#W# Added: Innate weapon abilities.
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2 changed files with 90 additions and 1 deletions
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@ -2102,10 +2102,14 @@ public abstract partial class BaseWeapon
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{
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var caster = bc.ControlMaster ?? bc.SummonMaster;
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if (caster != null && caster.Map == bc.Map)
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if (caster != null && caster.Map == bc.Map && caster.InRange(bc, 2))
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{
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caster.Hits += damage;
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}
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else
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{
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bc.Hits += damage;
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}
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}
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if (Core.AOS)
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@ -2227,6 +2231,7 @@ public abstract partial class BaseWeapon
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{
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attacker.ApplyPoison(defender, Poison.Regular);
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}
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Server.Combat.InnateWeaponAbilities.CheckProc(attacker, defender, this);
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}
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}
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