fix(core): Cleans up uninitialized packets (#397)

- [X] Encapsulates/abstracts buffer cache checking
- [X] Changes mobile moving cache to use Span2D
This commit is contained in:
Kamron Batman 2021-01-09 14:10:29 -08:00 • committed by GitHub
parent 0b9fb9c071
commit 8763be8a21
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GPG key ID: 4AEE18F83AFDEB23
18 changed files with 417 additions and 529 deletions

View file

@ -416,18 +416,13 @@ namespace Server.Commands
toAll
);
Span<byte> buffer = stackalloc byte[OutgoingEffectPackets.SoundPacketLength];
buffer.InitializePacket();
Span<byte> buffer = stackalloc byte[OutgoingEffectPackets.SoundPacketLength].InitializePacket();
foreach (var state in m.GetClientsInRange(12))
{
if (toAll || state.Mobile.CanSee(m))
{
if (buffer[0] == 0)
{
OutgoingEffectPackets.CreateSoundEffect(buffer, index, m);
}
OutgoingEffectPackets.CreateSoundEffect(buffer, index, m);
state.Send(buffer);
}
}

View file

@ -69,8 +69,7 @@ namespace Server.Commands
if (list.Count > 0)
{
Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength];
removeEntity.InitializePacket();
Span<byte> removeEntity = stackalloc byte[OutgoingEntityPackets.RemoveEntityLength].InitializePacket();
for (var i = 0; i < list.Count; ++i)
{
@ -78,11 +77,7 @@ namespace Server.Commands
if (!m.CanSee(pm) && Utility.InUpdateRange(m, pm))
{
if (removeEntity[0] == 0)
{
OutgoingEntityPackets.CreateRemoveEntity(removeEntity, pm.Serial);
}
OutgoingEntityPackets.CreateRemoveEntity(removeEntity, pm.Serial);
m.NetState?.Send(removeEntity);
}
}