Fixes formatting (#200)
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1f651992d7
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86b7b3aed1
209 changed files with 51326 additions and 50397 deletions
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@ -1,78 +1,78 @@
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: IGenericReader.cs *
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* Created: 2019/12/30 - Updated: 2020/01/18 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using Server.Guilds;
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namespace Server
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{
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public interface IGenericReader
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{
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string ReadString();
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DateTime ReadDateTime();
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DateTimeOffset ReadDateTimeOffset();
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TimeSpan ReadTimeSpan();
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DateTime ReadDeltaTime();
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decimal ReadDecimal();
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long ReadLong();
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ulong ReadULong();
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int ReadInt();
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uint ReadUInt();
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short ReadShort();
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ushort ReadUShort();
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double ReadDouble();
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float ReadFloat();
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char ReadChar();
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byte ReadByte();
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sbyte ReadSByte();
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bool ReadBool();
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int ReadEncodedInt();
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IPAddress ReadIPAddress();
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Point3D ReadPoint3D();
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Point2D ReadPoint2D();
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Rectangle2D ReadRect2D();
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Rectangle3D ReadRect3D();
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Map ReadMap();
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IEntity ReadEntity();
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Item ReadItem();
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Mobile ReadMobile();
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BaseGuild ReadGuild();
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T ReadItem<T>() where T : Item;
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T ReadMobile<T>() where T : Mobile;
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T ReadGuild<T>() where T : BaseGuild;
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List<Item> ReadStrongItemList();
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List<T> ReadStrongItemList<T>() where T : Item;
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List<Mobile> ReadStrongMobileList();
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List<T> ReadStrongMobileList<T>() where T : Mobile;
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List<BaseGuild> ReadStrongGuildList();
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List<T> ReadStrongGuildList<T>() where T : BaseGuild;
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HashSet<Item> ReadItemSet();
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HashSet<T> ReadItemSet<T>() where T : Item;
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HashSet<Mobile> ReadMobileSet();
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HashSet<T> ReadMobileSet<T>() where T : Mobile;
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HashSet<BaseGuild> ReadGuildSet();
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HashSet<T> ReadGuildSet<T>() where T : BaseGuild;
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Race ReadRace();
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bool End();
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}
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}
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: IGenericReader.cs *
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* Created: 2019/12/30 - Updated: 2020/01/18 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using Server.Guilds;
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namespace Server
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{
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public interface IGenericReader
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{
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string ReadString();
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DateTime ReadDateTime();
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DateTimeOffset ReadDateTimeOffset();
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TimeSpan ReadTimeSpan();
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DateTime ReadDeltaTime();
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decimal ReadDecimal();
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long ReadLong();
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ulong ReadULong();
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int ReadInt();
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uint ReadUInt();
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short ReadShort();
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ushort ReadUShort();
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double ReadDouble();
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float ReadFloat();
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char ReadChar();
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byte ReadByte();
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sbyte ReadSByte();
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bool ReadBool();
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int ReadEncodedInt();
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IPAddress ReadIPAddress();
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Point3D ReadPoint3D();
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Point2D ReadPoint2D();
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Rectangle2D ReadRect2D();
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Rectangle3D ReadRect3D();
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Map ReadMap();
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IEntity ReadEntity();
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Item ReadItem();
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Mobile ReadMobile();
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BaseGuild ReadGuild();
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T ReadItem<T>() where T : Item;
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T ReadMobile<T>() where T : Mobile;
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T ReadGuild<T>() where T : BaseGuild;
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List<Item> ReadStrongItemList();
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List<T> ReadStrongItemList<T>() where T : Item;
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List<Mobile> ReadStrongMobileList();
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List<T> ReadStrongMobileList<T>() where T : Mobile;
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List<BaseGuild> ReadStrongGuildList();
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List<T> ReadStrongGuildList<T>() where T : BaseGuild;
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HashSet<Item> ReadItemSet();
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HashSet<T> ReadItemSet<T>() where T : Item;
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HashSet<Mobile> ReadMobileSet();
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HashSet<T> ReadMobileSet<T>() where T : Mobile;
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HashSet<BaseGuild> ReadGuildSet();
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HashSet<T> ReadGuildSet<T>() where T : BaseGuild;
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Race ReadRace();
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bool End();
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}
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}
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