fix(core): Cleans up uninitialized packets (#397)
- [X] Encapsulates/abstracts buffer cache checking - [X] Changes mobile moving cache to use Span2D
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0b9fb9c071
commit
8763be8a21
18 changed files with 417 additions and 529 deletions
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@ -17,6 +17,7 @@ using System;
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using System.Buffers;
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using System.IO;
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using System.Runtime.CompilerServices;
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using Microsoft.Toolkit.HighPerformance.Memory;
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namespace Server.Network
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{
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@ -25,7 +26,8 @@ namespace Server.Network
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public const int BondedStatusPacketLength = 11;
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public const int DeathAnimationPacketLength = 13;
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public const int MobileMovingPacketLength = 17;
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public const int MobileMovingPacketCacheLength = MobileMovingPacketLength * 8 * 2; // 8 notoriety, 2 client versions
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public const int MobileMovingPacketCacheHeight = 16; // 8 notoriety, 2 client versions
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public const int MobileMovingPacketCacheByteLength = MobileMovingPacketLength * MobileMovingPacketCacheHeight;
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public const int AttributeMaximum = 100;
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public const int MobileAttributePacketLength = 9;
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public const int MobileAttributesPacketLength = 17;
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@ -87,6 +89,11 @@ namespace Server.Network
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public static void CreateMobileMoving(Span<byte> buffer, Mobile m, int noto, bool stygianAbyss)
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{
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if (buffer[0] != 0)
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{
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return;
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}
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var loc = m.Location;
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var hue = m.SolidHueOverride >= 0 ? m.SolidHueOverride : m.Hue;
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@ -114,18 +121,18 @@ namespace Server.Network
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return;
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}
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Span<byte> span = stackalloc byte[MobileMovingPacketLength];
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CreateMobileMoving(span, target, noto, ns.StygianAbyss);
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ns.Send(span);
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Span<byte> buffer = stackalloc byte[MobileMovingPacketLength].InitializePacket();
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CreateMobileMoving(buffer, target, noto, ns.StygianAbyss);
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ns.Send(buffer);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendMobileMovingUsingCache(this NetState ns, Span<byte> cache, Mobile source, Mobile target) =>
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public static void SendMobileMovingUsingCache(this NetState ns, Span2D<byte> cache, Mobile source, Mobile target) =>
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ns.SendMobileMovingUsingCache(cache, target, Notoriety.Compute(source, target));
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// Requires a buffer of 16 packets, 17bytes per packet (272 bytes).
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// Requires cache to have the first byte of each packet zeroed.
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public static void SendMobileMovingUsingCache(this NetState ns, Span<byte> cache, Mobile target, int noto)
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public static void SendMobileMovingUsingCache(this NetState ns, Span2D<byte> cache, Mobile target, int noto)
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{
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if (ns == null)
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{
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@ -133,14 +140,9 @@ namespace Server.Network
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}
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var stygianAbyss = ns.StygianAbyss;
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var startIndex = (noto * 2 + (stygianAbyss ? 1 : 0)) * MobileMovingPacketLength;
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var buffer = cache.Slice(startIndex, MobileMovingPacketLength);
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// Packet not created yet
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if (buffer[0] == 0)
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{
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CreateMobileMoving(buffer, target, noto, stygianAbyss);
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}
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var row = noto * 2 + (stygianAbyss ? 1 : 0);
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var buffer = cache.GetRowSpan(row);
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CreateMobileMoving(buffer, target, noto, stygianAbyss);
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ns.Send(buffer);
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}
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@ -283,6 +285,11 @@ namespace Server.Network
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Serial mobile, int action, int frameCount, int repeatCount, bool forward, bool repeat, int delay
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)
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{
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if (buffer[0] != 0)
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{
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return;
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}
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var writer = new SpanWriter(buffer);
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writer.Write((byte)0x6E); // Packet ID
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writer.Write(mobile);
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