Fixes formatting (#200)
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1f651992d7
commit
86b7b3aed1
209 changed files with 51326 additions and 50397 deletions
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@ -1,114 +1,114 @@
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/***************************************************************************
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* QueuedMemoryWriter.cs
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* -------------------
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* begin : December 16, 2010
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System.Collections.Generic;
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using System.IO;
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namespace Server
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{
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public sealed class QueuedMemoryWriter : BinaryFileWriter
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{
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private readonly MemoryStream _memStream;
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private readonly List<IndexInfo> _orderedIndexInfo = new List<IndexInfo>();
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public QueuedMemoryWriter()
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: base(new MemoryStream(1024 * 1024), true) =>
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_memStream = UnderlyingStream as MemoryStream;
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protected override int BufferSize => 512;
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public void QueueForIndex(ISerializable serializable, int size)
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{
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IndexInfo info;
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info.size = size;
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info.typeCode = serializable.TypeRef; // For guilds, this will automagically be zero.
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info.serial = serializable.Serial;
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_orderedIndexInfo.Add(info);
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}
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public void CommitTo(SequentialFileWriterStream dataFile, SequentialFileWriterStream indexFile)
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{
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Flush();
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var memLength = (int)_memStream.Position;
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if (memLength > 0)
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{
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var memBuffer = _memStream.GetBuffer();
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var actualPosition = dataFile.Position;
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dataFile.Write(memBuffer, 0, memLength); // The buffer contains the data from many items.
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// Console.WriteLine("Writing {0} bytes starting at {1}, with {2} things", memLength, actualPosition, _orderedIndexInfo.Count);
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var indexBuffer = new byte[20];
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// int indexWritten = _orderedIndexInfo.Count * indexBuffer.Length;
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// int totalWritten = memLength + indexWritten
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for (var i = 0; i < _orderedIndexInfo.Count; i++)
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{
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var info = _orderedIndexInfo[i];
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indexBuffer[0] = (byte)info.typeCode;
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indexBuffer[1] = (byte)(info.typeCode >> 8);
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indexBuffer[2] = (byte)(info.typeCode >> 16);
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indexBuffer[3] = (byte)(info.typeCode >> 24);
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indexBuffer[4] = (byte)info.serial;
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indexBuffer[5] = (byte)(info.serial >> 8);
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indexBuffer[6] = (byte)(info.serial >> 16);
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indexBuffer[7] = (byte)(info.serial >> 24);
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indexBuffer[8] = (byte)actualPosition;
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indexBuffer[9] = (byte)(actualPosition >> 8);
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indexBuffer[10] = (byte)(actualPosition >> 16);
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indexBuffer[11] = (byte)(actualPosition >> 24);
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indexBuffer[12] = (byte)(actualPosition >> 32);
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indexBuffer[13] = (byte)(actualPosition >> 40);
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indexBuffer[14] = (byte)(actualPosition >> 48);
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indexBuffer[15] = (byte)(actualPosition >> 56);
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indexBuffer[16] = (byte)info.size;
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indexBuffer[17] = (byte)(info.size >> 8);
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indexBuffer[18] = (byte)(info.size >> 16);
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indexBuffer[19] = (byte)(info.size >> 24);
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indexFile.Write(indexBuffer, 0, indexBuffer.Length);
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actualPosition += info.size;
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}
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}
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Close(); // We're done with this writer.
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}
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private struct IndexInfo
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{
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public int size;
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public int typeCode;
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public uint serial;
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}
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}
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}
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/***************************************************************************
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* QueuedMemoryWriter.cs
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* -------------------
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* begin : December 16, 2010
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System.Collections.Generic;
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using System.IO;
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namespace Server
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{
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public sealed class QueuedMemoryWriter : BinaryFileWriter
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{
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private readonly MemoryStream _memStream;
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private readonly List<IndexInfo> _orderedIndexInfo = new List<IndexInfo>();
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public QueuedMemoryWriter()
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: base(new MemoryStream(1024 * 1024), true) =>
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_memStream = UnderlyingStream as MemoryStream;
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protected override int BufferSize => 512;
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public void QueueForIndex(ISerializable serializable, int size)
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{
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IndexInfo info;
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info.size = size;
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info.typeCode = serializable.TypeRef; // For guilds, this will automagically be zero.
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info.serial = serializable.Serial;
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_orderedIndexInfo.Add(info);
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}
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public void CommitTo(SequentialFileWriterStream dataFile, SequentialFileWriterStream indexFile)
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{
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Flush();
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var memLength = (int)_memStream.Position;
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if (memLength > 0)
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{
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var memBuffer = _memStream.GetBuffer();
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var actualPosition = dataFile.Position;
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dataFile.Write(memBuffer, 0, memLength); // The buffer contains the data from many items.
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// Console.WriteLine("Writing {0} bytes starting at {1}, with {2} things", memLength, actualPosition, _orderedIndexInfo.Count);
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var indexBuffer = new byte[20];
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// int indexWritten = _orderedIndexInfo.Count * indexBuffer.Length;
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// int totalWritten = memLength + indexWritten
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for (var i = 0; i < _orderedIndexInfo.Count; i++)
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{
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var info = _orderedIndexInfo[i];
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indexBuffer[0] = (byte)info.typeCode;
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indexBuffer[1] = (byte)(info.typeCode >> 8);
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indexBuffer[2] = (byte)(info.typeCode >> 16);
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indexBuffer[3] = (byte)(info.typeCode >> 24);
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indexBuffer[4] = (byte)info.serial;
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indexBuffer[5] = (byte)(info.serial >> 8);
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indexBuffer[6] = (byte)(info.serial >> 16);
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indexBuffer[7] = (byte)(info.serial >> 24);
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indexBuffer[8] = (byte)actualPosition;
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indexBuffer[9] = (byte)(actualPosition >> 8);
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indexBuffer[10] = (byte)(actualPosition >> 16);
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indexBuffer[11] = (byte)(actualPosition >> 24);
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indexBuffer[12] = (byte)(actualPosition >> 32);
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indexBuffer[13] = (byte)(actualPosition >> 40);
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indexBuffer[14] = (byte)(actualPosition >> 48);
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indexBuffer[15] = (byte)(actualPosition >> 56);
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indexBuffer[16] = (byte)info.size;
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indexBuffer[17] = (byte)(info.size >> 8);
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indexBuffer[18] = (byte)(info.size >> 16);
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indexBuffer[19] = (byte)(info.size >> 24);
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indexFile.Write(indexBuffer, 0, indexBuffer.Length);
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actualPosition += info.size;
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}
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}
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Close(); // We're done with this writer.
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}
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private struct IndexInfo
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{
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public int size;
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public int typeCode;
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public uint serial;
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}
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}
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}
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