|
||||
}
|
||||
|
||||
public static FeatureFlags Value { get; set; }
|
||||
|
||||
public static SupportedFeatures Instantiate(NetState ns) => new SupportedFeatures(ns);
|
||||
}
|
||||
|
||||
public sealed class LoginConfirm : Packet
|
||||
{
|
||||
public LoginConfirm(Mobile m) : base(0x1B, 37)
|
||||
{
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write(0);
|
||||
Stream.Write((short)m.Body);
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((short)m.Z);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(-1);
|
||||
|
||||
var map = m.Map;
|
||||
|
||||
if (map == null || map == Map.Internal)
|
||||
map = m.LogoutMap;
|
||||
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)(map?.Width ?? Map.Felucca.Width));
|
||||
Stream.Write((short)(map?.Height ?? Map.Felucca.Height));
|
||||
|
||||
Stream.Fill();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LoginComplete : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new LoginComplete());
|
||||
|
||||
public LoginComplete() : base(0x55, 1)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CharacterListUpdate : Packet
|
||||
{
|
||||
public CharacterListUpdate(IAccount a) : base(0x86)
|
||||
{
|
||||
EnsureCapacity(4 + a.Length * 60);
|
||||
|
||||
var highSlot = -1;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
highSlot = i;
|
||||
|
||||
var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5);
|
||||
|
||||
Stream.Write((byte)count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var m = a[i];
|
||||
|
||||
if (m != null)
|
||||
{
|
||||
Stream.WriteAsciiFixed(m.Name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CharacterList : Packet
|
||||
{
|
||||
public CharacterList(IAccount a, CityInfo[] info) : base(0xA9)
|
||||
{
|
||||
EnsureCapacity(11 + a.Length * 60 + info.Length * 89);
|
||||
|
||||
var highSlot = -1;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
highSlot = i;
|
||||
|
||||
var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5);
|
||||
|
||||
Stream.Write((byte)count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
if (a[i] != null)
|
||||
{
|
||||
Stream.WriteAsciiFixed(a[i].Name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
|
||||
Stream.Write((byte)info.Length);
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
{
|
||||
var ci = info[i];
|
||||
|
||||
Stream.Write((byte)i);
|
||||
Stream.WriteAsciiFixed(ci.City, 32);
|
||||
Stream.WriteAsciiFixed(ci.Building, 32);
|
||||
Stream.Write(ci.X);
|
||||
Stream.Write(ci.Y);
|
||||
Stream.Write(ci.Z);
|
||||
Stream.Write(ci.Map.MapID);
|
||||
Stream.Write(ci.Description);
|
||||
Stream.Write(0);
|
||||
}
|
||||
|
||||
var flags = ExpansionInfo.CoreExpansion.CharacterListFlags;
|
||||
|
||||
if (count > 6)
|
||||
flags |= CharacterListFlags.SeventhCharacterSlot |
|
||||
CharacterListFlags.SixthCharacterSlot; // 7th Character Slot - TODO: Is SixthCharacterSlot Required?
|
||||
else if (count == 6)
|
||||
flags |= CharacterListFlags.SixthCharacterSlot; // 6th Character Slot
|
||||
else if (a.Limit == 1)
|
||||
flags |= CharacterListFlags.SlotLimit &
|
||||
CharacterListFlags.OneCharacterSlot; // Limit Characters & One Character
|
||||
|
||||
Stream.Write((int)(flags | AdditionalFlags)); // Additional Flags
|
||||
|
||||
Stream.Write((short)-1);
|
||||
}
|
||||
|
||||
public static CharacterListFlags AdditionalFlags { get; set; }
|
||||
}
|
||||
|
||||
public sealed class CharacterListOld : Packet
|
||||
{
|
||||
public CharacterListOld(IAccount a, CityInfo[] info) : base(0xA9)
|
||||
{
|
||||
EnsureCapacity(9 + a.Length * 60 + info.Length * 63);
|
||||
|
||||
var highSlot = -1;
|
||||
|
||||
for (var i = 0; i < a.Length; ++i)
|
||||
if (a[i] != null)
|
||||
highSlot = i;
|
||||
|
||||
var count = Math.Max(Math.Max(highSlot + 1, a.Limit), 5);
|
||||
|
||||
Stream.Write((byte)count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
if (a[i] != null)
|
||||
{
|
||||
Stream.WriteAsciiFixed(a[i].Name, 30);
|
||||
Stream.Fill(30); // password
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Fill(60);
|
||||
}
|
||||
|
||||
Stream.Write((byte)info.Length);
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
{
|
||||
var ci = info[i];
|
||||
|
||||
Stream.Write((byte)i);
|
||||
Stream.WriteAsciiFixed(ci.City, 31);
|
||||
Stream.WriteAsciiFixed(ci.Building, 31);
|
||||
}
|
||||
|
||||
var flags = ExpansionInfo.CoreExpansion.CharacterListFlags;
|
||||
|
||||
if (count > 6)
|
||||
flags |= CharacterListFlags.SeventhCharacterSlot |
|
||||
CharacterListFlags.SixthCharacterSlot; // 7th Character Slot - TODO: Is SixthCharacterSlot Required?
|
||||
else if (count == 6)
|
||||
flags |= CharacterListFlags.SixthCharacterSlot; // 6th Character Slot
|
||||
else if (a.Limit == 1)
|
||||
flags |= CharacterListFlags.SlotLimit &
|
||||
CharacterListFlags.OneCharacterSlot; // Limit Characters & One Character
|
||||
|
||||
Stream.Write((int)(flags | CharacterList.AdditionalFlags)); // Additional Flags
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AccountLoginRej : Packet
|
||||
{
|
||||
public AccountLoginRej(ALRReason reason) : base(0x82, 2)
|
||||
{
|
||||
Stream.Write((byte)reason);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AccountLoginAck : Packet
|
||||
{
|
||||
public AccountLoginAck(ServerInfo[] info) : base(0xA8)
|
||||
{
|
||||
EnsureCapacity(6 + info.Length * 40);
|
||||
|
||||
Stream.Write((byte)0x5D); // Unknown
|
||||
|
||||
Stream.Write((ushort)info.Length);
|
||||
|
||||
for (var i = 0; i < info.Length; ++i)
|
||||
{
|
||||
var si = info[i];
|
||||
|
||||
Stream.Write((ushort)i);
|
||||
Stream.WriteAsciiFixed(si.Name, 32);
|
||||
Stream.Write((byte)si.FullPercent);
|
||||
Stream.Write((sbyte)si.TimeZone);
|
||||
Stream.Write(Utility.GetAddressValue(si.Address.Address));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PlayServerAck : Packet
|
||||
{
|
||||
internal static int m_AuthID = -1;
|
||||
|
||||
public PlayServerAck(ServerInfo si) : base(0x8C, 11)
|
||||
{
|
||||
var addr = Utility.GetAddressValue(si.Address.Address);
|
||||
|
||||
Stream.Write((byte)addr);
|
||||
Stream.Write((byte)(addr >> 8));
|
||||
Stream.Write((byte)(addr >> 16));
|
||||
Stream.Write((byte)(addr >> 24));
|
||||
|
||||
Stream.Write((short)si.Address.Port);
|
||||
Stream.Write(m_AuthID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,64 +1,64 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ArrowPackets.cs - Created: 2020/05/03 - Updated: 2020/05/03 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class CancelArrow : Packet
|
||||
{
|
||||
public CancelArrow() : base(0xBA, 6)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)-1);
|
||||
Stream.Write((short)-1);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SetArrow : Packet
|
||||
{
|
||||
public SetArrow(int x, int y) : base(0xBA, 6)
|
||||
{
|
||||
Stream.Write((byte)1);
|
||||
Stream.Write((short)x);
|
||||
Stream.Write((short)y);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CancelArrowHS : Packet
|
||||
{
|
||||
public CancelArrowHS(int x, int y, Serial s) : base(0xBA, 10)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)x);
|
||||
Stream.Write((short)y);
|
||||
Stream.Write(s);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SetArrowHS : Packet
|
||||
{
|
||||
public SetArrowHS(int x, int y, Serial s) : base(0xBA, 10)
|
||||
{
|
||||
Stream.Write((byte)1);
|
||||
Stream.Write((short)x);
|
||||
Stream.Write((short)y);
|
||||
Stream.Write(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ArrowPackets.cs - Created: 2020/05/03 - Updated: 2020/05/03 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class CancelArrow : Packet
|
||||
{
|
||||
public CancelArrow() : base(0xBA, 6)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)-1);
|
||||
Stream.Write((short)-1);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SetArrow : Packet
|
||||
{
|
||||
public SetArrow(int x, int y) : base(0xBA, 6)
|
||||
{
|
||||
Stream.Write((byte)1);
|
||||
Stream.Write((short)x);
|
||||
Stream.Write((short)y);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CancelArrowHS : Packet
|
||||
{
|
||||
public CancelArrowHS(int x, int y, Serial s) : base(0xBA, 10)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)x);
|
||||
Stream.Write((short)y);
|
||||
Stream.Write(s);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SetArrowHS : Packet
|
||||
{
|
||||
public SetArrowHS(int x, int y, Serial s) : base(0xBA, 10)
|
||||
{
|
||||
Stream.Write((byte)1);
|
||||
Stream.Write((short)x);
|
||||
Stream.Write((short)y);
|
||||
Stream.Write(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,58 +1,58 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: AttributeNormalizer.cs *
|
||||
* Created: 2020/06/24 - Updated: 2020/06/24 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class AttributeNormalizer
|
||||
{
|
||||
public static int Maximum { get; set; } = 25;
|
||||
|
||||
public static bool Enabled { get; set; } = true;
|
||||
|
||||
public static void Write(PacketWriter stream, int cur, int max)
|
||||
{
|
||||
if (Enabled && max != 0)
|
||||
{
|
||||
stream.Write((short)Maximum);
|
||||
stream.Write((short)(cur * Maximum / max));
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.Write((short)max);
|
||||
stream.Write((short)cur);
|
||||
}
|
||||
}
|
||||
|
||||
public static void WriteReverse(PacketWriter stream, int cur, int max)
|
||||
{
|
||||
if (Enabled && max != 0)
|
||||
{
|
||||
stream.Write((short)(cur * Maximum / max));
|
||||
stream.Write((short)Maximum);
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.Write((short)cur);
|
||||
stream.Write((short)max);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: AttributeNormalizer.cs *
|
||||
* Created: 2020/06/24 - Updated: 2020/06/24 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class AttributeNormalizer
|
||||
{
|
||||
public static int Maximum { get; set; } = 25;
|
||||
|
||||
public static bool Enabled { get; set; } = true;
|
||||
|
||||
public static void Write(PacketWriter stream, int cur, int max)
|
||||
{
|
||||
if (Enabled && max != 0)
|
||||
{
|
||||
stream.Write((short)Maximum);
|
||||
stream.Write((short)(cur * Maximum / max));
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.Write((short)max);
|
||||
stream.Write((short)cur);
|
||||
}
|
||||
}
|
||||
|
||||
public static void WriteReverse(PacketWriter stream, int cur, int max)
|
||||
{
|
||||
if (Enabled && max != 0)
|
||||
{
|
||||
stream.Write((short)(cur * Maximum / max));
|
||||
stream.Write((short)Maximum);
|
||||
}
|
||||
else
|
||||
{
|
||||
stream.Write((short)cur);
|
||||
stream.Write((short)max);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,56 +1,56 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: CombatPackets.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class Swing : Packet
|
||||
{
|
||||
public Swing(Serial attacker, Serial defender) : base(0x2F, 10)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(attacker);
|
||||
Stream.Write(defender);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SetWarMode : Packet
|
||||
{
|
||||
public static readonly Packet InWarMode = SetStatic(new SetWarMode(true));
|
||||
public static readonly Packet InPeaceMode = SetStatic(new SetWarMode(false));
|
||||
|
||||
public SetWarMode(bool mode) : base(0x72, 5)
|
||||
{
|
||||
Stream.Write(mode);
|
||||
Stream.Write((byte)0x00);
|
||||
Stream.Write((byte)0x32);
|
||||
Stream.Write((byte)0x00);
|
||||
}
|
||||
|
||||
public static Packet Instantiate(bool mode) => mode ? InWarMode : InPeaceMode;
|
||||
}
|
||||
|
||||
public sealed class ChangeCombatant : Packet
|
||||
{
|
||||
public ChangeCombatant(Serial combatant) : base(0xAA, 5)
|
||||
{
|
||||
Stream.Write(combatant);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: CombatPackets.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class Swing : Packet
|
||||
{
|
||||
public Swing(Serial attacker, Serial defender) : base(0x2F, 10)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(attacker);
|
||||
Stream.Write(defender);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SetWarMode : Packet
|
||||
{
|
||||
public static readonly Packet InWarMode = SetStatic(new SetWarMode(true));
|
||||
public static readonly Packet InPeaceMode = SetStatic(new SetWarMode(false));
|
||||
|
||||
public SetWarMode(bool mode) : base(0x72, 5)
|
||||
{
|
||||
Stream.Write(mode);
|
||||
Stream.Write((byte)0x00);
|
||||
Stream.Write((byte)0x32);
|
||||
Stream.Write((byte)0x00);
|
||||
}
|
||||
|
||||
public static Packet Instantiate(bool mode) => mode ? InWarMode : InPeaceMode;
|
||||
}
|
||||
|
||||
public sealed class ChangeCombatant : Packet
|
||||
{
|
||||
public ChangeCombatant(Serial combatant) : base(0xAA, 5)
|
||||
{
|
||||
Stream.Write(combatant);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,48 +1,48 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: DamagePackets.cs - Created: 2020/05/03 - Updated: 2020/05/03 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class DamagePacketOld : Packet
|
||||
{
|
||||
public DamagePacketOld(Serial mobile, int amount) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(11);
|
||||
|
||||
Stream.Write((short)0x22);
|
||||
Stream.Write((byte)1);
|
||||
Stream.Write(mobile);
|
||||
|
||||
Stream.Write((byte)Math.Clamp(amount, 0, 255));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DamagePacket : Packet
|
||||
{
|
||||
public DamagePacket(Serial mobile, int amount) : base(0x0B, 7)
|
||||
{
|
||||
Stream.Write(mobile);
|
||||
|
||||
Stream.Write((ushort)Math.Clamp(amount, 0, 0xFFFF));
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: DamagePackets.cs - Created: 2020/05/03 - Updated: 2020/05/03 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class DamagePacketOld : Packet
|
||||
{
|
||||
public DamagePacketOld(Serial mobile, int amount) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(11);
|
||||
|
||||
Stream.Write((short)0x22);
|
||||
Stream.Write((byte)1);
|
||||
Stream.Write(mobile);
|
||||
|
||||
Stream.Write((byte)Math.Clamp(amount, 0, 255));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DamagePacket : Packet
|
||||
{
|
||||
public DamagePacket(Serial mobile, int amount) : base(0x0B, 7)
|
||||
{
|
||||
Stream.Write(mobile);
|
||||
|
||||
Stream.Write((ushort)Math.Clamp(amount, 0, 0xFFFF));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,35 +1,35 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: DisplayHuePicker.cs *
|
||||
* Created: 2020/05/08 - Updated: 2020/05/08 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using Server.HuePickers;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class DisplayHuePicker : Packet
|
||||
{
|
||||
public DisplayHuePicker(HuePicker huePicker) : base(0x95, 9)
|
||||
{
|
||||
Stream.Write(huePicker.Serial);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)huePicker.ItemID);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: DisplayHuePicker.cs *
|
||||
* Created: 2020/05/08 - Updated: 2020/05/08 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using Server.HuePickers;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class DisplayHuePicker : Packet
|
||||
{
|
||||
public DisplayHuePicker(HuePicker huePicker) : base(0x95, 9)
|
||||
{
|
||||
Stream.Write(huePicker.Serial);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)huePicker.ItemID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,292 +1,396 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: EffectPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public enum EffectType
|
||||
{
|
||||
Moving,
|
||||
Lightning,
|
||||
FixedXYZ,
|
||||
FixedFrom
|
||||
}
|
||||
|
||||
public class ParticleEffect : Packet
|
||||
{
|
||||
public ParticleEffect(EffectType type, Serial from, Serial to, int itemID, Point3D fromPoint, Point3D toPoint,
|
||||
int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect,
|
||||
int explodeEffect, int explodeSound, Serial serial, int layer, int unknown) : base(0xC7, 49)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(from);
|
||||
Stream.Write(to);
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((short)fromPoint.m_X);
|
||||
Stream.Write((short)fromPoint.m_Y);
|
||||
Stream.Write((sbyte)fromPoint.m_Z);
|
||||
Stream.Write((short)toPoint.m_X);
|
||||
Stream.Write((short)toPoint.m_Y);
|
||||
Stream.Write((sbyte)toPoint.m_Z);
|
||||
Stream.Write((byte)speed);
|
||||
Stream.Write((byte)duration);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(fixedDirection);
|
||||
Stream.Write(explode);
|
||||
Stream.Write(hue);
|
||||
Stream.Write(renderMode);
|
||||
Stream.Write((short)effect);
|
||||
Stream.Write((short)explodeEffect);
|
||||
Stream.Write((short)explodeSound);
|
||||
Stream.Write(serial);
|
||||
Stream.Write((byte)layer);
|
||||
Stream.Write((short)unknown);
|
||||
}
|
||||
|
||||
public ParticleEffect(EffectType type, Serial from, Serial to, int itemID, IPoint3D fromPoint, IPoint3D toPoint,
|
||||
int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect,
|
||||
int explodeEffect, int explodeSound, Serial serial, int layer, int unknown) : base(0xC7, 49)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(from);
|
||||
Stream.Write(to);
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((short)fromPoint.X);
|
||||
Stream.Write((short)fromPoint.Y);
|
||||
Stream.Write((sbyte)fromPoint.Z);
|
||||
Stream.Write((short)toPoint.X);
|
||||
Stream.Write((short)toPoint.Y);
|
||||
Stream.Write((sbyte)toPoint.Z);
|
||||
Stream.Write((byte)speed);
|
||||
Stream.Write((byte)duration);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(fixedDirection);
|
||||
Stream.Write(explode);
|
||||
Stream.Write(hue);
|
||||
Stream.Write(renderMode);
|
||||
Stream.Write((short)effect);
|
||||
Stream.Write((short)explodeEffect);
|
||||
Stream.Write((short)explodeSound);
|
||||
Stream.Write(serial);
|
||||
Stream.Write((byte)layer);
|
||||
Stream.Write((short)unknown);
|
||||
}
|
||||
}
|
||||
|
||||
public class HuedEffect : Packet
|
||||
{
|
||||
public HuedEffect(EffectType type, Serial from, Serial to, int itemID, Point3D fromPoint, Point3D toPoint, int speed,
|
||||
int duration, bool fixedDirection, bool explode, int hue, int renderMode) : base(0xC0, 36)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(from);
|
||||
Stream.Write(to);
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((short)fromPoint.m_X);
|
||||
Stream.Write((short)fromPoint.m_Y);
|
||||
Stream.Write((sbyte)fromPoint.m_Z);
|
||||
Stream.Write((short)toPoint.m_X);
|
||||
Stream.Write((short)toPoint.m_Y);
|
||||
Stream.Write((sbyte)toPoint.m_Z);
|
||||
Stream.Write((byte)speed);
|
||||
Stream.Write((byte)duration);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(fixedDirection);
|
||||
Stream.Write(explode);
|
||||
Stream.Write(hue);
|
||||
Stream.Write(renderMode);
|
||||
}
|
||||
|
||||
public HuedEffect(EffectType type, Serial from, Serial to, int itemID, IPoint3D fromPoint, IPoint3D toPoint,
|
||||
int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode) : base(0xC0, 36)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(from);
|
||||
Stream.Write(to);
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((short)fromPoint.X);
|
||||
Stream.Write((short)fromPoint.Y);
|
||||
Stream.Write((sbyte)fromPoint.Z);
|
||||
Stream.Write((short)toPoint.X);
|
||||
Stream.Write((short)toPoint.Y);
|
||||
Stream.Write((sbyte)toPoint.Z);
|
||||
Stream.Write((byte)speed);
|
||||
Stream.Write((byte)duration);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(fixedDirection);
|
||||
Stream.Write(explode);
|
||||
Stream.Write(hue);
|
||||
Stream.Write(renderMode);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class TargetParticleEffect : ParticleEffect
|
||||
{
|
||||
public TargetParticleEffect(IEntity e, int itemID, int speed, int duration, int hue, int renderMode, int effect,
|
||||
int layer, int unknown) : base(EffectType.FixedFrom, e.Serial, Serial.Zero, itemID, e.Location, e.Location,
|
||||
speed, duration, true, false, hue, renderMode, effect, 1, 0, e.Serial, layer, unknown)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class TargetEffect : HuedEffect
|
||||
{
|
||||
public TargetEffect(IEntity e, int itemID, int speed, int duration, int hue, int renderMode) : base(
|
||||
EffectType.FixedFrom, e.Serial, Serial.Zero, itemID, e.Location, e.Location, speed, duration, true, false, hue,
|
||||
renderMode)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LocationParticleEffect : ParticleEffect
|
||||
{
|
||||
public LocationParticleEffect(IEntity e, int itemID, int speed, int duration, int hue, int renderMode, int effect,
|
||||
int unknown) : base(EffectType.FixedXYZ, e.Serial, Serial.Zero, itemID, e.Location, e.Location, speed, duration,
|
||||
true, false, hue, renderMode, effect, 1, 0, e.Serial, 255, unknown)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LocationEffect : HuedEffect
|
||||
{
|
||||
public LocationEffect(IPoint3D p, int itemID, int speed, int duration, int hue, int renderMode) : base(
|
||||
EffectType.FixedXYZ, Serial.Zero, Serial.Zero, itemID, p, p, speed, duration, true, false, hue, renderMode)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MovingParticleEffect : ParticleEffect
|
||||
{
|
||||
public MovingParticleEffect(IEntity from, IEntity to, int itemID, int speed, int duration, bool fixedDirection,
|
||||
bool explodes, int hue, int renderMode, int effect, int explodeEffect, int explodeSound, EffectLayer layer,
|
||||
int unknown) : base(EffectType.Moving, from.Serial, to.Serial, itemID, from.Location, to.Location, speed,
|
||||
duration, fixedDirection, explodes, hue, renderMode, effect, explodeEffect, explodeSound, Serial.Zero,
|
||||
(int)layer, unknown)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MovingEffect : HuedEffect
|
||||
{
|
||||
public MovingEffect(IEntity from, IEntity to, int itemID, int speed, int duration, bool fixedDirection,
|
||||
bool explodes, int hue, int renderMode) : base(EffectType.Moving, from.Serial, to.Serial, itemID, from.Location,
|
||||
to.Location, speed, duration, fixedDirection, explodes, hue, renderMode)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public enum ScreenEffectType
|
||||
{
|
||||
FadeOut = 0x00,
|
||||
FadeIn = 0x01,
|
||||
LightFlash = 0x02,
|
||||
FadeInOut = 0x03,
|
||||
DarkFlash = 0x04
|
||||
}
|
||||
|
||||
public class ScreenEffect : Packet
|
||||
{
|
||||
public ScreenEffect(ScreenEffectType type)
|
||||
: base(0x70, 28)
|
||||
{
|
||||
Stream.Write((byte)0x04);
|
||||
Stream.Fill(8);
|
||||
Stream.Write((short)type);
|
||||
Stream.Fill(16);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScreenFadeOut : ScreenEffect
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ScreenFadeOut());
|
||||
|
||||
public ScreenFadeOut()
|
||||
: base(ScreenEffectType.FadeOut)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScreenFadeIn : ScreenEffect
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ScreenFadeIn());
|
||||
|
||||
public ScreenFadeIn()
|
||||
: base(ScreenEffectType.FadeIn)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScreenFadeInOut : ScreenEffect
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ScreenFadeInOut());
|
||||
|
||||
public ScreenFadeInOut()
|
||||
: base(ScreenEffectType.FadeInOut)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScreenLightFlash : ScreenEffect
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ScreenLightFlash());
|
||||
|
||||
public ScreenLightFlash()
|
||||
: base(ScreenEffectType.LightFlash)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScreenDarkFlash : ScreenEffect
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ScreenDarkFlash());
|
||||
|
||||
public ScreenDarkFlash()
|
||||
: base(ScreenEffectType.DarkFlash)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class BoltEffect : Packet
|
||||
{
|
||||
public BoltEffect(IEntity target, int hue) : base(0xC0, 36)
|
||||
{
|
||||
Stream.Write((byte)0x01); // type
|
||||
Stream.Write(target.Serial);
|
||||
Stream.Write(Serial.Zero);
|
||||
Stream.Write((short)0); // itemID
|
||||
Stream.Write((short)target.X);
|
||||
Stream.Write((short)target.Y);
|
||||
Stream.Write((sbyte)target.Z);
|
||||
Stream.Write((short)target.X);
|
||||
Stream.Write((short)target.Y);
|
||||
Stream.Write((sbyte)target.Z);
|
||||
Stream.Write((byte)0); // speed
|
||||
Stream.Write((byte)0); // duration
|
||||
Stream.Write((short)0); // unk
|
||||
Stream.Write(false); // fixed direction
|
||||
Stream.Write(false); // explode
|
||||
Stream.Write(hue);
|
||||
Stream.Write(0); // render mode
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: EffectPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public enum EffectType
|
||||
{
|
||||
Moving,
|
||||
Lightning,
|
||||
FixedXYZ,
|
||||
FixedFrom
|
||||
}
|
||||
|
||||
public class ParticleEffect : Packet
|
||||
{
|
||||
public ParticleEffect(
|
||||
EffectType type, Serial from, Serial to, int itemID, Point3D fromPoint, Point3D toPoint,
|
||||
int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect,
|
||||
int explodeEffect, int explodeSound, Serial serial, int layer, int unknown
|
||||
) : base(0xC7, 49)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(from);
|
||||
Stream.Write(to);
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((short)fromPoint.m_X);
|
||||
Stream.Write((short)fromPoint.m_Y);
|
||||
Stream.Write((sbyte)fromPoint.m_Z);
|
||||
Stream.Write((short)toPoint.m_X);
|
||||
Stream.Write((short)toPoint.m_Y);
|
||||
Stream.Write((sbyte)toPoint.m_Z);
|
||||
Stream.Write((byte)speed);
|
||||
Stream.Write((byte)duration);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(fixedDirection);
|
||||
Stream.Write(explode);
|
||||
Stream.Write(hue);
|
||||
Stream.Write(renderMode);
|
||||
Stream.Write((short)effect);
|
||||
Stream.Write((short)explodeEffect);
|
||||
Stream.Write((short)explodeSound);
|
||||
Stream.Write(serial);
|
||||
Stream.Write((byte)layer);
|
||||
Stream.Write((short)unknown);
|
||||
}
|
||||
|
||||
public ParticleEffect(
|
||||
EffectType type, Serial from, Serial to, int itemID, IPoint3D fromPoint, IPoint3D toPoint,
|
||||
int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode, int effect,
|
||||
int explodeEffect, int explodeSound, Serial serial, int layer, int unknown
|
||||
) : base(0xC7, 49)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(from);
|
||||
Stream.Write(to);
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((short)fromPoint.X);
|
||||
Stream.Write((short)fromPoint.Y);
|
||||
Stream.Write((sbyte)fromPoint.Z);
|
||||
Stream.Write((short)toPoint.X);
|
||||
Stream.Write((short)toPoint.Y);
|
||||
Stream.Write((sbyte)toPoint.Z);
|
||||
Stream.Write((byte)speed);
|
||||
Stream.Write((byte)duration);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(fixedDirection);
|
||||
Stream.Write(explode);
|
||||
Stream.Write(hue);
|
||||
Stream.Write(renderMode);
|
||||
Stream.Write((short)effect);
|
||||
Stream.Write((short)explodeEffect);
|
||||
Stream.Write((short)explodeSound);
|
||||
Stream.Write(serial);
|
||||
Stream.Write((byte)layer);
|
||||
Stream.Write((short)unknown);
|
||||
}
|
||||
}
|
||||
|
||||
public class HuedEffect : Packet
|
||||
{
|
||||
public HuedEffect(
|
||||
EffectType type, Serial from, Serial to, int itemID, Point3D fromPoint, Point3D toPoint, int speed,
|
||||
int duration, bool fixedDirection, bool explode, int hue, int renderMode
|
||||
) : base(0xC0, 36)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(from);
|
||||
Stream.Write(to);
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((short)fromPoint.m_X);
|
||||
Stream.Write((short)fromPoint.m_Y);
|
||||
Stream.Write((sbyte)fromPoint.m_Z);
|
||||
Stream.Write((short)toPoint.m_X);
|
||||
Stream.Write((short)toPoint.m_Y);
|
||||
Stream.Write((sbyte)toPoint.m_Z);
|
||||
Stream.Write((byte)speed);
|
||||
Stream.Write((byte)duration);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(fixedDirection);
|
||||
Stream.Write(explode);
|
||||
Stream.Write(hue);
|
||||
Stream.Write(renderMode);
|
||||
}
|
||||
|
||||
public HuedEffect(
|
||||
EffectType type, Serial from, Serial to, int itemID, IPoint3D fromPoint, IPoint3D toPoint,
|
||||
int speed, int duration, bool fixedDirection, bool explode, int hue, int renderMode
|
||||
) : base(0xC0, 36)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(from);
|
||||
Stream.Write(to);
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((short)fromPoint.X);
|
||||
Stream.Write((short)fromPoint.Y);
|
||||
Stream.Write((sbyte)fromPoint.Z);
|
||||
Stream.Write((short)toPoint.X);
|
||||
Stream.Write((short)toPoint.Y);
|
||||
Stream.Write((sbyte)toPoint.Z);
|
||||
Stream.Write((byte)speed);
|
||||
Stream.Write((byte)duration);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(fixedDirection);
|
||||
Stream.Write(explode);
|
||||
Stream.Write(hue);
|
||||
Stream.Write(renderMode);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class TargetParticleEffect : ParticleEffect
|
||||
{
|
||||
public TargetParticleEffect(
|
||||
IEntity e, int itemID, int speed, int duration, int hue, int renderMode, int effect,
|
||||
int layer, int unknown
|
||||
) : base(
|
||||
EffectType.FixedFrom,
|
||||
e.Serial,
|
||||
Serial.Zero,
|
||||
itemID,
|
||||
e.Location,
|
||||
e.Location,
|
||||
speed,
|
||||
duration,
|
||||
true,
|
||||
false,
|
||||
hue,
|
||||
renderMode,
|
||||
effect,
|
||||
1,
|
||||
0,
|
||||
e.Serial,
|
||||
layer,
|
||||
unknown
|
||||
)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class TargetEffect : HuedEffect
|
||||
{
|
||||
public TargetEffect(IEntity e, int itemID, int speed, int duration, int hue, int renderMode) : base(
|
||||
EffectType.FixedFrom,
|
||||
e.Serial,
|
||||
Serial.Zero,
|
||||
itemID,
|
||||
e.Location,
|
||||
e.Location,
|
||||
speed,
|
||||
duration,
|
||||
true,
|
||||
false,
|
||||
hue,
|
||||
renderMode
|
||||
)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LocationParticleEffect : ParticleEffect
|
||||
{
|
||||
public LocationParticleEffect(
|
||||
IEntity e, int itemID, int speed, int duration, int hue, int renderMode, int effect,
|
||||
int unknown
|
||||
) : base(
|
||||
EffectType.FixedXYZ,
|
||||
e.Serial,
|
||||
Serial.Zero,
|
||||
itemID,
|
||||
e.Location,
|
||||
e.Location,
|
||||
speed,
|
||||
duration,
|
||||
true,
|
||||
false,
|
||||
hue,
|
||||
renderMode,
|
||||
effect,
|
||||
1,
|
||||
0,
|
||||
e.Serial,
|
||||
255,
|
||||
unknown
|
||||
)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LocationEffect : HuedEffect
|
||||
{
|
||||
public LocationEffect(IPoint3D p, int itemID, int speed, int duration, int hue, int renderMode) : base(
|
||||
EffectType.FixedXYZ,
|
||||
Serial.Zero,
|
||||
Serial.Zero,
|
||||
itemID,
|
||||
p,
|
||||
p,
|
||||
speed,
|
||||
duration,
|
||||
true,
|
||||
false,
|
||||
hue,
|
||||
renderMode
|
||||
)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MovingParticleEffect : ParticleEffect
|
||||
{
|
||||
public MovingParticleEffect(
|
||||
IEntity from, IEntity to, int itemID, int speed, int duration, bool fixedDirection,
|
||||
bool explodes, int hue, int renderMode, int effect, int explodeEffect, int explodeSound, EffectLayer layer,
|
||||
int unknown
|
||||
) : base(
|
||||
EffectType.Moving,
|
||||
from.Serial,
|
||||
to.Serial,
|
||||
itemID,
|
||||
from.Location,
|
||||
to.Location,
|
||||
speed,
|
||||
duration,
|
||||
fixedDirection,
|
||||
explodes,
|
||||
hue,
|
||||
renderMode,
|
||||
effect,
|
||||
explodeEffect,
|
||||
explodeSound,
|
||||
Serial.Zero,
|
||||
(int)layer,
|
||||
unknown
|
||||
)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MovingEffect : HuedEffect
|
||||
{
|
||||
public MovingEffect(
|
||||
IEntity from, IEntity to, int itemID, int speed, int duration, bool fixedDirection,
|
||||
bool explodes, int hue, int renderMode
|
||||
) : base(
|
||||
EffectType.Moving,
|
||||
from.Serial,
|
||||
to.Serial,
|
||||
itemID,
|
||||
from.Location,
|
||||
to.Location,
|
||||
speed,
|
||||
duration,
|
||||
fixedDirection,
|
||||
explodes,
|
||||
hue,
|
||||
renderMode
|
||||
)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public enum ScreenEffectType
|
||||
{
|
||||
FadeOut = 0x00,
|
||||
FadeIn = 0x01,
|
||||
LightFlash = 0x02,
|
||||
FadeInOut = 0x03,
|
||||
DarkFlash = 0x04
|
||||
}
|
||||
|
||||
public class ScreenEffect : Packet
|
||||
{
|
||||
public ScreenEffect(ScreenEffectType type)
|
||||
: base(0x70, 28)
|
||||
{
|
||||
Stream.Write((byte)0x04);
|
||||
Stream.Fill(8);
|
||||
Stream.Write((short)type);
|
||||
Stream.Fill(16);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScreenFadeOut : ScreenEffect
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ScreenFadeOut());
|
||||
|
||||
public ScreenFadeOut()
|
||||
: base(ScreenEffectType.FadeOut)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScreenFadeIn : ScreenEffect
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ScreenFadeIn());
|
||||
|
||||
public ScreenFadeIn()
|
||||
: base(ScreenEffectType.FadeIn)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScreenFadeInOut : ScreenEffect
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ScreenFadeInOut());
|
||||
|
||||
public ScreenFadeInOut()
|
||||
: base(ScreenEffectType.FadeInOut)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScreenLightFlash : ScreenEffect
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ScreenLightFlash());
|
||||
|
||||
public ScreenLightFlash()
|
||||
: base(ScreenEffectType.LightFlash)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScreenDarkFlash : ScreenEffect
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ScreenDarkFlash());
|
||||
|
||||
public ScreenDarkFlash()
|
||||
: base(ScreenEffectType.DarkFlash)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class BoltEffect : Packet
|
||||
{
|
||||
public BoltEffect(IEntity target, int hue) : base(0xC0, 36)
|
||||
{
|
||||
Stream.Write((byte)0x01); // type
|
||||
Stream.Write(target.Serial);
|
||||
Stream.Write(Serial.Zero);
|
||||
Stream.Write((short)0); // itemID
|
||||
Stream.Write((short)target.X);
|
||||
Stream.Write((short)target.Y);
|
||||
Stream.Write((sbyte)target.Z);
|
||||
Stream.Write((short)target.X);
|
||||
Stream.Write((short)target.Y);
|
||||
Stream.Write((sbyte)target.Z);
|
||||
Stream.Write((byte)0); // speed
|
||||
Stream.Write((byte)0); // duration
|
||||
Stream.Write((short)0); // unk
|
||||
Stream.Write(false); // fixed direction
|
||||
Stream.Write(false); // explode
|
||||
Stream.Write(hue);
|
||||
Stream.Write(0); // render mode
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,131 +1,133 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: EquipmentPackets.cs - Created: 2020/05/07 - Updated: 2020/05/07 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class EquipInfoAttribute
|
||||
{
|
||||
public EquipInfoAttribute(int number, int charges = -1)
|
||||
{
|
||||
Number = number;
|
||||
Charges = charges;
|
||||
}
|
||||
|
||||
public int Number { get; }
|
||||
|
||||
public int Charges { get; }
|
||||
}
|
||||
|
||||
public class EquipmentInfo
|
||||
{
|
||||
public EquipmentInfo(int number, Mobile crafter, bool unidentified, EquipInfoAttribute[] attributes)
|
||||
{
|
||||
Number = number;
|
||||
Crafter = crafter;
|
||||
Unidentified = unidentified;
|
||||
Attributes = attributes;
|
||||
}
|
||||
|
||||
public int Number { get; }
|
||||
|
||||
public Mobile Crafter { get; }
|
||||
|
||||
public bool Unidentified { get; }
|
||||
|
||||
public EquipInfoAttribute[] Attributes { get; }
|
||||
}
|
||||
|
||||
public sealed class DisplayEquipmentInfo : Packet
|
||||
{
|
||||
public DisplayEquipmentInfo(Item item, EquipmentInfo info) : base(0xBF)
|
||||
{
|
||||
var attrs = info.Attributes;
|
||||
|
||||
EnsureCapacity(17 + (info.Crafter?.Name?.Length ?? 0) +
|
||||
(info.Unidentified ? 4 : 0) + attrs.Length * 6);
|
||||
|
||||
Stream.Write((short)0x10);
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
Stream.Write(info.Number);
|
||||
|
||||
if (info.Crafter != null)
|
||||
{
|
||||
var name = info.Crafter.Name;
|
||||
|
||||
Stream.Write(-3);
|
||||
|
||||
if (name == null)
|
||||
{
|
||||
Stream.Write((ushort)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var length = name.Length;
|
||||
Stream.Write((ushort)length);
|
||||
Stream.WriteAsciiFixed(name, length);
|
||||
}
|
||||
}
|
||||
|
||||
if (info.Unidentified) Stream.Write(-4);
|
||||
|
||||
for (var i = 0; i < attrs.Length; ++i)
|
||||
{
|
||||
Stream.Write(attrs[i].Number);
|
||||
Stream.Write((short)attrs[i].Charges);
|
||||
}
|
||||
|
||||
Stream.Write(-1);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class EquipUpdate : Packet
|
||||
{
|
||||
public EquipUpdate(Item item) : base(0x2E, 15)
|
||||
{
|
||||
Serial parentSerial;
|
||||
|
||||
var parent = item.Parent as Mobile;
|
||||
var hue = item.Hue;
|
||||
|
||||
if (parent != null)
|
||||
{
|
||||
parentSerial = parent.Serial;
|
||||
|
||||
if (parent.SolidHueOverride >= 0)
|
||||
hue = parent.SolidHueOverride;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Warning: EquipUpdate on item with !(parent is Mobile)");
|
||||
parentSerial = Serial.Zero;
|
||||
}
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((short)item.ItemID);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((byte)item.Layer);
|
||||
Stream.Write(parentSerial);
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: EquipmentPackets.cs - Created: 2020/05/07 - Updated: 2020/05/07 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class EquipInfoAttribute
|
||||
{
|
||||
public EquipInfoAttribute(int number, int charges = -1)
|
||||
{
|
||||
Number = number;
|
||||
Charges = charges;
|
||||
}
|
||||
|
||||
public int Number { get; }
|
||||
|
||||
public int Charges { get; }
|
||||
}
|
||||
|
||||
public class EquipmentInfo
|
||||
{
|
||||
public EquipmentInfo(int number, Mobile crafter, bool unidentified, EquipInfoAttribute[] attributes)
|
||||
{
|
||||
Number = number;
|
||||
Crafter = crafter;
|
||||
Unidentified = unidentified;
|
||||
Attributes = attributes;
|
||||
}
|
||||
|
||||
public int Number { get; }
|
||||
|
||||
public Mobile Crafter { get; }
|
||||
|
||||
public bool Unidentified { get; }
|
||||
|
||||
public EquipInfoAttribute[] Attributes { get; }
|
||||
}
|
||||
|
||||
public sealed class DisplayEquipmentInfo : Packet
|
||||
{
|
||||
public DisplayEquipmentInfo(Item item, EquipmentInfo info) : base(0xBF)
|
||||
{
|
||||
var attrs = info.Attributes;
|
||||
|
||||
EnsureCapacity(
|
||||
17 + (info.Crafter?.Name?.Length ?? 0) +
|
||||
(info.Unidentified ? 4 : 0) + attrs.Length * 6
|
||||
);
|
||||
|
||||
Stream.Write((short)0x10);
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
Stream.Write(info.Number);
|
||||
|
||||
if (info.Crafter != null)
|
||||
{
|
||||
var name = info.Crafter.Name;
|
||||
|
||||
Stream.Write(-3);
|
||||
|
||||
if (name == null)
|
||||
{
|
||||
Stream.Write((ushort)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var length = name.Length;
|
||||
Stream.Write((ushort)length);
|
||||
Stream.WriteAsciiFixed(name, length);
|
||||
}
|
||||
}
|
||||
|
||||
if (info.Unidentified) Stream.Write(-4);
|
||||
|
||||
for (var i = 0; i < attrs.Length; ++i)
|
||||
{
|
||||
Stream.Write(attrs[i].Number);
|
||||
Stream.Write((short)attrs[i].Charges);
|
||||
}
|
||||
|
||||
Stream.Write(-1);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class EquipUpdate : Packet
|
||||
{
|
||||
public EquipUpdate(Item item) : base(0x2E, 15)
|
||||
{
|
||||
Serial parentSerial;
|
||||
|
||||
var parent = item.Parent as Mobile;
|
||||
var hue = item.Hue;
|
||||
|
||||
if (parent != null)
|
||||
{
|
||||
parentSerial = parent.Serial;
|
||||
|
||||
if (parent.SolidHueOverride >= 0)
|
||||
hue = parent.SolidHueOverride;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Warning: EquipUpdate on item with !(parent is Mobile)");
|
||||
parentSerial = Serial.Zero;
|
||||
}
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((short)item.ItemID);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((byte)item.Layer);
|
||||
Stream.Write(parentSerial);
|
||||
Stream.Write((short)hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,344 +1,344 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: GumpPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Text;
|
||||
using Server.Gumps;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class CloseGump : Packet
|
||||
{
|
||||
public CloseGump(int typeID, int buttonID) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(13);
|
||||
|
||||
Stream.Write((short)0x04);
|
||||
Stream.Write(typeID);
|
||||
Stream.Write(buttonID);
|
||||
}
|
||||
}
|
||||
|
||||
public interface IGumpWriter
|
||||
{
|
||||
int TextEntries { get; set; }
|
||||
int Switches { get; set; }
|
||||
|
||||
void AppendLayout(bool val);
|
||||
void AppendLayout(int val);
|
||||
void AppendLayout(uint val);
|
||||
void AppendLayoutNS(int val);
|
||||
void AppendLayout(string text);
|
||||
void AppendLayout(byte[] buffer);
|
||||
void WriteStrings(List<string> strings);
|
||||
void Flush();
|
||||
}
|
||||
|
||||
public sealed class DisplayGumpPacked : Packet, IGumpWriter
|
||||
{
|
||||
private static readonly byte[] m_True = Gump.StringToBuffer(" 1");
|
||||
private static readonly byte[] m_False = Gump.StringToBuffer(" 0");
|
||||
|
||||
private static readonly byte[] m_BeginTextSeparator = Gump.StringToBuffer(" @");
|
||||
private static readonly byte[] m_EndTextSeparator = Gump.StringToBuffer("@");
|
||||
|
||||
private static readonly byte[] m_Buffer = new byte[48];
|
||||
|
||||
private readonly Gump m_Gump;
|
||||
|
||||
private readonly PacketWriter m_Layout;
|
||||
|
||||
private int m_StringCount;
|
||||
private readonly PacketWriter m_Strings;
|
||||
|
||||
static DisplayGumpPacked() => m_Buffer[0] = (byte)' ';
|
||||
|
||||
public DisplayGumpPacked(Gump gump)
|
||||
: base(0xDD)
|
||||
{
|
||||
m_Gump = gump;
|
||||
|
||||
m_Layout = PacketWriter.CreateInstance(8192);
|
||||
m_Strings = PacketWriter.CreateInstance(8192);
|
||||
}
|
||||
|
||||
public int TextEntries { get; set; }
|
||||
|
||||
public int Switches { get; set; }
|
||||
|
||||
public void AppendLayout(bool val)
|
||||
{
|
||||
AppendLayout(val ? m_True : m_False);
|
||||
}
|
||||
|
||||
public void AppendLayout(int val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
|
||||
|
||||
m_Layout.Write(m_Buffer, 0, bytes);
|
||||
}
|
||||
|
||||
public void AppendLayout(uint val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
|
||||
|
||||
m_Layout.Write(m_Buffer, 0, bytes);
|
||||
}
|
||||
|
||||
public void AppendLayoutNS(int val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1);
|
||||
|
||||
m_Layout.Write(m_Buffer, 1, bytes);
|
||||
}
|
||||
|
||||
public void AppendLayout(string text)
|
||||
{
|
||||
AppendLayout(m_BeginTextSeparator);
|
||||
|
||||
m_Layout.WriteAsciiFixed(text, text.Length);
|
||||
|
||||
AppendLayout(m_EndTextSeparator);
|
||||
}
|
||||
|
||||
public void AppendLayout(byte[] buffer)
|
||||
{
|
||||
m_Layout.Write(buffer, 0, buffer.Length);
|
||||
}
|
||||
|
||||
public void WriteStrings(List<string> strings)
|
||||
{
|
||||
m_StringCount = strings.Count;
|
||||
|
||||
for (var i = 0; i < strings.Count; ++i)
|
||||
{
|
||||
var v = strings[i] ?? "";
|
||||
|
||||
m_Strings.Write((ushort)v.Length);
|
||||
m_Strings.WriteBigUniFixed(v, v.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
EnsureCapacity(28 + (int)m_Layout.Length + (int)m_Strings.Length);
|
||||
|
||||
Stream.Write(m_Gump.Serial);
|
||||
Stream.Write(m_Gump.TypeID);
|
||||
Stream.Write(m_Gump.X);
|
||||
Stream.Write(m_Gump.Y);
|
||||
|
||||
// Note: layout MUST be null terminated (don't listen to krrios)
|
||||
m_Layout.Write((byte)0);
|
||||
WritePacked(m_Layout);
|
||||
|
||||
Stream.Write(m_StringCount);
|
||||
|
||||
WritePacked(m_Strings);
|
||||
|
||||
PacketWriter.ReleaseInstance(m_Layout);
|
||||
PacketWriter.ReleaseInstance(m_Strings);
|
||||
}
|
||||
|
||||
private void WritePacked(PacketWriter src)
|
||||
{
|
||||
var buffer = src.UnderlyingStream.GetBuffer();
|
||||
var length = (int)src.Length;
|
||||
|
||||
if (length == 0)
|
||||
{
|
||||
Stream.Write(0);
|
||||
return;
|
||||
}
|
||||
|
||||
var wantLength = 1 + buffer.Length * 1024 / 1000;
|
||||
|
||||
wantLength += 4095;
|
||||
wantLength &= ~4095;
|
||||
|
||||
var packBuffer = ArrayPool<byte>.Shared.Rent(wantLength);
|
||||
|
||||
var packLength = wantLength;
|
||||
|
||||
Zlib.Pack(packBuffer, ref packLength, buffer, length, ZlibQuality.Default);
|
||||
|
||||
Stream.Write(4 + packLength);
|
||||
Stream.Write(length);
|
||||
Stream.Write(packBuffer, 0, packLength);
|
||||
|
||||
ArrayPool<byte>.Shared.Return(packBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayGumpFast : Packet, IGumpWriter
|
||||
{
|
||||
private static readonly byte[] m_True = Gump.StringToBuffer(" 1");
|
||||
private static readonly byte[] m_False = Gump.StringToBuffer(" 0");
|
||||
|
||||
private static readonly byte[] m_BeginTextSeparator = Gump.StringToBuffer(" @");
|
||||
private static readonly byte[] m_EndTextSeparator = Gump.StringToBuffer("@");
|
||||
|
||||
private readonly byte[] m_Buffer = new byte[48];
|
||||
private int m_LayoutLength;
|
||||
|
||||
public DisplayGumpFast(Gump g) : base(0xB0)
|
||||
{
|
||||
m_Buffer[0] = (byte)' ';
|
||||
|
||||
EnsureCapacity(4096);
|
||||
|
||||
Stream.Write(g.Serial);
|
||||
Stream.Write(g.TypeID);
|
||||
Stream.Write(g.X);
|
||||
Stream.Write(g.Y);
|
||||
Stream.Write((ushort)0xFFFF);
|
||||
}
|
||||
|
||||
public int TextEntries { get; set; }
|
||||
|
||||
public int Switches { get; set; }
|
||||
|
||||
public void AppendLayout(bool val)
|
||||
{
|
||||
AppendLayout(val ? m_True : m_False);
|
||||
}
|
||||
|
||||
public void AppendLayout(int val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
|
||||
|
||||
Stream.Write(m_Buffer, 0, bytes);
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void AppendLayout(uint val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
|
||||
|
||||
Stream.Write(m_Buffer, 0, bytes);
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void AppendLayoutNS(int val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1);
|
||||
|
||||
Stream.Write(m_Buffer, 1, bytes);
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void AppendLayout(string text)
|
||||
{
|
||||
AppendLayout(m_BeginTextSeparator);
|
||||
|
||||
var length = text.Length;
|
||||
Stream.WriteAsciiFixed(text, length);
|
||||
m_LayoutLength += length;
|
||||
|
||||
AppendLayout(m_EndTextSeparator);
|
||||
}
|
||||
|
||||
public void AppendLayout(byte[] buffer)
|
||||
{
|
||||
var length = buffer.Length;
|
||||
Stream.Write(buffer, 0, length);
|
||||
m_LayoutLength += length;
|
||||
}
|
||||
|
||||
public void WriteStrings(List<string> text)
|
||||
{
|
||||
Stream.Seek(19, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)m_LayoutLength);
|
||||
Stream.Seek(0, SeekOrigin.End);
|
||||
|
||||
Stream.Write((ushort)text.Count);
|
||||
|
||||
for (var i = 0; i < text.Count; ++i)
|
||||
{
|
||||
var v = text[i] ?? "";
|
||||
|
||||
int length = (ushort)v.Length;
|
||||
|
||||
Stream.Write((ushort)length);
|
||||
Stream.WriteBigUniFixed(v, length);
|
||||
}
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayGump : Packet
|
||||
{
|
||||
public DisplayGump(Gump g, string layout, string[] text) : base(0xB0)
|
||||
{
|
||||
layout ??= "";
|
||||
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(g.Serial);
|
||||
Stream.Write(g.TypeID);
|
||||
Stream.Write(g.X);
|
||||
Stream.Write(g.Y);
|
||||
Stream.Write((ushort)(layout.Length + 1));
|
||||
Stream.WriteAsciiNull(layout);
|
||||
|
||||
Stream.Write((ushort)text.Length);
|
||||
|
||||
for (var i = 0; i < text.Length; ++i)
|
||||
{
|
||||
var v = text[i] ?? "";
|
||||
|
||||
var length = (ushort)v.Length;
|
||||
|
||||
Stream.Write(length);
|
||||
Stream.WriteBigUniFixed(v, length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplaySignGump : Packet
|
||||
{
|
||||
public DisplaySignGump(Serial serial, int gumpID, string unknown, string caption) : base(0x8B)
|
||||
{
|
||||
unknown ??= "";
|
||||
caption ??= "";
|
||||
|
||||
EnsureCapacity(15 + unknown.Length + caption.Length);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)gumpID);
|
||||
Stream.Write((short)(unknown.Length + 1));
|
||||
Stream.WriteAsciiNull(unknown);
|
||||
Stream.Write((short)(caption.Length + 1));
|
||||
Stream.WriteAsciiNull(caption);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: GumpPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Text;
|
||||
using Server.Gumps;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class CloseGump : Packet
|
||||
{
|
||||
public CloseGump(int typeID, int buttonID) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(13);
|
||||
|
||||
Stream.Write((short)0x04);
|
||||
Stream.Write(typeID);
|
||||
Stream.Write(buttonID);
|
||||
}
|
||||
}
|
||||
|
||||
public interface IGumpWriter
|
||||
{
|
||||
int TextEntries { get; set; }
|
||||
int Switches { get; set; }
|
||||
|
||||
void AppendLayout(bool val);
|
||||
void AppendLayout(int val);
|
||||
void AppendLayout(uint val);
|
||||
void AppendLayoutNS(int val);
|
||||
void AppendLayout(string text);
|
||||
void AppendLayout(byte[] buffer);
|
||||
void WriteStrings(List<string> strings);
|
||||
void Flush();
|
||||
}
|
||||
|
||||
public sealed class DisplayGumpPacked : Packet, IGumpWriter
|
||||
{
|
||||
private static readonly byte[] m_True = Gump.StringToBuffer(" 1");
|
||||
private static readonly byte[] m_False = Gump.StringToBuffer(" 0");
|
||||
|
||||
private static readonly byte[] m_BeginTextSeparator = Gump.StringToBuffer(" @");
|
||||
private static readonly byte[] m_EndTextSeparator = Gump.StringToBuffer("@");
|
||||
|
||||
private static readonly byte[] m_Buffer = new byte[48];
|
||||
|
||||
private readonly Gump m_Gump;
|
||||
|
||||
private readonly PacketWriter m_Layout;
|
||||
private readonly PacketWriter m_Strings;
|
||||
|
||||
private int m_StringCount;
|
||||
|
||||
static DisplayGumpPacked() => m_Buffer[0] = (byte)' ';
|
||||
|
||||
public DisplayGumpPacked(Gump gump)
|
||||
: base(0xDD)
|
||||
{
|
||||
m_Gump = gump;
|
||||
|
||||
m_Layout = PacketWriter.CreateInstance(8192);
|
||||
m_Strings = PacketWriter.CreateInstance(8192);
|
||||
}
|
||||
|
||||
public int TextEntries { get; set; }
|
||||
|
||||
public int Switches { get; set; }
|
||||
|
||||
public void AppendLayout(bool val)
|
||||
{
|
||||
AppendLayout(val ? m_True : m_False);
|
||||
}
|
||||
|
||||
public void AppendLayout(int val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
|
||||
|
||||
m_Layout.Write(m_Buffer, 0, bytes);
|
||||
}
|
||||
|
||||
public void AppendLayout(uint val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
|
||||
|
||||
m_Layout.Write(m_Buffer, 0, bytes);
|
||||
}
|
||||
|
||||
public void AppendLayoutNS(int val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1);
|
||||
|
||||
m_Layout.Write(m_Buffer, 1, bytes);
|
||||
}
|
||||
|
||||
public void AppendLayout(string text)
|
||||
{
|
||||
AppendLayout(m_BeginTextSeparator);
|
||||
|
||||
m_Layout.WriteAsciiFixed(text, text.Length);
|
||||
|
||||
AppendLayout(m_EndTextSeparator);
|
||||
}
|
||||
|
||||
public void AppendLayout(byte[] buffer)
|
||||
{
|
||||
m_Layout.Write(buffer, 0, buffer.Length);
|
||||
}
|
||||
|
||||
public void WriteStrings(List<string> strings)
|
||||
{
|
||||
m_StringCount = strings.Count;
|
||||
|
||||
for (var i = 0; i < strings.Count; ++i)
|
||||
{
|
||||
var v = strings[i] ?? "";
|
||||
|
||||
m_Strings.Write((ushort)v.Length);
|
||||
m_Strings.WriteBigUniFixed(v, v.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
EnsureCapacity(28 + (int)m_Layout.Length + (int)m_Strings.Length);
|
||||
|
||||
Stream.Write(m_Gump.Serial);
|
||||
Stream.Write(m_Gump.TypeID);
|
||||
Stream.Write(m_Gump.X);
|
||||
Stream.Write(m_Gump.Y);
|
||||
|
||||
// Note: layout MUST be null terminated (don't listen to krrios)
|
||||
m_Layout.Write((byte)0);
|
||||
WritePacked(m_Layout);
|
||||
|
||||
Stream.Write(m_StringCount);
|
||||
|
||||
WritePacked(m_Strings);
|
||||
|
||||
PacketWriter.ReleaseInstance(m_Layout);
|
||||
PacketWriter.ReleaseInstance(m_Strings);
|
||||
}
|
||||
|
||||
private void WritePacked(PacketWriter src)
|
||||
{
|
||||
var buffer = src.UnderlyingStream.GetBuffer();
|
||||
var length = (int)src.Length;
|
||||
|
||||
if (length == 0)
|
||||
{
|
||||
Stream.Write(0);
|
||||
return;
|
||||
}
|
||||
|
||||
var wantLength = 1 + buffer.Length * 1024 / 1000;
|
||||
|
||||
wantLength += 4095;
|
||||
wantLength &= ~4095;
|
||||
|
||||
var packBuffer = ArrayPool<byte>.Shared.Rent(wantLength);
|
||||
|
||||
var packLength = wantLength;
|
||||
|
||||
Zlib.Pack(packBuffer, ref packLength, buffer, length, ZlibQuality.Default);
|
||||
|
||||
Stream.Write(4 + packLength);
|
||||
Stream.Write(length);
|
||||
Stream.Write(packBuffer, 0, packLength);
|
||||
|
||||
ArrayPool<byte>.Shared.Return(packBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayGumpFast : Packet, IGumpWriter
|
||||
{
|
||||
private static readonly byte[] m_True = Gump.StringToBuffer(" 1");
|
||||
private static readonly byte[] m_False = Gump.StringToBuffer(" 0");
|
||||
|
||||
private static readonly byte[] m_BeginTextSeparator = Gump.StringToBuffer(" @");
|
||||
private static readonly byte[] m_EndTextSeparator = Gump.StringToBuffer("@");
|
||||
|
||||
private readonly byte[] m_Buffer = new byte[48];
|
||||
private int m_LayoutLength;
|
||||
|
||||
public DisplayGumpFast(Gump g) : base(0xB0)
|
||||
{
|
||||
m_Buffer[0] = (byte)' ';
|
||||
|
||||
EnsureCapacity(4096);
|
||||
|
||||
Stream.Write(g.Serial);
|
||||
Stream.Write(g.TypeID);
|
||||
Stream.Write(g.X);
|
||||
Stream.Write(g.Y);
|
||||
Stream.Write((ushort)0xFFFF);
|
||||
}
|
||||
|
||||
public int TextEntries { get; set; }
|
||||
|
||||
public int Switches { get; set; }
|
||||
|
||||
public void AppendLayout(bool val)
|
||||
{
|
||||
AppendLayout(val ? m_True : m_False);
|
||||
}
|
||||
|
||||
public void AppendLayout(int val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
|
||||
|
||||
Stream.Write(m_Buffer, 0, bytes);
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void AppendLayout(uint val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1) + 1;
|
||||
|
||||
Stream.Write(m_Buffer, 0, bytes);
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void AppendLayoutNS(int val)
|
||||
{
|
||||
var toString = val.ToString();
|
||||
var bytes = Encoding.ASCII.GetBytes(toString, 0, toString.Length, m_Buffer, 1);
|
||||
|
||||
Stream.Write(m_Buffer, 1, bytes);
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void AppendLayout(string text)
|
||||
{
|
||||
AppendLayout(m_BeginTextSeparator);
|
||||
|
||||
var length = text.Length;
|
||||
Stream.WriteAsciiFixed(text, length);
|
||||
m_LayoutLength += length;
|
||||
|
||||
AppendLayout(m_EndTextSeparator);
|
||||
}
|
||||
|
||||
public void AppendLayout(byte[] buffer)
|
||||
{
|
||||
var length = buffer.Length;
|
||||
Stream.Write(buffer, 0, length);
|
||||
m_LayoutLength += length;
|
||||
}
|
||||
|
||||
public void WriteStrings(List<string> text)
|
||||
{
|
||||
Stream.Seek(19, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)m_LayoutLength);
|
||||
Stream.Seek(0, SeekOrigin.End);
|
||||
|
||||
Stream.Write((ushort)text.Count);
|
||||
|
||||
for (var i = 0; i < text.Count; ++i)
|
||||
{
|
||||
var v = text[i] ?? "";
|
||||
|
||||
int length = (ushort)v.Length;
|
||||
|
||||
Stream.Write((ushort)length);
|
||||
Stream.WriteBigUniFixed(v, length);
|
||||
}
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayGump : Packet
|
||||
{
|
||||
public DisplayGump(Gump g, string layout, string[] text) : base(0xB0)
|
||||
{
|
||||
layout ??= "";
|
||||
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(g.Serial);
|
||||
Stream.Write(g.TypeID);
|
||||
Stream.Write(g.X);
|
||||
Stream.Write(g.Y);
|
||||
Stream.Write((ushort)(layout.Length + 1));
|
||||
Stream.WriteAsciiNull(layout);
|
||||
|
||||
Stream.Write((ushort)text.Length);
|
||||
|
||||
for (var i = 0; i < text.Length; ++i)
|
||||
{
|
||||
var v = text[i] ?? "";
|
||||
|
||||
var length = (ushort)v.Length;
|
||||
|
||||
Stream.Write(length);
|
||||
Stream.WriteBigUniFixed(v, length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplaySignGump : Packet
|
||||
{
|
||||
public DisplaySignGump(Serial serial, int gumpID, string unknown, string caption) : base(0x8B)
|
||||
{
|
||||
unknown ??= "";
|
||||
caption ??= "";
|
||||
|
||||
EnsureCapacity(15 + unknown.Length + caption.Length);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)gumpID);
|
||||
Stream.Write((short)(unknown.Length + 1));
|
||||
Stream.WriteAsciiNull(unknown);
|
||||
Stream.Write((short)(caption.Length + 1));
|
||||
Stream.WriteAsciiNull(caption);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,445 +1,445 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ItemPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class WorldItem : Packet
|
||||
{
|
||||
public WorldItem(Item item) : base(0x1A)
|
||||
{
|
||||
EnsureCapacity(20);
|
||||
|
||||
// 14 base length
|
||||
// +2 - Amount
|
||||
// +2 - Hue
|
||||
// +1 - Flags
|
||||
|
||||
var serial = item.Serial.Value;
|
||||
var itemID = item.ItemID & 0x3FFF;
|
||||
var amount = item.Amount;
|
||||
var loc = item.Location;
|
||||
var x = loc.m_X;
|
||||
var y = loc.m_Y;
|
||||
var hue = item.Hue;
|
||||
var flags = item.GetPacketFlags();
|
||||
var direction = (int)item.Direction;
|
||||
|
||||
if (amount != 0)
|
||||
serial |= 0x80000000;
|
||||
else
|
||||
serial &= 0x7FFFFFFF;
|
||||
|
||||
Stream.Write(serial);
|
||||
|
||||
if (item is BaseMulti)
|
||||
Stream.Write((short)(itemID | 0x4000));
|
||||
else
|
||||
Stream.Write((short)itemID);
|
||||
|
||||
if (amount != 0) Stream.Write((short)amount);
|
||||
|
||||
x &= 0x7FFF;
|
||||
|
||||
if (direction != 0) x |= 0x8000;
|
||||
|
||||
Stream.Write((short)x);
|
||||
|
||||
y &= 0x3FFF;
|
||||
|
||||
if (hue != 0) y |= 0x8000;
|
||||
|
||||
if (flags != 0) y |= 0x4000;
|
||||
|
||||
Stream.Write((short)y);
|
||||
|
||||
if (direction != 0)
|
||||
Stream.Write((byte)direction);
|
||||
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
|
||||
if (hue != 0)
|
||||
Stream.Write((ushort)hue);
|
||||
|
||||
if (flags != 0)
|
||||
Stream.Write((byte)flags);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class WorldItemSA : Packet
|
||||
{
|
||||
public WorldItemSA(Item item) : base(0xF3, 24)
|
||||
{
|
||||
Stream.Write((short)0x1);
|
||||
|
||||
var itemID = item.ItemID;
|
||||
|
||||
if (item is BaseMulti)
|
||||
{
|
||||
Stream.Write((byte)0x02);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0x3FFF;
|
||||
|
||||
Stream.Write((short)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Write((byte)0x00);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0x7FFF;
|
||||
|
||||
Stream.Write((short)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
|
||||
var amount = item.Amount;
|
||||
Stream.Write((short)amount);
|
||||
Stream.Write((short)amount);
|
||||
|
||||
var loc = item.Location;
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
|
||||
Stream.Write((byte)item.Light);
|
||||
Stream.Write((short)item.Hue);
|
||||
Stream.Write((byte)item.GetPacketFlags());
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class WorldItemHS : Packet
|
||||
{
|
||||
public WorldItemHS(Item item) : base(0xF3, 26)
|
||||
{
|
||||
Stream.Write((short)0x1);
|
||||
|
||||
var itemID = item.ItemID;
|
||||
|
||||
if (item is BaseMulti)
|
||||
{
|
||||
Stream.Write((byte)0x02);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0x3FFF;
|
||||
|
||||
Stream.Write((ushort)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Write((byte)0x00);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0xFFFF;
|
||||
|
||||
Stream.Write((ushort)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
|
||||
var amount = item.Amount;
|
||||
Stream.Write((short)amount);
|
||||
Stream.Write((short)amount);
|
||||
|
||||
var loc = item.Location;
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
|
||||
Stream.Write((byte)item.Light);
|
||||
Stream.Write((short)item.Hue);
|
||||
Stream.Write((byte)item.GetPacketFlags());
|
||||
|
||||
Stream.Write((short)0x00); // ??
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplaySpellbook : Packet
|
||||
{
|
||||
public DisplaySpellbook(Serial book) : base(0x24, 7)
|
||||
{
|
||||
Stream.Write(book);
|
||||
Stream.Write((short)-1);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplaySpellbookHS : Packet
|
||||
{
|
||||
public DisplaySpellbookHS(Serial book) : base(0x24, 9)
|
||||
{
|
||||
Stream.Write(book);
|
||||
Stream.Write((short)-1);
|
||||
Stream.Write((short)0x7D);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class NewSpellbookContent : Packet
|
||||
{
|
||||
public NewSpellbookContent(Serial spellbook, int graphic, int offset, ulong content) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(23);
|
||||
|
||||
Stream.Write((short)0x1B);
|
||||
Stream.Write((short)0x01);
|
||||
|
||||
Stream.Write(spellbook);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((short)offset);
|
||||
|
||||
for (var i = 0; i < 8; ++i)
|
||||
Stream.Write((byte)(content >> (i * 8)));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SpellbookContent : Packet
|
||||
{
|
||||
public SpellbookContent(Serial spellbook, int offset, ulong content) : base(0x3C)
|
||||
{
|
||||
EnsureCapacity(5 + 64 * 19);
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
ulong mask = 1;
|
||||
|
||||
for (var i = 0; i < 64; ++i, mask <<= 1)
|
||||
if ((content & mask) != 0)
|
||||
{
|
||||
Stream.Write(0x7FFFFFFF - i);
|
||||
Stream.Write((ushort)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((ushort)(i + offset));
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write(spellbook);
|
||||
Stream.Write((short)0);
|
||||
|
||||
++written;
|
||||
}
|
||||
|
||||
Stream.Seek(3, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SpellbookContent6017 : Packet
|
||||
{
|
||||
public SpellbookContent6017(Serial spellbook, int offset, ulong content) : base(0x3C)
|
||||
{
|
||||
EnsureCapacity(5 + 64 * 20);
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
ulong mask = 1;
|
||||
|
||||
for (var i = 0; i < 64; ++i, mask <<= 1)
|
||||
if ((content & mask) != 0)
|
||||
{
|
||||
Stream.Write(0x7FFFFFFF - i);
|
||||
Stream.Write((ushort)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((ushort)(i + offset));
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(spellbook);
|
||||
Stream.Write((short)0);
|
||||
|
||||
++written;
|
||||
}
|
||||
|
||||
Stream.Seek(3, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerDisplay : Packet
|
||||
{
|
||||
public ContainerDisplay(Serial cont, int gumpId) : base(0x24, 7)
|
||||
{
|
||||
Stream.Write(cont);
|
||||
Stream.Write((short)gumpId);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerDisplayHS : Packet
|
||||
{
|
||||
public ContainerDisplayHS(Serial cont, int gumpId) : base(0x24, 9)
|
||||
{
|
||||
Stream.Write(cont);
|
||||
Stream.Write((short)gumpId);
|
||||
Stream.Write((short)0x7D);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContentUpdate : Packet
|
||||
{
|
||||
public ContainerContentUpdate(Item item) : base(0x25, 20)
|
||||
{
|
||||
Serial parentSerial;
|
||||
|
||||
if (item.Parent is Item parentItem)
|
||||
{
|
||||
parentSerial = parentItem.Serial;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
|
||||
parentSerial = Serial.Zero;
|
||||
}
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)item.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)item.X);
|
||||
Stream.Write((short)item.Y);
|
||||
Stream.Write(parentSerial);
|
||||
Stream.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContentUpdate6017 : Packet
|
||||
{
|
||||
public ContainerContentUpdate6017(Item item) : base(0x25, 21)
|
||||
{
|
||||
Serial parentSerial;
|
||||
|
||||
if (item.Parent is Item parentItem)
|
||||
{
|
||||
parentSerial = parentItem.Serial;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
|
||||
parentSerial = Serial.Zero;
|
||||
}
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)item.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)item.X);
|
||||
Stream.Write((short)item.Y);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(parentSerial);
|
||||
Stream.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContent : Packet
|
||||
{
|
||||
public ContainerContent(Mobile beholder, Item beheld) : base(0x3C)
|
||||
{
|
||||
var items = beheld.Items;
|
||||
var count = items.Count;
|
||||
|
||||
EnsureCapacity(5 + count * 19);
|
||||
|
||||
var pos = Stream.Position;
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var child = items[i];
|
||||
|
||||
if (!child.Deleted && beholder.CanSee(child))
|
||||
{
|
||||
var loc = child.Location;
|
||||
|
||||
Stream.Write(child.Serial);
|
||||
Stream.Write((ushort)child.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
|
||||
|
||||
++written;
|
||||
}
|
||||
}
|
||||
|
||||
Stream.Seek(pos, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContent6017 : Packet
|
||||
{
|
||||
public ContainerContent6017(Mobile beholder, Item beheld) : base(0x3C)
|
||||
{
|
||||
var items = beheld.Items;
|
||||
var count = items.Count;
|
||||
|
||||
EnsureCapacity(5 + count * 20);
|
||||
|
||||
var pos = Stream.Position;
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var child = items[i];
|
||||
|
||||
if (!child.Deleted && beholder.CanSee(child))
|
||||
{
|
||||
var loc = child.Location;
|
||||
|
||||
Stream.Write(child.Serial);
|
||||
Stream.Write((ushort)child.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
|
||||
|
||||
++written;
|
||||
}
|
||||
}
|
||||
|
||||
Stream.Seek(pos, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ItemPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class WorldItem : Packet
|
||||
{
|
||||
public WorldItem(Item item) : base(0x1A)
|
||||
{
|
||||
EnsureCapacity(20);
|
||||
|
||||
// 14 base length
|
||||
// +2 - Amount
|
||||
// +2 - Hue
|
||||
// +1 - Flags
|
||||
|
||||
var serial = item.Serial.Value;
|
||||
var itemID = item.ItemID & 0x3FFF;
|
||||
var amount = item.Amount;
|
||||
var loc = item.Location;
|
||||
var x = loc.m_X;
|
||||
var y = loc.m_Y;
|
||||
var hue = item.Hue;
|
||||
var flags = item.GetPacketFlags();
|
||||
var direction = (int)item.Direction;
|
||||
|
||||
if (amount != 0)
|
||||
serial |= 0x80000000;
|
||||
else
|
||||
serial &= 0x7FFFFFFF;
|
||||
|
||||
Stream.Write(serial);
|
||||
|
||||
if (item is BaseMulti)
|
||||
Stream.Write((short)(itemID | 0x4000));
|
||||
else
|
||||
Stream.Write((short)itemID);
|
||||
|
||||
if (amount != 0) Stream.Write((short)amount);
|
||||
|
||||
x &= 0x7FFF;
|
||||
|
||||
if (direction != 0) x |= 0x8000;
|
||||
|
||||
Stream.Write((short)x);
|
||||
|
||||
y &= 0x3FFF;
|
||||
|
||||
if (hue != 0) y |= 0x8000;
|
||||
|
||||
if (flags != 0) y |= 0x4000;
|
||||
|
||||
Stream.Write((short)y);
|
||||
|
||||
if (direction != 0)
|
||||
Stream.Write((byte)direction);
|
||||
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
|
||||
if (hue != 0)
|
||||
Stream.Write((ushort)hue);
|
||||
|
||||
if (flags != 0)
|
||||
Stream.Write((byte)flags);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class WorldItemSA : Packet
|
||||
{
|
||||
public WorldItemSA(Item item) : base(0xF3, 24)
|
||||
{
|
||||
Stream.Write((short)0x1);
|
||||
|
||||
var itemID = item.ItemID;
|
||||
|
||||
if (item is BaseMulti)
|
||||
{
|
||||
Stream.Write((byte)0x02);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0x3FFF;
|
||||
|
||||
Stream.Write((short)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Write((byte)0x00);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0x7FFF;
|
||||
|
||||
Stream.Write((short)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
|
||||
var amount = item.Amount;
|
||||
Stream.Write((short)amount);
|
||||
Stream.Write((short)amount);
|
||||
|
||||
var loc = item.Location;
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
|
||||
Stream.Write((byte)item.Light);
|
||||
Stream.Write((short)item.Hue);
|
||||
Stream.Write((byte)item.GetPacketFlags());
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class WorldItemHS : Packet
|
||||
{
|
||||
public WorldItemHS(Item item) : base(0xF3, 26)
|
||||
{
|
||||
Stream.Write((short)0x1);
|
||||
|
||||
var itemID = item.ItemID;
|
||||
|
||||
if (item is BaseMulti)
|
||||
{
|
||||
Stream.Write((byte)0x02);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0x3FFF;
|
||||
|
||||
Stream.Write((ushort)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
Stream.Write((byte)0x00);
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
|
||||
itemID &= 0xFFFF;
|
||||
|
||||
Stream.Write((ushort)itemID);
|
||||
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
|
||||
var amount = item.Amount;
|
||||
Stream.Write((short)amount);
|
||||
Stream.Write((short)amount);
|
||||
|
||||
var loc = item.Location;
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write((sbyte)loc.m_Z);
|
||||
|
||||
Stream.Write((byte)item.Light);
|
||||
Stream.Write((short)item.Hue);
|
||||
Stream.Write((byte)item.GetPacketFlags());
|
||||
|
||||
Stream.Write((short)0x00); // ??
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplaySpellbook : Packet
|
||||
{
|
||||
public DisplaySpellbook(Serial book) : base(0x24, 7)
|
||||
{
|
||||
Stream.Write(book);
|
||||
Stream.Write((short)-1);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplaySpellbookHS : Packet
|
||||
{
|
||||
public DisplaySpellbookHS(Serial book) : base(0x24, 9)
|
||||
{
|
||||
Stream.Write(book);
|
||||
Stream.Write((short)-1);
|
||||
Stream.Write((short)0x7D);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class NewSpellbookContent : Packet
|
||||
{
|
||||
public NewSpellbookContent(Serial spellbook, int graphic, int offset, ulong content) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(23);
|
||||
|
||||
Stream.Write((short)0x1B);
|
||||
Stream.Write((short)0x01);
|
||||
|
||||
Stream.Write(spellbook);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((short)offset);
|
||||
|
||||
for (var i = 0; i < 8; ++i)
|
||||
Stream.Write((byte)(content >> (i * 8)));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SpellbookContent : Packet
|
||||
{
|
||||
public SpellbookContent(Serial spellbook, int offset, ulong content) : base(0x3C)
|
||||
{
|
||||
EnsureCapacity(5 + 64 * 19);
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
ulong mask = 1;
|
||||
|
||||
for (var i = 0; i < 64; ++i, mask <<= 1)
|
||||
if ((content & mask) != 0)
|
||||
{
|
||||
Stream.Write(0x7FFFFFFF - i);
|
||||
Stream.Write((ushort)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((ushort)(i + offset));
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write(spellbook);
|
||||
Stream.Write((short)0);
|
||||
|
||||
++written;
|
||||
}
|
||||
|
||||
Stream.Seek(3, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SpellbookContent6017 : Packet
|
||||
{
|
||||
public SpellbookContent6017(Serial spellbook, int offset, ulong content) : base(0x3C)
|
||||
{
|
||||
EnsureCapacity(5 + 64 * 20);
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
ulong mask = 1;
|
||||
|
||||
for (var i = 0; i < 64; ++i, mask <<= 1)
|
||||
if ((content & mask) != 0)
|
||||
{
|
||||
Stream.Write(0x7FFFFFFF - i);
|
||||
Stream.Write((ushort)0);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((ushort)(i + offset));
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(spellbook);
|
||||
Stream.Write((short)0);
|
||||
|
||||
++written;
|
||||
}
|
||||
|
||||
Stream.Seek(3, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerDisplay : Packet
|
||||
{
|
||||
public ContainerDisplay(Serial cont, int gumpId) : base(0x24, 7)
|
||||
{
|
||||
Stream.Write(cont);
|
||||
Stream.Write((short)gumpId);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerDisplayHS : Packet
|
||||
{
|
||||
public ContainerDisplayHS(Serial cont, int gumpId) : base(0x24, 9)
|
||||
{
|
||||
Stream.Write(cont);
|
||||
Stream.Write((short)gumpId);
|
||||
Stream.Write((short)0x7D);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContentUpdate : Packet
|
||||
{
|
||||
public ContainerContentUpdate(Item item) : base(0x25, 20)
|
||||
{
|
||||
Serial parentSerial;
|
||||
|
||||
if (item.Parent is Item parentItem)
|
||||
{
|
||||
parentSerial = parentItem.Serial;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
|
||||
parentSerial = Serial.Zero;
|
||||
}
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)item.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)item.X);
|
||||
Stream.Write((short)item.Y);
|
||||
Stream.Write(parentSerial);
|
||||
Stream.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContentUpdate6017 : Packet
|
||||
{
|
||||
public ContainerContentUpdate6017(Item item) : base(0x25, 21)
|
||||
{
|
||||
Serial parentSerial;
|
||||
|
||||
if (item.Parent is Item parentItem)
|
||||
{
|
||||
parentSerial = parentItem.Serial;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Warning: ContainerContentUpdate on item with !(parent is Item)");
|
||||
parentSerial = Serial.Zero;
|
||||
}
|
||||
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((ushort)item.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(item.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)item.X);
|
||||
Stream.Write((short)item.Y);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(parentSerial);
|
||||
Stream.Write((ushort)(item.QuestItem ? Item.QuestItemHue : item.Hue));
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContent : Packet
|
||||
{
|
||||
public ContainerContent(Mobile beholder, Item beheld) : base(0x3C)
|
||||
{
|
||||
var items = beheld.Items;
|
||||
var count = items.Count;
|
||||
|
||||
EnsureCapacity(5 + count * 19);
|
||||
|
||||
var pos = Stream.Position;
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var child = items[i];
|
||||
|
||||
if (!child.Deleted && beholder.CanSee(child))
|
||||
{
|
||||
var loc = child.Location;
|
||||
|
||||
Stream.Write(child.Serial);
|
||||
Stream.Write((ushort)child.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
|
||||
|
||||
++written;
|
||||
}
|
||||
}
|
||||
|
||||
Stream.Seek(pos, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ContainerContent6017 : Packet
|
||||
{
|
||||
public ContainerContent6017(Mobile beholder, Item beheld) : base(0x3C)
|
||||
{
|
||||
var items = beheld.Items;
|
||||
var count = items.Count;
|
||||
|
||||
EnsureCapacity(5 + count * 20);
|
||||
|
||||
var pos = Stream.Position;
|
||||
|
||||
var written = 0;
|
||||
|
||||
Stream.Write((ushort)0);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var child = items[i];
|
||||
|
||||
if (!child.Deleted && beholder.CanSee(child))
|
||||
{
|
||||
var loc = child.Location;
|
||||
|
||||
Stream.Write(child.Serial);
|
||||
Stream.Write((ushort)child.ItemID);
|
||||
Stream.Write((byte)0); // signed, itemID offset
|
||||
Stream.Write((ushort)Math.Min(child.Amount, ushort.MaxValue));
|
||||
Stream.Write((short)loc.m_X);
|
||||
Stream.Write((short)loc.m_Y);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(beheld.Serial);
|
||||
Stream.Write((ushort)(child.QuestItem ? Item.QuestItemHue : child.Hue));
|
||||
|
||||
++written;
|
||||
}
|
||||
}
|
||||
|
||||
Stream.Seek(pos, SeekOrigin.Begin);
|
||||
Stream.Write((ushort)written);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,55 +1,55 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: LightPackets.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class GlobalLightLevel : Packet
|
||||
{
|
||||
private static readonly GlobalLightLevel[] m_Cache = new GlobalLightLevel[0x100];
|
||||
|
||||
public GlobalLightLevel(int level) : base(0x4F, 2)
|
||||
{
|
||||
Stream.Write((sbyte)level);
|
||||
}
|
||||
|
||||
public static GlobalLightLevel Instantiate(int level)
|
||||
{
|
||||
var lvl = (byte)level;
|
||||
var p = m_Cache[lvl];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[lvl] = p = new GlobalLightLevel(level);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PersonalLightLevel : Packet
|
||||
{
|
||||
public PersonalLightLevel(Serial mobile, int level = 0) : base(0x4E, 6)
|
||||
{
|
||||
Stream.Write(mobile);
|
||||
Stream.Write((sbyte)level);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: LightPackets.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class GlobalLightLevel : Packet
|
||||
{
|
||||
private static readonly GlobalLightLevel[] m_Cache = new GlobalLightLevel[0x100];
|
||||
|
||||
public GlobalLightLevel(int level) : base(0x4F, 2)
|
||||
{
|
||||
Stream.Write((sbyte)level);
|
||||
}
|
||||
|
||||
public static GlobalLightLevel Instantiate(int level)
|
||||
{
|
||||
var lvl = (byte)level;
|
||||
var p = m_Cache[lvl];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[lvl] = p = new GlobalLightLevel(level);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PersonalLightLevel : Packet
|
||||
{
|
||||
public PersonalLightLevel(Serial mobile, int level = 0) : base(0x4E, 6)
|
||||
{
|
||||
Stream.Write(mobile);
|
||||
Stream.Write((sbyte)level);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,65 +1,65 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MapPackets.cs - Created: 2020/05/03 - Updated: 2020/06/24 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class MapPatches : Packet
|
||||
{
|
||||
// TODO: Base this on the client version and expansion
|
||||
public MapPatches() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(9 + 4 * 8);
|
||||
|
||||
Stream.Write((short)0x18);
|
||||
|
||||
Stream.Write(4);
|
||||
|
||||
Stream.Write(Map.Felucca.Tiles.Patch.StaticBlocks);
|
||||
Stream.Write(Map.Felucca.Tiles.Patch.LandBlocks);
|
||||
|
||||
Stream.Write(Map.Trammel.Tiles.Patch.StaticBlocks);
|
||||
Stream.Write(Map.Trammel.Tiles.Patch.LandBlocks);
|
||||
|
||||
Stream.Write(Map.Ilshenar.Tiles.Patch.StaticBlocks);
|
||||
Stream.Write(Map.Ilshenar.Tiles.Patch.LandBlocks);
|
||||
|
||||
Stream.Write(Map.Malas.Tiles.Patch.StaticBlocks);
|
||||
Stream.Write(Map.Malas.Tiles.Patch.LandBlocks);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class InvalidMapEnable : Packet
|
||||
{
|
||||
public InvalidMapEnable() : base(0xC6, 1)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MapChange : Packet
|
||||
{
|
||||
public MapChange(Map map) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(6);
|
||||
|
||||
Stream.Write((short)0x08);
|
||||
Stream.Write((byte)map.MapID);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MapPackets.cs - Created: 2020/05/03 - Updated: 2020/06/24 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class MapPatches : Packet
|
||||
{
|
||||
// TODO: Base this on the client version and expansion
|
||||
public MapPatches() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(9 + 4 * 8);
|
||||
|
||||
Stream.Write((short)0x18);
|
||||
|
||||
Stream.Write(4);
|
||||
|
||||
Stream.Write(Map.Felucca.Tiles.Patch.StaticBlocks);
|
||||
Stream.Write(Map.Felucca.Tiles.Patch.LandBlocks);
|
||||
|
||||
Stream.Write(Map.Trammel.Tiles.Patch.StaticBlocks);
|
||||
Stream.Write(Map.Trammel.Tiles.Patch.LandBlocks);
|
||||
|
||||
Stream.Write(Map.Ilshenar.Tiles.Patch.StaticBlocks);
|
||||
Stream.Write(Map.Ilshenar.Tiles.Patch.LandBlocks);
|
||||
|
||||
Stream.Write(Map.Malas.Tiles.Patch.StaticBlocks);
|
||||
Stream.Write(Map.Malas.Tiles.Patch.LandBlocks);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class InvalidMapEnable : Packet
|
||||
{
|
||||
public InvalidMapEnable() : base(0xC6, 1)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MapChange : Packet
|
||||
{
|
||||
public MapChange(Map map) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(6);
|
||||
|
||||
Stream.Write((short)0x08);
|
||||
Stream.Write((byte)map.MapID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,239 +1,239 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MenuPackets.cs - Created: 2020/05/08 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using Server.ContextMenus;
|
||||
using Server.Menus;
|
||||
using Server.Menus.ItemLists;
|
||||
using Server.Menus.Questions;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
[Flags]
|
||||
public enum CMEFlags
|
||||
{
|
||||
None = 0x00,
|
||||
Disabled = 0x01,
|
||||
Arrow = 0x02,
|
||||
Highlighted = 0x04,
|
||||
Colored = 0x20
|
||||
}
|
||||
|
||||
public sealed class DisplayItemListMenu : Packet
|
||||
{
|
||||
public DisplayItemListMenu(ItemListMenu menu) : base(0x7C)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(((IMenu)menu).Serial);
|
||||
Stream.Write((short)0);
|
||||
|
||||
var question = menu.Question;
|
||||
|
||||
if (question == null)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var questionLength = question.Length;
|
||||
Stream.Write((byte)questionLength);
|
||||
Stream.WriteAsciiFixed(question, questionLength);
|
||||
}
|
||||
|
||||
var entries = menu.Entries;
|
||||
|
||||
int entriesLength = (byte)entries.Length;
|
||||
|
||||
Stream.Write((byte)entriesLength);
|
||||
|
||||
for (var i = 0; i < entriesLength; ++i)
|
||||
{
|
||||
var e = entries[i];
|
||||
|
||||
Stream.Write((ushort)e.ItemID);
|
||||
Stream.Write((short)e.Hue);
|
||||
|
||||
var name = e.Name;
|
||||
|
||||
if (name == null)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var nameLength = name.Length;
|
||||
Stream.Write((byte)nameLength);
|
||||
Stream.WriteAsciiFixed(name, nameLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayQuestionMenu : Packet
|
||||
{
|
||||
public DisplayQuestionMenu(QuestionMenu menu) : base(0x7C)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(((IMenu)menu).Serial);
|
||||
Stream.Write((short)0);
|
||||
|
||||
var question = menu.Question;
|
||||
|
||||
if (question == null)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var questionLength = question.Length;
|
||||
Stream.Write((byte)questionLength);
|
||||
Stream.WriteAsciiFixed(question, questionLength);
|
||||
}
|
||||
|
||||
var answers = menu.Answers;
|
||||
|
||||
int answersLength = (byte)answers.Length;
|
||||
|
||||
Stream.Write((byte)answersLength);
|
||||
|
||||
for (var i = 0; i < answersLength; ++i)
|
||||
{
|
||||
Stream.Write(0);
|
||||
|
||||
var answer = answers[i];
|
||||
|
||||
if (answer == null)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var answerLength = answer.Length;
|
||||
Stream.Write((byte)answerLength);
|
||||
Stream.WriteAsciiFixed(answer, answerLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayContextMenu : Packet
|
||||
{
|
||||
public DisplayContextMenu(ContextMenu menu) : base(0xBF)
|
||||
{
|
||||
var entries = menu.Entries;
|
||||
|
||||
int length = (byte)entries.Length;
|
||||
|
||||
EnsureCapacity(12 + length * 8);
|
||||
|
||||
Stream.Write((short)0x14);
|
||||
Stream.Write((short)0x02);
|
||||
|
||||
var target = menu.Target;
|
||||
|
||||
Stream.Write(target.Serial);
|
||||
|
||||
Stream.Write((byte)length);
|
||||
|
||||
Point3D p = target switch
|
||||
{
|
||||
Mobile _ => target.Location,
|
||||
Item item => item.GetWorldLocation(),
|
||||
_ => Point3D.Zero
|
||||
};
|
||||
|
||||
for (var i = 0; i < length; ++i)
|
||||
{
|
||||
var e = entries[i];
|
||||
|
||||
Stream.Write(e.Number);
|
||||
Stream.Write((short)i);
|
||||
|
||||
var range = e.Range;
|
||||
|
||||
if (range == -1)
|
||||
range = 18;
|
||||
|
||||
var flags = e.Flags;
|
||||
if (!(e.Enabled && menu.From.InRange(p, range)))
|
||||
flags |= CMEFlags.Disabled;
|
||||
|
||||
Stream.Write((short)flags);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayContextMenuOld : Packet
|
||||
{
|
||||
public DisplayContextMenuOld(ContextMenu menu) : base(0xBF)
|
||||
{
|
||||
var entries = menu.Entries;
|
||||
|
||||
int length = (byte)entries.Length;
|
||||
|
||||
EnsureCapacity(12 + length * 8);
|
||||
|
||||
Stream.Write((short)0x14);
|
||||
Stream.Write((short)0x01);
|
||||
|
||||
var target = menu.Target;
|
||||
|
||||
Stream.Write(target.Serial);
|
||||
|
||||
Stream.Write((byte)length);
|
||||
|
||||
Point3D p = target switch
|
||||
{
|
||||
Mobile _ => target.Location,
|
||||
Item item => item.GetWorldLocation(),
|
||||
_ => Point3D.Zero
|
||||
};
|
||||
|
||||
for (var i = 0; i < length; ++i)
|
||||
{
|
||||
var e = entries[i];
|
||||
|
||||
Stream.Write((short)i);
|
||||
Stream.Write((ushort)(e.Number - 3000000));
|
||||
|
||||
var range = e.Range;
|
||||
|
||||
if (range == -1)
|
||||
range = 18;
|
||||
|
||||
var flags = e.Flags;
|
||||
if (!(e.Enabled && menu.From.InRange(p, range)))
|
||||
flags |= CMEFlags.Disabled;
|
||||
|
||||
var color = e.Color & 0xFFFF;
|
||||
|
||||
if (color != 0xFFFF)
|
||||
flags |= CMEFlags.Colored;
|
||||
|
||||
Stream.Write((short)flags);
|
||||
|
||||
if ((flags & CMEFlags.Colored) != 0)
|
||||
Stream.Write((short)color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MenuPackets.cs - Created: 2020/05/08 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using Server.ContextMenus;
|
||||
using Server.Menus;
|
||||
using Server.Menus.ItemLists;
|
||||
using Server.Menus.Questions;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
[Flags]
|
||||
public enum CMEFlags
|
||||
{
|
||||
None = 0x00,
|
||||
Disabled = 0x01,
|
||||
Arrow = 0x02,
|
||||
Highlighted = 0x04,
|
||||
Colored = 0x20
|
||||
}
|
||||
|
||||
public sealed class DisplayItemListMenu : Packet
|
||||
{
|
||||
public DisplayItemListMenu(ItemListMenu menu) : base(0x7C)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(((IMenu)menu).Serial);
|
||||
Stream.Write((short)0);
|
||||
|
||||
var question = menu.Question;
|
||||
|
||||
if (question == null)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var questionLength = question.Length;
|
||||
Stream.Write((byte)questionLength);
|
||||
Stream.WriteAsciiFixed(question, questionLength);
|
||||
}
|
||||
|
||||
var entries = menu.Entries;
|
||||
|
||||
int entriesLength = (byte)entries.Length;
|
||||
|
||||
Stream.Write((byte)entriesLength);
|
||||
|
||||
for (var i = 0; i < entriesLength; ++i)
|
||||
{
|
||||
var e = entries[i];
|
||||
|
||||
Stream.Write((ushort)e.ItemID);
|
||||
Stream.Write((short)e.Hue);
|
||||
|
||||
var name = e.Name;
|
||||
|
||||
if (name == null)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var nameLength = name.Length;
|
||||
Stream.Write((byte)nameLength);
|
||||
Stream.WriteAsciiFixed(name, nameLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayQuestionMenu : Packet
|
||||
{
|
||||
public DisplayQuestionMenu(QuestionMenu menu) : base(0x7C)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(((IMenu)menu).Serial);
|
||||
Stream.Write((short)0);
|
||||
|
||||
var question = menu.Question;
|
||||
|
||||
if (question == null)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var questionLength = question.Length;
|
||||
Stream.Write((byte)questionLength);
|
||||
Stream.WriteAsciiFixed(question, questionLength);
|
||||
}
|
||||
|
||||
var answers = menu.Answers;
|
||||
|
||||
int answersLength = (byte)answers.Length;
|
||||
|
||||
Stream.Write((byte)answersLength);
|
||||
|
||||
for (var i = 0; i < answersLength; ++i)
|
||||
{
|
||||
Stream.Write(0);
|
||||
|
||||
var answer = answers[i];
|
||||
|
||||
if (answer == null)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var answerLength = answer.Length;
|
||||
Stream.Write((byte)answerLength);
|
||||
Stream.WriteAsciiFixed(answer, answerLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayContextMenu : Packet
|
||||
{
|
||||
public DisplayContextMenu(ContextMenu menu) : base(0xBF)
|
||||
{
|
||||
var entries = menu.Entries;
|
||||
|
||||
int length = (byte)entries.Length;
|
||||
|
||||
EnsureCapacity(12 + length * 8);
|
||||
|
||||
Stream.Write((short)0x14);
|
||||
Stream.Write((short)0x02);
|
||||
|
||||
var target = menu.Target;
|
||||
|
||||
Stream.Write(target.Serial);
|
||||
|
||||
Stream.Write((byte)length);
|
||||
|
||||
var p = target switch
|
||||
{
|
||||
Mobile _ => target.Location,
|
||||
Item item => item.GetWorldLocation(),
|
||||
_ => Point3D.Zero
|
||||
};
|
||||
|
||||
for (var i = 0; i < length; ++i)
|
||||
{
|
||||
var e = entries[i];
|
||||
|
||||
Stream.Write(e.Number);
|
||||
Stream.Write((short)i);
|
||||
|
||||
var range = e.Range;
|
||||
|
||||
if (range == -1)
|
||||
range = 18;
|
||||
|
||||
var flags = e.Flags;
|
||||
if (!(e.Enabled && menu.From.InRange(p, range)))
|
||||
flags |= CMEFlags.Disabled;
|
||||
|
||||
Stream.Write((short)flags);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayContextMenuOld : Packet
|
||||
{
|
||||
public DisplayContextMenuOld(ContextMenu menu) : base(0xBF)
|
||||
{
|
||||
var entries = menu.Entries;
|
||||
|
||||
int length = (byte)entries.Length;
|
||||
|
||||
EnsureCapacity(12 + length * 8);
|
||||
|
||||
Stream.Write((short)0x14);
|
||||
Stream.Write((short)0x01);
|
||||
|
||||
var target = menu.Target;
|
||||
|
||||
Stream.Write(target.Serial);
|
||||
|
||||
Stream.Write((byte)length);
|
||||
|
||||
var p = target switch
|
||||
{
|
||||
Mobile _ => target.Location,
|
||||
Item item => item.GetWorldLocation(),
|
||||
_ => Point3D.Zero
|
||||
};
|
||||
|
||||
for (var i = 0; i < length; ++i)
|
||||
{
|
||||
var e = entries[i];
|
||||
|
||||
Stream.Write((short)i);
|
||||
Stream.Write((ushort)(e.Number - 3000000));
|
||||
|
||||
var range = e.Range;
|
||||
|
||||
if (range == -1)
|
||||
range = 18;
|
||||
|
||||
var flags = e.Flags;
|
||||
if (!(e.Enabled && menu.From.InRange(p, range)))
|
||||
flags |= CMEFlags.Disabled;
|
||||
|
||||
var color = e.Color & 0xFFFF;
|
||||
|
||||
if (color != 0xFFFF)
|
||||
flags |= CMEFlags.Colored;
|
||||
|
||||
Stream.Write((short)flags);
|
||||
|
||||
if ((flags & CMEFlags.Colored) != 0)
|
||||
Stream.Write((short)color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,185 +1,201 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MessagePackets.cs - Created: 2020/05/26 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
[Flags]
|
||||
public enum AffixType : byte
|
||||
{
|
||||
Append = 0x00,
|
||||
Prepend = 0x01,
|
||||
System = 0x02
|
||||
}
|
||||
|
||||
public sealed class MessageLocalized : Packet
|
||||
{
|
||||
private static readonly MessageLocalized[] m_Cache_IntLoc = new MessageLocalized[15000];
|
||||
private static readonly MessageLocalized[] m_Cache_CliLoc = new MessageLocalized[100000];
|
||||
private static readonly MessageLocalized[] m_Cache_CliLocCmp = new MessageLocalized[5000];
|
||||
|
||||
public MessageLocalized(Serial serial, int graphic, MessageType type, int hue, int font, int number, string name,
|
||||
string args) : base(0xC1)
|
||||
{
|
||||
name ??= "";
|
||||
args ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(50 + args.Length * 2);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.Write(number);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteLittleUniNull(args);
|
||||
}
|
||||
|
||||
public static MessageLocalized InstantiateGeneric(int number)
|
||||
{
|
||||
MessageLocalized[] cache = null;
|
||||
var index = 0;
|
||||
|
||||
if (number >= 3000000)
|
||||
{
|
||||
cache = m_Cache_IntLoc;
|
||||
index = number - 3000000;
|
||||
}
|
||||
else if (number >= 1000000)
|
||||
{
|
||||
cache = m_Cache_CliLoc;
|
||||
index = number - 1000000;
|
||||
}
|
||||
else if (number >= 500000)
|
||||
{
|
||||
cache = m_Cache_CliLocCmp;
|
||||
index = number - 500000;
|
||||
}
|
||||
|
||||
MessageLocalized p;
|
||||
|
||||
if (cache != null && index < cache.Length)
|
||||
{
|
||||
p = cache[index];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
cache[index] = p = new MessageLocalized(Serial.MinusOne, -1, MessageType.Regular, 0x3B2, 3, number,
|
||||
"System", "");
|
||||
p.SetStatic();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
p = new MessageLocalized(Serial.MinusOne, -1, MessageType.Regular, 0x3B2, 3, number, "System", "");
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MessageLocalizedAffix : Packet
|
||||
{
|
||||
public MessageLocalizedAffix(Serial serial, int graphic, MessageType messageType, int hue, int font, int number,
|
||||
string name, AffixType affixType, string affix, string args) : base(0xCC)
|
||||
{
|
||||
name ??= "";
|
||||
affix ??= "";
|
||||
args ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(52 + affix.Length + args.Length * 2);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)messageType);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.Write(number);
|
||||
Stream.Write((byte)affixType);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteAsciiNull(affix);
|
||||
Stream.WriteBigUniNull(args);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AsciiMessage : Packet
|
||||
{
|
||||
public AsciiMessage(Serial serial, int graphic, MessageType type, int hue, int font, string name, string text) : base(0x1C)
|
||||
{
|
||||
name ??= "";
|
||||
text ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(45 + text.Length);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteAsciiNull(text);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class UnicodeMessage : Packet
|
||||
{
|
||||
public UnicodeMessage(Serial serial, int graphic, MessageType type, int hue, int font, string lang, string name,
|
||||
string text) : base(0xAE)
|
||||
{
|
||||
if (string.IsNullOrEmpty(lang)) lang = "ENU";
|
||||
name ??= "";
|
||||
text ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(50 + text.Length * 2);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.WriteAsciiFixed(lang, 4);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteBigUniNull(text);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class FollowMessage : Packet
|
||||
{
|
||||
public FollowMessage(Serial serial1, Serial serial2) : base(0x15, 9)
|
||||
{
|
||||
Stream.Write(serial1);
|
||||
Stream.Write(serial2);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MessagePackets.cs - Created: 2020/05/26 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
[Flags]
|
||||
public enum AffixType : byte
|
||||
{
|
||||
Append = 0x00,
|
||||
Prepend = 0x01,
|
||||
System = 0x02
|
||||
}
|
||||
|
||||
public sealed class MessageLocalized : Packet
|
||||
{
|
||||
private static readonly MessageLocalized[] m_Cache_IntLoc = new MessageLocalized[15000];
|
||||
private static readonly MessageLocalized[] m_Cache_CliLoc = new MessageLocalized[100000];
|
||||
private static readonly MessageLocalized[] m_Cache_CliLocCmp = new MessageLocalized[5000];
|
||||
|
||||
public MessageLocalized(
|
||||
Serial serial, int graphic, MessageType type, int hue, int font, int number, string name,
|
||||
string args
|
||||
) : base(0xC1)
|
||||
{
|
||||
name ??= "";
|
||||
args ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(50 + args.Length * 2);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.Write(number);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteLittleUniNull(args);
|
||||
}
|
||||
|
||||
public static MessageLocalized InstantiateGeneric(int number)
|
||||
{
|
||||
MessageLocalized[] cache = null;
|
||||
var index = 0;
|
||||
|
||||
if (number >= 3000000)
|
||||
{
|
||||
cache = m_Cache_IntLoc;
|
||||
index = number - 3000000;
|
||||
}
|
||||
else if (number >= 1000000)
|
||||
{
|
||||
cache = m_Cache_CliLoc;
|
||||
index = number - 1000000;
|
||||
}
|
||||
else if (number >= 500000)
|
||||
{
|
||||
cache = m_Cache_CliLocCmp;
|
||||
index = number - 500000;
|
||||
}
|
||||
|
||||
MessageLocalized p;
|
||||
|
||||
if (cache != null && index < cache.Length)
|
||||
{
|
||||
p = cache[index];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
cache[index] = p = new MessageLocalized(
|
||||
Serial.MinusOne,
|
||||
-1,
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
3,
|
||||
number,
|
||||
"System",
|
||||
""
|
||||
);
|
||||
p.SetStatic();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
p = new MessageLocalized(Serial.MinusOne, -1, MessageType.Regular, 0x3B2, 3, number, "System", "");
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MessageLocalizedAffix : Packet
|
||||
{
|
||||
public MessageLocalizedAffix(
|
||||
Serial serial, int graphic, MessageType messageType, int hue, int font, int number,
|
||||
string name, AffixType affixType, string affix, string args
|
||||
) : base(0xCC)
|
||||
{
|
||||
name ??= "";
|
||||
affix ??= "";
|
||||
args ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(52 + affix.Length + args.Length * 2);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)messageType);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.Write(number);
|
||||
Stream.Write((byte)affixType);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteAsciiNull(affix);
|
||||
Stream.WriteBigUniNull(args);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class AsciiMessage : Packet
|
||||
{
|
||||
public AsciiMessage(
|
||||
Serial serial, int graphic, MessageType type, int hue, int font, string name, string text
|
||||
) : base(0x1C)
|
||||
{
|
||||
name ??= "";
|
||||
text ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(45 + text.Length);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteAsciiNull(text);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class UnicodeMessage : Packet
|
||||
{
|
||||
public UnicodeMessage(
|
||||
Serial serial, int graphic, MessageType type, int hue, int font, string lang, string name,
|
||||
string text
|
||||
) : base(0xAE)
|
||||
{
|
||||
if (string.IsNullOrEmpty(lang)) lang = "ENU";
|
||||
name ??= "";
|
||||
text ??= "";
|
||||
|
||||
if (hue == 0)
|
||||
hue = 0x3B2;
|
||||
|
||||
EnsureCapacity(50 + text.Length * 2);
|
||||
|
||||
Stream.Write(serial);
|
||||
Stream.Write((short)graphic);
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)font);
|
||||
Stream.WriteAsciiFixed(lang, 4);
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
Stream.WriteBigUniNull(text);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class FollowMessage : Packet
|
||||
{
|
||||
public FollowMessage(Serial serial1, Serial serial2) : base(0x15, 9)
|
||||
{
|
||||
Stream.Write(serial1);
|
||||
Stream.Write(serial2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1,103 +1,103 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MovementPackets.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class SpeedControl : Packet
|
||||
{
|
||||
public static readonly Packet WalkSpeed = SetStatic(new SpeedControl(2));
|
||||
public static readonly Packet MountSpeed = SetStatic(new SpeedControl(1));
|
||||
public static readonly Packet Disable = SetStatic(new SpeedControl(0));
|
||||
|
||||
public SpeedControl(int speedControl) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(3);
|
||||
|
||||
Stream.Write((short)0x26);
|
||||
Stream.Write((byte)speedControl);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Causes the client to walk in a given direction. It does not send a movement request.
|
||||
/// </summary>
|
||||
public sealed class MovePlayer : Packet
|
||||
{
|
||||
public MovePlayer(Direction d) : base(0x97, 2)
|
||||
{
|
||||
Stream.Write((byte)d);
|
||||
|
||||
// @4C63B0
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MovementRej : Packet
|
||||
{
|
||||
public MovementRej(int seq, Mobile m) : base(0x21, 8)
|
||||
{
|
||||
Stream.Write((byte)seq);
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((sbyte)m.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MovementAck : Packet
|
||||
{
|
||||
private static readonly MovementAck[] m_Cache = new MovementAck[8 * 256];
|
||||
|
||||
private MovementAck(int seq, int noto) : base(0x22, 3)
|
||||
{
|
||||
Stream.Write((byte)seq);
|
||||
Stream.Write((byte)noto);
|
||||
}
|
||||
|
||||
public static MovementAck Instantiate(int seq, Mobile m)
|
||||
{
|
||||
var noto = Notoriety.Compute(m, m);
|
||||
|
||||
var p = m_Cache[noto * seq];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[noto * seq] = p = new MovementAck(seq, noto);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class NullFastwalkStack : Packet
|
||||
{
|
||||
public NullFastwalkStack() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
Stream.Write((short)0x1);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: MovementPackets.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class SpeedControl : Packet
|
||||
{
|
||||
public static readonly Packet WalkSpeed = SetStatic(new SpeedControl(2));
|
||||
public static readonly Packet MountSpeed = SetStatic(new SpeedControl(1));
|
||||
public static readonly Packet Disable = SetStatic(new SpeedControl(0));
|
||||
|
||||
public SpeedControl(int speedControl) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(3);
|
||||
|
||||
Stream.Write((short)0x26);
|
||||
Stream.Write((byte)speedControl);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Causes the client to walk in a given direction. It does not send a movement request.
|
||||
/// </summary>
|
||||
public sealed class MovePlayer : Packet
|
||||
{
|
||||
public MovePlayer(Direction d) : base(0x97, 2)
|
||||
{
|
||||
Stream.Write((byte)d);
|
||||
|
||||
// @4C63B0
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MovementRej : Packet
|
||||
{
|
||||
public MovementRej(int seq, Mobile m) : base(0x21, 8)
|
||||
{
|
||||
Stream.Write((byte)seq);
|
||||
Stream.Write((short)m.X);
|
||||
Stream.Write((short)m.Y);
|
||||
Stream.Write((byte)m.Direction);
|
||||
Stream.Write((sbyte)m.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MovementAck : Packet
|
||||
{
|
||||
private static readonly MovementAck[] m_Cache = new MovementAck[8 * 256];
|
||||
|
||||
private MovementAck(int seq, int noto) : base(0x22, 3)
|
||||
{
|
||||
Stream.Write((byte)seq);
|
||||
Stream.Write((byte)noto);
|
||||
}
|
||||
|
||||
public static MovementAck Instantiate(int seq, Mobile m)
|
||||
{
|
||||
var noto = Notoriety.Compute(m, m);
|
||||
|
||||
var p = m_Cache[noto * seq];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[noto * seq] = p = new MovementAck(seq, noto);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class NullFastwalkStack : Packet
|
||||
{
|
||||
public NullFastwalkStack() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
Stream.Write((short)0x1);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
Stream.Write(0x0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,34 +1,34 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ObjectHelpResponse.cs *
|
||||
* Created: 2020/05/03 - Updated: 2020/05/03 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class ObjectHelpResponse : Packet
|
||||
{
|
||||
public ObjectHelpResponse(Serial e, string text) : base(0xB7)
|
||||
{
|
||||
EnsureCapacity(9 + text.Length * 2);
|
||||
|
||||
Stream.Write(e);
|
||||
Stream.WriteBigUniNull(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ObjectHelpResponse.cs *
|
||||
* Created: 2020/05/03 - Updated: 2020/05/03 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class ObjectHelpResponse : Packet
|
||||
{
|
||||
public ObjectHelpResponse(Serial e, string text) : base(0xB7)
|
||||
{
|
||||
EnsureCapacity(9 + text.Length * 2);
|
||||
|
||||
Stream.Write(e);
|
||||
Stream.WriteBigUniNull(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,429 +1,430 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: PlayerPackets.cs - Created: 2020/05/07 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public enum LRReason : byte
|
||||
{
|
||||
CannotLift = 0,
|
||||
OutOfRange = 1,
|
||||
OutOfSight = 2,
|
||||
TryToSteal = 3,
|
||||
AreHolding = 4,
|
||||
Inspecific = 5
|
||||
}
|
||||
|
||||
public sealed class StatLockInfo : Packet
|
||||
{
|
||||
public StatLockInfo(Mobile m) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(12);
|
||||
|
||||
Stream.Write((short)0x19);
|
||||
Stream.Write((byte)2);
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((byte)0);
|
||||
|
||||
var lockBits = ((int)m.StrLock << 4) | ((int)m.DexLock << 2) | (int)m.IntLock;
|
||||
|
||||
Stream.Write((byte)lockBits);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ChangeUpdateRange : Packet
|
||||
{
|
||||
private static readonly ChangeUpdateRange[] m_Cache = new ChangeUpdateRange[0x100];
|
||||
|
||||
public ChangeUpdateRange(int range) : base(0xC8, 2)
|
||||
{
|
||||
Stream.Write((byte)range);
|
||||
}
|
||||
|
||||
public static ChangeUpdateRange Instantiate(int range)
|
||||
{
|
||||
var idx = (byte)range;
|
||||
var p = m_Cache[idx];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[idx] = p = new ChangeUpdateRange(range);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DeathStatus : Packet
|
||||
{
|
||||
public static readonly Packet Dead = SetStatic(new DeathStatus(true));
|
||||
public static readonly Packet Alive = SetStatic(new DeathStatus(false));
|
||||
|
||||
public DeathStatus(bool dead) : base(0x2C, 2)
|
||||
{
|
||||
Stream.Write((byte)(dead ? 0 : 2));
|
||||
}
|
||||
|
||||
public static Packet Instantiate(bool dead) => dead ? Dead : Alive;
|
||||
}
|
||||
|
||||
public sealed class ToggleSpecialAbility : Packet
|
||||
{
|
||||
public ToggleSpecialAbility(int abilityID, bool active) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(7);
|
||||
|
||||
Stream.Write((short)0x25);
|
||||
|
||||
Stream.Write((short)abilityID);
|
||||
Stream.Write(active);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayProfile : Packet
|
||||
{
|
||||
public DisplayProfile(Serial m, string header, string body, string footer) : base(0xB8)
|
||||
{
|
||||
header ??= "";
|
||||
body ??= "";
|
||||
footer ??= "";
|
||||
|
||||
EnsureCapacity(12 + header.Length + footer.Length * 2 + body.Length * 2);
|
||||
|
||||
Stream.Write(m);
|
||||
Stream.WriteAsciiNull(header);
|
||||
Stream.WriteBigUniNull(footer);
|
||||
Stream.WriteBigUniNull(body);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LiftRej : Packet
|
||||
{
|
||||
public LiftRej(LRReason reason) : base(0x27, 2)
|
||||
{
|
||||
Stream.Write((byte)reason);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LogoutAck : Packet
|
||||
{
|
||||
public LogoutAck() : base(0xD1, 2)
|
||||
{
|
||||
Stream.Write((byte)0x01);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Weather : Packet
|
||||
{
|
||||
public Weather(int type, int density, int temp) : base(0x65, 4)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((byte)density);
|
||||
Stream.Write((byte)temp);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class RemoveEntity : Packet
|
||||
{
|
||||
public RemoveEntity(Serial entity) : base(0x1D, 5)
|
||||
{
|
||||
Stream.Write(entity);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ServerChange : Packet
|
||||
{
|
||||
public ServerChange(Point3D p, Map map) : base(0x76, 16)
|
||||
{
|
||||
Stream.Write((short)p.X);
|
||||
Stream.Write((short)p.Y);
|
||||
Stream.Write((short)p.Z);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)map.Width);
|
||||
Stream.Write((short)map.Height);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SkillUpdate : Packet
|
||||
{
|
||||
public SkillUpdate(Skills skills) : base(0x3A)
|
||||
{
|
||||
EnsureCapacity(6 + skills.Length * 9);
|
||||
|
||||
Stream.Write((byte)0x02); // type: absolute, capped
|
||||
|
||||
for (var i = 0; i < skills.Length; ++i)
|
||||
{
|
||||
var s = skills[i];
|
||||
|
||||
var v = s.NonRacialValue;
|
||||
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
|
||||
|
||||
Stream.Write((ushort)(s.Info.SkillID + 1));
|
||||
Stream.Write((ushort)uv);
|
||||
Stream.Write((ushort)s.BaseFixedPoint);
|
||||
Stream.Write((byte)s.Lock);
|
||||
Stream.Write((ushort)s.CapFixedPoint);
|
||||
}
|
||||
|
||||
Stream.Write((short)0); // terminate
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Sequence : Packet
|
||||
{
|
||||
public Sequence(int num) : base(0x7B, 2)
|
||||
{
|
||||
Stream.Write((byte)num);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SkillChange : Packet
|
||||
{
|
||||
public SkillChange(Skill skill) : base(0x3A)
|
||||
{
|
||||
EnsureCapacity(13);
|
||||
|
||||
var v = skill.NonRacialValue;
|
||||
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
|
||||
|
||||
Stream.Write((byte)0xDF); // type: delta, capped
|
||||
Stream.Write((ushort)skill.Info.SkillID);
|
||||
Stream.Write((ushort)uv);
|
||||
Stream.Write((ushort)skill.BaseFixedPoint);
|
||||
Stream.Write((byte)skill.Lock);
|
||||
Stream.Write((ushort)skill.CapFixedPoint);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LaunchBrowser : Packet
|
||||
{
|
||||
public LaunchBrowser(string url) : base(0xA5)
|
||||
{
|
||||
url ??= "";
|
||||
|
||||
EnsureCapacity(4 + url.Length);
|
||||
|
||||
Stream.WriteAsciiNull(url);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DragEffect : Packet
|
||||
{
|
||||
public DragEffect(IEntity src, IEntity trg, int itemID, int hue, int amount) : base(0x23, 26)
|
||||
{
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)amount);
|
||||
Stream.Write(src.Serial);
|
||||
Stream.Write((short)src.X);
|
||||
Stream.Write((short)src.Y);
|
||||
Stream.Write((sbyte)src.Z);
|
||||
Stream.Write(trg.Serial);
|
||||
Stream.Write((short)trg.X);
|
||||
Stream.Write((short)trg.Y);
|
||||
Stream.Write((sbyte)trg.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SeasonChange : Packet
|
||||
{
|
||||
private static readonly SeasonChange[][] m_Cache = {
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2]
|
||||
};
|
||||
|
||||
public SeasonChange(int season, bool playSound = true) : base(0xBC, 3)
|
||||
{
|
||||
Stream.Write((byte)season);
|
||||
Stream.Write(playSound);
|
||||
}
|
||||
|
||||
public static SeasonChange Instantiate(int season) => Instantiate(season, true);
|
||||
|
||||
public static SeasonChange Instantiate(int season, bool playSound)
|
||||
{
|
||||
if (season >= 0 && season < m_Cache.Length)
|
||||
{
|
||||
var idx = playSound ? 1 : 0;
|
||||
|
||||
var p = m_Cache[season][idx];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[season][idx] = p = new SeasonChange(season, playSound);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
return new SeasonChange(season, playSound);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayPaperdoll : Packet
|
||||
{
|
||||
public DisplayPaperdoll(Serial m, string title, bool warmode, bool canLift) : base(0x88, 66)
|
||||
{
|
||||
byte flags = 0x00;
|
||||
|
||||
if (warmode)
|
||||
flags |= 0x01;
|
||||
|
||||
if (canLift)
|
||||
flags |= 0x02;
|
||||
|
||||
Stream.Write(m);
|
||||
Stream.WriteAsciiFixed(title, 60);
|
||||
Stream.Write(flags);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PlaySound : Packet
|
||||
{
|
||||
public PlaySound(int soundID, IPoint3D target) : base(0x54, 12)
|
||||
{
|
||||
Stream.Write((byte)1); // flags
|
||||
Stream.Write((short)soundID);
|
||||
Stream.Write((short)0); // volume
|
||||
Stream.Write((short)target.X);
|
||||
Stream.Write((short)target.Y);
|
||||
Stream.Write((short)target.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PlayMusic : Packet
|
||||
{
|
||||
public static readonly Packet InvalidInstance = SetStatic(new PlayMusic(MusicName.Invalid));
|
||||
|
||||
private static readonly Packet[] m_Instances = new Packet[60];
|
||||
|
||||
public PlayMusic(MusicName name) : base(0x6D, 3)
|
||||
{
|
||||
Stream.Write((short)name);
|
||||
}
|
||||
|
||||
public static Packet GetInstance(MusicName name)
|
||||
{
|
||||
if (name == MusicName.Invalid)
|
||||
return InvalidInstance;
|
||||
|
||||
var v = (int)name;
|
||||
Packet p;
|
||||
|
||||
if (v >= 0 && v < m_Instances.Length)
|
||||
{
|
||||
p = m_Instances[v];
|
||||
|
||||
if (p == null)
|
||||
m_Instances[v] = p = SetStatic(new PlayMusic(name));
|
||||
}
|
||||
else
|
||||
{
|
||||
p = new PlayMusic(name);
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScrollMessage : Packet
|
||||
{
|
||||
public ScrollMessage(int type, int tip, string text) : base(0xA6)
|
||||
{
|
||||
text ??= "";
|
||||
|
||||
EnsureCapacity(10 + text.Length);
|
||||
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(tip);
|
||||
Stream.Write((ushort)text.Length);
|
||||
Stream.WriteAsciiFixed(text, text.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CurrentTime : Packet
|
||||
{
|
||||
public CurrentTime() : this(DateTime.Now)
|
||||
{
|
||||
}
|
||||
|
||||
public CurrentTime(DateTime date) : base(0x5B, 4)
|
||||
{
|
||||
Stream.Write((byte)date.Hour);
|
||||
Stream.Write((byte)date.Minute);
|
||||
Stream.Write((byte)date.Second);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PathfindMessage : Packet
|
||||
{
|
||||
public PathfindMessage(Point3D p) : base(0x38, 7)
|
||||
{
|
||||
Stream.Write((short)p.X);
|
||||
Stream.Write((short)p.Y);
|
||||
Stream.Write((short)p.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PingAck : Packet
|
||||
{
|
||||
private static readonly PingAck[] m_Cache = new PingAck[0x100];
|
||||
|
||||
public PingAck(byte ping) : base(0x73, 2)
|
||||
{
|
||||
Stream.Write(ping);
|
||||
}
|
||||
|
||||
public static PingAck Instantiate(byte ping)
|
||||
{
|
||||
var p = m_Cache[ping];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[ping] = p = new PingAck(ping);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ClearWeaponAbility : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ClearWeaponAbility());
|
||||
|
||||
public ClearWeaponAbility() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(5);
|
||||
|
||||
Stream.Write((short)0x21);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: PlayerPackets.cs - Created: 2020/05/07 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public enum LRReason : byte
|
||||
{
|
||||
CannotLift = 0,
|
||||
OutOfRange = 1,
|
||||
OutOfSight = 2,
|
||||
TryToSteal = 3,
|
||||
AreHolding = 4,
|
||||
Inspecific = 5
|
||||
}
|
||||
|
||||
public sealed class StatLockInfo : Packet
|
||||
{
|
||||
public StatLockInfo(Mobile m) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(12);
|
||||
|
||||
Stream.Write((short)0x19);
|
||||
Stream.Write((byte)2);
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((byte)0);
|
||||
|
||||
var lockBits = ((int)m.StrLock << 4) | ((int)m.DexLock << 2) | (int)m.IntLock;
|
||||
|
||||
Stream.Write((byte)lockBits);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ChangeUpdateRange : Packet
|
||||
{
|
||||
private static readonly ChangeUpdateRange[] m_Cache = new ChangeUpdateRange[0x100];
|
||||
|
||||
public ChangeUpdateRange(int range) : base(0xC8, 2)
|
||||
{
|
||||
Stream.Write((byte)range);
|
||||
}
|
||||
|
||||
public static ChangeUpdateRange Instantiate(int range)
|
||||
{
|
||||
var idx = (byte)range;
|
||||
var p = m_Cache[idx];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[idx] = p = new ChangeUpdateRange(range);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DeathStatus : Packet
|
||||
{
|
||||
public static readonly Packet Dead = SetStatic(new DeathStatus(true));
|
||||
public static readonly Packet Alive = SetStatic(new DeathStatus(false));
|
||||
|
||||
public DeathStatus(bool dead) : base(0x2C, 2)
|
||||
{
|
||||
Stream.Write((byte)(dead ? 0 : 2));
|
||||
}
|
||||
|
||||
public static Packet Instantiate(bool dead) => dead ? Dead : Alive;
|
||||
}
|
||||
|
||||
public sealed class ToggleSpecialAbility : Packet
|
||||
{
|
||||
public ToggleSpecialAbility(int abilityID, bool active) : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(7);
|
||||
|
||||
Stream.Write((short)0x25);
|
||||
|
||||
Stream.Write((short)abilityID);
|
||||
Stream.Write(active);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayProfile : Packet
|
||||
{
|
||||
public DisplayProfile(Serial m, string header, string body, string footer) : base(0xB8)
|
||||
{
|
||||
header ??= "";
|
||||
body ??= "";
|
||||
footer ??= "";
|
||||
|
||||
EnsureCapacity(12 + header.Length + footer.Length * 2 + body.Length * 2);
|
||||
|
||||
Stream.Write(m);
|
||||
Stream.WriteAsciiNull(header);
|
||||
Stream.WriteBigUniNull(footer);
|
||||
Stream.WriteBigUniNull(body);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LiftRej : Packet
|
||||
{
|
||||
public LiftRej(LRReason reason) : base(0x27, 2)
|
||||
{
|
||||
Stream.Write((byte)reason);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LogoutAck : Packet
|
||||
{
|
||||
public LogoutAck() : base(0xD1, 2)
|
||||
{
|
||||
Stream.Write((byte)0x01);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Weather : Packet
|
||||
{
|
||||
public Weather(int type, int density, int temp) : base(0x65, 4)
|
||||
{
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write((byte)density);
|
||||
Stream.Write((byte)temp);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class RemoveEntity : Packet
|
||||
{
|
||||
public RemoveEntity(Serial entity) : base(0x1D, 5)
|
||||
{
|
||||
Stream.Write(entity);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ServerChange : Packet
|
||||
{
|
||||
public ServerChange(Point3D p, Map map) : base(0x76, 16)
|
||||
{
|
||||
Stream.Write((short)p.X);
|
||||
Stream.Write((short)p.Y);
|
||||
Stream.Write((short)p.Z);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)map.Width);
|
||||
Stream.Write((short)map.Height);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SkillUpdate : Packet
|
||||
{
|
||||
public SkillUpdate(Skills skills) : base(0x3A)
|
||||
{
|
||||
EnsureCapacity(6 + skills.Length * 9);
|
||||
|
||||
Stream.Write((byte)0x02); // type: absolute, capped
|
||||
|
||||
for (var i = 0; i < skills.Length; ++i)
|
||||
{
|
||||
var s = skills[i];
|
||||
|
||||
var v = s.NonRacialValue;
|
||||
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
|
||||
|
||||
Stream.Write((ushort)(s.Info.SkillID + 1));
|
||||
Stream.Write((ushort)uv);
|
||||
Stream.Write((ushort)s.BaseFixedPoint);
|
||||
Stream.Write((byte)s.Lock);
|
||||
Stream.Write((ushort)s.CapFixedPoint);
|
||||
}
|
||||
|
||||
Stream.Write((short)0); // terminate
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Sequence : Packet
|
||||
{
|
||||
public Sequence(int num) : base(0x7B, 2)
|
||||
{
|
||||
Stream.Write((byte)num);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SkillChange : Packet
|
||||
{
|
||||
public SkillChange(Skill skill) : base(0x3A)
|
||||
{
|
||||
EnsureCapacity(13);
|
||||
|
||||
var v = skill.NonRacialValue;
|
||||
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
|
||||
|
||||
Stream.Write((byte)0xDF); // type: delta, capped
|
||||
Stream.Write((ushort)skill.Info.SkillID);
|
||||
Stream.Write((ushort)uv);
|
||||
Stream.Write((ushort)skill.BaseFixedPoint);
|
||||
Stream.Write((byte)skill.Lock);
|
||||
Stream.Write((ushort)skill.CapFixedPoint);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class LaunchBrowser : Packet
|
||||
{
|
||||
public LaunchBrowser(string url) : base(0xA5)
|
||||
{
|
||||
url ??= "";
|
||||
|
||||
EnsureCapacity(4 + url.Length);
|
||||
|
||||
Stream.WriteAsciiNull(url);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DragEffect : Packet
|
||||
{
|
||||
public DragEffect(IEntity src, IEntity trg, int itemID, int hue, int amount) : base(0x23, 26)
|
||||
{
|
||||
Stream.Write((short)itemID);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)hue);
|
||||
Stream.Write((short)amount);
|
||||
Stream.Write(src.Serial);
|
||||
Stream.Write((short)src.X);
|
||||
Stream.Write((short)src.Y);
|
||||
Stream.Write((sbyte)src.Z);
|
||||
Stream.Write(trg.Serial);
|
||||
Stream.Write((short)trg.X);
|
||||
Stream.Write((short)trg.Y);
|
||||
Stream.Write((sbyte)trg.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SeasonChange : Packet
|
||||
{
|
||||
private static readonly SeasonChange[][] m_Cache =
|
||||
{
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2],
|
||||
new SeasonChange[2]
|
||||
};
|
||||
|
||||
public SeasonChange(int season, bool playSound = true) : base(0xBC, 3)
|
||||
{
|
||||
Stream.Write((byte)season);
|
||||
Stream.Write(playSound);
|
||||
}
|
||||
|
||||
public static SeasonChange Instantiate(int season) => Instantiate(season, true);
|
||||
|
||||
public static SeasonChange Instantiate(int season, bool playSound)
|
||||
{
|
||||
if (season >= 0 && season < m_Cache.Length)
|
||||
{
|
||||
var idx = playSound ? 1 : 0;
|
||||
|
||||
var p = m_Cache[season][idx];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[season][idx] = p = new SeasonChange(season, playSound);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
return new SeasonChange(season, playSound);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayPaperdoll : Packet
|
||||
{
|
||||
public DisplayPaperdoll(Serial m, string title, bool warmode, bool canLift) : base(0x88, 66)
|
||||
{
|
||||
byte flags = 0x00;
|
||||
|
||||
if (warmode)
|
||||
flags |= 0x01;
|
||||
|
||||
if (canLift)
|
||||
flags |= 0x02;
|
||||
|
||||
Stream.Write(m);
|
||||
Stream.WriteAsciiFixed(title, 60);
|
||||
Stream.Write(flags);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PlaySound : Packet
|
||||
{
|
||||
public PlaySound(int soundID, IPoint3D target) : base(0x54, 12)
|
||||
{
|
||||
Stream.Write((byte)1); // flags
|
||||
Stream.Write((short)soundID);
|
||||
Stream.Write((short)0); // volume
|
||||
Stream.Write((short)target.X);
|
||||
Stream.Write((short)target.Y);
|
||||
Stream.Write((short)target.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PlayMusic : Packet
|
||||
{
|
||||
public static readonly Packet InvalidInstance = SetStatic(new PlayMusic(MusicName.Invalid));
|
||||
|
||||
private static readonly Packet[] m_Instances = new Packet[60];
|
||||
|
||||
public PlayMusic(MusicName name) : base(0x6D, 3)
|
||||
{
|
||||
Stream.Write((short)name);
|
||||
}
|
||||
|
||||
public static Packet GetInstance(MusicName name)
|
||||
{
|
||||
if (name == MusicName.Invalid)
|
||||
return InvalidInstance;
|
||||
|
||||
var v = (int)name;
|
||||
Packet p;
|
||||
|
||||
if (v >= 0 && v < m_Instances.Length)
|
||||
{
|
||||
p = m_Instances[v];
|
||||
|
||||
if (p == null)
|
||||
m_Instances[v] = p = SetStatic(new PlayMusic(name));
|
||||
}
|
||||
else
|
||||
{
|
||||
p = new PlayMusic(name);
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ScrollMessage : Packet
|
||||
{
|
||||
public ScrollMessage(int type, int tip, string text) : base(0xA6)
|
||||
{
|
||||
text ??= "";
|
||||
|
||||
EnsureCapacity(10 + text.Length);
|
||||
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(tip);
|
||||
Stream.Write((ushort)text.Length);
|
||||
Stream.WriteAsciiFixed(text, text.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CurrentTime : Packet
|
||||
{
|
||||
public CurrentTime() : this(DateTime.Now)
|
||||
{
|
||||
}
|
||||
|
||||
public CurrentTime(DateTime date) : base(0x5B, 4)
|
||||
{
|
||||
Stream.Write((byte)date.Hour);
|
||||
Stream.Write((byte)date.Minute);
|
||||
Stream.Write((byte)date.Second);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PathfindMessage : Packet
|
||||
{
|
||||
public PathfindMessage(Point3D p) : base(0x38, 7)
|
||||
{
|
||||
Stream.Write((short)p.X);
|
||||
Stream.Write((short)p.Y);
|
||||
Stream.Write((short)p.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PingAck : Packet
|
||||
{
|
||||
private static readonly PingAck[] m_Cache = new PingAck[0x100];
|
||||
|
||||
public PingAck(byte ping) : base(0x73, 2)
|
||||
{
|
||||
Stream.Write(ping);
|
||||
}
|
||||
|
||||
public static PingAck Instantiate(byte ping)
|
||||
{
|
||||
var p = m_Cache[ping];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[ping] = p = new PingAck(ping);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ClearWeaponAbility : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ClearWeaponAbility());
|
||||
|
||||
public ClearWeaponAbility() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(5);
|
||||
|
||||
Stream.Write((short)0x21);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,115 +1,115 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: SecureTradePackets.cs *
|
||||
* Created: 2020/05/03 - Updated: 2020/05/03 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class DisplaySecureTrade : Packet
|
||||
{
|
||||
public DisplaySecureTrade(Mobile them, Container first, Container second, string name)
|
||||
: base(0x6F)
|
||||
{
|
||||
name ??= "";
|
||||
|
||||
EnsureCapacity(18 + name.Length);
|
||||
|
||||
Stream.Write((byte)0); // Display
|
||||
Stream.Write(them.Serial);
|
||||
Stream.Write(first.Serial);
|
||||
Stream.Write(second.Serial);
|
||||
Stream.Write(true);
|
||||
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CloseSecureTrade : Packet
|
||||
{
|
||||
public CloseSecureTrade(Container cont)
|
||||
: base(0x6F)
|
||||
{
|
||||
EnsureCapacity(8);
|
||||
|
||||
Stream.Write((byte)1); // Close
|
||||
Stream.Write(cont.Serial);
|
||||
}
|
||||
}
|
||||
|
||||
public enum TradeFlag : byte
|
||||
{
|
||||
Display = 0x0,
|
||||
Close = 0x1,
|
||||
Update = 0x2,
|
||||
UpdateGold = 0x3,
|
||||
UpdateLedger = 0x4
|
||||
}
|
||||
|
||||
public sealed class UpdateSecureTrade : Packet
|
||||
{
|
||||
public UpdateSecureTrade(Container cont, bool first, bool second)
|
||||
: this(cont, TradeFlag.Update, first ? 1 : 0, second ? 1 : 0)
|
||||
{
|
||||
}
|
||||
|
||||
public UpdateSecureTrade(Container cont, TradeFlag flag, int first, int second)
|
||||
: base(0x6F)
|
||||
{
|
||||
EnsureCapacity(17);
|
||||
|
||||
Stream.Write((byte)flag);
|
||||
Stream.Write(cont.Serial);
|
||||
Stream.Write(first);
|
||||
Stream.Write(second);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SecureTradeEquip : Packet
|
||||
{
|
||||
public SecureTradeEquip(Item item, Mobile m) : base(0x25, 20)
|
||||
{
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((short)item.ItemID);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)item.Amount);
|
||||
Stream.Write((short)item.X);
|
||||
Stream.Write((short)item.Y);
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)item.Hue);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SecureTradeEquip6017 : Packet
|
||||
{
|
||||
public SecureTradeEquip6017(Item item, Mobile m) : base(0x25, 21)
|
||||
{
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((short)item.ItemID);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)item.Amount);
|
||||
Stream.Write((short)item.X);
|
||||
Stream.Write((short)item.Y);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)item.Hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: SecureTradePackets.cs *
|
||||
* Created: 2020/05/03 - Updated: 2020/05/03 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class DisplaySecureTrade : Packet
|
||||
{
|
||||
public DisplaySecureTrade(Mobile them, Container first, Container second, string name)
|
||||
: base(0x6F)
|
||||
{
|
||||
name ??= "";
|
||||
|
||||
EnsureCapacity(18 + name.Length);
|
||||
|
||||
Stream.Write((byte)0); // Display
|
||||
Stream.Write(them.Serial);
|
||||
Stream.Write(first.Serial);
|
||||
Stream.Write(second.Serial);
|
||||
Stream.Write(true);
|
||||
|
||||
Stream.WriteAsciiFixed(name, 30);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CloseSecureTrade : Packet
|
||||
{
|
||||
public CloseSecureTrade(Container cont)
|
||||
: base(0x6F)
|
||||
{
|
||||
EnsureCapacity(8);
|
||||
|
||||
Stream.Write((byte)1); // Close
|
||||
Stream.Write(cont.Serial);
|
||||
}
|
||||
}
|
||||
|
||||
public enum TradeFlag : byte
|
||||
{
|
||||
Display = 0x0,
|
||||
Close = 0x1,
|
||||
Update = 0x2,
|
||||
UpdateGold = 0x3,
|
||||
UpdateLedger = 0x4
|
||||
}
|
||||
|
||||
public sealed class UpdateSecureTrade : Packet
|
||||
{
|
||||
public UpdateSecureTrade(Container cont, bool first, bool second)
|
||||
: this(cont, TradeFlag.Update, first ? 1 : 0, second ? 1 : 0)
|
||||
{
|
||||
}
|
||||
|
||||
public UpdateSecureTrade(Container cont, TradeFlag flag, int first, int second)
|
||||
: base(0x6F)
|
||||
{
|
||||
EnsureCapacity(17);
|
||||
|
||||
Stream.Write((byte)flag);
|
||||
Stream.Write(cont.Serial);
|
||||
Stream.Write(first);
|
||||
Stream.Write(second);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SecureTradeEquip : Packet
|
||||
{
|
||||
public SecureTradeEquip(Item item, Mobile m) : base(0x25, 20)
|
||||
{
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((short)item.ItemID);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)item.Amount);
|
||||
Stream.Write((short)item.X);
|
||||
Stream.Write((short)item.Y);
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)item.Hue);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class SecureTradeEquip6017 : Packet
|
||||
{
|
||||
public SecureTradeEquip6017(Item item, Mobile m) : base(0x25, 21)
|
||||
{
|
||||
Stream.Write(item.Serial);
|
||||
Stream.Write((short)item.ItemID);
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write((short)item.Amount);
|
||||
Stream.Write((short)item.X);
|
||||
Stream.Write((short)item.Y);
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(m.Serial);
|
||||
Stream.Write((short)item.Hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,87 +1,87 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: TargetPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.IO;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class MultiTargetReqHS : Packet
|
||||
{
|
||||
public MultiTargetReqHS(MultiTarget t) : base(0x99, 30)
|
||||
{
|
||||
Stream.Write(t.AllowGround);
|
||||
Stream.Write(t.TargetID);
|
||||
Stream.Write((byte)t.Flags);
|
||||
|
||||
Stream.Fill();
|
||||
|
||||
Stream.Seek(18, SeekOrigin.Begin);
|
||||
Stream.Write((short)t.MultiID);
|
||||
Stream.Write((short)t.Offset.X);
|
||||
Stream.Write((short)t.Offset.Y);
|
||||
Stream.Write((short)t.Offset.Z);
|
||||
|
||||
// DWORD Hue
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MultiTargetReq : Packet
|
||||
{
|
||||
public MultiTargetReq(MultiTarget t) : base(0x99, 26)
|
||||
{
|
||||
Stream.Write(t.AllowGround);
|
||||
Stream.Write(t.TargetID);
|
||||
Stream.Write((byte)t.Flags);
|
||||
|
||||
Stream.Fill();
|
||||
|
||||
Stream.Seek(18, SeekOrigin.Begin);
|
||||
Stream.Write((short)t.MultiID);
|
||||
Stream.Write((short)t.Offset.X);
|
||||
Stream.Write((short)t.Offset.Y);
|
||||
Stream.Write((short)t.Offset.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CancelTarget : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new CancelTarget());
|
||||
|
||||
public CancelTarget() : base(0x6C, 19)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(0);
|
||||
Stream.Write((byte)3);
|
||||
Stream.Fill();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class TargetReq : Packet
|
||||
{
|
||||
public TargetReq(Target t) : base(0x6C, 19)
|
||||
{
|
||||
Stream.Write(t.AllowGround);
|
||||
Stream.Write(t.TargetID);
|
||||
Stream.Write((byte)t.Flags);
|
||||
Stream.Fill();
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: TargetPackets.cs - Created: 2020/05/26 - Updated: 2020/05/26 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.IO;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class MultiTargetReqHS : Packet
|
||||
{
|
||||
public MultiTargetReqHS(MultiTarget t) : base(0x99, 30)
|
||||
{
|
||||
Stream.Write(t.AllowGround);
|
||||
Stream.Write(t.TargetID);
|
||||
Stream.Write((byte)t.Flags);
|
||||
|
||||
Stream.Fill();
|
||||
|
||||
Stream.Seek(18, SeekOrigin.Begin);
|
||||
Stream.Write((short)t.MultiID);
|
||||
Stream.Write((short)t.Offset.X);
|
||||
Stream.Write((short)t.Offset.Y);
|
||||
Stream.Write((short)t.Offset.Z);
|
||||
|
||||
// DWORD Hue
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class MultiTargetReq : Packet
|
||||
{
|
||||
public MultiTargetReq(MultiTarget t) : base(0x99, 26)
|
||||
{
|
||||
Stream.Write(t.AllowGround);
|
||||
Stream.Write(t.TargetID);
|
||||
Stream.Write((byte)t.Flags);
|
||||
|
||||
Stream.Fill();
|
||||
|
||||
Stream.Seek(18, SeekOrigin.Begin);
|
||||
Stream.Write((short)t.MultiID);
|
||||
Stream.Write((short)t.Offset.X);
|
||||
Stream.Write((short)t.Offset.Y);
|
||||
Stream.Write((short)t.Offset.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CancelTarget : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new CancelTarget());
|
||||
|
||||
public CancelTarget() : base(0x6C, 19)
|
||||
{
|
||||
Stream.Write((byte)0);
|
||||
Stream.Write(0);
|
||||
Stream.Write((byte)3);
|
||||
Stream.Fill();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class TargetReq : Packet
|
||||
{
|
||||
public TargetReq(Target t) : base(0x6C, 19)
|
||||
{
|
||||
Stream.Write(t.AllowGround);
|
||||
Stream.Write(t.TargetID);
|
||||
Stream.Write((byte)t.Flags);
|
||||
Stream.Fill();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,38 +1,38 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: UnicodePrompt.cs - Created: 2020/05/08 - Updated: 2020/05/08 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using Server.Prompts;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class UnicodePrompt : Packet
|
||||
{
|
||||
public UnicodePrompt(Prompt prompt) : base(0xC2)
|
||||
{
|
||||
EnsureCapacity(21);
|
||||
|
||||
Stream.Write(prompt.Serial); // TODO: Does this value even matter?
|
||||
Stream.Write(prompt.Serial);
|
||||
Stream.Write(0);
|
||||
Stream.Write(0);
|
||||
Stream.Write((short)0);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: UnicodePrompt.cs - Created: 2020/05/08 - Updated: 2020/05/08 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using Server.Prompts;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class UnicodePrompt : Packet
|
||||
{
|
||||
public UnicodePrompt(Prompt prompt) : base(0xC2)
|
||||
{
|
||||
EnsureCapacity(21);
|
||||
|
||||
Stream.Write(prompt.Serial); // TODO: Does this value even matter?
|
||||
Stream.Write(prompt.Serial);
|
||||
Stream.Write(0);
|
||||
Stream.Write(0);
|
||||
Stream.Write((short)0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,128 +1,128 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: VendorBuyPackets.cs - Created: 2020/05/03 - Updated: 2020/05/03 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class VendorBuyContent : Packet
|
||||
{
|
||||
public VendorBuyContent(List<BuyItemState> list) : base(0x3C)
|
||||
{
|
||||
EnsureCapacity(list.Count * 19 + 5);
|
||||
|
||||
Stream.Write((short)list.Count);
|
||||
|
||||
for (var i = list.Count - 1; i >= 0; --i)
|
||||
{
|
||||
var bis = list[i];
|
||||
|
||||
Stream.Write(bis.MySerial);
|
||||
Stream.Write((ushort)bis.ItemID);
|
||||
Stream.Write((byte)0); // itemID offset
|
||||
Stream.Write((ushort)bis.Amount);
|
||||
Stream.Write((short)(i + 1)); // x
|
||||
Stream.Write((short)1); // y
|
||||
Stream.Write(bis.ContainerSerial);
|
||||
Stream.Write((ushort)bis.Hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class VendorBuyContent6017 : Packet
|
||||
{
|
||||
public VendorBuyContent6017(List<BuyItemState> list) : base(0x3C)
|
||||
{
|
||||
EnsureCapacity(list.Count * 20 + 5);
|
||||
|
||||
Stream.Write((short)list.Count);
|
||||
|
||||
for (var i = list.Count - 1; i >= 0; --i)
|
||||
{
|
||||
var bis = list[i];
|
||||
|
||||
Stream.Write(bis.MySerial);
|
||||
Stream.Write((ushort)bis.ItemID);
|
||||
Stream.Write((byte)0); // itemID offset
|
||||
Stream.Write((ushort)bis.Amount);
|
||||
Stream.Write((short)(i + 1)); // x
|
||||
Stream.Write((short)1); // y
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(bis.ContainerSerial);
|
||||
Stream.Write((ushort)bis.Hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayBuyList : Packet
|
||||
{
|
||||
public DisplayBuyList(Mobile vendor) : base(0x24, 7)
|
||||
{
|
||||
Stream.Write(vendor.Serial);
|
||||
Stream.Write((short)0x30); // buy window id?
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayBuyListHS : Packet
|
||||
{
|
||||
public DisplayBuyListHS(Mobile vendor) : base(0x24, 9)
|
||||
{
|
||||
Stream.Write(vendor.Serial);
|
||||
Stream.Write((short)0x30); // buy window id?
|
||||
Stream.Write((short)0x00);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class VendorBuyList : Packet
|
||||
{
|
||||
public VendorBuyList(Mobile vendor, List<BuyItemState> list) : base(0x74)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(!(vendor.FindItemOnLayer(Layer.ShopBuy) is Container buyPack) ? Serial.MinusOne : buyPack.Serial);
|
||||
|
||||
Stream.Write((byte)list.Count);
|
||||
|
||||
for (var i = 0; i < list.Count; ++i)
|
||||
{
|
||||
var bis = list[i];
|
||||
|
||||
Stream.Write(bis.Price);
|
||||
|
||||
var desc = bis.Description ?? "";
|
||||
|
||||
// TODO: Test if this is actually WriteAsciiFixed and the extra null doesn't matter.
|
||||
Stream.Write((byte)(desc.Length + 1));
|
||||
Stream.WriteAsciiNull(desc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class EndVendorBuy : Packet
|
||||
{
|
||||
public EndVendorBuy(Mobile vendor) : base(0x3B, 8)
|
||||
{
|
||||
Stream.Write((ushort)8); // length
|
||||
Stream.Write(vendor.Serial);
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: VendorBuyPackets.cs - Created: 2020/05/03 - Updated: 2020/05/03 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class VendorBuyContent : Packet
|
||||
{
|
||||
public VendorBuyContent(List<BuyItemState> list) : base(0x3C)
|
||||
{
|
||||
EnsureCapacity(list.Count * 19 + 5);
|
||||
|
||||
Stream.Write((short)list.Count);
|
||||
|
||||
for (var i = list.Count - 1; i >= 0; --i)
|
||||
{
|
||||
var bis = list[i];
|
||||
|
||||
Stream.Write(bis.MySerial);
|
||||
Stream.Write((ushort)bis.ItemID);
|
||||
Stream.Write((byte)0); // itemID offset
|
||||
Stream.Write((ushort)bis.Amount);
|
||||
Stream.Write((short)(i + 1)); // x
|
||||
Stream.Write((short)1); // y
|
||||
Stream.Write(bis.ContainerSerial);
|
||||
Stream.Write((ushort)bis.Hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class VendorBuyContent6017 : Packet
|
||||
{
|
||||
public VendorBuyContent6017(List<BuyItemState> list) : base(0x3C)
|
||||
{
|
||||
EnsureCapacity(list.Count * 20 + 5);
|
||||
|
||||
Stream.Write((short)list.Count);
|
||||
|
||||
for (var i = list.Count - 1; i >= 0; --i)
|
||||
{
|
||||
var bis = list[i];
|
||||
|
||||
Stream.Write(bis.MySerial);
|
||||
Stream.Write((ushort)bis.ItemID);
|
||||
Stream.Write((byte)0); // itemID offset
|
||||
Stream.Write((ushort)bis.Amount);
|
||||
Stream.Write((short)(i + 1)); // x
|
||||
Stream.Write((short)1); // y
|
||||
Stream.Write((byte)0); // Grid Location?
|
||||
Stream.Write(bis.ContainerSerial);
|
||||
Stream.Write((ushort)bis.Hue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayBuyList : Packet
|
||||
{
|
||||
public DisplayBuyList(Mobile vendor) : base(0x24, 7)
|
||||
{
|
||||
Stream.Write(vendor.Serial);
|
||||
Stream.Write((short)0x30); // buy window id?
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayBuyListHS : Packet
|
||||
{
|
||||
public DisplayBuyListHS(Mobile vendor) : base(0x24, 9)
|
||||
{
|
||||
Stream.Write(vendor.Serial);
|
||||
Stream.Write((short)0x30); // buy window id?
|
||||
Stream.Write((short)0x00);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class VendorBuyList : Packet
|
||||
{
|
||||
public VendorBuyList(Mobile vendor, List<BuyItemState> list) : base(0x74)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(!(vendor.FindItemOnLayer(Layer.ShopBuy) is Container buyPack) ? Serial.MinusOne : buyPack.Serial);
|
||||
|
||||
Stream.Write((byte)list.Count);
|
||||
|
||||
for (var i = 0; i < list.Count; ++i)
|
||||
{
|
||||
var bis = list[i];
|
||||
|
||||
Stream.Write(bis.Price);
|
||||
|
||||
var desc = bis.Description ?? "";
|
||||
|
||||
// TODO: Test if this is actually WriteAsciiFixed and the extra null doesn't matter.
|
||||
Stream.Write((byte)(desc.Length + 1));
|
||||
Stream.WriteAsciiNull(desc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class EndVendorBuy : Packet
|
||||
{
|
||||
public EndVendorBuy(Mobile vendor) : base(0x3B, 8)
|
||||
{
|
||||
Stream.Write((ushort)8); // length
|
||||
Stream.Write(vendor.Serial);
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,61 +1,61 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: VendorSellPackets.cs *
|
||||
* Created: 2020/05/07 - Updated: 2020/05/07 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class VendorSellList : Packet
|
||||
{
|
||||
public VendorSellList(Mobile shopkeeper, List<SellItemState> sis) : base(0x9E)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(shopkeeper.Serial);
|
||||
|
||||
Stream.Write((ushort)sis.Count);
|
||||
|
||||
foreach (var state in sis)
|
||||
{
|
||||
Stream.Write(state.Item.Serial);
|
||||
Stream.Write((ushort)state.Item.ItemID);
|
||||
Stream.Write((ushort)state.Item.Hue);
|
||||
Stream.Write((ushort)state.Item.Amount);
|
||||
Stream.Write((ushort)state.Price);
|
||||
|
||||
var name = string.IsNullOrWhiteSpace(state.Item.Name) ? state.Name ?? "" : state.Item.Name.Trim();
|
||||
|
||||
Stream.Write((ushort)name.Length);
|
||||
Stream.WriteAsciiFixed(name, (ushort)name.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class EndVendorSell : Packet
|
||||
{
|
||||
public EndVendorSell(Mobile vendor) : base(0x3B, 8)
|
||||
{
|
||||
Stream.Write((ushort)8); // length
|
||||
Stream.Write(vendor.Serial);
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: VendorSellPackets.cs *
|
||||
* Created: 2020/05/07 - Updated: 2020/05/07 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class VendorSellList : Packet
|
||||
{
|
||||
public VendorSellList(Mobile shopkeeper, List<SellItemState> sis) : base(0x9E)
|
||||
{
|
||||
EnsureCapacity(256);
|
||||
|
||||
Stream.Write(shopkeeper.Serial);
|
||||
|
||||
Stream.Write((ushort)sis.Count);
|
||||
|
||||
foreach (var state in sis)
|
||||
{
|
||||
Stream.Write(state.Item.Serial);
|
||||
Stream.Write((ushort)state.Item.ItemID);
|
||||
Stream.Write((ushort)state.Item.Hue);
|
||||
Stream.Write((ushort)state.Item.Amount);
|
||||
Stream.Write((ushort)state.Price);
|
||||
|
||||
var name = string.IsNullOrWhiteSpace(state.Item.Name) ? state.Name ?? "" : state.Item.Name.Trim();
|
||||
|
||||
Stream.Write((ushort)name.Length);
|
||||
Stream.WriteAsciiFixed(name, (ushort)name.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class EndVendorSell : Packet
|
||||
{
|
||||
public EndVendorSell(Mobile vendor) : base(0x3B, 8)
|
||||
{
|
||||
Stream.Write((ushort)8); // length
|
||||
Stream.Write(vendor.Serial);
|
||||
Stream.Write((byte)0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,96 +1,97 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ServerConnectionHandler.cs *
|
||||
* Created: 2020/04/12 - Updated: 2020/04/12 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.AspNetCore.Connections;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class ServerConnectionHandler : ConnectionHandler
|
||||
{
|
||||
private readonly IMessagePumpService _messagePumpService;
|
||||
private readonly ILogger<ServerConnectionHandler> _logger;
|
||||
|
||||
public ServerConnectionHandler(
|
||||
IMessagePumpService messagePumpService,
|
||||
ILogger<ServerConnectionHandler> logger)
|
||||
{
|
||||
_messagePumpService = messagePumpService;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public override async Task OnConnectedAsync(ConnectionContext connection)
|
||||
{
|
||||
if (!VerifySocket(connection))
|
||||
{
|
||||
Release(connection);
|
||||
return;
|
||||
}
|
||||
|
||||
var ns = new NetState(connection);
|
||||
TcpServer.Instances.Add(ns);
|
||||
Console.WriteLine($"Client: {ns}: Connected. [{TcpServer.Instances.Count} Online]");
|
||||
|
||||
await ns.ProcessIncoming(_messagePumpService).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private static bool VerifySocket(ConnectionContext connection)
|
||||
{
|
||||
try
|
||||
{
|
||||
var args = new SocketConnectEventArgs(connection);
|
||||
|
||||
EventSink.InvokeSocketConnect(args);
|
||||
|
||||
return args.AllowConnection;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static void Release(ConnectionContext connection)
|
||||
{
|
||||
try
|
||||
{
|
||||
connection.Abort(new ConnectionAbortedException("Failed socket verification."));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// TODO: Is this needed?
|
||||
connection.DisposeAsync();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ServerConnectionHandler.cs *
|
||||
* Created: 2020/04/12 - Updated: 2020/04/12 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.AspNetCore.Connections;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class ServerConnectionHandler : ConnectionHandler
|
||||
{
|
||||
private readonly ILogger<ServerConnectionHandler> _logger;
|
||||
private readonly IMessagePumpService _messagePumpService;
|
||||
|
||||
public ServerConnectionHandler(
|
||||
IMessagePumpService messagePumpService,
|
||||
ILogger<ServerConnectionHandler> logger
|
||||
)
|
||||
{
|
||||
_messagePumpService = messagePumpService;
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
public override async Task OnConnectedAsync(ConnectionContext connection)
|
||||
{
|
||||
if (!VerifySocket(connection))
|
||||
{
|
||||
Release(connection);
|
||||
return;
|
||||
}
|
||||
|
||||
var ns = new NetState(connection);
|
||||
TcpServer.Instances.Add(ns);
|
||||
Console.WriteLine($"Client: {ns}: Connected. [{TcpServer.Instances.Count} Online]");
|
||||
|
||||
await ns.ProcessIncoming(_messagePumpService).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private static bool VerifySocket(ConnectionContext connection)
|
||||
{
|
||||
try
|
||||
{
|
||||
var args = new SocketConnectEventArgs(connection);
|
||||
|
||||
EventSink.InvokeSocketConnect(args);
|
||||
|
||||
return args.AllowConnection;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static void Release(ConnectionContext connection)
|
||||
{
|
||||
try
|
||||
{
|
||||
connection.Abort(new ConnectionAbortedException("Failed socket verification."));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// TODO: Is this needed?
|
||||
connection.DisposeAsync();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,44 +1,44 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ServerInfo.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Net;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class ServerInfo
|
||||
{
|
||||
public ServerInfo(string name, int fullPercent, TimeZoneInfo tz, IPEndPoint address)
|
||||
{
|
||||
Name = name;
|
||||
FullPercent = fullPercent;
|
||||
TimeZone = tz.GetUtcOffset(DateTime.Now).Hours;
|
||||
Address = address;
|
||||
}
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public int FullPercent { get; set; }
|
||||
|
||||
public int TimeZone { get; set; }
|
||||
|
||||
public IPEndPoint Address { get; set; }
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ServerInfo.cs - Created: 2020/06/25 - Updated: 2020/06/25 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Net;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public sealed class ServerInfo
|
||||
{
|
||||
public ServerInfo(string name, int fullPercent, TimeZoneInfo tz, IPEndPoint address)
|
||||
{
|
||||
Name = name;
|
||||
FullPercent = fullPercent;
|
||||
TimeZone = tz.GetUtcOffset(DateTime.Now).Hours;
|
||||
Address = address;
|
||||
}
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public int FullPercent { get; set; }
|
||||
|
||||
public int TimeZone { get; set; }
|
||||
|
||||
public IPEndPoint Address { get; set; }
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,43 +1,43 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ServerStartup.cs *
|
||||
* Created: 2020/04/12 - Updated: 2020/04/12 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.AspNetCore.Builder;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class ServerStartup
|
||||
{
|
||||
private readonly IMessagePumpService _messagePumpService;
|
||||
public ServerStartup(IMessagePumpService messagePumpService) => _messagePumpService = messagePumpService;
|
||||
|
||||
public void ConfigureServices(IServiceCollection services)
|
||||
{
|
||||
}
|
||||
|
||||
public void Configure(IApplicationBuilder app)
|
||||
{
|
||||
// Run async?
|
||||
Task.Run(() => Core.RunEventLoop(_messagePumpService));
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: ServerStartup.cs *
|
||||
* Created: 2020/04/12 - Updated: 2020/04/12 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.AspNetCore.Builder;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class ServerStartup
|
||||
{
|
||||
private readonly IMessagePumpService _messagePumpService;
|
||||
public ServerStartup(IMessagePumpService messagePumpService) => _messagePumpService = messagePumpService;
|
||||
|
||||
public void ConfigureServices(IServiceCollection services)
|
||||
{
|
||||
}
|
||||
|
||||
public void Configure(IApplicationBuilder app)
|
||||
{
|
||||
// Run async?
|
||||
Task.Run(() => Core.RunEventLoop(_messagePumpService));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,119 +1,134 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: StaticPacketHandlers.cs *
|
||||
* Created: 2019/03/15 - Updated: 2019/12/24 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class StaticPacketHandlers
|
||||
{
|
||||
private static readonly ConcurrentDictionary<IPropertyListObject, OPLInfo> OPLInfoPackets =
|
||||
new ConcurrentDictionary<IPropertyListObject, OPLInfo>();
|
||||
|
||||
private static readonly ConcurrentDictionary<IEntity, RemoveEntity> RemoveEntityPackets =
|
||||
new ConcurrentDictionary<IEntity, RemoveEntity>();
|
||||
|
||||
private static readonly ConcurrentDictionary<Item, WorldItem> WorldItemPackets =
|
||||
new ConcurrentDictionary<Item, WorldItem>();
|
||||
|
||||
private static readonly ConcurrentDictionary<Item, WorldItemSA> WorldItemSAPackets =
|
||||
new ConcurrentDictionary<Item, WorldItemSA>();
|
||||
|
||||
private static readonly ConcurrentDictionary<Item, WorldItemHS> WorldItemHSPackets =
|
||||
new ConcurrentDictionary<Item, WorldItemHS>();
|
||||
|
||||
public static OPLInfo GetOPLInfoPacket(IPropertyListObject obj)
|
||||
{
|
||||
return OPLInfoPackets.GetOrAdd(obj, value =>
|
||||
{
|
||||
var packet = new OPLInfo(value.PropertyList.Entity.Serial, value.PropertyList.Hash);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
});
|
||||
}
|
||||
|
||||
public static OPLInfo FreeOPLInfoPacket(IPropertyListObject obj)
|
||||
{
|
||||
if (OPLInfoPackets.TryRemove(obj, out var p))
|
||||
Packet.Release(p);
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
public static RemoveEntity GetRemoveEntityPacket(IEntity entity)
|
||||
{
|
||||
return RemoveEntityPackets.GetOrAdd(entity, value =>
|
||||
{
|
||||
var packet = new RemoveEntity(value.Serial);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
});
|
||||
}
|
||||
|
||||
public static void FreeRemoveItemPacket(IEntity entity)
|
||||
{
|
||||
if (RemoveEntityPackets.TryRemove(entity, out var p))
|
||||
Packet.Release(p);
|
||||
}
|
||||
|
||||
public static WorldItem GetWorldItemPacket(Item item)
|
||||
{
|
||||
return WorldItemPackets.GetOrAdd(item, value =>
|
||||
{
|
||||
var packet = new WorldItem(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
});
|
||||
}
|
||||
|
||||
public static WorldItemSA GetWorldItemSAPacket(Item item)
|
||||
{
|
||||
return WorldItemSAPackets.GetOrAdd(item, value =>
|
||||
{
|
||||
var packet = new WorldItemSA(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
});
|
||||
}
|
||||
|
||||
public static WorldItemHS GetWorldItemHSPacket(Item item)
|
||||
{
|
||||
return WorldItemHSPackets.GetOrAdd(item, value =>
|
||||
{
|
||||
var packet = new WorldItemHS(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
});
|
||||
}
|
||||
|
||||
public static void FreeWorldItemPackets(Item item)
|
||||
{
|
||||
if (WorldItemPackets.TryRemove(item, out var wi))
|
||||
Packet.Release(wi);
|
||||
|
||||
if (WorldItemSAPackets.TryRemove(item, out var wisa))
|
||||
Packet.Release(wisa);
|
||||
|
||||
if (WorldItemHSPackets.TryRemove(item, out var wihs))
|
||||
Packet.Release(wihs);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: StaticPacketHandlers.cs *
|
||||
* Created: 2019/03/15 - Updated: 2019/12/24 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class StaticPacketHandlers
|
||||
{
|
||||
private static readonly ConcurrentDictionary<IPropertyListObject, OPLInfo> OPLInfoPackets =
|
||||
new ConcurrentDictionary<IPropertyListObject, OPLInfo>();
|
||||
|
||||
private static readonly ConcurrentDictionary<IEntity, RemoveEntity> RemoveEntityPackets =
|
||||
new ConcurrentDictionary<IEntity, RemoveEntity>();
|
||||
|
||||
private static readonly ConcurrentDictionary<Item, WorldItem> WorldItemPackets =
|
||||
new ConcurrentDictionary<Item, WorldItem>();
|
||||
|
||||
private static readonly ConcurrentDictionary<Item, WorldItemSA> WorldItemSAPackets =
|
||||
new ConcurrentDictionary<Item, WorldItemSA>();
|
||||
|
||||
private static readonly ConcurrentDictionary<Item, WorldItemHS> WorldItemHSPackets =
|
||||
new ConcurrentDictionary<Item, WorldItemHS>();
|
||||
|
||||
public static OPLInfo GetOPLInfoPacket(IPropertyListObject obj)
|
||||
{
|
||||
return OPLInfoPackets.GetOrAdd(
|
||||
obj,
|
||||
value =>
|
||||
{
|
||||
var packet = new OPLInfo(value.PropertyList.Entity.Serial, value.PropertyList.Hash);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static OPLInfo FreeOPLInfoPacket(IPropertyListObject obj)
|
||||
{
|
||||
if (OPLInfoPackets.TryRemove(obj, out var p))
|
||||
Packet.Release(p);
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
public static RemoveEntity GetRemoveEntityPacket(IEntity entity)
|
||||
{
|
||||
return RemoveEntityPackets.GetOrAdd(
|
||||
entity,
|
||||
value =>
|
||||
{
|
||||
var packet = new RemoveEntity(value.Serial);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static void FreeRemoveItemPacket(IEntity entity)
|
||||
{
|
||||
if (RemoveEntityPackets.TryRemove(entity, out var p))
|
||||
Packet.Release(p);
|
||||
}
|
||||
|
||||
public static WorldItem GetWorldItemPacket(Item item)
|
||||
{
|
||||
return WorldItemPackets.GetOrAdd(
|
||||
item,
|
||||
value =>
|
||||
{
|
||||
var packet = new WorldItem(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static WorldItemSA GetWorldItemSAPacket(Item item)
|
||||
{
|
||||
return WorldItemSAPackets.GetOrAdd(
|
||||
item,
|
||||
value =>
|
||||
{
|
||||
var packet = new WorldItemSA(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static WorldItemHS GetWorldItemHSPacket(Item item)
|
||||
{
|
||||
return WorldItemHSPackets.GetOrAdd(
|
||||
item,
|
||||
value =>
|
||||
{
|
||||
var packet = new WorldItemHS(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
public static void FreeWorldItemPackets(Item item)
|
||||
{
|
||||
if (WorldItemPackets.TryRemove(item, out var wi))
|
||||
Packet.Release(wi);
|
||||
|
||||
if (WorldItemSAPackets.TryRemove(item, out var wisa))
|
||||
Packet.Release(wisa);
|
||||
|
||||
if (WorldItemHSPackets.TryRemove(item, out var wihs))
|
||||
Packet.Release(wihs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,84 +1,86 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: TcpServer.cs *
|
||||
* Created: 2020/04/12 - Updated: 2020/04/12 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Net.NetworkInformation;
|
||||
using Microsoft.AspNetCore;
|
||||
using Microsoft.AspNetCore.Connections;
|
||||
using Microsoft.AspNetCore.Hosting;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class TcpServer
|
||||
{
|
||||
// Make this thread safe
|
||||
public static List<NetState> Instances { get; } = new List<NetState>();
|
||||
|
||||
private static IPAddress[] m_ListeningAddresses;
|
||||
|
||||
public static IWebHostBuilder CreateWebHostBuilder(string[] args = null) =>
|
||||
WebHost.CreateDefaultBuilder(args)
|
||||
.UseSetting(WebHostDefaults.SuppressStatusMessagesKey, "True")
|
||||
.ConfigureServices(services => { services.AddSingleton<IMessagePumpService>(new MessagePumpService()); })
|
||||
.UseKestrel(options =>
|
||||
{
|
||||
foreach (var ipep in ServerConfiguration.Listeners)
|
||||
{
|
||||
options.Listen(ipep, builder => { builder.UseConnectionHandler<ServerConnectionHandler>(); });
|
||||
m_ListeningAddresses = GetListeningAddresses(ipep);
|
||||
DisplayListener(ipep);
|
||||
}
|
||||
|
||||
// Webservices here
|
||||
})
|
||||
.UseLibuv()
|
||||
.UseStartup<ServerStartup>();
|
||||
|
||||
public static IPAddress[] GetListeningAddresses(IPEndPoint ipep)
|
||||
{
|
||||
if (m_ListeningAddresses != null)
|
||||
return m_ListeningAddresses;
|
||||
|
||||
var list = new List<IPAddress>();
|
||||
foreach (var adapter in NetworkInterface.GetAllNetworkInterfaces())
|
||||
{
|
||||
var properties = adapter.GetIPProperties();
|
||||
foreach (var unicast in properties.UnicastAddresses)
|
||||
if (ipep.AddressFamily == unicast.Address.AddressFamily)
|
||||
list.Add(unicast.Address);
|
||||
}
|
||||
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
private static void DisplayListener(IPEndPoint ipep)
|
||||
{
|
||||
if (ipep.Address.Equals(IPAddress.Any) || ipep.Address.Equals(IPAddress.IPv6Any))
|
||||
foreach (var ip in m_ListeningAddresses)
|
||||
Console.WriteLine("Listening: {0}:{1}", ip, ipep.Port);
|
||||
else
|
||||
Console.WriteLine("Listening: {0}:{1}", ipep.Address, ipep.Port);
|
||||
}
|
||||
}
|
||||
}
|
||||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright (C) 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: TcpServer.cs *
|
||||
* Created: 2020/04/12 - Updated: 2020/04/12 *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Net.NetworkInformation;
|
||||
using Microsoft.AspNetCore;
|
||||
using Microsoft.AspNetCore.Connections;
|
||||
using Microsoft.AspNetCore.Hosting;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class TcpServer
|
||||
{
|
||||
private static IPAddress[] m_ListeningAddresses;
|
||||
|
||||
// Make this thread safe
|
||||
public static List<NetState> Instances { get; } = new List<NetState>();
|
||||
|
||||
public static IWebHostBuilder CreateWebHostBuilder(string[] args = null) =>
|
||||
WebHost.CreateDefaultBuilder(args)
|
||||
.UseSetting(WebHostDefaults.SuppressStatusMessagesKey, "True")
|
||||
.ConfigureServices(services => { services.AddSingleton<IMessagePumpService>(new MessagePumpService()); })
|
||||
.UseKestrel(
|
||||
options =>
|
||||
{
|
||||
foreach (var ipep in ServerConfiguration.Listeners)
|
||||
{
|
||||
options.Listen(ipep, builder => { builder.UseConnectionHandler<ServerConnectionHandler>(); });
|
||||
m_ListeningAddresses = GetListeningAddresses(ipep);
|
||||
DisplayListener(ipep);
|
||||
}
|
||||
|
||||
// Webservices here
|
||||
}
|
||||
)
|
||||
.UseLibuv()
|
||||
.UseStartup<ServerStartup>();
|
||||
|
||||
public static IPAddress[] GetListeningAddresses(IPEndPoint ipep)
|
||||
{
|
||||
if (m_ListeningAddresses != null)
|
||||
return m_ListeningAddresses;
|
||||
|
||||
var list = new List<IPAddress>();
|
||||
foreach (var adapter in NetworkInterface.GetAllNetworkInterfaces())
|
||||
{
|
||||
var properties = adapter.GetIPProperties();
|
||||
foreach (var unicast in properties.UnicastAddresses)
|
||||
if (ipep.AddressFamily == unicast.Address.AddressFamily)
|
||||
list.Add(unicast.Address);
|
||||
}
|
||||
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
private static void DisplayListener(IPEndPoint ipep)
|
||||
{
|
||||
if (ipep.Address.Equals(IPAddress.Any) || ipep.Address.Equals(IPAddress.IPv6Any))
|
||||
foreach (var ip in m_ListeningAddresses)
|
||||
Console.WriteLine("Listening: {0}:{1}", ip, ipep.Port);
|
||||
else
|
||||
Console.WriteLine("Listening: {0}:{1}", ipep.Address, ipep.Port);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue